Method for Optimizing a Rocking Target
A device that is capable of being in three states: (1) a first stable state, (2) a second stable state, wherein said device teeters back and forth when hit by a force, and (3) and a third stable state, wherein said device will topple completely over when hit too hard by a force. The device comprises a target piece and a base. The base is configured to lay flat on a surface and contains a curved section, a ledge, and a ledge perimeter. The target piece may contain a top piece attached on the opposite side which the base is attached, which may contain a hollow cavity, a shot glass holder cavity, or take the shape of a target for use in target practice. The device may be used in many different applications including in recreation games, drinking games, target practice, and fighting practice.
This application is a continuation of U.S. patent application Ser. No. 17/215,726. The parent application was filed on Mar. 29, 2021. It listed the same inventor.
STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENTNot Applicable
MICROFICHE APPENDIXNot Applicable
BACKGROUND 1. Field of the InventionThis invention relates to the field of target games or drinking games. More specifically, the invention relates to a rocking target in which the object of the game is either: (1) to hit the present device without causing it to topple completely over, or (2) to hit the present device with such a force that the device topples completely over.
2. Description of the Related ArtThe present invention is applicable to a wide variety of rocking targets that move when hit with a force and should not be viewed as being limited to any one type. The present invention may be used in many applications, including for target practice, fighting practice, throwing practice, recreational gaming, and even for use as a drinking game. A common prior art rocking target is displayed in
The prior art is different from the present invention. Users practicing target aim, fighting techniques, or playing a game find utility in a device that will react when hit and may either return to its upright position or topple over when hit at a certain angle or with a certain amount of force. For the foregoing reasons, there is a need for a device that will rock back and forth, as in the prior art, but is also capable of toppling over if it is hit at an angle that causes it to sway too far from its upright position. The present invention solves this problem by rocking back and forth and also having the ability to topple over.
SUMMARYThe present invention is directed to a device that rocks back and forth when hit but will also topple over if hit too hard with a force, causing the device to swing at an angle too wide past its center of gravity. The present invention can be in three states: (1) a first stable state, in which the device sits in an upright position on a surface, (2) a second stable state, in which the device will rock back and forth and return to its upright position, and (3) a third stable state, in which the device rocks too far past its center of gravity, causing it to topple completely over. A target piece is attached to a first end of a stem, and a second end of the stem is attached to a base. The base is attached to the second end of the stem, and the stem is attached to the top piece. The base may have a ledge perimeter and a ledge, as well as a flat section on the bottom surface of the base and a curved section. The flat section is meant to touch the object/surface which the device is sitting on, and the curved section curves upwards from the bottom surface of the base. The device is meant to be hit with a force, allowing it to rock back and forth in a pendulum motion in a positive stability margin. It is the curved section of the base of the device that allows this back and forth motion. The device will topple over completely when it rocks at too far of an angle, at which point the device's center of gravity rocks into a negative stability margin.
The top piece of the device can be adapted to accommodate many different shapes. The top piece may be a hollow cavity for use as a drinking cup for wine, beer, soda, or the like. The hollow cavity may also be used to hold cards or paper notes, for example. The device may also have a shot glass holder top piece, in which a prior art shot glass with or without a prior art shot glass lid may be placed inside the shot glass holder top piece for use in a drinking game. Further, the device may have a target top piece in which said target top piece is used for target practice, such as a spherical shaped top piece, for use in shooting, archery, sling shot, BB gun, baseball, golf, or other like target game practice. The target top piece may also receive a loose object, such as a hat, that will lay on top of the device. Thus, during a target practice game, the user will hit the loose object with a force, intending to hit the object off of the device. The device may take the shape of a boxed block, in which the device comprises a boxed target piece and may have a boxed base, which may also be used for target games. Additionally, the device itself may take the shape of a figurine, such as a clown.
The device may also contain different shaped bases. In one version of the invention, the base is cylindrical. In another version of the invention, the based is box shaped, similar to a rectangular prism. In another version of the invention, the base is weight-holding, in which the weight-holding base is hollow and contains a weighted substance such as water or sand. The device may be adjusted such that a smaller or larger amount of force is necessary to cause the device to enter its third stable state. For example, in the weight-holding base embodiment, the base may be adjusted to hold more or less weight. If the base holds less weight, than the device will require less force to enter the third stable state. In other embodiments, the height of the device can be adjusted, requiring more or less force to make the device topple completely over into the third stable state.
