Patents Examined by Kang Hu
  • Patent number: 11801445
    Abstract: A computer device has a user interface configured to present to a user a selected one of a plurality of game levels. Each game level is associated with a set of rules which control the display of game outcomes. A pre-level screen is displayed to the user comprising selectable objects, each of which is associated with a set of rule modifications. The user selects one of the selectable objects. The set of rules associated with the game level is modified according to the rule modifications associated with the selected selectable object. The level is presented to the user for interaction according to the modified set of rules. A corresponding method and computer program is provided.
    Type: Grant
    Filed: April 29, 2019
    Date of Patent: October 31, 2023
    Assignee: KING.COM LIMITED
    Inventors: Carlos Casado, Carlos Lidon
  • Patent number: 11798345
    Abstract: Gaming machines and systems include a slide-out player interface button deck including a video display and a glass insulator provided with a capacitive touch screen layer overlying the video display. A cast flange surrounds at least a portion of the button deck and is slidably attached and interlocked with the button deck via mating projections and openings. First and second drawer slide assemblies are coupled to the flange and a manually operable push-to release latch mechanism locks and unlocks the slide-out player interface for movement between a retracted position and an extending position relative to a gaming support structure.
    Type: Grant
    Filed: March 15, 2018
    Date of Patent: October 24, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Timothy Francis Barbour, Kiran Dundaraddi
  • Patent number: 11794098
    Abstract: A game controller includes an electronic input sensor and a mounting platform. The mounting platform includes an accessory-retention feature and a sensor-activation feature. The accessory-retention feature is configured to removably affix a selected removable controller accessory to the mounting platform. The selected removable controller accessory is one of a plurality of differently configured removable controller accessories removably affixable to the mounting platform. The mounting platform is configured to move from a default posture to an activation posture responsive to finger manipulation of the selected removable controller accessory when the selected removable controller accessory is affixed to the mounting platform. The sensor-activation feature interfaces with the electronic input sensor to generate an activate control signal in the activation posture.
    Type: Grant
    Filed: October 16, 2018
    Date of Patent: October 24, 2023
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Aaron Schmitz, Kenneth Jasinski, Joshua Weiher
  • Patent number: 11794108
    Abstract: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.
    Type: Grant
    Filed: January 20, 2017
    Date of Patent: October 24, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto
  • Patent number: 11794109
    Abstract: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.
    Type: Grant
    Filed: March 6, 2020
    Date of Patent: October 24, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto
  • Patent number: 11717760
    Abstract: A system and method includes providing, by a first instance of a messaging application hosted by a game engine executing on a first client device, a user interface for messaging with a second client device; receiving first instructions to render a first three-dimensional (3D) object in the user interface of the first client device, wherein the first 3D object is initiated by a second instance of the messaging application of the second client device; rendering, by the game engine, one or more first frames to generate the first 3D object for the presentation in the user interface of the first client device based on the first instructions; and causing the presentation of the one or more first rendered frames of the first 3D object in the user interface of the first instance of the messaging application of the first client device.
    Type: Grant
    Filed: March 12, 2018
    Date of Patent: August 8, 2023
    Assignee: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Claus Moberg, Jessica Kung
  • Patent number: 11704965
    Abstract: A gaming machine includes at least one image sensor for capturing an image including a player area associated with the gaming machine and logic circuitry in communication with the image sensor. The logic circuitry establishes a facial image mask defining an area of interest within the player area, receives the captured image from the image sensor, applies the facial image mask to the captured image to extract player image data from the captured image data, detects any faces within the player image data, compares, in response to detecting a face of a player within the player image data, the detected face with a player database to identify a player account associated with the player, and links, in response to identifying a matching player account based on the comparison, the matching player account to activities of the player at the gaming machine.
    Type: Grant
    Filed: March 8, 2021
    Date of Patent: July 18, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Scott Hilbert, Martin Lyons, Rolland Steil
  • Patent number: 11631300
    Abstract: A gaming device comprises a processor, a credit input device, a credit meter, a win meter, a bank meter, and a memory storing instructions, which when executed by the processor cause the processor to generate a game outcome, add any win amount resulting from the game outcome to the win meter to establish a win meter balance, upon a win amount added to the win meter satisfying the automatic bank condition, transfer the win meter balance to the bank meter, and upon a residual credit balance of the credit meter being below a desired wager amount corresponding to a desired player selection for a subsequent game after transfer of the win meter balance to the bank meter, conduct a random trial having a probability of success proportional to a ratio of the residual credit balance to the desired wager amount to determine whether to conduct the subsequent game using the desired player selection.
