Abstract: An apparatus for a randomized answer generator toy having a spherical and alternately a substantially prolate spheroid shaped housing. The housing has an outer perimeter and an inner chamber. A transparent display window and a push button is disposed upon the housing. A stitching and alternately a groove is disposed upon the outer perimeter and is configured to increase a user's grip about the toy. A randomizer mechanism is disposed within the inner chamber. An answer display having a plurality of predefined answer images is disposed on the randomizer mechanism. Each of the push button, the randomizer mechanism, and the answer display are in operational communication. The answer display is activated upon depression of the push button. Wherein, one of the answer images is positioned in the inner chamber proximal the display window upon activation of the answer display and is visible through the transparent display window.
Abstract: A method of play, wherein play emphasizes storytelling and story recounting abilities, and wherein the method comprises: (a) providing a gaming device which provides for: a plurality of subject elements, wherein each subject element from the plurality of subject elements comprises a topic for a particular story; and a plurality of situational elements, wherein each situational element from the plurality of situational elements qualifies the subject element; (b) pairing a subject element from the plurality of subject elements with a situational element from the plurality of situational elements; and (c) providing a story based on the paired subject element and selected situational element.
Abstract: The present invention is a poker-based dice game in the tradition of Yacht, but involving simultaneous play by all competitors and the use of a joker to increase the odds of achieving desired combinations, thereby speeding play. All game variations involve rapid inspections of roll results, rapid calculations of probabilities, and quick decision making. The game includes first through sixth sets of six-sided dice, each die of said first through sixth sets of dice having five faces identically marked and bearing numerical indicia, and a sixth side, also identically marked throughout said first through sixth sets of dice and bearing a symbol denoting a wild card value; a set of scoring tiles, each tile in said set of tiles bearing a unique point value; and a scoring sheet.
Abstract: Balanced six-sided dice are provided. In this regard, a representative die includes a cubical body provided with a corresponding set of seven indicia on each face, wherein six of the seven indicia of each set form a hexagon pattern with a seventh of the indicia being positioned at a center of the corresponding face.
Abstract: A gaming dice (1) and a game with a gaming dice (1), such as a board game or a card game, said gaming dice (1) comprising a body part comprising at least six sides (2) wherein at least one or more of those sides (2) is/are provided with means (3) for simultaneous mounting of at least two indicia-carrying elements (4a, 4b, 4c). This makes it possible to mount at least two separate indicia-carrying elements (4a, 4b, 4c), said indicia-carrying elements (4a, 4b, 4c) being configured such that they can be mounted next to each other on the same side of the gaming dice (1), and wherein the indicia-carrying elements (4a, 4b, 4c) have a bottom side on which means for mounting of the indicia-carrying element of the side (2) of the gaming dice (1) is configured and a top side which is opposite relative to the bottom side and is provided with indicia.
February 5, 2009
Date of Patent:
March 5, 2013
Cephas Edgar Howard, Ditte Bruun Pedersen
Abstract: In one of the die structures provided herein, there includes first and second housing structures defined to secure to each other to form a plurality of sides. An internal wheel is provided with an aperture for receiving a peg extending from the first housing structure, such that the internal wheel is rotatably secured thereto. The internal wheel has a perimeter edge defined with spaced apart curved grooves positioned on the periphery thereof. A portion of the perimeter edge is accessible through the first housing structure. Lastly, there is a plurality of labels having indicia printed thereon and separately affixed to the plurality of sides. One of the plurality of labels is defined as an internal wheel label affixed to the internal wheel such that the indicia is visible through a window defined on the first housing structure.
Abstract: The present invention features a poker game kit. The present invention also features a method of playing a poker game with a dealer and one, two, or three players. The present invention also features a method of playing a poker game with a dealer and four players.
Abstract: An automatic dice shaking system includes multiple dice seat holders each having two locating grooves, multiple dice seats selectively attachable to the dice seat holders, each dice seat having an inner thread and locating rods attachable to the locating grooves of one dice seat holder to prohibit rotation of the respective dice seat relative to the respective dice seat holder, a dice cup connectable to one dice seat by threading an outer thread thereof into the inner thread of one dice seat and movable with the connected dice seat away from the dice seat holders to shake the respective set of dice, and a mechanical arm controllable to move the dice cup horizontally and vertically and to rotate the device cup.
Abstract: A automatic dice shaking method includes the step of a) positioning a dice seat of a dice box on a plane, b) joining a dice cup of the dice box to the dice seat, c) shaking the dice box in which a plurality of dice are contained, d) positioning the dice seat with which the dice cup is joined on the plane, and e) separating the dice cup from the dice seat. By means of controlling a computer-controlled mechanical arm to run dice shaking and dice cup separating actions automatically, the automatic dice shaking method improves game fairness and helps reduce the personnel cost.
