Challenge the sea, nautical trivia level 1 board/trivia game
One embodiment of a nautical trivia game kit is set forth as an educational and teaching tool directed at consumers for enhancing knowledge and theoretical nautical situation preparedness. A securable transportable container 3 is formed with lid securable to said container for maintaining contents stored therein. Said container formed with a plurality of foam pockets 4D for the positioning and storage of various elements of said game kit including a plurality of cards 5, a plurality of vessels 7, and a plurality of tokens 8.
Not Applicable
FEDERALLY SPONSORED RESEARCHNot Applicable
SEQUENCE LISTING OR PROGRAMNot Applicable
BACKGROUND1. Field of Invention
The field of invention relates to educational game kits, and more particularly pertains to a new nautical trivia game kit to enhance a layman's nautical skills and improve knowledge within a peer group.
2. Prior Art
Games of various purposes and including various items to attain that purpose have been presented in the prior art. While games and various miscellaneous items, as utilized by consumers in the playing of games, such as tokens and the like, are known in the prior art, the various items have heretofore not been assembled in a synergistic cooperative relationship to enhance a consumer's nautical safety knowledge in particular with boats while teaching of required operations on a sea faring vessel. Prior art games, as, noted, are well established in the prior art.
Several types of trivia games were designed with various topics; U.S. Pat. No. 5,580,252 to McCrady (1994) discloses a geographical trivia board game relating to states, but nothing of coastlines or bodies of water. U.S. Pat. No. 8,267,693 to Moss (2012) relating to pets. U.S. Pat. No. 7,461,844 to DeVor (2008) relating to the zodiac and pop culture. U.S. Pat. No. 5,501,456 to Collins, et al. (1996) relating to sports. U.S. Pat. No. 4,907,808 to Turner, et al. (1990) relating to StarTrek.
SUMMARYIn accordance with one embodiment nautical trivia game comprises a securable transportable container with packaging sleeve, door securable to said container affixed with gold label, foam pockets, plurality of cards, plurality of vessels, and a plurality of game tokens with carry bag.
In the drawings, closely related figures have the same number but different alphabetical suffixes.
1 outer sleeve of game container
2 game container inside of sleeve
3 game container
4 opened game container
5 question/answer cards
6 receptacle for game tokens
7 game play vessel
8 correct-answer tokens
DETAILED DESCRIPTION—FIGS 1-8—PREFERRED EMBODIMENTOne embodiment of game illustrated in
Question cards 5 are pulled in random order, with answers printed upside down on opposite side of card. In the preferred embodiment, true/false and multiple choice nautical questions will be implemented, with occasional challenge cards relating to code flags and number recognition. For game play, a question is asked of player and answer given. For correct answers, tokens 8 are inserted into horizontal slot 7A in vessel of said player. If incorrect, turn goes to next player, etc. Object of game is to fill said vessel with said tokens. Advanced play, used as study/training aide, facilitates questions about code flags and numbers. In the preferred embodiment, tokens will be emblazoned with international code-flag letters A-Z and international pennants 0-9 8A for the purpose of spelling words between questions, i.e. “buoy”, “tidal”, with unclaimed tokens
AdvantagesFrom the description above, a number of advantages of my nautical trivia game become evident:
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- (a) small game convenient to traveling consumers, primary demographic, sailors and trainees in nautical field
- (b) simplicity of setup and play facilitates use by both laymen and professionals
- (c) verified source material used for questions and answers lends itself easily as a training tool and potential for review of materials
- (d) reduction of nautical injury/catastrophe due to increased knowledge of safety procedure and operations
Accordingly, the reader will see that said nautical trivia game would be simple and efficient to its cause.
Made for travel, would be easily transported to either fishing boat or military ship, could greatly aid in safe handling of watercraft. As a tool, would be easily played in a group or on singular basis, with verified answers assuring an increase in required knowledge of safety and operations aboard watercraft.
Although the description above contains many specifications, these should not be construed as limiting the scope of the embodiment but as merely providing illustrations of some of the presently preferred embodiments. For example, color, number of questions, shape of tokens/vessels, etc. may be changed. Thus the scope of the embodiment should be determined by the appended claims and their legal equivalents, rather than the examples given.
Claims
1. (canceled)
2. A nautical trivia game kit comprising in combination, a horizontal container formed with a single hinged lid secured to said container;
- a latch on said lid selectively securable to a spring-loaded clasp mechanism proximate to an edge of said container;
- said container including a plurality of foam pockets means foam packaging secured to interior bottom surface for positioning a like plurality of game kit components therein;
- plurality of nautical trivia cards;
- plurality of game tokens;
- plurality of vessels;
- wherein said vessels formed with a series of horizontally placed holes for securing of said tokens therein.
Type: Application
Filed: Mar 2, 2012
Publication Date: Sep 5, 2013
Inventor: Omar Jesus Cruz (Tampa, FL)
Application Number: 13/385,694
International Classification: A63F 3/00 (20060101);