Patents Issued in January 29, 2015
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Publication number: 20150031408Abstract: Methods and devices are disclosed for control total transmit power within specific absorption rate (SAR) limits when a multi-SIM wireless device, such as a dual-SIM dual active (DSDA) device, has two active data communications. Embodiment methods include determining a priority of at least one of two active data communications based upon a measured condition of the wireless device, and reducing transmit power on one of the two RF resources supporting one of the two active data communications with lower priority. To identify a higher or lower priority active data communication, characteristics of the communications or data may be used.Type: ApplicationFiled: July 25, 2013Publication date: January 29, 2015Applicant: QUALCOMM IncorporatedInventors: Naveen KALLA, Francis M. Ngai, Niranjan Pendharkar, Hemanth Kosaraju
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Publication number: 20150031409Abstract: The present invention relates to a method for controlling uplink transmission power and to a wireless device using same in a wireless communication system. The wireless device receives determines uplink transmission power in consideration of the overlap period between subframes between a first serving cell belonging to a first timing advance (TA) group and a second serving cell belonging to the second TA group, and transmits an uplink channel on the basis of the uplink transmission power.Type: ApplicationFiled: January 29, 2013Publication date: January 29, 2015Inventors: Joon Kui Ahn, Su Hwan Lim, Suck Chel Yang, Dong Youn Seo
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Publication number: 20150031410Abstract: The present invention discloses a method and device for controlling uplink transmit power of a terminal in a wireless access system that supports carrier aggregation/multiple cells. In particular, the method may include receiving a first TA value and a second TA value for a first timing advance group (TAG) including one or more component carriers and a second TAG including one or more component carriers, adjusting uplink transmission timing of the first TAG and the second TAG by using the first TA value and the second TA value, resetting a transient period between a first group of component carriers and a second group of component carriers exceeds a power control requirement, and controlling uplink transmit power according to the reset transient period.Type: ApplicationFiled: March 22, 2013Publication date: January 29, 2015Applicant: LG ELECTRONICS INC.Inventors: Suhwan Lim, Sangwook Lee, Manyoung Jung, Yoonoh Yang, Joonkui Ahn
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Publication number: 20150031411Abstract: A method and a device for selecting a radio in an electronic device with a hybrid radio function. The method includes detecting an entrance to a hybrid radio function; determining a default radio mode to be executed as a default in response to a preconfigured mode determination condition; and receiving and reproducing a radio broadcast in a radio mode corresponding to the determined default radio mode. The present disclosure can be applied to various other embodiments based on the aforementioned embodiment.Type: ApplicationFiled: July 25, 2014Publication date: January 29, 2015Inventors: Hoonsoub Jung, Jeongwook Seo, Yonggil Han
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Publication number: 20150031412Abstract: Systems, methods, and apparatus allow for capturing the results of drug tests using mobile devices. One or more implementations include apparatus that interface a mobile computing device with a drug test, while ensuring that an imaging device of the mobile computing device is optically aligned with a test display areas of the drug test. One or more additional implementations include a method for analyzing drug testing results. The method includes receiving and analyzing drug testing data, which includes an identification of a type drug testing apparatus being used at a remote testing device, and an image that visually represents a portion of a drug test. The method also includes analyzing the test results of the drug test based on the identification of the type drug testing apparatus.Type: ApplicationFiled: May 23, 2012Publication date: January 29, 2015Applicant: Compliance Software, Inc.Inventors: Eric J. Quilter, James Steven Buckmiller, Scott M. Clark
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Publication number: 20150031413Abstract: Apparatus and methods for distributing access control clients. In one exemplary embodiment, a network infrastructure is disclosed that enables delivery of electronic subscriber identity modules (eSIMs) to secure elements (e.g., electronic Universal Integrated Circuit Cards (eUICCs), etc.) The network architecture includes one or more of: (i) eSIM appliances, (ii) secure eSIM storages, (iii) eSIM managers, (iv) eUICC appliances, (v) eUICC managers, (vi) service provider consoles, (vii) account managers, (viii) Mobile Network Operator (MNO) systems, (ix) eUICCs that are local to one or more devices, and (x) depots. Moreover, each depot may include: (xi) eSIM inventory managers, (xii) system directory services, (xiii) communications managers, and/or (xiv) pending eSIM storages. Functions of the disclosed infrastructure can be flexibly partitioned and/or adapted such that individual parties can host portions of the infrastructure.Type: ApplicationFiled: October 10, 2014Publication date: January 29, 2015Inventors: David T. HAGGERTY, Kevin P. MCLAUGHLIN, Jerrold Von HAUCK, Arun MATHIAS