Abstract: A automatic dice shaking apparatus that uses a mechanical arm to substitute for labor in performing dice cup and dice seat joining, dice shaking and dice cup opening actions automatically, improving game fairness and reducing the personnel cost.
Abstract: In one embodiment there is provided a self contained dice tumbler device. The device includes an interior lateral panel positioned within the interior of the device and which separates the interior into a tumbler compartment and a holding compartment. The holding compartment can be used to store playing cards. The device also includes at least one ramp in the tumbler compartment that leads to an exit opening. Dice dropped into the tumbler compartment can get scrambled and will slide out of the exit opening. The cover the top and exit opening on the device, a hinged panel door is included. The hinged panel door has a rear panel to cover the exit opening and a top panel to cover the top of the device.
December 8, 2008
Date of Patent:
May 18, 2010
Fundex Games, Ltd.
Craig Malmloff, Tony Martin, Michael Murphy
Abstract: A dice cup for use in dice games involving concealment of the dice, including an open top end and an open bottom end, a closed opaque wall extending therebetween, and a longitudinal axis. A plurality of spaced-apart slats are disposed across the bottom end so as to define a plurality of viewing holes. The slats prevent dice from being ejected from the cup when said cup is shaken with said top end covered, and when the cup is inverted to cover dice on a flat surface, the slats provide an impediment to seeing the dice through the viewing holes unless viewed at a sufficiently small angle relative to said longitudinal axis.
Abstract: A die having a regular polyhedral form, at least one opening face of the die being hinged to an adjacent hinge face such that the at least one opening face can be opened by pressing on at least one pressure face adjacent to the at least one opening face.
Abstract: This invention is directed toward a multiple dice device and operational system utilizing one or more inner dice enclosed within a clear, outer die with independent rolling and chance capabilities. Within a clear outer die there is enclosed one or more inner dice which roll independently of the outer die, such that with a roll on the outer die by a user two or more chance results can be obtained. The outer and inner dice can be the standard 1-6 numerical dice, purely directional dice, dice with symbols on them or a combination of the various possible surfaces.
Abstract: The present invention discloses a multi-sided dice having a braking system consisting of a plurality of effectively sized and numbered particles disposed internal of the dice so that as the dice rolls along a surface, the particles frictionally slow the dice. The dice also comprises 100 sides. The dice of the present invention are comprised of a pair of semi-circular halves having inner and outer shells which are attached to each other around the equator of the spherical dice.
Abstract: A dice game apparatus comprises a first numerical die, a second numerical die, and at least one operator die selected from the group consisting of a first operator die and a second operator die. While the dice game apparatus comprises the first operator die and/or the second operator die, the dice games are played with just three dice, namely, the first numerical die, the second numerical die, and either the first operator die or the second operator die.
Abstract: A method for initiating interaction between clients and psychological therapists, social workers or family mediators, as well as initiating interaction in other social settings, such as in parlor games or the like, where members may otherwise be inhibited from interaction with a central character or with other members. The method utilizes one or more game pieces having patches distributed about surface(s) of the game piece(s). The patches correspond to general topics for discussion or issue-related topics, depending on the make up and purpose of the group of participants. The game pieces are then tossed to a participant, rolled across a floor or table, or thrown at a wall or receiving board whereby one patch per game piece is displayed and the identified participant is required to discuss or react to the topic corresponding to the displayed patch(es).
Abstract: A score counter includes a bar having two spheres on two ends thereof so as to fix the bar by engaging the two spheres with relative members. A plurality of retaining members each have a score marked therein and extend from an outside of the bar. A plurality of blocks are slidably mounted to the bar and each block is separated by the retaining members on the bar. The hole is sized that the user can move the block over the retaining members by force. The blocks on the bar are separated by the retaining members.
Abstract: A die which generates higher values of random numbers. The die for generating a randomly occurring number between 1 and X comprises: a central body which has a lateral cross section which is an x sided polygon having sides of equal length when cut perpendicularly anywhere along a longitudinal axis. A number ranging between 1 and x is marked on an upper portion of the die when the die is resting on a lateral side, said number designating the side on which the die is resting.
Abstract: A die or dice is provided having an outer surface with four faces. The faces are arranged contiguously so as to form a single generally spherical body. Each face has at least in part the shape of a segment of a sphere and carries identifying indicia. The center of each face is located on the angular points of a symmetrical tetrahedron. Any three of the four faces, which faces are situated mutually in pairs adjacent one another, touch one another at a trihedral point. The trihedral point is situated diametrically with regard to the fourth face. The die is provided on its outer surface with four support positions. Each support position has as a center the trihedral point.
Abstract: A fair three-sided die having three edges and three sides. A first edge has an identical symbol on either side of the first edge representing the number one. A second edge has another identical symbol on either side of the second edge representing the number two. A third edge has another identical symbol on either side of the third edge representing the number three.