METHOD AND DEVICE OF COMMUNITY INTERACTION WITH TOY AS THE CENTER
A method and a device of community interaction with a toy as the center are provided. The connection from the wireless network sensor within the toy to the wireless network AP can be set by a handheld device. Then, the handheld device connects to a community server and creates a user group. The toy can connect to the community server and be added to the user group. The other handheld devices or toys can also connect and be added to the user group. After the groups are created, the handheld device can send a voice message to the toy via the community server and the toy can play the voice message by a speaker. The toy can record a relative message and send back to the entire user group or a specific member. Toys and all group members can interact in this user group.
This application claims priority from Taiwan Patent Application No. 103138260, filed on Nov. 4, 2014 and No. 103145141, filed on Dec. 24, 2014, in the Taiwan Intellectual Property Office, the content of which are hereby incorporated by reference in their entirety for all purposes.
BACKGROUND OF THE INVENTION1. Field of the Invention
This application relates to a method and a device of community interaction, and more particularly, to a method and a device of community interaction with a toy as the center which are applied to communicate the user with the relatives and friends interactively.
2. Description of the Related Art
Currently, thanks to the popularity of electronic devices and the burgeoning development of the technology of network communication, various software and application programs related to the community interaction are spring up like mushrooms, and those who have the smartphones or tablets are thus able to easily communicate with relatives and friends. In addition, the technology of the network communication also enables the text or voice messages being transmitted from one's electronic device to another's within an effective range of the network transmission, such that the distance among persons can be shortened greatly. As a result, the various software and application programs related to the community interaction have tremendously changed the ways of communication among the people.
Most of the various software and application programs related to the community interaction are configured with an option of creating group, and the groups can be sorted into different categories such as family, friends, and so on based on the user's choice. If a message involved with one of the groups is desired to be sent, the user can send the message to the group or send it to the individual selectively. The communication method, however, is limited. For example, if the used phone cannot be installed with the application programs, groups are not able to be created such that the function of community interaction fails to be performed; besides, provide that one child has no smartphone, messages from parents or others cannot be sent through the aforementioned method.
As a result, the present invention provides a method and a device of community interaction with a toy as the center without applying the smart electronic devices. By means of the present invention, the group with community interaction can be created such that the relationship among persons can be connected closely.
SUMMARY OF THE INVENTIONIn view of the above-mentioned technical problems, the objective of the present invention provides a method and a device of community interaction with a toy as the center which is aimed to solve the drawback concerning that the conventional software and application programs related to the community interaction have to be installed in the smart electronic devices, such that one having the smart electronic devices is able to communicate with others interactively. The present invention creates a community group with a toy as the center, and the users classified in the group are therefore able to interactively communicate with each other.
According to one objective of the present invention, a device of community interaction with a toy as the center is provided, which may include a first doll, a second doll, a first smartphone and a second smartphone. The first toy may include a microcontroller and an Iot wireless connector, a RFID sensor, a speaker, a recorder, a voice recognizer and an image recognizer may be connected with the microcontroller respectively. The second doll may include a microcontroller and an Iot wireless connector, a RFID sensor, a speaker and a recorder may be connected with the microcontroller respectively. The first smartphone may include a wireless network connector. An application program may be installed in the first smartphone for setting the first doll to connect with a wireless network access point (AP), and the connecting with a community server to create a user group. The second smartphone may be installed with the application program may connect with the community server, and may be added to the user group. The first doll may be connected with the community server via the wireless network AP, and may be added to the user group to receive a first voice message sent from the second handheld device. The first voice message may be played by the speaker of the first doll. A second voice message may be recorded by the recorder and transmitted to the second smartphone by using the voice recognizer or the image recognizer. The RFID sensor of the first doll and the RFID sensor of the second doll may sense mutually so as to be connected with each other when the first doll approaches the second doll. The second doll may be added to the user group when the first doll connects with the community server and completes the connecting identification by the second smartphone. The second doll may receive the first voice message and the first voice message may be played by the speaker of the second doll. A third voice message may be recorded by the recorder and transmitted to the first doll or the second smartphone.
Preferably, the first doll and the second doll may connect with each other when the first doll approaches the second doll, and the first doll may be added to the user group of the second doll when the second doll connects with the community server.
Preferably, the second doll may include a voice recognizer and an image recognizer connected with the microcontroller, and the second doll may decide a transmission object of the third voice message through the voice recognizer or the image recognizer.
Preferably, at least one of the first smartphone and the second smartphone may include a text-to-speech converter configured to transform text messages of the first smartphone and the second smartphone into the first voice message.