    Type: Grant
    Filed: July 24, 2019
    Date of Patent: April 18, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Natalie Bryant, John Chiaravalle
  • Patent number: 11547930
    Abstract: Disclosed herein are system, method, and computer program product embodiments for incorporating a voice command from a user into a game. An embodiment operates by receiving real-time context data of a game and a voice command from a user of the game. After receipt, the voice command is parsed and a particular module of a plurality of modules containing static context data of the game is identified based on the parsed voice command. Based on the parsed voice command and the static context data of the game, a preliminary outcome is determined. The preliminary outcome and real-time game context data is then provided to determine a preliminary action and a final action different from the preliminary action, wherein the final action is to be incorporated into the game.
    Type: Grant
    Filed: April 30, 2019
    Date of Patent: January 10, 2023
    Assignee: Skydance Media
    Inventors: Peter T Akemann, Jason Keeney, Leon Hui, Yanqi Niu
  • Patent number: 11547945
    Abstract: A content-generation guidance system for assisting a user in generating digital content, the system comprising a content analysis unit operable to analyse a first set of pre-existing user-generated content to identify one or more aspects of the content, a correlation identification unit operable to identify a correlation between the one or more identified aspects of the first set of content and user ratings of that content, and a content modification unit operable, when a user is generating new digital content, to identify one or more aspects of the new digital content for modification in dependence upon the identified correlation or correlations.
    Type: Grant
    Filed: March 25, 2019
    Date of Patent: January 10, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Hogarth Andall
  • Patent number: 11541305
    Abstract: Context-sensitive remote controls for use with electronic devices (e.g., eyewear device). The electronic device is configured to perform activities (e.g., email, painting, navigation, gaming). The context-sensitive remote control includes a display having a display area, a display driver coupled to the display, and a transceiver. The remote control additionally includes memory that stores controller layout configurations for display in the display area of the display by the display driver. A processor in the context-sensitive remote control is configured to establish, via the transceiver, communication with an electronic device, detect an activity currently being performed by the electronic device, select one of the controller layout configurations responsive to the detected activity, and present, via the display driver, the selected controller layout configuration in the display area of the display.
    Type: Grant
    Filed: September 28, 2020
    Date of Patent: January 3, 2023
    Assignee: Snap Inc.
    Inventors: Simon Nielsen, Jonathan Rodriguez, Yu Jiang Tham
  • Patent number: 11458385
    Abstract: An example game system includes a plurality of types of sub devices, and a main device capable of being attached to and detached from any of the sub devices, and executes a game application. The game system determines the type of the sub device to which the main device is attached while the game application is being executed. The game system executes a game process based on a game operation performed by using the main device and/or the sub device to which the main device is attached while the game application is being executed. The game system executes a game process depending on the determined type of the sub device.
    Type: Grant
    Filed: November 14, 2018
    Date of Patent: October 4, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Shinichi Kasuno, Yuki Onozawa, Yuki Ijiri, Yasuhiro Inoue, Shinji Hirose
  • Patent number: 11369864
    Abstract: A video game includes a peripheral device that senses the presence and identity of physical toys and/or toy parts near or on the peripheral device. Each of the toy parts and toys includes an identification device such as an RFID tag. Each of the toys parts may be combined to form a toy assembly which may be associated with a corresponding game character or object. The toy parts included in a toy assembly may store information about the status of the corresponding character or object in the game, for example, a name of characters configured using the toy part, a score, a number of times the toy part has been used, and/or a video game level achieved during video game play by a video game character associated with the toy part. The information about the toy part and configured toy assembly may be updated during game play.
    Type: Grant
    Filed: December 20, 2012
    Date of Patent: June 28, 2022
    Assignee: Activision Publishing, Inc.
    Inventors: Leo Zuniga, Jeremy Russo, Brent Gibson, Eric Feurstein, Robert Leyland
  • Patent number: 11344818
    Abstract: A computer system, a game loading method thereof and a computer readable storage medium are provided. The computer system includes a first storage, a second storage and a processor. The first storage stores multiple game files of a game. The access rate of the second storage is faster than the first storage. The processor is coupled to the first and second storages. The processor performs the game, stores corresponding game files in the first storage into the second storage according to process of the game, and access the game files stored in the second storage to continue progress of the game. Accordingly, loading time of game scene can be reduced, so as to improve gaming experience.
