Patents Examined by Ronald Laneau
  • Patent number: 11495085
    Abstract: A method and apparatus to automatically calibrate one or more attributes of a gaming system. For instance, the gaming system detects, via electronic analysis of an image by a neural network model, one or more objects (e.g., one or more coded, fiducial markers) that are planar with a surface of a gaming table. The gaming system further determines, via an isomorphic transformation associated with the one or more objects, a difference (e.g., in position and orientation) between the one or more objects and one or more physical features of the gaming table visible in the image. The gaming system automatically calibrates the gaming system based on the difference.
    Type: Grant
    Filed: May 13, 2021
    Date of Patent: November 8, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan Kelly
  • Patent number: 11495094
    Abstract: An entertainment system is provided. The system provides a unique display and input/output system, and structure. The entertainment system provides optional and unique features including card-based game play. The entertainment system may include networked embodiments to allow for multi-player engagement. Further, computerized players may be programmed to mimic real players thereby allowing for multi-player engagement in offline or solo situations.
    Type: Grant
    Filed: May 18, 2021
    Date of Patent: November 8, 2022
    Inventors: Ivaylo Nankov, Ivet Nankova
  • Patent number: 11468537
    Abstract: An open market system includes: an information collection circuit that collects prediction information indicating details of a game predicted by prediction sellers; an entry acceptance circuit that accepts entry of tokens possessed by prediction purchasers; an information presentation circuit that presents, to the prediction purchasers who have entered the tokens, the prediction information collected by the information collection circuit and optimum prediction information based on the prediction information; and a distribution execution circuit that distributes, to one or more of the prediction sellers, the tokens entered by one or more of the prediction purchasers for the optimum prediction information.
    Type: Grant
    Filed: April 29, 2021
    Date of Patent: October 11, 2022
    Assignee: JUNGLE X CORP.
    Inventor: Fumitada Naoe
  • Patent number: 11465037
    Abstract: A controller is configured to obtain first image data from a camera associated with a ticket processing apparatus; transmit the first image data to an application server; receive, from the application server, a dispense command for the ticket processing apparatus; cause the ticket processing apparatus to dispense, based on the dispense command, a ticket having a scratching area; receive a user-provided scratching command from the application server; and cause a robotic scratching device to scratch, or remove an opaque substance from, the scratching area of the ticket in accordance with the user-provided scratching command.
    Type: Grant
    Filed: March 22, 2022
    Date of Patent: October 11, 2022
    Assignee: PAYRANGE INC.
    Inventors: Paresh K. Patel, Michael Kitchen
  • Patent number: 11455868
    Abstract: A computer implemented game involving analytics and real time data analysis. The game can allow players to predict and wager on the types of plays that have yet to occur, for example, in a football game. The game may utilize an algorithm that compares situational data in a game to stored data regarding similar situations in past games. The game can then provide a likelihood that a certain type of play can be performed, which may be interpreted as odds of a certain type of play. Users can then utilize this information to predict and wager on the upcoming play. Depending on the results of the play, users may win or lose their wager.
    Type: Grant
    Filed: October 21, 2020
    Date of Patent: September 27, 2022
    Assignee: AdrenalineIP
    Inventor: Casey Alexander Huke
  • Patent number: 11446570
    Abstract: An imitation learning system may learn how to play a video game based on user interactions by a tester or other user of the video game. The imitation learning system may develop an imitation learning model based, at least in part, on the tester's interaction with the video game and the corresponding state of the video game to determine or predict actions that may be performed when interacting with the video game. The imitation learning system may use the imitation learning model to control automated agents that can play additional instances of the video game. Further, as the user continues to interact with the video game during testing, the imitation learning model may continue to be updated. Thus, the interactions by the automated agents with the video game may, over time, almost mimic the interaction by the user enabling multiple tests of the video game to be performed simultaneously.
    Type: Grant
    Filed: May 8, 2020
    Date of Patent: September 20, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Igor Borovikov, Jesse Hans Stokes Harder, Thomas Patrick O'Neill, Jonathan Albert Rein, Avery H. Lee, Pawel Piotr Wrotek, Graham Michael Parker, David Vincent
  • Patent number: 11446563
    Abstract: A controller is configured to obtain, from a first video camera in proximity to a ticket dispensing machine, a first video stream; transmit the first video stream to an application server for delivery to a user device; receive, from the application server, a dispense command for the ticket dispensing machine; cause the ticket dispensing machine to dispense, based on the dispense command, a ticket having a scratching area; receive a user-provided scratching command from the application server; and cause a robotic scratching device to scratch the scratching area in accordance with the scratching command.
