Patents Examined by Jason T Yen
  • Patent number: 11734998
    Abstract: A gaming system for evaluating a jackpot using a time cap is provided. The system includes a processor and a memory, wherein the processor is configured to execute instructions stored in the memory which when executed, cause the processor to at least store, in the memory, a jackpot including time cap parameters and a value of the jackpot. The instructions, when executed, further cause the processor to select a time cap based on the time cap parameters. The instructions, when executed, further cause the processor to determine, in response to a game instance, that the selected time cap has been reached. The instructions, when executed, further cause the processor to credit, in response to the determination, the value of the progressive jackpot to a player credit balance.
    Type: Grant
    Filed: May 19, 2022
    Date of Patent: August 22, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventor: Rajneesh Sharma
  • Patent number: 11724197
    Abstract: One aspect of the disclosure relates to altering a probability of fulfilling a game objective in a game space. The game objective may be associated with a set of potential reward items, the set of potential reward items including a first item. Probabilities of the first item from the set of potential reward items being provided to individual users as a reward for completing the game objective may be determined based on the rates of usage of the game space by the user. The probability of the first user being provided with the first item as a reward for completing the game objective may be determined based on the rate of usage of the game space by the first user.
    Type: Grant
    Filed: May 18, 2022
    Date of Patent: August 15, 2023
    Assignee: Kabam, Inc.
    Inventors: Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 11724198
    Abstract: Systems and methods for monitoring gameplay for monitoring real-time gameplay object data that is used to extract patterns in gameplay for generating notifications regarding control options based on extracted patterns. The notifications may indicate that selected conditions may be met based on the activity data that may be analyzed based on learning models associated with the selected conditions. The learning models may include models regarding player behavior, such as bullying or harassing language. The extract patterns may include gameplay session length, type of game played, and in-game behavior. Supervising accounts may receive recorded media segments associated with the activity data that met the selected conditions. And the user accounts engaging in such activities may be blocked and/or provided suggestions regarding alternative activities.
    Type: Grant
    Filed: August 11, 2021
    Date of Patent: August 15, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Ellana Fortuna, Erikka Thompson, Elizabeth Juenger
  • Patent number: 11720945
    Abstract: Methods, systems, and storage media for customization and reproduction of an avatar are disclosed. Exemplary implementations may: select at least one original asset comprising at least an avatar comprising a virtual representation of a user-controlled character; customize an appearance of the avatar to provide a customized avatar; and produce the customized avatar on a physical item through either a 2D or 3D process.
    Type: Grant
    Filed: September 16, 2020
    Date of Patent: August 8, 2023
    Assignee: GREENPARK SPORTS, INC.
    Inventors: Tim Bull, Nick Swinmurn, Chad Hurley, Ken Martin
  • Patent number: 11717759
    Abstract: Methods and systems for enhancing viewing experience of a spectator includes receiving a request for viewing game play of a video game executing at a game cloud server. Responsive to the request, the spectator is initially provided with one of a player camera view or an active spectator camera view generated for the game play. The system dynamically switches between the player camera view and the active spectator camera view based on context of action occurring in the player camera view and the active spectator camera view. The dynamic switching correlates with time of action occurring in the game scene of the video game.
    Type: Grant
    Filed: March 1, 2022
    Date of Patent: August 8, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Xiaoyong Ye
  • Patent number: 11721175
    Abstract: Systems and methods that utilize connecting symbols accumulated in association with one or more game outcomes to activate one or more features.
    Type: Grant
    Filed: March 28, 2022
    Date of Patent: August 8, 2023
    Assignee: IGT
    Inventor: Chris Peterson
  • Patent number: 11715351
    Abstract: An electronic gaming machine includes a game controller configured to (a) determine, during a base game, that a feature game trigger condition is satisfied; (b) activate a feature game within the base game; (c) display, a feature game play area associated with the feature game, the feature game play area including a plurality of zone patterns overlaid on the symbol display positions; (d) convert the symbol display positions into independent feature game reels; (e) generate a first game outcome by (i) holding a first set of feature game reels displaying the prize symbols while (ii) selecting and displaying a symbol for a second set of feature game reels; (f) determine that at least one zone pattern is complete with prize symbols; (g) apply a zone multiplier associated with the zone pattern to credit values within the zone pattern; and (h) award the incremented credit values to the player.
