Patents Examined by Michael A Cuff
  • Patent number: 12023593
    Abstract: A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. For example, the system may obtain and parse a game log corresponding to the gameplay session, identify triggering events based on the game log, obtain an annotation rule associated with the triggering event, generate an annotation item based on the annotation rule, and cause the annotation item to be presented in association with video of the gameplay session. An annotation item may be displayed interactively such that, when selected, causes the system to take an action. The action may include obtaining additional information relating to the selected annotation item; saving, sharing, liking/disliking or commenting on the selected annotation item; removing the selected annotation item from a display, and/or other actions.
    Type: Grant
    Filed: August 5, 2022
    Date of Patent: July 2, 2024
    Assignee: Activision Publishing, Inc.
    Inventor: Allen Joseph de la Cruz
  • Patent number: 12020544
    Abstract: A method of selecting a wager during a live event on a play by play wagering platform to offer to a user such that a wager includes a win condition, odds, and a wager amount based upon the previous wager history of a user. The user being provided the option to accept or decline the wager as offered.
    Type: Grant
    Filed: July 15, 2022
    Date of Patent: June 25, 2024
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Michael Baker
  • Patent number: 12011668
    Abstract: A method and system for implementing a fantasy sports team league. The fantasy sports team league provides team managers a way of competing in fantasy sports competitions that addresses the weaknesses of existing opportunities. This presented fantasy sports team league provides an unconventional season-long game-play format incorporating a salary cap and dynamic pricing model, and it provides practical applications including several new and unconventional features for fantasy team managers to experience.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: June 18, 2024
    Inventor: David Hoff
  • Patent number: 11995946
    Abstract: A gaming system selects a plurality of base symbols for display. When a winning symbol combination exists in the base symbols selected, and the winning symbol combination includes a defined base symbol, the gaming system selects a bonus symbol for display that is disposed over the defined base symbol.
    Type: Grant
    Filed: November 18, 2022
    Date of Patent: May 28, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Lipi Gupta
  • Patent number: 11992772
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for contextual matchmaking. The method includes receiving player information for a plurality of players, the player information for each player comprising at least one of player statistics, player tendencies, and player preferences. The method also includes generating player archetypes for each of the plurality of players based on the player information, each of the player archetypes comprising at least one premier scenario. The method also includes matching the players based on the player archetypes. The method also includes generating in-game objectives based on the player archetypes.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: May 28, 2024
    Assignee: Electronic Arts Inc.
    Inventor: Jean Pierre Kellams
  • Patent number: 11992770
    Abstract: Systems and methods to provide and use proof of in-game participation by unique digital articles are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players; record usage information pertaining to player-owned unique digital articles on a permanent registry; determine whether in-game player-controllable virtual items participated in in-game events; generate sets of video information depicting the in-game player-controllable virtual items participating in the in-game events; and record references to the sets of video information on the permanent registry such that the video information is accessible for viewing by users of the permanent registry.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: May 28, 2024
    Assignee: Mythical, Inc.
    Inventors: Rudy Koch, John Linden
  • Patent number: 11980819
    Abstract: This disclosure relates to adjusting individualized content made available to users of an online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type, and content made available to the users is customized accordingly. Information relating to prospective usage may include predictive information such as demographic and geographic information, as well as game usage information for the users. User types may include resource collection, player versus player, and player versus environment. Customized content may include content made available to the users through the users in-game actions, such as exploring a map, researching a technology or skill, purchasing an in-game item, and completing an in-game achievement, including in-game items, in-game powers, in-game skills, in-game technologies, in-game pets, in-game transportation units, in-game units, and in-game buildings.
    Type: Grant
    Filed: December 21, 2022
    Date of Patent: May 14, 2024
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 11978304
    Abstract: A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.
    Type: Grant
    Filed: December 19, 2022
    Date of Patent: May 7, 2024
    Assignee: LNW Gaming, Inc.