In accordance with another objective of the present invention, a method of community interaction with a toy as the center is provided, which may include the follow steps. A wireless network connector of a first toy may be set by a first handheld device to connect the first toy with a wireless network access point (AP); the first handheld device may be connected with a community server and a user group may be created by an application program downloaded by the first handheld device; the first toy may be connected with the community server and the first toy may be added to the user group by the wireless network AP; a second handheld device may be connected with the community server by the application program downloaded by the second handheld device such that the second handheld device is added to the user group; a first voice message of at least one of the first handheld device and the second handheld device may be transmitted to the first toy via the community server by the application program, and the first voice message may be played by a speaker of the first toy, and a second voice message may be recorded by a recorder of the first toy, and the second voice message may be transmitted to a specific or all the handheld devices of the user group by the community server.
Preferably, a second toy may be set to connect with the community server and the second toy may be added to the user group, the first voice message sent from the user group may be received by the second toy, and a third voice message may be recorded and transmitted to the first toy or any handheld devices of the user group.
Preferably, the first toy may further include a wireless communication sensor; the wireless communication sensor of the first toy and a wireless communication sensor of the second toy may sense mutually so as to be connected with each other when the first toy approaches the second toy, and the second toy may be added to the user group of the first toy, or the first toy may be added to the user group of the second toy when the first toy or the second toy connects with the community server.
Preferably, the first toy may transmit the second voice message to the specific or all the handheld devices of the user group through a voice recognition method.
Preferably, the first toy may transmit the second voice message to the specific or all the handheld devices through an image recognition method.
Preferably, at least one of the first handheld device and the second handheld device may transform an input text message into the first voice message by a text-to-speech method.
Preferably, the first toy or the second toy may include toys such as a puppet, a doll, a figure, a robot, and so on.
In accordance with another objective of the present invention, a device of community interaction with a toy as the center is provided, which may include a first toy and a second toy. The first toy may have a microcontroller, and a wireless network connector, a wireless community sensor, a speaker and a recorder may be connected with the microcontroller respectively. The second toy may have a microcontroller, and a wireless network connector, a wireless community sensor, a speaker and a recorder may be connected with the microcontroller respectively. The wireless communication sensor of the first toy and the wireless communication sensor of the second toy may sense mutually so as to proceed a connecting process when the first toy approaches the second toy. When the first toy or the second toy connects with a community server by a wireless network access point through the wireless network connector, the second toy is added to a user group of the first toy, or the first toy is added to a user group of the second toy so as to complete a connecting identification. A voice message is recorded by the recorder of the first toy or the second toy and transmitted to the user group of the first toy or the second toy, and the voice message is played by the speaker of the first toy or the second toy.
Preferably, the device of community interaction with a toy as the center may further include a first handheld device. The first handheld device may be connected with the community server by an application program installed in the first handheld device, and may be added to the user group. The first handheld device may complete the connecting identification for adding the first toy or the second toy to the user group when the first toy or the second toy connects with the community server.
According to the aforementioned description, a method and a device of community interaction with a toy as the center disclosed in the present invention may have one or more advantages as follows.
(1) A method and a device of community interaction with a toy as the center in accordance with the present invention may create a group to perform the community interaction with a toy as the center, such that the toy can thereby become one of the devices having the community interaction, and arouses the interest.
(2) A method and a device of community interaction with a toy as the center in accordance with the present invention may be able to determine the transmission object of the message through a voice recognizer or an image recognizer without applying the input modules such as a touch interface, a keyboard, and so on. Hence, the convenience of the operation can be promoted greatly.
(3) A method and a device of community interaction with a toy as the center in accordance with the present invention may use the various operation modules of the toy to activate and inactivate the toy rapidly so as to perform better power-saving though the microcontroller without downloading the completed and large operation system installed in the smartphone.
Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings so that those skilled in the art to which the present invention pertains can realize the present invention. As those skilled in the art would realize, the described embodiments may be modified in various different ways, all without departing from the spirit or scope of the present invention.
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According to the aforementioned steps shown in the flow chart, the first toy may include toys such as a stuffed doll, a cartoon figure, a robot, and so on, but the present invention shall not be limited thereto. The first handheld device may be a smartphone, a tablet, and a laptop, and so on, and the first handheld device may use the wireless network connectors arranged therein such as 3G, 4G, LTE, WiFi, and so on to connect with the internet to download and install the application program relative to the toy. The first toy is connected with the first handheld device through the short distance connecting methods such as the application program, WiFi, Bluetooth, and so on. Afterwards, the IoT (Internet of Things) wireless connector of the first toy is set to connect with the domestic wireless network AP by using the wireless network module such as WiFi, Bluetooth, and so on. After the setting of the first toy is completed, the user may connect the first handheld device with the community server provided by the manufacturer so as to create the exclusive user group in the server. Simultaneously, as the first toy is also connected with the community server through the wireless network AP, and then logs in according to the serial number of the toy provided by the manufacturer, the user may be able to name the first toy and the user group through the application program. Apart from the original first handheld device and the first toy, an invitation can be sent to a second handheld device, and the object of the invitation may be friends of the other community groups of the first handheld device or relatives of the related groups in the address book. Hence, the second handheld device may be one or more smartphones or tablets which can be added to the created user groups to form the groups of community interaction after being installed with the application program and then connected with the community server. Here, the first handheld device or the second handheld device may transmit the messages (e.g. voice messages) to the user group, and the connected first toy may read the messages and then play the messages through the speaker of the first toy. In addition, the first toy may respond to the messages by the recorder and then transmit the response message to the user module such that all the contacts in the group can listen to the contents of the response message.
