Patents Examined by Jason T Yen
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Patent number: 11861974Abstract: The present disclosure relates generally to gaming systems, computational devices, and methods. An illustrative method includes receiving a code request message from a computational device, where the code request message includes information describing a code requestor and a code parameter defined by the code requestor. The method may further include determining that the requestor is permitted to receive the shareable code with the code parameter defined by the code requestor, generating the shareable code, storing an electronic record indicating that the shareable code has been generated, where the electronic record includes an identifier of the shareable code and an identifier of the code requestor, and transmitting a code delivery message to the computational device, where the code delivery message includes the shareable code.Type: GrantFiled: October 10, 2022Date of Patent: January 2, 2024Assignee: IGTInventors: Michael Russ, Elisabeth Kiss, Susanne Kiss, Julia-Ines Lerchbaumer
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Patent number: 11854339Abstract: A “dual” gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.Type: GrantFiled: January 27, 2023Date of Patent: December 26, 2023Assignee: Aries Technology LLCInventor: Ronnie W. Harris
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Patent number: 11854350Abstract: Leaderboard promotions in gaming systems which provide one or more players one or more benefits in association with maintaining one or more designated positions on a leaderboard for a designated duration.Type: GrantFiled: November 21, 2022Date of Patent: December 26, 2023Assignee: IGTInventors: Dwayne R. Nelson, Patrick Danielson, Cameron Filipour
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Patent number: 11833410Abstract: A smart mirror can show live or recorded streaming video of an instructor performing a workout in a package that is attractive and unobtrusive enough to hang in a living room. The smart mirror includes a mirror surface with a fully reflecting section and a partially reflecting section. A display behind the partially reflecting section shows the video when the smart mirror is on and is almost invisible when the smart mirror is off. The smart mirror also has a speaker, a microphone, and a camera to enable a user to view the video content and interact with the instructor. The smart mirror may connect to the user's smart phone, a peripheral device (e.g., a Bluetooth speaker) to augment user experience, a biometric sensor to provide biometric data to assess user performance, and/or a network router to connect the smart mirror to a content provider, an instructor, and/or other users.Type: GrantFiled: August 1, 2022Date of Patent: December 5, 2023Assignee: Curiouser Products Inc.Inventor: Brynn Putnam
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Patent number: 11826650Abstract: A system operates by generating BEA tools that include an AI model trained via machine learning based on prior game play; receiving game data and multimodal player data associated with a play of a gaming application by a player that includes verbal data generated from the player and non-verbal data generated from the player; generating a predicted user experience by applying the BEA tools to the game data and the multimodal player data, wherein the predicted user experience includes motivation data that indicates motivation scores for the player for each of a plurality of different motivations, and wherein each of the motivation scores for the player predicts an amount that the player is motivated by one of the plurality of different motivations while playing the gaming application; and facilitating adaptation of the gaming application based on the predicted user experience.Type: GrantFiled: February 9, 2023Date of Patent: November 28, 2023Assignee: modl.ai ApSInventors: Christoffer Holmgård Pedersen, Benedikte Mikkelsen, Julian Togelius, Georgios N. Yannakakis, Sebastian Risi, Lars Henriksen
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Patent number: 11826640Abstract: A hand operated game controller for controlling a game console. Multiple push buttons are arranged on the surface of the game controller. The push buttons are placed in an arrangement that approximately matches the natural position of the fingers of the user's hands. As the user presses the buttons, control signals are sent from the buttons to the game console via wiring.Type: GrantFiled: June 20, 2022Date of Patent: November 28, 2023Assignee: HIT BOX, L.L.C.Inventors: Dustin Huffer, Shawn Huffer
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Patent number: 11826658Abstract: An information handling system includes a memory to store data associated with metrics of an individual and gaming performance metrics, and a processor. The processor correlates the metrics of an individual with the gaming performance metrics. Based on the correlation, the processor creates a gaming performance score. The processor determines changes to implement based on the gaming performance score. When the changes are implemented, the changes improve the gaming performance score. The processor provides the changes to the individual in a non-intrusive manner.Type: GrantFiled: July 16, 2021Date of Patent: November 28, 2023Assignee: Dell Products L.P.Inventors: Rex W. Bryan, Sajjad S. Ahmed, Karun P. Reddy