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Publication number: 20150031414Abstract: A micro projector comprising a communication connection with a mobile terminal device via WIFI wireless network. The micro projector includes a master controller, a WIFI module configured to build the WIFI wireless network with the mobile terminal device, a USB interface configured to charge for the mobile terminal device, a USB flash drive configured to transmit data to the mobile terminal device, and a memory for storing data within the micro projector. The WIFI module, the USB interface, the USB flash drive and the memory are coupled with the master controller. Accordingly, the trouble of carrying different video data wires is eliminated, and the mobile terminal device can be also charged. The mobile terminal device can read the data stored in the internal memory of the micro projector to indirectly extend the storage capacity of the mobile terminal device. The micro projector can also be bridged to an external network.Type: ApplicationFiled: August 17, 2013Publication date: January 29, 2015Inventor: Hui Zhao
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Publication number: 20150031415Abstract: This disclosure provides a base station in a wireless communication system. The base station comprises a field programmable gate array (FPGA) with an upper side and a bottom side, a thermoelectric cooler (TEC) with a hot side and a cold side, a thermal pad, and an anti-radiation cover. The cold side of TEC is thermally coupled with the upper side of the FPGA, the thermal pad is thermally coupled with the hot side of TEC, and the anti-radiation cover is thermally coupled with the thermal pad.Type: ApplicationFiled: March 5, 2012Publication date: January 29, 2015Applicant: TELEFONAKTIEBOLAGET L M ERICSSON (PUBL)Inventor: Mingyan Liu
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Publication number: 20150031416Abstract: A method on a mobile device for a wireless network is described. An audio input is monitored for a trigger phrase spoken by a user of the mobile device. A command phrase spoken by the user after the trigger phrase is buffered. The command phrase corresponds to a call command and a call parameter. A set of target contacts associated with the mobile device is selected based on respective voice validation scores and respective contact confidence scores. The respective voice validation scores are based on the call parameter. The respective contact confidence scores are based on a user context associated with the user. A call to a priority contact of the set of target contacts is automatically placed if the voice validation score of the priority contact meets a validation threshold and the contact confidence score of the priority contact meets a confidence threshold.Type: ApplicationFiled: December 27, 2013Publication date: January 29, 2015Applicant: Motorola Mobility LLCInventors: Michael P. Labowicz, Kazuhiro Ondo, Andrew K. Wells, Hideki Yoshino
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Publication number: 20150031417Abstract: A mobile terminal comprises: a body having a front surface, side surfaces and a rear surface; a display unit having a first region arranged on the front surface, and a second region arranged on the side surfaces and extending from the first region; and a controller configured to output a notification icon to the second region when an event occurs from at least one application, the notification icon informing the occurrence of the event, and configured to display information on the event on the first region when a touch input is applied to the notification icon.Type: ApplicationFiled: April 4, 2014Publication date: January 29, 2015Applicant: LG ELECTRONICS INC.Inventors: Haein LEE, Yoonji MOON, Egun JUNG, Yongkyoung SHIN, Jeehee PARK
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Publication number: 20150031418Abstract: A mobile device, comprising: a processor; and a memory including instructions that when executed by the processor cause it to perform the steps of: receiving a user selection to automatically enter an inactive mode in response to an action within the mobile device indicating the device is being used in a moving vehicle; receiving a communication from a wireless communication module; if the mobile device is not in inactive mode, providing a notification to the user that a communication has been received; if the mobile device is in inactive mode, transmitting an away message via the wireless module.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventor: Nick Bovis