    Type: Grant
    Filed: February 7, 2022
    Date of Patent: September 20, 2022
    Assignee: PAYRANGE INC.
    Inventors: Paresh K. Patel, Michael Kitchen
  • Patent number: 11450176
    Abstract: An example computing device obtains financial data corresponding to a user and based on the financial data, determines an initial risk score for the user that represents an estimate of financial risk of the user. The computing device receives, from a computing system associated with a gaming platform, wagering activity data corresponding to wagers placed by the user. Based on the wagering activity data, the computing device determines an updated risk score for the user that indicates an increased estimate of financial risk. Based on determining the updated risk score, the computing device transmits (i) a first message that causes a user device to display (a) a notification that wagering activity has been suspended and (b) a request for user-input data and (ii) a second message that causes the computing system associated with the gaming platform to suspend user wagering activity via the gaming platform.
    Type: Grant
    Filed: October 27, 2020
    Date of Patent: September 20, 2022
    Assignee: MYWAGERSCORE.COM LLC
    Inventor: Bo Grujicic
  • Patent number: 11446576
    Abstract: A server system controls execution of a game where a plurality of characters including a player character operated by at least one player move in a game space. In the server system, a first movement control section performs a control to provide a predetermined identification display on the track of movement of the first character. A second movement control section changes a display mode of the identification display when a second character that is the same as the first character or is different from the first character has moved through a position with the identification display in an overlapping manner.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: September 20, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Toru Takahashi
  • Patent number: 11450179
    Abstract: Gaming systems, methods, and machines provided herein may be used to provide bonus games that are associated with two different classes of awards, e.g., one or more first awards and one or more second awards. The first award(s) may generally be much more desirable to players than the second award(s), e.g., the first awards may be large-denomination jackpot awards, whereas the second awards may be small-denomination credit awards, e.g., non-jackpot awards. During play of such bonus games, selection of a stop position associated with a second award may cause that stop position to be instead associated with one of the one or more first awards for future play of the bonus game, thereby increasing the opportunities to win a first award in subsequent play of the bonus game.
    Type: Grant
    Filed: January 30, 2020
    Date of Patent: September 20, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: James Loader, Matthew Chan
  • Patent number: 11443590
    Abstract: A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.
    Type: Grant
    Filed: September 28, 2020
    Date of Patent: September 13, 2022
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11433305
    Abstract: A terminal apparatus includes a storage device that stores state information of game contents changing according to progress of a game; a screen information generator that generates first information relating to a display of the game contents on a display screen and second information relating to a display of the state information on the display screen; an output device that outputs the first information and the second information to the display screen at a predetermined timing, respectively; and an instruction receiving device that receives a switching instruction to switch between display of the game contents and display of the state information on the display screen, wherein the screen information generator generates the second information based on latest state information stored on the storage device at a time when receiving the switching instruction.
    Type: Grant
    Filed: October 14, 2020
    Date of Patent: September 6, 2022
    Assignee: GREE, Inc.
    Inventor: Kenji Inoue
  • Patent number: 11426288
    Abstract: A unitarily formed expandable spinal implant for insertion in a disc space between two adjacent vertebrae. The unitarily formed expandable spinal implant is moveable from an unexpanded configuration to an expanded configuration, and can be manufactured by a 3-dimensional printer. The unitarily formed expandable spinal implant includes an upper portion, a lower portion, a proximal wall, a first distal wall portion, a second distal wall portion, and a separator connected by at least one point of attachment to the spinal implant. A separation tool breaks the separator free from the at least one point of attachment, and moves the separator within the implant to force expansion thereof from the unexpanded configuration to the expanded configuration.
    Type: Grant
    Filed: November 23, 2020
    Date of Patent: August 30, 2022
    Assignee: WARSAW ORTHOPEDIC, INC.
