Control unit for a video game
Description
FIG. 1 is a perspective view of a control unit for a video game showing my new design;
FIG. 2 is a front elevational view thereof;
FIG. 3 is a rear elevational view thereof;
FIG. 4 is a left side elevational view thereof;
FIG. 5 is a right side elevational view thereof;
FIG. 6 is a top plan view thereof; and,
FIG. 7 is a bottom plan view thereof.
Referenced Cited
U.S. Patent Documents
Foreign Patent Documents
Other references
D270075 | August 9, 1983 | Tsuyuki |
D272921 | March 6, 1984 | Kim |
D297952 | October 4, 1988 | Ishiwata |
D318074 | July 9, 1991 | Haung |
D319081 | August 13, 1991 | Ishiwata |
4161726 | July 17, 1979 | Burson et al. |
4501424 | February 26, 1985 | Stone et al. |
0431723 | June 1991 | EPX |
- Home Furnishing Daily, Feb.-1988, p. 79, Utimate Superstick, shown by arrow. Playthings, Feb.-1983, p. 124, Vectrex Arcade System, shown by arrow.
Patent History
Patent number: D340748
Type: Grant
Filed: Jul 6, 1992
Date of Patent: Oct 26, 1993
Assignee: Sega Electronic Co, Ltd. (Taipei Hsian)
Inventor: Wen-Fa Li (Taipei)
Primary Examiner: Bernard Ansher
Assistant Examiner: Prabhakar Deshmukh
Law Firm: Young and Forward
Application Number: 7/909,436
Type: Grant
Filed: Jul 6, 1992
Date of Patent: Oct 26, 1993
Assignee: Sega Electronic Co, Ltd. (Taipei Hsian)
Inventor: Wen-Fa Li (Taipei)
Primary Examiner: Bernard Ansher
Assistant Examiner: Prabhakar Deshmukh
Law Firm: Young and Forward
Application Number: 7/909,436
Classifications
Current U.S. Class:
D21/48