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As far as the first handheld device 20 is concerned, a wireless network connector 200 and the installed application program 201 are mainly included. The first handheld device 20 may be the portable electronic devices such as a smartphone, a tablet, a laptop, and so on. The first handheld device 20 may set the connection of the first toy 10 through the wireless network connector 200 and the application program 201. Besides, the application program 201 may be used to connect with the community server 40 in the Cloud in which the exclusive user group 400 is created. After the connection is set, the first toy 10 may be able to connect with the community server 40 and log in the user group 400. One or more second handheld device 30a and the second toy 30b may be added to the user group by the first handheld device 20. The second handheld device 30a may be the other relatives' smart electronic devices, and the second toy 30b may be the device having the similar function to the toy 10. After the connection is completed, the first toy 10, the first handheld device 20, the second handheld device 30a, and the second toy 30b may all be added to the user group 400 in which the voice messages are transmitted to perform the community interaction. In addition, both the first toy 10 and the second toy 30b may further be disposed with the wireless communication sensor, enabling the two toys to connect and record with each other when they approach. Hence, the second toy 30b may be added to the user group of the first toy 10, or the first toy 10 may be added to the user group of the second toy 30b when the first toy 10 or the second toy 30b connects with the community server 40.
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In addition, the microcontroller 110 may further include a speaker 112, and, a voice recognizer 113 and an image recognizer 114. The speaker 112 may include the horn used to play sounds, and may be served as the primary device for outputting messages. The voice recognizer 113 and the image recognizer 114 may be served as the main input devices. The voice recognizer 113 may include the storage device having the microphone used to receive sounds and the storage device used to record. Wherein the voice recognizer 113 may record the contents the user speaks to the toy 11, and may transform the spoken contents into the voice message, and then transmit the voice message to the interactive group. Regarding the voice recognizer 113, function of a voice recognition method may further be included. Before transmitting the voice message, the user only speaks the preset command to the toy 11, and the voice message is transmitted to the transmission object of the group accordingly. For example, spoken contents are pre-recorded, and if the user speaks the command of “sending message” to the toy, the recorded spoken contents are transmitted to the interaction group, such that all the contacts in the group can receive the message. On the other hand, if the user speaks the commands of “calling” and “father” to the toy, the recorded contents are transmitted to the father's cell when the recorded contents are recognized by the voice recognizer. Such voice recognizer 113 provides the diverse interactive modes between the toy 11 and the groups.
Moreover, the toy 11 may further be disposed with the image recognizer 114. The image recognizer 114 may mainly include an image capture device used to capture images and a storage device. The image capture device may capture different images of the user, and then transmit the images to the group for sharing. Therefore, other than transmitting the voice messages, the toy 11 may be able to transmit the image messages so as to increase the interest of community interaction. Moreover, the image recognizer 114 may also be arranged with the recognition function which is the same as the voice recognizer 113. By means of speaking the preset commands and capturing the members' images of the groups before the message is transmitted, the voice or the image messages may be transmitted to the specific object when the voice or the image messages are recognized by the image recognizer. For example, capturing the mother's photo in advance and speaking the command of “calling”, the captured photo may only be transmitted to the mother's cell, not to all the contacts in the group. Finally, if the related sensors (not shown in the figures) are disposed in the toy 1, it may be served as an input device, and recognize the commands made by the user according to the sensed movement so as to increase the function of the community interaction.
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While the means of specific embodiments in present invention has been described by reference drawings, numerous modifications and variations could be made thereto by those skilled in the art without departing from the scope and spirit of the invention set forth in the claims. The modifications and variations should in a range limited by the specification of the present invention.
