Abstract: A miniature bowling alley game comprising a lane surface adjusted to such a height where at one end an individual could comfortably roll a miniature bowling ball towards the other end which contains a plurality of lamps backlighting a translucent panel which represents bowling pins. The game features a microcontroller and sensors which detect the speed and angle of the bowling ball as it enters the area of the pins; actual sound of the pins falling; an information panel; and more than 50 spares that can be set up for practice bowling.