    Type: Grant
    Filed: April 20, 2022
    Date of Patent: August 1, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Hanna Sanborn, Chad La Guardia, Erick Ching, Rogelio Decasa, Jr.
  • Patent number: 11710370
    Abstract: There is provided a gaming method and system that utilize a presentation assembly configured to present a series of spins of a plurality of reels arranged in an array, the plurality of reels including value-bearing symbols, wherein any value-bearing symbol that lands in an active subset of the array is collected in a collection area. At a conclusion of the series of spins, a payout based on the values of the collected value-bearing symbols is awarded.
    Type: Grant
    Filed: January 26, 2022
    Date of Patent: July 25, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Bernadine Attard, David Little
  • Patent number: 11707686
    Abstract: Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed.
    Type: Grant
    Filed: August 24, 2022
    Date of Patent: July 25, 2023
    Assignee: Solsten, Inc.
    Inventors: Joseph Jack Schaeppi, Lynn Bergmann
  • Patent number: 11706733
    Abstract: A system for determining the location of a wireless device is described, the system includes a map, a fixed beacon, a fixed sensor and a server component. The server component receives a beacon identifier and a beacon signal strength from a wireless device. A sensor is located on the map. The fixed sensor receives the beacon identifier and the sensor captures a measured sensor beacon signal strength. The sensor is communicatively coupled to the server component. The server component receives the beacon identifier and the measured sensor beacon signal strength from the fixed sensor. The server component uses the beacon identifier and the beacon signal strength communicated by the wireless device and the sensor beacon signal strength and the beacon identifier received by the sensor to determine the location of the wireless device.
    Type: Grant
    Filed: March 27, 2017
    Date of Patent: July 18, 2023
    Assignee: NEXRF Corp.
    Inventors: Michael A. Kerr, David Stewart
  • Patent number: 11701590
    Abstract: A rhythm-based video game (“game”) is disclosed. In the game, a player slashes blocks representing musical beats using a pair of energy blades resembling a lightsaber. A gaming console renders multiple digital objects, e.g., digital blocks, digital mines and digital obstacles, that are approaching a player in a virtual space. The gaming console also renders a digital representation of an instrument, e.g., a lightsaber (“digital saber”), using which the player slashes, cuts or otherwise interacts with the digital blocks to cause a digital collision between the digital saber and the digital blocks. The player can score by slashing the digital blocks, not hitting the digital mines and avoiding the digital obstacles. The game presents the player with a stream of approaching digital objects in synchronization with music, e.g., a song's beats, being played in the game. The pace at which the digital blocks approach the player increases with the beats.
    Type: Grant
    Filed: December 15, 2021
    Date of Patent: July 18, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Vladimír Hrin{hacek over (c)}ár, Ján Ilavský
  • Patent number: 11699330
    Abstract: Systems and methods which dynamically modify a rate of accruing gaming establishment points based on a gaming establishment occupancy.
    Type: Grant
    Filed: April 5, 2021
    Date of Patent: July 11, 2023
    Assignee: IGT
    Inventors: Kevin Higgins, Erik Petersen, Jeffery Shepherd, Rachelle Rabago
  • Patent number: 11688502
    Abstract: A method of evaluating a vessel of a patient is provided. The method includes outputting, to a display device, a screen display including: a visualization based on pressure measurements obtained from a first instrument and a second instrument positioned within the vessel of the patient while the second instrument is moved longitudinally through the vessel and the first instrument remains stationary within the vessel; and a visual representation of a vessel; receiving a user input to modify the visualization to simulate a therapeutic procedure; and updating the screen display, in response to the user input, including modifying the visualization based on the user input. A system for evaluating a vessel of a patient is also provided. The system includes first and second instruments sized and shaped for introduction into the vessel of the patient; and a processing system communicatively coupled to the first and second instruments and a display device.
    Type: Grant
    Filed: December 21, 2021
    Date of Patent: June 27, 2023
    Assignee: PHILIPS IMAGE GUIDED THERAPY CORPORATION
    Inventors: David Anderson, Andrew Tochterman
  • Patent number: 11684854
    Abstract: Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.