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Publication number: 20150031419Abstract: A method on a mobile device for providing an audio output to a user at a determined loudness level is described. A text input is received. A loudness level of an audio output, corresponding to the text input, is determined based on a volume setting of the mobile device and a non-linear adjustment of the volume setting. The audio output is provided to an audio output component at the determined loudness level.Type: ApplicationFiled: December 27, 2013Publication date: January 29, 2015Applicant: Motorola Mobility LLCInventors: Wen Hao Zhang, Prabhu Annabathula, Jonathan E. Eklund, Adrian M. Schuster, Andrew K. Wells
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Publication number: 20150031420Abstract: An antenna device of an embodiment includes: an antenna; a variable impedance matching circuit that is connected to the antenna; a probe that receives power from the antenna; a power detector that is connected to the probe; a control circuit controlling the variable impedance matching circuit based on a value of power measured by the power detector; a first arithmetic circuit calculating a variation in the value of power measured by the power detector; a comparator circuit that compares the variation with a predetermined numerical value range; and a starter circuit that activates the control circuit based on a result of the comparison performed by the comparator circuit.Type: ApplicationFiled: June 27, 2014Publication date: January 29, 2015Inventors: Makoto HIGAKI, Shuichi Obayashi
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Publication number: 20150031421Abstract: The present disclosure relates to providing an online shooting game by a game server communicatively connected to a player terminal. The player terminal may display a virtual online shooting game environment based on information received from the game server. Providing an online shooting game may include: selecting a basic identification range within a virtual online shooting game environment displayed on the player terminal; detecting one or more enemy characters that are within the basic identification range; determining one of the detected one or more enemy characters as an automatic tracking object; and allowing an aiming point to automatically track movement of the automatic tracking object within the basic identification range.Type: ApplicationFiled: April 5, 2013Publication date: January 29, 2015Applicant: GREE, INC.Inventors: Chang Hyun Jo, Ki Hoon Lee, Jung Ho Lee, Sae Rom Kim
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Publication number: 20150031422Abstract: A game weapon device has a body, a motion sensor in the body for sensing motion of the body, an emitter in the body for, in response to the motion sensor sensing a swing motion of the body, emitting radiation representing firing of the game weapon device, and a detector for detecting radiation emitted by another game weapon device, representing a hit. An electronic operating circuit in the body controls the game weapon device, and includes a hit register for registering a hit each time the detector detects radiation from another game weapon device.Type: ApplicationFiled: July 15, 2014Publication date: January 29, 2015Inventor: Terry Shiu-Hang Yuen
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Publication number: 20150031423Abstract: A method of managing bets includes receiving first types of bets and second types of bets. Each first type of bet comprises a bet that the number of units earned by a participant in a plurality of events will fall within a first range of numbers. Each second type of bet comprises a bet that the number of units earned by the participant over a course of a plurality of events will fall within a second range of numbers. The total number of units earned by the participant is determined based on the positioning of the participant in each event. The method includes determining whether the first or second type of bets are winning bets. A betting pool is determined based on the total amounts associated with the first and second types of bets. A payout is determined based on the betting pool and the total amounts of the winning bets.Type: ApplicationFiled: June 26, 2014Publication date: January 29, 2015Inventors: Lee M. Amaitis, Joseph M. Asher, Adam Burgis, Dominic Crosthwaite
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STRATEGY GAME WITH TWO- OR THREE-DIMENSIONAL MATRIX AND DISCS OR BALLS AND METHOD OF PLAYING THEREOF
Publication number: 20150031424Abstract: A strategy game, and a method of playing said strategy game, comprising a board including a matrix, a first set of pieces, and a second set of pieces differing from the first set of pieces by an attribute such as color, wherein, a first plurality of the first set of pieces are placed in the matrix, the first plurality of the second set of pieces are placed in the matrix, and a winning position is determined when a second plurality of the first or second set of pieces are placed in a continuous line in the matrix, with the second plurality greater than the first plurality. The pieces may be placed in adjacent or non-adjacent positions in the matrix. In a particular embodiment, the second plurality is greater than the first plurality by at least three.Type: ApplicationFiled: July 25, 2013Publication date: January 29, 2015Inventors: Dharmik M. Shroff, Parth M. Shroff -