    Inventors: Steven DeRidder, Gregory C. Marik, Stephen L. Ritland
  • Patent number: 11430288
    Abstract: A system is provided. The system includes a plurality of electronic gaming machines, each including a display and a controller. A first electronic gaming machine and a second electronic gaming machine are positioned adjacent to each other laterally. A first display associated with the first electronic gaming machine and a second display associated with the second electronic gaming machine are designed to line up horizontally. A controller associated with at least one of the first electronic gaming machine and the second electronic gaming machine is programmed to control the first display and the second display. The first display and the second display each display a game display area and a background area. The controller is programmed to: a) cause an image to be displayed on the first display; and b) generate and cause to be displayed an animation of the image moving from the first display to the second display.
    Type: Grant
    Filed: October 28, 2020
    Date of Patent: August 30, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Dominic DeMarco, Daniel Harden
  • Patent number: 11430295
    Abstract: A device, system, and method are provided for inspecting, activating or voiding scratch-off instant lottery tickets. A remote point-of-sale device has a detector system that detects tampering with the coating placed over concealed game play information on the tickets, and reads coded identification and authentication information on the tickets. The device automatically communicates the coded identification and tampering data to a central computer system of a lottery. The central computer system provides activation signals back to the point of sale on a ticket-by-ticket basis. The device, method and system provide automated generation and communication of ticket-by-ticket tampering, activation, and voiding data between the remote device and a central computer system of a lottery.
    Type: Grant
    Filed: February 13, 2020
    Date of Patent: August 30, 2022
    Assignee: The Froelich Group LLC
    Inventors: Christian Michael Froelich, Troy William Livingston, Daniel William Livingston
  • Patent number: 11420115
    Abstract: A game server generates a set of game content items for a designated game. The set of game content items is customized for one or more user accounts based on numerical values from a player model representing the one or more user accounts. The player model is generated based on previous in-game behavior of the one or more user accounts while playing the designated game. The game server forecasts, using the player model, a sequence of user actions of the one or more user accounts during gameplay of the designated game with the generated set of game content items. The sequence of user actions represents a prediction of in-game user interaction with the set of game content items. The game server computes a set of metrics associated with gameplay of the one or more user accounts represented by the player model in the designated game.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: August 23, 2022
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11423736
    Abstract: The disclosed subject matter provides device operate table game systems that integrate live dealer interaction with one or more tangible game pieces at the game table. In one embodiment, a system includes one or more player devices physically coupled to a game table, wherein the one or more player devices respectively provide a player user interface for playing a game at the game table. The system also includes a dealer device coupled to the game table that provides a dealer user interface for playing the game at the game table, wherein the one or more player devices and the dealer device are communicatively coupled. The system further comprises computer executable stored in memory, including a player control component that receives player input commands via the player user interface that control player game moves in association with playing the game, and a game management component that tracks the player game moves.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: August 23, 2022
    Inventors: Edward Piazza, Kanwarjit Chahal
  • Patent number: 11413520
    Abstract: Systems and methods are provided for a personal interaction game platform and may include, in a human-controlling gaming platform comprising a first communication device and a second communication device, each comprising a user input mechanism and a display: receiving commands in the first device via its user input mechanism; communicating the received commands to the second device; relaying the communicated commands to a user of the second device; sensing data regarding actions taken by the user of the second device in response to the relayed commands; and communicating the sensed data to the first device. The commands may be relayed to the user of the second device via an audio output. The commands may be relayed to the user of the second device via the display. One or more tactile sensors may be operatively coupled to the second device for sensing the data regarding actions of the receiver.
    Type: Grant
    Filed: September 14, 2020
    Date of Patent: August 16, 2022
    Inventor: Michael Callahan
  • Patent number: 11410493
    Abstract: The present disclosure provides a method to create new wagers and optimize odds in an online play by play sports betting game by creating odds for the beginning of an offensive possession for what the offensive possession will result in, allowing the user to wager on one or more of the offensive possession results wager odds, then after a play concludes create new wagering odds for the continuation of the offensive possession for the next possible outcomes of the play and allow the user to wager on the new or old wagering odds for what the offensive possession will result in.
    Type: Grant
    Filed: September 21, 2021
    Date of Patent: August 9, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11400375
    Abstract: An object display method is provided for a terminal. The method includes displaying a first object in an object display region in a game interface and, after detecting a first operation performed on the first object, displaying a second object in the game interface in response to the first operation. The first object is used for controlling, in response to a second operation performed on the first object, a game character to perform a first target operation, and the second object is used for controlling, in response to a third operation performed on the second object, the game character to perform a second target operation.
    Type: Grant
    Filed: October 22, 2020
    Date of Patent: August 2, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Kongwei Lin