    Inventors: Ryan Masao Yee, Jeremy Halter, Mark Lowell, Scott Hilbert, Dat Ta, Sridhar Gondesi, William Jones, Joseph R. Hedrick
  • Patent number: 11975261
    Abstract: A user-activity video signal can be received. The user-activity video signal can comprise a video capture characterizing a user's interaction with a software application on a client. The software application can have an interface display space on the client and the software application can execute on the client in operation with at least one remote backend computing system. Backend user interaction data corresponding to the user's interaction with the software application as generated by the at least one remote back-end computing system can be received. A new video comprising a plurality of divided segments of the user-activity video signal can be generated automatically using the backend user interaction data and a plurality of predefined rules. The new video can be provided. Related apparatus, systems, techniques, and articles are also described.
    Type: Grant
    Filed: July 1, 2022
    Date of Patent: May 7, 2024
    Assignee: Skillz Platform Inc.
    Inventors: Andrew Paradise, James Daniels, Jason Petralia
  • Patent number: 11978316
    Abstract: A gaming machine provides a base game from which a feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided with more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The configurable symbols include mystery symbols whose value is not determined until the mystery symbol is displayed. A first valuation game, such as a wheel spin, is used to determine the value for the mystery symbols. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. A second valuation game, such as a wheel spin, is used to provide an enhanced award if the player collects a determined number of configurable symbols during the feature game.
    Type: Grant
    Filed: July 5, 2022
    Date of Patent: May 7, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 11975266
    Abstract: An attribute value restoration method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a current attribute value of a life attribute of a first object in a virtual scene displayed by a client; based on a determination that the current attribute value is a first threshold, controlling a target attribute of the first object to become effective, the target attribute having an attribute value in a preset range, and controlling the attribute value of the target attribute to start to decrease in the preset range; and restoring the attribute value of the life attribute of the first object to a third threshold based on a determination that a target operation triggered by using the client is completed before the attribute value of the target attribute decreases to a second threshold in the preset range, the third threshold being greater than the first threshold.
    Type: Grant
    Filed: November 23, 2022
    Date of Patent: May 7, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Fan Yu
  • Patent number: 11967199
    Abstract: A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.
    Type: Grant
    Filed: December 15, 2021
    Date of Patent: April 23, 2024
    Assignee: LNW Gaming, Inc.
    Inventors: Ryan Masao Yee, Jeremy Halter, Mark Lowell, Scott Hilbert, Dat Ta, Sridhar Gondesi, William Jones, Joseph R. Hedrick
  • Patent number: 11954972
    Abstract: The present disclosure relates generally to a system that enables funds automatically transferred into the system from one or more funding sources in anticipation of such funds being used in association with various system components.
    Type: Grant
    Filed: April 26, 2022
    Date of Patent: April 9, 2024
    Assignee: IGT
    Inventors: Kevin Higgins, Jeffery Shepherd
  • Patent number: 11954975
    Abstract: A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided one or more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. An ante bet entitles to player to additional game instances in the hold and spin feature game. The additional game instances duplicate the configurable symbols that trigger the feature game, but are played independently from one another during the hold and spin feature.
    Type: Grant
    Filed: July 15, 2022
    Date of Patent: April 9, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Daniel Marks
  • Patent number: 11931657
    Abstract: An information handling system may receive a request from a user for expert assistance associated with a gaming application. The information handling system may determine a recommendation of one or more experts from a plurality of available experts based, at least in part, on the gaming application and one or more gaming characteristics of each of the plurality of available experts. The information handling system may initiate a gaming assistance session between the user and at least one of the determined experts.
    Type: Grant
    Filed: January 4, 2022
    Date of Patent: March 19, 2024
    Assignee: Dell Products L.P.