Publication number: 20150031425Abstract: A method for providing a battle game in which a user repeatedly attacks and defends against an opponent using a plurality of objects placed in a plurality of areas arranged in a matrix, includes: a selection step of causing the user to select an area from the plurality of areas, and holding the area which has been already selected as a selected area; a first execution step of causing an object placed in the selected area; a determination step of determining whether or not a combination of an already selected area and the currently selected area matches at least one line which is any of a row, a column, and a diagonal of the matrix; and a second execution step of causing an object to execute a second action, in the case where the determination step determines that the combination matches the at least one line.Type: ApplicationFiled: May 21, 2014Publication date: January 29, 2015Applicant: GREE, INC.Inventor: Yoshiyuki Higo
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Publication number: 20150031426Abstract: The visual information targeting game challenges users to discern target objects from a plurality of distracting elements within a game space and then challenges the users to recall and select the previously selected target objects from another plurality of distracting elements in a new game space. Target objects are categorically related to one another. The target objects and the distracting elements are particularly arranged on each game space in either a random or context based distribution. Through the identification, selection, and recall of the target objects, a user is able to strengthen their ability to process the target objects.Type: ApplicationFiled: July 25, 2014Publication date: January 29, 2015Inventor: Ross Alloway
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Publication number: 20150031427Abstract: A method, system and portable digital media for processing an interactive game of chance enables an alternative gambling experience. The method includes coupling a portable digital media, including the interactive game of chance, with a consumer device; viewing visual components of the interactive game of chance, wherein the visual components are used to define a predetermined outcome of the interactive game of chance; interacting with the visual components through the consumer device; and viewing the predetermined outcome of the interactive game of chance.Type: ApplicationFiled: June 21, 2011Publication date: January 29, 2015Applicant: Interactive Outcomes Pty LtdInventors: Michael Paul Platzer, Michael Matthew Sydenham
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Publication number: 20150031428Abstract: A method for providing a game item service in accordance with an embodiment of the present invention includes: receiving real issue data from the outside by a game server; and reflecting and applying the real issue data to an item.Type: ApplicationFiled: December 20, 2012Publication date: January 29, 2015Applicant: INTELLECTUAL DISCOVERY CO., LTD.Inventor: Sung Jin Ko
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Publication number: 20150031429Abstract: Systems and methods related to the play of games that include interim betting. Other embodiments are also disclosed.Type: ApplicationFiled: July 2, 2014Publication date: January 29, 2015Inventors: Lee Amaitis, Kevin Burman
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Publication number: 20150031430Abstract: An electronic video game apparatus is configured to facilitate simultaneous play of at least first and second independent games of chance that generate independent outcomes. The electronic video game apparatus includes a video display and at least one electronic random number generator that randomly selects values for the independent games of chance and preferably displays the values in a superimposed manner on the video display. The outcomes of the second game of chance are preferably employed to determine an outcome, such as a payout or award, for example, of the first game of chance.Type: ApplicationFiled: July 30, 2014Publication date: January 29, 2015Applicant: VEGAS AMUSEMENT, INC.Inventor: Julian J. Kennedy
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Publication number: 20150031431Abstract: A system and method for providing a card game is provided. Players in a cash or ring game (for real monies or play monies) are provided an option to enter one or more tournaments by separately posting the entry fees of the tournaments. In an embodiment, a tournament lasts for a predetermined number of hands for a predetermined duration. As an example, a tournament duration may be defined by the number of players who bust out or complete a requisite number of hands by a predetermined date and time, or is defined by a specified number of players who bust out or complete the requisite number of hands. Performance of the players opting to enter one or more tournaments is tracked based on the results of the normal play. A tournament payout pool is determined based on the predetermined number of hands and duration.Type: ApplicationFiled: July 26, 2013Publication date: January 29, 2015Applicant: Jack Ten SuitedInventor: Robert Burnside
