Abstract: A computer implemented method includes receiving media content for interactive product display systems used with different products in different retail establishments. Product interaction data characterizing consumer gestures performed in connection with the different products in the different retail establishments is collected. The media content and product interaction data is analyzed to form marketing data. The display of media content at an interactive product display system of a retail establishment is remotely initiated.
Abstract: A computer implemented method includes receiving media content for interactive product display systems used with different products in different retail establishments. Product interaction data characterizing consumer gestures performed in connection with the different products in the different retail establishments is collected. The media content and product interaction data is analyzed to form marketing data. The display of media content at an interactive product display system of a retail establishment is remotely initiated.
Abstract: An interactive display case having a first frame, a plurality of storage areas within the first frame, a second frame, and processing circuitry. The processing circuitry is configured to detect an object passing through the interior of the second frame, identify an area within the interior of the second frame in which the object passes, where the area corresponding to one of the storage areas, and generate interaction data corresponding to the identified area.
Abstract: An interactive display case having a first frame, a plurality of storage areas within the first frame, a second frame, and processing circuitry. The processing circuitry is configured to detect an object passing through the interior of the second frame, identify an area within the interior of the second frame in which the object passes, where the area corresponding to one of the storage areas, and generate interaction data corresponding to the identified area.
Abstract: An interactive display case having a first frame, a plurality of storage areas within the first frame, a second frame, and processing circuitry. The processing circuitry is configured to detect an object passing through the interior of the second frame, identify an area within the interior of the second frame in which the object passes, where the area corresponding to one of the storage areas, and generate interaction data corresponding to the identified area.
Abstract: An interactive display case having a first frame, a plurality of storage areas within the first frame, a second frame, and processing circuitry. The processing circuitry is configured to detect an object passing through the interior of the second frame, identify an area within the interior of the second frame in which the object passes, where the area corresponding to one of the storage areas, and generate interaction data corresponding to the identified area.
Abstract: A bird perch unit is configured with a body coupleable to a bird cage and having an outer surface which is grippeable by a bird, and an interactive toy coupled to the body and alterable by the bird.
Abstract: An interactive seating device such as a stool or chair which makes it possible for an individual to sit down without having to lower himself to do so, the seated individual being thereafter assisted in getting up from the seat. The device includes an articulated seat whose front segment is hinged to a rear segment and is so linked thereto that in a perching mode in which the rear segment is at an elevated level and the front segment is folded down, an individual can then perch on the rear segment without having to lower himself. The rear segment is mounted on a depressible spring mechanism supported on a stand that normally raises the seat to the perching mode level. When the individual perches on the rear segment, the resultant load imposed thereon depresses and thereby energizes the spring mechanism, causing the seat to sink to a sitting mode level at which the front segment is outstretched to fully support the seated individual.
Type:
Grant
Filed:
June 19, 1991
Date of Patent:
July 25, 1995
Inventors:
Jeffrey Kapec, Kazuna Tanaka, Samuel Montague
Abstract: The invention is a low center of gravity animal toy. The toy is a skate type device that includes a perch mounted on a pedestal. The perch is knurled for extra grip and enables an animal, usually a large bird, to grip the skate and shuffle in skating fashion over a surface. The device includes a training bar for teaching the appropriate motion to skate. Safe and fun interactive and solo play for parrots or other animals is provided.