Game machine
Latest Konami Co., Ltd. Patents:
- Image processing method, video game apparatus and storage medium
- Method of switching background images in accordance with movement of characters, storage medium for storing programs, and video game device
- Character image display control method and apparatus, and storage medium therefor
- Control method of video game, video game apparatus, and computer readable medium with video game program recorded
- Turn-table adapter capable of being attached to a game device and portable game device using the same
Description
FIG. 1 is a front view of a game machine of the design;
FIG. 2 is a rear view of the game machine;
FIG. 3 is a left side view of the game machine;
FIG. 4 is a right side view of the game machine;
FIG. 5 is a top view of the game machine;
FIG. 6 is a bottom view of the game machine; and,
FIG. 7 is a perspective view of the game machine.
Referenced Cited
U.S. Patent Documents
Other references
D360901 | August 1, 1995 | Slater |
D363090 | October 10, 1995 | Chung-Po |
D364755 | December 5, 1995 | Suarez |
D376391 | December 10, 1996 | Okumura |
D380779 | July 8, 1997 | Shinzato |
4659313 | April 21, 1987 | Kuster et al. |
4960117 | October 2, 1990 | Moncrief et al. |
5320351 | June 14, 1994 | Suzuki |
- Vending Times, p. 59, Apr. 1975. Vending Times, p. 76, May 1979.
Patent History
Patent number: D392688
Type: Grant
Filed: Feb 12, 1997
Date of Patent: Mar 24, 1998
Assignee: Konami Co., Ltd. (Hyogo-ken)
Inventors: Yoshitsugu Isetani (Sakai), Hideki Kotani (Kobe)
Primary Examiner: Prabhakar G. Deshmukh
Law Firm: Jordan and Hamburg
Application Number: 0/66,514
Type: Grant
Filed: Feb 12, 1997
Date of Patent: Mar 24, 1998
Assignee: Konami Co., Ltd. (Hyogo-ken)
Inventors: Yoshitsugu Isetani (Sakai), Hideki Kotani (Kobe)
Primary Examiner: Prabhakar G. Deshmukh
Law Firm: Jordan and Hamburg
Application Number: 0/66,514
Classifications
Current U.S. Class:
D21/13
International Classification: 2101;
International Classification: 2101;