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Publication number: 20150031432Abstract: The electronic best hand poker game of the present invention provides an electronic poker game with a variation of five card draw poker that challenges players to achieve a best hand from a series of specially configured draws capable of being played on gaming devices and also downloadable to smart phones, cell phones and personal computers and electronic devices and further wherein cards are presented in a three row pyramid, wherein the pyramid permits the presentation of twelve cards displaying six cards in a bottom row, four cards in a middle row and two cards in a top row, and further wherein the pyramid of twelve card spaces is filled progressively by a player's selections from three draws of seven cards, and the player is challenged to form his best five card poker hand.Type: ApplicationFiled: July 22, 2014Publication date: January 29, 2015Inventor: John M. Morrash
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Publication number: 20150031433Abstract: A game board apparatus for a numbering matching game is played between two players. The apparatus includes a gridded board, a first set of sequentially numbered tiles, a second set of sequentially numbered tiles, a first numbered die, and a second numbered die. The dice are rolled by one player. The separate values of the dice or the combined values of the dice are marked on the gridded board by the player with their set of tiles. The aforementioned process is repeated by another player. Whichever player marks all of their corresponding blocks on the gridded board wins the game.Type: ApplicationFiled: July 25, 2014Publication date: January 29, 2015Inventor: Sammy D. Porter
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Publication number: 20150031434Abstract: A method for enhancing ticket-based lottery games with coupons includes defining a coupon inventory of available coupons from third party sponsors. An initial coupon matrix is generated wherein a controlled number and value of coupons are assigned to a ticket-based lottery game or games. The coupon matrix is determined as a function of availability of particular coupons over a defined time period and specified third party sponsor redemption liability. Access codes are provide on lottery tickets generated for the ticket-based lottery game, wherein players are able to use the coupon access code to identify and redeem a coupon associated with the coupon access code from the coupon inventory.Type: ApplicationFiled: July 25, 2013Publication date: January 29, 2015Applicant: Scientific Games International, Inc.Inventors: Edward J. Stanek, John C. Schreurs, Michael R. Schreurs
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Publication number: 20150031435Abstract: Systems, methods, and gaming devices provide a game of chance in which house indicia and at least two bonus indicia are randomly selected. A first prize is awarded according to a first pay table if a winning pattern of the player indicia is matched by the selected house indicia and if all the bonus indicia are matched by the player indicia. A second prize is awarded according to a second pay table if the winning pattern is matched and at least one, but not all, of the bonus indicia are matched by the player indicia. A third prize is awarded according to a third pay table if the winning pattern is matched but none of the bonus indicia are matched by the player indicia.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031436Abstract: A gaming machine for providing multiple games to a player with the same reel is described herein. The gaming machine displays a first game that includes a first portion of a reel in a first display area and concurrently displays a second game that includes a second portion of the reel being displayed in a second display area. The gaming machine randomly generates an outcome of the first game and spins and stops the at least one reel to display the first game outcome in the first display area and awards the player an award as a function of the first game outcome.Type: ApplicationFiled: June 26, 2014Publication date: January 29, 2015Inventor: Satoshi Suda
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Publication number: 20150031437Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. Each of the reels spins and randomly stops. Awards are granted for winning symbol combinations on the center reels. If the trigger symbol is displayed in the M×N array, or other trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: ApplicationFiled: July 23, 2014Publication date: January 29, 2015Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20150031438Abstract: The present invention teaches novel methods for simultaneous indication of winning combinations in the symbol matrix. More specifically, the present invention simultaneously indicates all winning combinations formed by symbols appearing in symbol positions common to multiple pay lines. In a preferred embodiment, symbol positions common to multiple pay lines that display winning symbol combinations are simultaneously indicated to the player in a first manner. In addition, the remaining symbol positions for each of said multiple pay lines are simultaneously indicated in a second manner.Type: ApplicationFiled: October 3, 2014Publication date: January 29, 2015Inventors: Anthony M. Singer, T. Grant Bolling, JR., Daniel M. Marks