    Type: Grant
    Filed: January 5, 2022
    Date of Patent: June 27, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: David Perry, Victor Octav Suba Miura, Warren Benedetto
  • Patent number: 11688241
    Abstract: A gaming system includes a game controller to determine from a base game if an outcome meets a first eligibility, in response to the outcome meeting the first eligibility, increment a first counter, determine if the first counter meets a feature eligibility, in response to the first counter meeting the feature eligibility, increment a feature counter, determine jackpot features having jackpots, the jackpot features being associated with eligibility thresholds, and some of the jackpot features have different eligibility thresholds, provide on a display device one or more of the jackpot features having respective eligibility thresholds satisfied by the feature counter, receive, via a player interface, a selection of a first jackpot feature of the one or more of the plurality of jackpot features, and display the first jackpot feature selected.
    Type: Grant
    Filed: February 22, 2022
    Date of Patent: June 27, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Natalie Bryant, Nicole Hedley
  • Patent number: 11684846
    Abstract: A system having a radio-frequency-identification (RFID) tag reader and a camera to map playing cards to RFID tag values. Each card is inserted into a sleeve that has an RFID tag. During or after insertion of a card into a sleeve, the camera captures an image of the card and the RFID reader captures an RFID tag value for the sleeve. The identity of the card is then determined from the captured image and mapped to the RFID tag value. This mapping information is generated for each card-sleeve pair in a card deck and utilized to track the movement of the cards during game play. The RFID tag value of each card-sleeve pair in the card deck is captured before and after a player draws a card from the deck. The missing RFID tag values are compared to the mapping information to identify which cards where drawn by the player.
    Type: Grant
    Filed: May 3, 2022
    Date of Patent: June 27, 2023
    Assignee: THE POKÉMON COMPANY INTERNATIONAL, INC.
    Inventor: Paul Earl Grimes
  • Patent number: 11688246
    Abstract: Rather than typical slot type games where specific matching combinations of symbols along paylines through a row-by-column grid or matrix indicate the outcome of the game, a slot type concatenation game concatenates value symbols along a payline to form a numerical outcome. Non-value symbols may be omitted and/or ignored. Further, the payline may be indicated by the presence of a trigger symbol, which may allow the payline to change between different plays of the slot type concatenation game. Further, the slot type concatenation game may be user-configurable. Users may be allowed to indicate the number of the symbol reels that may include value symbols that will be concatenated along a payline defined by the trigger symbol. Users may be allowed indicate the denomination set that is used to configure the symbol reels with value symbols, such as from one or more value symbol tables.
    Type: Grant
    Filed: March 1, 2022
    Date of Patent: June 27, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, John Milliner, III, Hua Xu
  • Patent number: 11684850
    Abstract: A method for facilitating user interactions. The method includes detecting a selection by a pointer device of a first character; detecting a movement of the pointer device towards a target object; presenting an indicator; detecting that the pointer device is within a predetermined distance of the target object; determining whether a job to be executed with respect to the target object is capable of being executed by the first character; highlighting the target object when the pointer device is within the predetermined distance and the first character is capable of executing the job; assigning the first character to the 10 target object; causing the first character to execute the job with respect to the target object; and updating a presentation of the target object to present a result of the executed job.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: June 27, 2023
    Assignee: Supercell Oy
    Inventors: Touko Tahkokallio, Tristan Williams
  • Patent number: 11666831
    Abstract: The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.
    Type: Grant
    Filed: September 15, 2021
    Date of Patent: June 6, 2023
    Assignee: Activision Publishing, Inc.
    Inventors: Josiah Eatedali, Jon Estanislao, Etienne Pouliot, Dave Bergeron, Maxime Babin, Mario Beckman Notaro
  • Patent number: 11660543
    Abstract: A player profile management system collects player data from various systems and generates and manages player profiles. A snapshot pipeline of the player profile management system generates a snapshot player profile associated with a player. The player profile management system receives, after generating the snapshot player profile associated with the player, player data associated with the player. An update pipeline of the player profile management system generates, based on the snapshot player profile and the player data associated with the player, an update player profile associated with the player.
    Type: Grant
    Filed: May 19, 2021
    Date of Patent: May 30, 2023
    Assignee: Electronic Arts Inc.
    Inventors: Zhaosheng Zhang, Sijia Huang, Li Li, Biao Zhou, Shanzhong Zhu