    Inventors: Erik Summa, Marc Randall Hammons, Tyler Ryan Cox
  • Patent number: 11935362
    Abstract: An electronic gaming machine includes a display, a credit input mechanism, and a processor programmed to perform operations comprising: (i) determining, during a wagering game initiated in response to receiving a credit wager, that a replay trigger condition is satisfied, the wagering game including a plurality of reels; (ii) initiating, in response to the replay trigger condition, a replay bonus game; (iii) determining a number of replays for use in the replay bonus game; (iv) generating a set of symbols for the plurality of reels for each of the number of replays including an award amount associated with the set of symbols; (v) serially displaying, on the display each of the sets of symbols for each of the number of replays; and (vi) awarding a total award amount including the sum of each award amount for each of the sets of symbols.
    Type: Grant
    Filed: October 20, 2022
    Date of Patent: March 19, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Jayme Dale Sevigny, David Robert Marsh
  • Patent number: 11928932
    Abstract: A gaming machine comprises memory storing a pay table comprising a plurality of pay table items, each item defining a prize and a required winning combination of symbols to achieve the respective prize, a pay table modifier configured to modify the pay table to apply to at least one game outcome by changing the required winning combination of symbols associated with a first prize such that a lower number of symbols are required to achieve the first prize, an outcome generator configured to generate each at least one game outcome by selecting symbols for display in a plurality of columns of symbol display positions on a display of the gaming machine, and an outcome evaluator configured to evaluate the selected symbols based on the modified pay table upon the pay table being modified.
    Type: Grant
    Filed: June 14, 2022
    Date of Patent: March 12, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Christian James Salmon, Kieran Power
  • Patent number: 11925871
    Abstract: A method of selecting competitors for a multi-user competitive activity being performed over a telecommunications network, in which a first UE and a second UE are in communication with the telecommunications network, and the telecommunications network providing at least one network slice, wherein the method comprises the steps of: identifying a network slice onto which the first UE is allocated; identifying a network slice onto which the second UE is allocated; determining that the first UE and the second UE are intending to participate in the multi-user competitive activity; and selecting the first UE and the second UE to participate in the multi-user competitive activity in dependence on the identified network slices onto which the first UE and the second UE is allocated.
    Type: Grant
    Filed: March 9, 2020
    Date of Patent: March 12, 2024
    Assignee: BRITISH TELECOMMUNICATIONS public limited company
    Inventors: Ruth Brown, Jonathan Hart, Maria Cuevas Ramirez, Svilen Mirtchev
  • Patent number: 11918895
    Abstract: Methods and apparatus are disclosed for video transmission. According to one example, computer-readable instructions, cause a computer to: generate motion data; distribute, toward terminal devices of a plurality of viewers via a communication line, the motion data; receive a webpage; receive operation data from a user interface; generate a second video related to a computer-implemented game on the basis of the operation data by using the received web page; distribute the second video toward the terminal devices of the plurality of viewers via the communication line; receive at least one of distribution related data; extract a selected game object out of a plurality of game objects to be used in the game; calculate a control parameter related to the selected game object on the basis of the distribution related data; generate the second video including the selected game object; and distribute the second video toward the terminal devices of the plurality of viewers.
    Type: Grant
    Filed: June 18, 2021
    Date of Patent: March 5, 2024
    Assignee: GREE, Inc.
    Inventor: Yosuke Kanaya
  • Patent number: 11890532
    Abstract: A shooting game control method, which is executed by a computer incorporated in a device including a display and a touch panel, includes accepting a touch operation on the touch panel; displaying a first frame indicative of a shooting effective range on the display in accordance with a position of the touch operation; accepting an instruction for an attack on an attack target in a state in which the first frame is displayed; determining whether the attack target in a game image displayed on the display is within the first frame or not, at a time point when the instruction for the attack has been accepted; and controlling the attack on the attack target in the game image in accordance with a result of the determining.
    Type: Grant
    Filed: March 3, 2022
    Date of Patent: February 6, 2024
    Assignee: GREE, INC.
    Inventors: Yuichi Tsuchiya, Norihiro Sawada, Tadashi Nagano, Takeshi Arakawa