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Publication number: 20150031439Abstract: Various embodiments of the gaming system, gaming device, and gaming method disclosed herein provide a primary game and a free activation bonus sequence, wherein the gaming system enables the player to select one or more of a plurality of different volatility options for use in the free activation bonus sequence. Each option is associated with a different number of free activations and a different pool of symbols or different symbol functionality. The gaming system provides this variation in the pool of symbols or symbol functionality in various embodiments by enabling the player to replace one or more symbols of a pool or set of symbols of the primary game (i.e., the primary set of symbols) with the symbol associated with a player selected option. The symbols of this modified set of symbols (i.e., the secondary set of symbols) are used in the free activation bonus sequence).Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: William K. Hughes, Eric S. Boese
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Publication number: 20150031440Abstract: One aspect of the disclosure relates to a multi-prize mystery box that dynamically changes probabilities to ensure payout value in an online game. The multi-prize mystery box which dynamically changes probabilities may provide the ability to arrange multiple items in a mystery box. The probability of acquiring an instance of the second item through Nth item may be dynamically weighted based on the value of the first item.Type: ApplicationFiled: July 23, 2013Publication date: January 29, 2015Applicant: KABAM, INC.Inventors: Brian DESANTI, Tim Ernst, Travis Hawk, Rick Mendoza, Peter Im
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Publication number: 20150031441Abstract: One embodiment of the gaming system disclosed herein enables a player to place at least one wager on at least one play of a wagering game, determines if a cash out request by the player occurs and in response to determining the occurrence of the cash out request by the player, if a credit meter balance associated with the player is at least equal to a designated value, enables the player to accept or reject an offer for the purchase of an entry into a gaming drawing at the designated value. If the player accepts the offer, the gaming system generates: (i) a gaming ticket confirming the entry into the gaming drawing, and (ii) a payout ticket.Type: ApplicationFiled: October 9, 2014Publication date: January 29, 2015Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, Scott T. Friesen, Russell P. Sammon, Magdalena M. Fincham
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Publication number: 20150031442Abstract: Systems and methods provide a comp policy associated with a game of chance. A gaming device is programmed to provide the game of chance to a player. A computing device includes a memory device that stores data representative of a comp policy that includes at least one comp available to the player and at least one criterion for achieving the at least one comp. The computing device also includes a processor programmed to identify an attendant who is responsible for implementing the comp policy with regard to the player, receive data indicative of whether the at least one criterion was met, receive data indicative of whether the at least one comp was given to the player, and automatically calculate a compliance metric for the attendant, wherein the compliance metric is indicative of the attendant's compliance with the comp policy.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031443Abstract: Systems and methods provide a comp policy associated with a game of chance. A gaming device is configured to provide the game of chance to a player. A first computing device is usable by an attendant assigned to administer the comp policy in which one or more comps are given to the player upon a determination that the player is eligible for the one or more comps. The first computing device includes a first processor programmed to receive or transmit data regarding the one or more comps given to the player. A second computing device includes a memory device that stores data representative of the comp policy, and a second processor programmed to receive data indicative of whether the player is eligible for the comp, and receive data indicative of whether a comp was given to the player.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031444Abstract: Systems and methods provide a comp policy associated with a game of chance. A gaming device includes a processor programmed to present the game of chance to a player, wherein gameplay data is generated during play of the game of chance. The gaming device also includes a user interface device configured to receive input from the player to enable the player to play the game of chance, and a comp indicator configured to provide an indication if the player is determined to be eligible for a comp. A computing device is coupled to the gaming device. The computing device is configured to receive the gameplay data from the gaming device, determine whether the player is eligible for the comp based on the gameplay data, and transmit data representative of whether the player is determined to be eligible for the comp to the gaming device.