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Patent number: 11830381Abstract: An information processing apparatus according to an embodiment of the disclosure includes: a dictionary storage that stores headwords and dictionary contents associated with information corresponding to the headwords; an input device that inputs a character string in accordance with an input operation; and a processor that makes a question for learning the character string, based on a character string entered to the input device as a search target for a headword of the dictionary contents and an input operation of entering the character string to the input device.Type: GrantFiled: February 18, 2022Date of Patent: November 28, 2023Assignee: CASIO COMPUTER CO., LTD.Inventor: Chihiro Toyama
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Patent number: 11830318Abstract: A system and method for allowing a plurality of consumers or users to be individually authenticated in a Virtual Reality (VR) environment conducted throughout a VR session accessing a gaming server that dispenses outcomes. The consumer authentications are made possible through the VR device, thereby authorizing continued access to controlled or restricted VR environments.Type: GrantFiled: October 27, 2020Date of Patent: November 28, 2023Assignee: 8 BIT DEVELOPMENT INC.Inventors: Kenneth E. Irwin, Jr., Eric M. Pilnock, Michael T. Day, Patricia Mcclay Irwin
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Patent number: 11826653Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.Type: GrantFiled: April 10, 2020Date of Patent: November 28, 2023Assignee: WARNER BROS. ENTERTAINMENT INC.Inventors: Gary Lake-Schaal, Lewis S. Ostrover, Matthew Huard, Adam Husein
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Patent number: 11826663Abstract: Some implementations relate to methods and computer-readable media to automatically generate search suggestions. In some implementations, a method includes receiving search session data for a plurality of search sessions, each search session comprising a plurality of search terms input by a respective user. The method further includes, for each search session, identifying that a particular search term of the plurality of search terms is followed by a gameplay session of a particular game of a plurality of games of an online gaming platform, determining that the particular search term is a successful term when the particular search term is a last search term in the sequence, and in response to the determining, adding the search session data to a training corpus. The method further includes applying a machine learning algorithm to the training corpus to generate a plurality of embeddings of search terms.Type: GrantFiled: June 29, 2022Date of Patent: November 28, 2023Assignee: Roblox CorporationInventors: Eric Holmdahl, Nikolaus Sonntag
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Patent number: 11813517Abstract: A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.Type: GrantFiled: January 12, 2022Date of Patent: November 14, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Jeffrey Roger Stafford, Todd Tokubo
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Patent number: 11816790Abstract: A rule set or scene grammar can be used to generate a scene graph that represents the structure and visual parameters of objects in a scene. A renderer can take this scene graph as input and, with a library of content for assets identified in the scene graph, can generate a synthetic image of a scene that has the desired scene structure without the need for manual placement of any of the objects in the scene. Images or environments synthesized in this way can be used to, for example, generate training data for real world navigational applications, as well as to generate virtual worlds for games or virtual reality experiences.Type: GrantFiled: December 10, 2020Date of Patent: November 14, 2023Assignee: Nvidia CorporationInventors: Jeevan Devaranjan, Sanja Fidler, Amlan Kar
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Patent number: 11806620Abstract: The generation, association, and display of in-game tags are disclosed. Such tags introduce an additional dimension of community participation to both single and multiplayer games. Through such tags, players are empowered to communicate through filtered text messages and images as well as audio clips that other game players, including top rated players, have generated and placed at particular coordinates and/or in context of particular events within the game space. Users may generate the tags using standard push-button commands, gestures via gesture-recognition commands, or voice commands such as “drop tag.” The presently described in-game tags and associated user generated content further allow for label based searches with respect to game play, as well as community participation and feedback.Type: GrantFiled: September 27, 2022Date of Patent: November 7, 2023Assignee: Sony Interactive Entertainment LLCInventor: George Weising
