GAME ASSEMBLY
A game assembly includes a plurality of game tiles. Each of the game tiles has a length and a width of at least 20.0 inches to facilitate a player to stand upon the game tiles. The plurality of games tiles is sequentially numbered for arranging on a support surface in numeric order thereby defining a gaming area. Each of the game tiles has indicia comprising a respective one of a variety of verbal phrases or a number. A plurality of game cards is provided and each of the game cards has indicia comprising a variety of verbal commands. A die is provided to be rolled by the players thereby facilitating the players to be instructed to move between a number of the game tiles which corresponds to the number rolled on the die.
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STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENTNot Applicable
THE NAMES OF THE PARTIES TO A JOINT RESEARCH AGREEMENTNot Applicable
INCORPORATION-BY-REFERENCE OF MATERIAL SUBMITTED ON A COMPACT DISC OR AS A TEXT FILE VIA THE OFFICE ELECTRONIC FILING SYSTEMNot Applicable
STATEMENT REGARDING PRIOR DISCLOSURES BY THE INVENTOR OR JOINT INVENTORNot Applicable
BACKGROUND OF THE INVENTION (1) Field of the InventionThe disclosure relates to game device and more particularly pertains to a new game device for facilitating players to walk along a gaming area during game play. The device includes a plurality of game tiles that can be laid out in any shape and which have dimensions sufficient to permit a player to stand on the game tiles. The device includes a die that is rolled to determine the number of game tiles to move along. A plurality of game cards is provided and each of the game cards has indicia printed on the game cards comprising game play instructions.
(2) Description of Related Art Including Information Disclosed Under 37 CFR 1.97 and 1.98The prior art relates to game devices.
BRIEF SUMMARY OF THE INVENTIONAn embodiment of the disclosure meets the needs presented above by generally comprising a plurality of game tiles. Each of the game tiles has a length and a width of at least 20.0 inches to facilitate a player to stand upon the game tiles. The plurality of games tiles is sequentially numbered for arranging on a support surface in numeric order thereby defining a gaming area. Each of the game tiles has indicia comprising a respective one of a variety of verbal phrases or a number. A plurality of game cards is provided and each of the game cards has indicia comprising a variety of verbal commands. A die is provided to be rolled by the players thereby facilitating the players to be instructed to move between a number of the game tiles which corresponds to the number rolled on the die.
There has thus been outlined, rather broadly, the more important features of the disclosure in order that the detailed description thereof that follows may be better understood, and in order that the present contribution to the art may be better appreciated. There are additional features of the disclosure that will be described hereinafter and which will form the subject matter of the claims appended hereto.
The objects of the disclosure, along with the various features of novelty which characterize the disclosure, are pointed out with particularity in the claims annexed to and forming a part of this disclosure.
The disclosure will be better understood and objects other than those set forth above will become apparent when consideration is given to the following detailed description thereof. Such description makes reference to the annexed drawings wherein:
With reference now to the drawings, and in particular to
As best illustrated in
Each of the game tiles 12 has a top surface 20, a bottom surface 22 and a perimeter edge 24 extending between the top surface 20 and the bottom surface 22, and the bottom surface 22 rests on the support surface 14. The perimeter edge 24 of each of the game tiles 12 has a plurality of intersecting sides 26 such that each of the game tiles 12 has a rectangular shape. Additionally, each of the plurality of game tiles 12 is arrangeable such that a respective one of the intersecting sides 26 of the perimeter edge 24 of each of the game tiles 12 abuts a respective intersecting side 26 of the perimeter edge 24 of a respective game tile 12. In this way the plurality of game tiles 12 is arranged to define the gaming area. The game tiles 12 may be spaced apart from each other a distance deemed appropriate by the players to facilitate the players to accommodate social distancing while playing the game. The indicia 18 on the game tiles 12 may include a variety of phrases, including but not being limited to, “take a shot”, “draw a card”, “skip a turn”, “go back ten spaces” and other phrases relating the game play.