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031445Abstract: Systems and methods provide a comp policy associated with a game of chance. A gaming device includes a processor programmed to provide the game of chance to a player. A first computing device is configured to implement the comp policy that includes at least one comp available to the player and at least one comp eligibility criterion for determining whether the player is eligible for the at least one comp. The player accrues progress towards meeting the at least one comp eligibility criterion at an accrual rate. A second computing device is coupled to the first computing device. The second computing device is configured to transmit data to said first computing device to adjust the accrual progress.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031446Abstract: Systems and methods provide a comp policy associated with a game of chance. A gaming device includes a processor programmed to present the game of chance to a player, a comp indicator configured to provide an indication that the player is determined to be eligible for a comp, and a user input device configured to receive an input from the player for redeeming the comp. A computing device is coupled to the gaming device. The computing device is configured to receive the input from the gaming device and redeem the comp in response to receiving the input.Type: ApplicationFiled: October 15, 2014Publication date: January 29, 2015Inventors: David Colvin, Eric D. Colvin
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Publication number: 20150031447Abstract: Methods for processing online gaming operations. One method includes determining that a player has completed a game of chance. The game is accessible from a plurality of devices having online access. Completing the game includes a requirement that a player of the game must play from more than one of the devices. The requirement that the player must play from more than one of the devices includes a requirement that the player must present an identifier at each of the more than one of the devices during completion of the game. A requirement is provided that the player needs to collect specific outcomes when playing from the devices. The method further includes providing a reward to the player in response to determining that the player has completed the game. The method is executable by a processor.Type: ApplicationFiled: October 14, 2014Publication date: January 29, 2015Inventors: Jay S. Walker, James A. Jorasch, Magdalena M. Fincham, Stephen C. Tulley, Robert R. Lech
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Publication number: 20150031448Abstract: A speedometer gauge mounted on the rear of a vehicle or trailer that continuously and accurately displays a vehicle's speed in real time by utilizing a pattern of lights that illuminate sequentially in such a fashion as to exhibit to the traffic following, the speed of the vehicle, rate of deceleration or acceleration, and to indicate that the vehicle is stopped, in a panic stop, parked, standing, “riding the brake” or “riding the turn indicator” mode. A video game comprising the use of a speedlight.Type: ApplicationFiled: July 29, 2013Publication date: January 29, 2015Inventor: Edward Sekol
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Publication number: 20150031449Abstract: A system and method is disclosed for advertising through a social network by immersion of participants in a sponsored game. A game application for the sponsored game is developed on a server and deployed on consumer devices connected to the server. The game application operating on a consumer device, such as a smart phone, utilizes onboard GPS and camera subsystems to carry out and facilitate the game functions. A dashboard is provided for designing the game around an advertising campaign. The game application is syndicated and shared through a consumer's social network. The game is tracked by the server. Game information and rewards are delivered to participants during and after the game. In one aspect, the game involves a participant gathering digital permits prior to and during the game which are used to tag other participants. Rewards are delivered as redeemable coupons based on identifying graphical landmarks at sponsor locations.Type: ApplicationFiled: September 30, 2013Publication date: January 29, 2015Applicant: Blue Calypso, LLCInventors: Andrew E. Levi, Jean Pierre dela Valdene, William Rushing, Bradley W. Bauer
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Publication number: 20150031450Abstract: To provide an image processing device and the like capable of improving visibility of images in a game and so on with respect to a user. A player object operated by the user and plural objects different from the player object are generated in a three dimensional virtual space, and an object existing within a given range including the player object in these plural objects is selected as an object to be imaged, and a position of a virtual camera is determined so that the player object and the object to be imaged are captured into the two dimensional image.Type: ApplicationFiled: March 14, 2014Publication date: January 29, 2015Applicant: SQUARE ENIX CO., LTD.Inventor: Michio MATSUURA