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Patent number: 11806627Abstract: An item can be provided to a user by a lottery and the item odds can be changed in accordance with a prescribed condition. A control method, performed by a server device connected via a communication line to a terminal device operated by a user, can be initiated by selecting a lottery mode from among a plurality of lottery modes. Following the selection of the lottery mode, the system may hold a drawing from among a plurality of types of items on the basis of the selected lottery mode, and, following the holding of the drawing, may ensure that the won item is provided to the user via the terminal device.Type: GrantFiled: August 24, 2022Date of Patent: November 7, 2023Assignee: GREE, Inc.Inventor: Takayuki Sano
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Patent number: 11806626Abstract: Systems and methods enable most valuable players (MVPs) of a gameplay session to play a bonus gameplay session where other players (non-MVP players) participate as player-spectators in online video games and, through a collective voting mechanism or through active interaction, determine the occurrence of certain events or contents of the bonus gameplay in real time. In this manner, non-MVP players are able to directly affect the course of the bonus gameplay.Type: GrantFiled: February 8, 2022Date of Patent: November 7, 2023Assignee: Activision Publishing, Inc.Inventors: Jason Lin, Paul Derek Yan, Michael James Stout, Daniel Neil, Brian Thomas Fricks
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Patent number: 11806616Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.Type: GrantFiled: October 6, 2021Date of Patent: November 7, 2023Assignee: Nvidia CorporationInventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
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Patent number: 11806630Abstract: Methods of the present disclosure may also identify when certain users perform well at certain activities and perform poorly when performing other activities. A particular user could perform very well at a swimming game yet perform poorly at the first-person shooter game. This performance difference may be based on a physical impairment, be based on a lack of training, or be based on other factors. When a potential performance deficiency is identified, a user may be provided with a set of selections that allow the user to participate in a training session or that may allow the user to change functions of a gaming controller to account for the apparent performance deficiency. This additional training or change in controller functions may allow a user to have a more enjoyable user experience or may allow the user to perform at a higher level.Type: GrantFiled: May 31, 2022Date of Patent: November 7, 2023Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Victoria Dorn, Celeste Bean, Elizabeth Juenger, Kristie Ramirez, Sepideh Karimi, Mahdi Azmandian
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Patent number: 11801438Abstract: Embodiments of the disclosure provide an electronic gaming machine, systems and methods with a wheel feature mode dependent on base game outcomes. Specifically, a gaming machine comprises a user interface, a display device, and a game controller. The wheel feature mode is triggered during a base game based on wheel feature mode trigger conditions. The wheel feature mode animates a graphical user interface to present a spinning feature wheel that provides credit value awards, dependent on base game outcomes (e.g., one or more base game bingo pattern outcomes), through a sequence of player-initiated feature wheel spins. If one or more winning base game outcomes remain in the base game, the wheel feature mode continues with each wheel slice value reset, such that the minimum wheel slice value is equal to or greater than the previous spinning feature wheel credit value award which continues until no winning base game outcomes remain.Type: GrantFiled: April 14, 2022Date of Patent: October 31, 2023Assignee: Aristocrat Technologies, Inc. (ATI)Inventors: David Marsh, Karl Roelofs, Ryan North
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Patent number: 11794120Abstract: Systems and methods for tokenizing moments in a game are disclosed. Exemplary implementations may: create an asset that represents a set of rights pertaining to an occurrence of a given moment in the game. The given moment includes a transition from a first user game state to a second user game state that has occurred to a given user-controlled character. The set of rights includes a right to a given type of usage of the asset. Implementations may include recording ownership of the asset; receiving a request for using the asset according to the given type of usage; verifying whether the requesting player owns the given right; creating a presentation of the game as requested; and presenting the presentation to the requesting player.Type: GrantFiled: October 28, 2021Date of Patent: October 24, 2023Assignee: Mythical, Inc.Inventor: Rudy Koch