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- 20 rocking target
- 22 inflatable punching bag (prior art)
- 24 weighted base (prior art)
- 26 hollow top piece
- 27 first end
- 28 curved stem
- 29 second end
- 30 base
- 31 top surface
- 32 liquid
- 35 bottom surface
- 36 curved section
- 38 flat section
- 40 ledge
- 41 ledge perimeter
- 42 top portion
- 44 bottom portion
- 46 shot glass holder top piece
- 48 shot glass holder
- 50 shot glass (prior art)
- 52 shot glass lid (prior art)
- 54 target top piece
- 56 straight stem
- 58 weight-holding base
- 59 cup
- 60 sand
- 64 boxed target piece
- 66 boxed base
- 68 surface
- 70 center of gravity
- 72 contact point
- 74 gravity vector
- 76 axis of symmetry
- 78 base plane
- 80 weight
In this Specification, claims, and accompanying drawings, reference is made to the particular features of the invention. It is to be understood that the disclosure of the invention includes all possible combinations of such particular features. For example, where a particular feature is disclosed in the context of a particular aspect or embodiment of the invention, or a particular claim, that feature can also be used, to the extent possible, in combination with and/or in the context of other particular aspects and embodiments of the invention, and the invention generally.
The fully tipped state is shown in
The “force” used to hit rocking target 20 may be anything that would cause rocking target 20 to move from its first stable state, including for example a hand or foot, a ball, a bat, a projectile, or a golf club. Rocking target 20 may be made of any durable material, including wood, plastic, or the like. Preferably, hollow top piece 26 and shot glass holder top piece 46 will be made out of a liquid-resistant material. The top piece, stem, and base in any of the embodiments may be attached with any adhesive material, including glue, wood glue, or may be manufactured as one piece. Alternatively, the top piece, stem, and base in any embodiment may be magnetically attached to each other, such that when a user hits rocking target 20 with a force, the force overcomes the magnetic attraction and causes rocking target 20 to come apart. Any embodiments of the present invention may also have a meter placed inside of it, such that the force or angle can be recorded when a user hits rocking target 20.
The previously described embodiments of the present invention have many advantages. The invention allows user to play drinking or target games, wherein the object of the game may be either to cause rocking target 20 to topple over into a third stable state or cause rocking target 20 to swing back and forth in a second stable state without toppling completely over. The present invention may be used to hold liquid, such as when users want to play a drinking game or can include a target top piece for users that want to use rocking target 20 for target practice. Finally, rocking target 20 has different options for base pieces, wherein the base may incorporate a curved section and a ledge or a weight-holding base 58.
The empty rocking target 20 has a center of gravity, CGE. Of course, the overall center of gravity will shift when hollow top piece 26 is filled with liquid. Liquid 32 has a center of gravity, CGL. Once the liquid is added, the combination of the empty rocking target and the added liquid will have a combined center of gravity (full), CGF. The gravity vector 74 then acts downward from the position of the combined center of gravity (full)—as shown.
In order to achieve the desired stable second state, two conditions must be met:
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- (1) The rocking target must have two contact points. For the second stable state these are point A (along ledge perimeter 41) and point BC along curved section 36; and
- (2) The location of CGF must be such that gravity vector 74 passes downward between the location of point A and the point BC.
The location of the contact point along curved section 36 will vary as the target tips away from the vertical (the first stable state). This contact point is generally referred to as point B. The state shown in
The center of gravity of the liquid is depicted with a dashed alternate location. As the rocking target tips the liquid surface will tend to remain level and the liquid's center of gravity will shift slightly to the left of axis of symmetry 76 (“left” referring to the orientation shown in
The liquid placed within hollow top piece 26 may be water, wine, beer, soft drinks, etc. All of these liquids have a specific gravity that is very close to that of pure water (1.0). One may therefore safely assume a center of gravity of 1.0 for the liquid. One may also assume a volume of liquid that is to be added. A good estimate is 40-80 percent of the volume inside hollow top piece 26. Again, provided that a reasonably large separation is provided between points A and BC the variation in the volume of liquid added can be safely ignored.
The rocking target itself is preferably made from a polymer—such as by injection molding. It is desirable to provide a tough polymer that can withstand many cycles (recalling that the rocking target will be struck by thrown objects). ABS (acrylonitrile butadiene styrene) is a good choice for the rocking target. ABS has a specific gravity of about 1.06 (The specific gravity varies for different formulations).
The dimensions of the rocking target (particularly the thickness and radii of the base section 30) will determine the distance L1 from base plane 78 to CGE. The length of the stem 28 and the size of hollow top piece 26 will determine the distance L2 from the base plane to CGL. The relative density of the material used for the rocking target and the liquid will then determine how much the overall center of gravity shifts upward from the position of CGE to the position of CGF. The result will be the distance L3 from base plane 78. The distance L3 is very important, because it determines the point of origin for gravity vector 74.
The state shown in
Point A is located a distance (radius) R2 from axis of symmetry 76. Point BC is located a distance (radius) R1 from axis of symmetry 76. The reader will at this point appreciate that—for a defined critical angle in which the second stable state will exist—the designer must select R1, R2, and L3 so that the gravity vector 74 passes downward between points A and BC. Otherwise the state shown in
The fact that the material used for the rocking target (such as ABS) and the liquid placed in hollow top piece 26 have a similar density limits the choices of geometry. In some embodiments it will be preferable to add a ballast to the base—such as weight 80—in order to provide more variation in the geometry selected. Zinc, for example, has a specific gravity of about 7. A small volume of zinc added as weight 80 will move the location of CGF significantly down stem 28 and allow the designer to alter the geometry so that a more pleasing aesthetic is achieved.