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Publication number: 20150031451Abstract: A game program according to an embodiment enhances playability of a game wherein user objects strike target objects. The game program includes: a stage selection module for receiving stage selection; a ball selection module for receiving selection of ball objects; a screen display module for displaying a game screen; an owned point updating module for updating owned point information; an injection module for injecting ball objects; a ball-hitting operation module for operating flippers; an appearance module for causing a level-up item to appear when a predetermined appearance condition is satisfied; a game progress module for providing the user with a score when the ball object strikes the scoring target object, and providing the user with the level-up item when the ball object strikes the level-up item; and a level updating module for updating the level of the ball objects.Type: ApplicationFiled: June 27, 2014Publication date: January 29, 2015Inventors: Koichi Murakami, Yasuhito Baba
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Publication number: 20150031452Abstract: A game controller assembly is mechanically and communicatively connected to a user computing device to be used to play games. The game controller assembly is detachable he coupled mechanically and electrically to the user computing device. For example, the user computing device may be a smart mobile phone. The game controller assembly can be mounted on the smart mobile phone and also be communicatively coupled to the smart phone for communications with the smart phone. The game controller is used to play games on the smart phone. The game controller assembly can also be used for other purposes, such as navigating web pages, watching video streams, interacting with other online users, interacting/socializing, etc.Type: ApplicationFiled: July 25, 2014Publication date: January 29, 2015Inventors: Patrick Joseph Rundell, Cameron Erich Matzke, Luke James Baldwin-Brown
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Publication number: 20150031453Abstract: A delay is suppressed that occurs in a period of time from the actual inputting of operation information into a terminal by a user to the forming of image information corresponding to this operation information in a server and the displaying of this image information on the terminal.Type: ApplicationFiled: October 10, 2012Publication date: January 29, 2015Inventors: Kazushi Yoshida, Hideaki Watanabe
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Publication number: 20150031454Abstract: Systems and methods for synchronizing beats in a game include predicting when beats of the music currently playing in the game will occur. The playing of sound effects, music transitions, or the like that are triggered by in-game events may be synchronized with the predicted beats of the currently playing music.Type: ApplicationFiled: July 23, 2013Publication date: January 29, 2015Applicant: IGTInventor: Duane R. Decker
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Publication number: 20150031455Abstract: A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.Type: ApplicationFiled: October 10, 2014Publication date: January 29, 2015Inventor: Akio IKEDA
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Publication number: 20150031456Abstract: A dual pivot game controller including two rotating assemblies, one for each of a user's two hands, is described. Each of the two rotating assemblies is coupled to a base by a pivoting coupling, and each pivoting coupling includes an axis of rotation about which its respective rotating assembly rotates. Accordingly, each rotating assembly and pivoting coupling share an axes of rotation, and each rotating assembly is thus configured to rotate relative to the base to which it is coupled. The axes of rotation usually reside in a common plane and are substantially non-parallel, such that they intersect at an axes intersection angle. An axes intersection angle of about 52° is typical. The two rotating assemblies are usually operationally coupled to each other such that they rotate in tandem during use.Type: ApplicationFiled: July 26, 2013Publication date: January 29, 2015Inventor: David J. Dascher
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Publication number: 20150031457Abstract: An operating device includes an operating shaft, a movable body that supports the operating shaft, and a base body. The base body includes a contact surface that is in contact with the movable body so as to receive, from the movable body, forces along the plane vertical to the axial direction of the operating shaft. Further, the operating device includes a plurality of sensors adapted to detect forces acting on the base body. The operating device allows the motion of the operating shaft on the plane vertical to the axial direction of the operating shaft and the detection of the motion.Type: ApplicationFiled: February 25, 2013Publication date: January 29, 2015Inventor: Keiji Togawa