    Type: Grant
    Filed: April 28, 2019
    Date of Patent: May 31, 2022
    Assignee: Acer Incorporated
    Inventors: Guan-Yu Hou, Tz-Yu Fu, Wei-Kuo Shih
  • Patent number: 11263864
    Abstract: A gaming system having gaming machines or devices configurable in a ‘z’-shaped geometric arrangement are provided. The gaming system can include a plurality of gaming machines having a respective main display screen and a plurality of secondary display screens. Each of the plurality of gaming machines can be spaced apart from one another in a first direction with the respective main display of each of the plurality of gaming machines being parallel to each other. Each of the plurality of secondary screens can be coupled between the respective main display screen of respective ones of the plurality of gaming machines to fill a gap therebetween and are positioned at an angle with respect to the respective main display screen of the respective ones of the plurality of gaming machines.
    Type: Grant
    Filed: January 9, 2019
    Date of Patent: March 1, 2022
    Assignee: Incredible Technologies, Inc.
    Inventors: Lawrence Hodgson, Daniel Schrementi, Omar Torres, Bryan McVey, Steve Jaskowiak, Garrett Marshall
  • Patent number: 11253783
    Abstract: The invention discloses a pure end-to-end deep reinforcement learning for training car racing game AI bot that uses only the velocity information extracted from screen for both training and testing phases without using any internal state from game environment, such as the car facing angle. The learned AI bot can play better than the average performance of human players. In addition, the reward function is designed to consist only the velocity value, and use Ape-X distributed training framework combined with a variant of Deep Q Network to solve the sparse training signal problem caused by the reward function of an original design. Moreover, limit learner rate method is designed that improves the training efficiency and training performance. The AI bot trained in this way can achieve performance beyond the average human level and reach a level close to professional players.
    Type: Grant
    Filed: January 20, 2020
    Date of Patent: February 22, 2022
    Inventors: Chiu-Chou Lin, Ying-Hau Wu, Kuan-Ming Lin, PeiWen Huang, I-Chen Wu, Cheng-Lun Tsai
  • Patent number: 11241630
    Abstract: A multi-user system hosts a game session over a communication network. The game session includes a plurality of media streams that show one or more views of live game play for the game session. The multi-user system further assigns a spectator value to each media stream, updates one or more spectator values based on user inputs received during the game session, selects, for one or more time periods of the game session, one media stream to broadcast based on the spectator value assigned to the one media stream for the one or more time periods, and broadcasts the one media stream over the communication network.
    Type: Grant
    Filed: November 12, 2019
    Date of Patent: February 8, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, James Fairbairn
  • Patent number: 11235241
    Abstract: Embodiments of the present disclosure provide a route navigation system that can aid the user by providing navigational aids for navigating within a virtual game environment. The navigational aids can provide visual indications to the user within the game environment in order to help direct the character to navigation objects used for traversing the environment. The navigation information used for navigation within the game environment can be determined based on a route navigation grid. A navigation module can utilize the navigation grid to help users navigate characters within the game environments of the game application. The route navigation grid can be generated based on aggregated route information and telemetry data associated with a plurality of users of the game application. The route generation module can be configured to automatically generate navigation links between navigation nodes within game environment based on telemetric data sourced from users of the game application.
    Type: Grant
    Filed: August 13, 2019
    Date of Patent: February 1, 2022
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Mark Scheurwater
  • Patent number: 11200781
    Abstract: A “dual” gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: December 14, 2021
    Assignee: Aries Technology, LLC
    Inventors: Ronnie W. Harris, Kent Reisdorph, Janae Hoover, Rochelle Terman
  • Patent number: 11185764
    Abstract: A method for controlling a game character, used for controlling the game character by using a virtual control component, comprising the following steps: (S1) in response to a sliding operation of a player started from an initial position of the skill button, locking the virtual joystick in a game for disabling control of the skill release direction of the game character; (S2) monitoring a track of the sliding operation of the player, obtaining a current position P2 of a touch point of the sliding operation, and calculating a vector a; and (S3) in response to release of the sliding operation of the player, or in response to meet the condition of |a|>L, generating a first operating instruction for controlling the game character; and unlocking the virtual joystick. The method for controlling a game character may effectively reduce a misoperation rate.
    Type: Grant
    Filed: March 13, 2018
    Date of Patent: November 30, 2021
    Assignee: NetEase (Hangzhou) Network Co., Ltd.
    Inventors: Yan Li, Fei Xie, Zhangpeng Tang, Bin Li