Claims
1. A device of community interaction with a toy as the center, comprising:
- a first doll, having a microcontroller comprising an Iot wireless connector, a RFID sensor, a speaker, a recorder, a voice recognizer and an image recognizer respectively connected with the microcontroller;
- a second doll, having a microcontroller comprising an Iot wireless connector, a RFID sensor, a speaker and a recorder respectively connected with the microcontroller;
- a first smartphone comprising a wireless network connector, an application program installed in the first smartphone setting the first doll to connect with a wireless network access point, and the application program connecting with a community server to create a user group;
- a second smartphone installed with the application program connecting with the community server, and being added to the user group;
- wherein the first doll is connected with the community server via the wireless network access point, and the first doll is added to the user group to receive a first voice message sent from the second handheld device, and the first voice message is played by the speaker of the first doll, a second voice message is recorded by the recorder and transmitted to the second smartphone by using the voice recognizer or the image recognizer;
- wherein the RFID sensor of the first doll and the RFID sensor of the second doll sense mutually so as to be connected with each other when the first doll approaches the second doll, and the second doll is added to the user group when the first doll connects with the community server and completes the connecting identification by the second smartphone, then the second doll receives the first voice message and the first voice message is played by the speaker of the second doll, a third voice message is recorded by the recorder and transmitted to the first doll or the second smartphone.
2. The device of community interaction with a toy as the center of claim 1, wherein the first doll and the second doll connects with each other when the first doll approaches the second doll, and the first doll is added to the user group of the second doll when the second doll connects with the community server.
3. The device of community interaction with a toy as the center of claim 1, wherein the second doll comprises a voice recognizer and an image recognizer connected with the microcontroller, and the second doll decides a transmission object of the third voice message through the voice recognizer or the image recognizer.
4. The device of community interaction with a toy as the center of claim 1, wherein at least one of the first smartphone and the second smartphone comprises a text-to-speech converter configured to transform text messages of the first smartphone and the second smartphone into the first voice message.
5. A method of community interaction with a toy as the center, comprising:
- setting a wireless network connector of a first toy by a first handheld device to connect the first toy with a wireless network access point;
- connecting the first handheld device with a community server and creating a user group by an application program downloaded by the first handheld device;
- connecting the first toy with the community server and adding the first toy to the user group by the wireless network access point;
- connecting a second handheld device with the community server by the application program downloaded by the second handheld device such that the second handheld device is added to the user group;
- transmitting a first voice message of at least one of the first handheld device and the second handheld device to the first toy via the community server by the application program, and playing the first voice message by a speaker of the first toy, and
- recording a second voice message by a recorder of the first toy, and transmitting the second voice message to a specific or all the handheld devices of the user group by the community server.
6. The method of community interaction with a toy as the center of claim 5, further comprising:
- setting a second toy to connect with the community server and adding the second toy to the user group, the second toy receiving the first voice message sent from the user group, and recording and transmitting a third voice message to the first toy or any handheld devices of the user group.
7. The method of community interaction with a toy as the center of claim 5, wherein the first toy further comprises a wireless communication sensor; the wireless communication sensor of the first toy and a wireless communication sensor of the second toy sense mutually so as to be connected with each other when the first toy approaches the second toy, and the second toy is added to the user group of the first toy, or the first toy is added to the user group of the second toy when the first toy or the second toy connects with the community server.
8. The method of community interaction with a toy as the center of claim 5, wherein the first toy transmits the second voice message to the specific or all the handheld devices of the user group through a voice recognition method.
9. The method of community interaction with a toy as the center of claim 5, wherein the first toy transmits the second voice message to the specific or all the handheld devices through an image recognition method.
10. The method of community interaction with a toy as the center of claim 5, wherein at least one of the first handheld device and the second handheld device transforms an input text message into the first voice message by a text-to-speech method.
11. The method of community interaction with a toy as the center of claim 6, wherein the first toy or the second toy comprises toys such as a puppet, a doll, a figure, a robot, and so on.
12. The method of community interaction with a toy as the center of claim 7, wherein the first toy or the second toy comprises toys such as a puppet, a doll, a figure, a robot, and so on.
13. A device of community interaction with a toy as the center, comprising:
- a first toy, having a microcontroller comprising a wireless network connector, a wireless community sensor, a speaker and a recorder respectively connected with the microcontroller; and
- a second toy, having a microcontroller comprising a wireless network connector, a wireless community sensor, a speaker and a recorder respectively connected with the microcontroller;
- wherein, the wireless communication sensor of the first toy and the wireless communication sensor of the second toy sense mutually so as to proceed a connecting process when the first toy approaches the second toy, the first toy or the second toy connects with a community server by a wireless network access point through the wireless network connector, and the second toy is added to a user group of the first toy, or the first toy is added to a user group of the second toy so as to complete a connecting identification;
- wherein, a voice message is recorded by the recorder of the first toy or the second toy and transmitted to the user group of the first toy or the second toy, and the voice message is played by the speaker of the first toy or the second toy.
14. The device of community interaction with a toy as the center of claim 13, further comprising:
- a first handheld device, connecting with the community server by an application program installed in the first handheld device, and being added to the user group;
- wherein, the first handheld device completes the connecting identification for adding the first toy or the second toy to the user group when the first toy or the second toy connects with the community server.
Type: Application
Filed: Jul 1, 2015
Publication Date: May 5, 2016
Inventor: Liou-Tzung Guo (Keelung City)
Application Number: 14/789,194