A plurality of game cards 28 is provided and each of the game cards 28 has indicia which are printed on the game cards 28. The indicia 30 on the game cards 28 comprise a variety of verbal commands. Each of the game cards 28 is selectively drawn by a respective player to instruct the respective player to perform the verbal command on the game card 28 that is drawn by the respective player. Each of the game cards 28 has an upper surface 32, and the indicia 30 printed on each of the game cards 28 is positioned on the upper surface 32. The indicia 30 on the game cards 28 may include a variety of phrases, including but not being limited to, “take a shot”, “if you have a smart phone in your possession, take a drink” and other phrases relating to the consumption of alcoholic beverages and general game play instructions.
A die 34 is provided which has a plurality of numbers that is represented on a respective face 36 of the die 34. In this way the die 34 can be rolled by the players thereby facilitating the players to be instructed to move between a number of the game tiles 12 which corresponds to the number rolled on the die 34. Each of the respective faces 36 of the die 34 has a length and a width of at least 6.0 inches. In this way the die 34 is sufficiently large enough to be rolled by the players while the players are standing on the game tiles 12. The die 34 may have at least six faces 36 thereby facilitating the players to roll a number between one and six when the players roll the die 34.
In use, the plurality of game tiles 12 is arranged on the support surface 14 in numerical order and in any conceivable geometric arrangement. Each player rolls the die 34 and subsequently moves between a corresponding number of the game tiles 12. The player follows the instructions on the game tile 12 each time the player moves. A game card 28 is drawn when the player lands on a game tile 12 that instructs the player to draw a game card 28. The player follows the instructions on the game card 28 to complete their turn. The first player to travel to the end of the game tiles 12 wins the game.
With respect to the above description then, it is to be realized that the optimum dimensional relationships for the parts of an embodiment enabled by the disclosure, to include variations in size, materials, shape, form, function and manner of operation, assembly and use, are deemed readily apparent and obvious to one skilled in the art, and all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by an embodiment of the disclosure.
Therefore, the foregoing is considered as illustrative only of the principles of the disclosure. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the disclosure to the exact construction and operation shown and described, and accordingly, all suitable modifications and equivalents may be resorted to, falling within the scope of the disclosure. In this patent document, the word “comprising” is used in its non-limiting sense to mean that items following the word are included, but items not specifically mentioned are not excluded. A reference to an element by the indefinite article “a” does not exclude the possibility that more than one of the element is present, unless the context clearly requires that there be only one of the elements.
Claims
1. A game assembly for facilitating a plurality of players to physically occupy a playing area defined by game tiles, said assembly comprising:
- a plurality of game tiles, each of said game tiles having a length and a width of at least 20.0 inches wherein each of said game tiles is configured to facilitate a player to stand upon said game tiles, said plurality of games tiles being sequentially numbered wherein said plurality of game tiles is configured to be arranged on a support surface in numeric order thereby defining a gaming area, each of said game tiles having indicia being printed on said game tiles wherein said indicia are configured to be visible to the players, said indicia on each of said game tiles comprising a respective one of a variety of verbal phrases or a number;
- a plurality of game cards, each of said game cards having indicia being printed on said game cards, said indicia on said game cards comprising a variety of verbal commands, each of said game cards being selectively drawn by a respective player wherein each of said game cards is configured to instruct the respective player to perform said verbal command on said game card that is drawn by the respective player; and
- a die having a plurality of numbers being represented on a respective face of said die wherein said die is configured to be rolled by the players thereby facilitating the players to be instructed to move between a number of said game tiles which corresponds to the number rolled on said die.
2. The assembly according to claim 1, wherein each of said game tiles has a top surface, a bottom surface and a perimeter edge extending between said top surface and said bottom surface wherein said bottom surface is configured to rest on the support surface, said perimeter edge of each of said game tiles having a plurality of intersecting sides such that each of said game tiles has a rectangular shape, each of said plurality of game tiles being arrangeable such that a respective one of said intersecting sides of said perimeter edge of each of said game tiles abuts a respective intersecting side of said perimeter edge of a respective game tile thereby facilitating said plurality of game tiles to be arranged to define said gaming area.