In
The process for optimizing a rocking target according to the present invention may then be summarized as follows:
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- (1) Define a volume for hollow top piece 26 and thereafter define an assumed volume for the liquid to be added. This provides a mass for the liquid (based on the assumption of a specific gravity of 1.0);
- (2) Select a material to be used for the rocking target itself. This will provide a density that is used in the center of gravity calculations;
- (3) Define the distance L2 primarily by selecting a length for stem 28 (though also to a lesser extent by selecting the geometry of hollow top piece 26);
- (4) Define the geometry for base 30. This geometry will determine the position of point A and point BC. This, in turn will define the critical angle αC;
- (5) Determine the distance L3 using a center of gravity calculation;
- (6) Using the distance L3 and the critical angle αC, define the position of the gravity vector 74 (with the rocking target set to the critical angle);
- (7) If the gravity vector passes between points A and BC then a workable set of parameters has been found;
- (8) If the gravity vector passes outside of point A, then alter the parameters to move the passage of the gravity vector toward axis of symmetry 76 (such as, for example, reducing the stem length to reduce the length L2 or adding thickness to base 30 to increase the mass of the base and reduce the length L1. Another option is to add a weight 80 to reduce the length L1); and
- (9) If the gravity vector passes inside of point BC, then alter the parameters to move the passage of the gravity vector away from axis of symmetry 76 (such as, for example, increasing the stem length to increase the length L2 or reducing the thickness of base 30 to decrease the mass of the base and increase the length L1).
The order of the steps provided is not critical, so long as they eventually arrive at a set of workable parameters. This, once could start with a fixed base geometry and then simply vary the length of the stem and the volume of hollow top piece 26 to reach a workable solution.
An example of working values for the parameters may be helpful. This example refers to the geometry of
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- R1=2.7 cm
- R2=3.5 cm
- αC=31.7 degrees
- L3=5.3 cm
Numerous other sets of working values for the parameters can be obtained. The particular embodiments described are preferred due to their advantages over the prior art but are not required in all versions of the invention. Importantly, the invention does not require that all the advantageous features described herein be incorporated into every embodiment of the invention.
The preceding description contains significant detail regarding the novel aspects of the present invention. It should not be construed, however, as limiting the scope of the invention but rather as providing illustrations of the preferred embodiments of the invention. As an example, rocking target 20 may contain a top piece that is any shape, including a target shape, a piece with a hollow cavity, or the shape of a rectangular prism.
Claims
1. A method for playing a game using a rocking target, comprising:
- (a) providing a base for said rocking target, including, (i) a flat section lying in a base plane, (ii) an axis of symmetry perpendicular to said base plane, (iii) a point A on said base separated from said axis of symmetry by a distance R2, (iv) a point BC on said base separated from said axis of symmetry by a distance R1, (v) said points A and BC in combination defining a critical angle for said rocking target;
- (b) providing a stem for said rocking target, wherein said stem extends upward form said base along said axis of symmetry;
- (c) providing a hollow top piece for said rocking target, wherein said hollow top piece rests on top of said stem;
- (d) defining a volume of liquid to be placed in said hollow top piece of said rocking target;
- (e) defining a full center of gravity for said rocking target representing a combination of said rocking target and said defined volume of liquid, said full center of gravity being offset a distance L3 from said base plane;
- setting values for R1 and R2 such that a gravity vector passing downward from said full center of gravity, when said rocking target is at said critical angle, passes between said points A and BC;
- (g) striking said rocking target with an upsetting force, thereby tilting said rocking target into a stable state wherein said gravity vector passes downward through said points A and BC.
2. The method for playing a game using a rocking target as recited in claim 1, comprising:
- (a) wherein said defined volume of liquid has a liquid center of gravity offset a distance L2 from said base plane; and
- (b) adjusting said distance L2 by adjusting a length of said stem and said defined volume in order to obtain a desired value for said distance L3.
3. The method for playing a game using a rocking target as recited in claim 1, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adjusting a geometric configuration of said base in order to obtain a desired value for said distance L3.
4. The method for plying a game using a rocking target as recited in claim 2, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adjusting a geometric configuration of said base in order to obtain a desired value for said distance L3.
5. The method for playing a game using a rocking target as recited in claim 1, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adding a weight to said base in order to obtain a desired value for said distance L3.
6. The method for playing a game using a rocking target as recited in claim 2, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adding a weight to said base in order to obtain a desired value for said distance L3.
7. The method for playing a game using a rocking target as recited in claim 3, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adding a weight to said base in order to obtain a desired value for said distance L3.
8. The method for playing a game using a rocking target as recited in claim 4, comprising:
- (a) wherein said rocking target has an empty center of gravity offset a distance L1 from said base plane; and
- (b) adjusting said distance L1 by adding a weight to said base in order to obtain a desired value for said distance L3.
Type: Application
Filed: Aug 10, 2022
Publication Date: Feb 15, 2024
Inventor: Raymond L. Francis (Tallahassee, FL)
Application Number: 17/884,652