Brandable foldable augmented and virtual reality headset

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Description

FIG. 1 is a rear view of a brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 2 is a side view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 3 is a second side view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 4 is a front view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 5 is a top view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 6 is a bottom view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 7 is a top view of the brandable virtual reality and augmented reality foldable headset in a fully unassembled configuration wherein the components of the headset are arranged such that they are lying flat within a single plane.

FIG. 8 is a rear perspective view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 9 is a bottom perspective view of the brandable virtual reality and augmented reality foldable headset in a fully assembled configuration.

FIG. 10 is a perspective view of the brandable virtual real and augmented reality foldable headset in an unassembled configuration wherein the components of the headset are arranged such that they are lying flat within a single plane.

FIG. 11 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in a first state.

FIG. 12 is a perspective view of the brandable virtual reality augmented reality foldable headset in a partially folded configuration in a second state.

FIG. 13 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in a third state.

FIG. 14 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in a fourth state.

FIG. 15 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in a fifth state.

FIG. 16 is a rear perspective view of the brandable virtual reality and augmented reality foldable headset in the fully assembled state and having a mobile device mounted therein.

FIG. 17 is a rear perspective view of the brandable virtual reality and augmented reality foldable headset in the fully assembled state, wherein a mobile device is positioned proximate to an opening on the headset for receiving a mobile device.

FIG. 18 is a front perspective view of the brandable virtual reality and augmented reality foldable headset in the fully assembled state, wherein straps for mounting the headset on a person's head is positioned proximate to the headset.

FIG. 19 is a front perspective view of the brandable virtual reality and augmented reality foldable headset in the fully assembled state, wherein straps for counting the headset on a person's head is attached to the headset.

FIG. 20 is a front perspective view of the brandable virtual reality and augmented reality foldable headset in the fully assembled state and having a mobile device mounted therein, wherein straps mount the headset on a person's head.

FIG. 21 is a front perspective view of bag below a DVD case, wherein bag containing the headset in the fully folded configuration and a DVD case are protruding out of a boxed container.

FIG. 22 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in a sixth state; and,

FIG. 23 is a perspective view of the brandable virtual reality and augmented reality foldable headset in a partially folded configuration in an eight state.

The dashed or broken lines in FIGS. 16, 17 and 20 illustrate a mobile device and claim no part of the claimed design. Dashed or broken lines in FIGS. 1, 2, 3, 4, 5, 7, 8, 9, 14, 15, 16, 17, 18, 19, 20, and 23 also illustrate the portions of fasteners and straps for mounting the headset on a person's head. Dashed or broken lines in FIGS. 1, 2, 4, 5, 6, 8, 9, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21 and 22. also illustrate surface ornamentation and form no part of the claimed design.

Claims

The ornamental design for a brandable foldable augmented and virtual reality headset, as shown and described.

Referenced Cited
U.S. Patent Documents
D792398 July 18, 2017 Costa
D793390 August 1, 2017 Huang
9723117 August 1, 2017 Buckley
D800113 October 17, 2017 Wessman
D800114 October 17, 2017 Woo
9869865 January 16, 2018 Vinzant
D853231 July 9, 2019 Costa
D873824 January 28, 2020 Chen
D892793 August 11, 2020 Min
D900094 October 27, 2020 Hluchan
20160180591 June 23, 2016 Shiu
20160349836 December 1, 2016 Goossens
20170031164 February 2, 2017 Costa
Patent History
Patent number: D914018
Type: Grant
Filed: Aug 1, 2018
Date of Patent: Mar 23, 2021
Inventor: Mary Spio (Miami Beach, FL)
Primary Examiner: Austin Murphy
Application Number: 29/658,593
Classifications
Current U.S. Class: Head Mounted (D14/372)