3. A game assembly for facilitating a plurality of players to physically occupy a playing area defined by game tiles, said assembly comprising:
- a plurality of game tiles, each of said game tiles having a length and a width of at least 20.0 inches wherein each of said game tiles is configured to facilitate a player to stand upon said game tiles, said plurality of games tiles being sequentially numbered wherein said plurality of game tiles is configured to be arranged on a support surface in numeric order thereby defining a gaming area, each of said game tiles having indicia being printed on said game tiles wherein said indicia are configured to be visible to the players, said indicia on each of said game tiles comprising a respective one of a variety of verbal phrases or a number, each of said game tiles has a top surface, a bottom surface and a perimeter edge extending between said top surface and said bottom surface wherein said bottom surface is configured to rest on the support surface, said perimeter edge of each of said game tiles having a plurality of intersecting sides such that each of said game tiles has a rectangular shape, each of said plurality of game tiles being arrangeable such that a respective one of said intersecting sides of said perimeter edge of each of said game tiles abuts a respective intersecting side of said perimeter edge of a respective game tile thereby facilitating said plurality of game tiles to be arranged to define said gaming area;
- a plurality of game cards, each of said game cards having indicia being printed on said game cards, said indicia on said game cards comprising a variety of verbal commands, each of said game cards being selectively drawn by a respective player wherein each of said game cards is configured to instruct the respective player to perform said verbal command on said game card that is drawn by the respective player; and
- a die having a plurality of numbers being represented on a respective face of said die wherein said die is configured to be rolled by the players thereby facilitating the players to be instructed to move between a number of said game tiles which corresponds to the number rolled on said die.
4. The assembly according to claim 3, wherein each of said game cards has an upper surface, said indicia printed on each of said game cards being positioned on said upper surface, each of said game cards having a length and a width being substantially less than the length and width of said plurality of game tiles.
5. The assembly according to claim 1, wherein each of said respective faces of said die has a length and a width of at least 6.0 inches.
6. A game assembly for facilitating a plurality of players to physically occupy a playing area defined by game tiles, said assembly comprising:
- a plurality of game tiles, each of said game tiles having a length and a width of at least 20.0 inches wherein each of said game tiles is configured to facilitate a player to stand upon said game tiles, said plurality of games tiles being sequentially numbered wherein said plurality of game tiles is configured to be arranged on a support surface in numeric order thereby defining a gaming area, each of said game tiles having indicia being printed on said game tiles wherein said indicia are configured to be visible to the players, said indicia on each of said game tiles comprising a respective one of a variety of verbal phrases or a number, each of said game tiles having a top surface, a bottom surface and a perimeter edge extending between said top surface and said bottom surface wherein said bottom surface is configured to rest on the support surface, said perimeter edge of each of said game tiles having a plurality of intersecting sides such that each of said game tiles has a rectangular shape, each of said plurality of game tiles being arrangeable such that a respective one of said intersecting sides of said perimeter edge of each of said game tiles abuts a respective intersecting side of said perimeter edge of a respective game tile thereby facilitating said plurality of game tiles to be arranged to define said gaming area;
- a plurality of game cards, each of said game cards having indicia being printed on said game cards, said indicia on said game cards comprising a variety of verbal commands, each of said game cards being selectively drawn by a respective player wherein each of said game cards is configured to instruct the respective player to perform said verbal command on said game card that is drawn by the respective player, each of said game cards having an upper surface, said indicia printed on each of said game cards being positioned on said upper surface; and
- a die having a plurality of numbers being represented on a respective face of said die wherein said die is configured to be rolled by the players thereby facilitating the players to be instructed to move between a number of said game tiles which corresponds to the number rolled on said die, each of said respective faces of said die having a length and a width of at least 6.0 inches.
Type: Application
Filed: Mar 1, 2022
Publication Date: Sep 7, 2023
Inventor: Shocara McCurry (Las Vegas, NV)
Application Number: 17/683,750