Patents Examined by Ryan Hsu
  • Patent number: 11497989
    Abstract: An information acquiring section acquires identification information recorded in a card. A behavior DB stores a kind-of-card ID, and software associated with the kind-of-card ID. A processing section, when the identification information is acquired by the information acquiring section, specifies software associated with a kind of card by referring to storage contents of the behavior DB. Incidentally, the behavior DB stores the kind-of-card ID and processing for software with the kind-of-card ID and the processing being associated with each other. The processing section executes the processing stored in the behavior DB for the specified software.
    Type: Grant
    Filed: February 28, 2017
    Date of Patent: November 15, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Tsubasa Umeki, Shuichi Takeda, Yoshinori Kotsugai, Yasuyuki Hiramaru
  • Patent number: 11495086
    Abstract: Examples are disclosed that relate to detecting cheating at a game platform level using machine learning techniques. One example provides a computing system comprising a logic subsystem and a data-holding subsystem. The data-holding subsystem comprises instructions executable by the logic subsystem to receive notifications related to user progress in a game provided by the game to the online game platform, apply a classifying function to classify the user progress in the game as normal or outlying based upon the notifications, if the progress is classified as outlying then taking an action in response to the outlying classification, and if the progress is not classified as outlying then not taking the action.
    Type: Grant
    Filed: May 23, 2017
    Date of Patent: November 8, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Yifeng Liu, Cierra D. McDonald, Timothy Arthur Gill, Mark Allen Findlay
  • Patent number: 11488448
    Abstract: An electronic gaming machine enables implementation of a base game, from which a bonus game may be triggered. Outcomes achieved during a play of the bonus game may be retained for use during subsequent triggering of the bonus game. For example, during play of the bonus game a player may achieve one or more game conditions, such as held special symbols, sticky WILD symbols, or award multipliers. These game conditions may be retained at the end of the bonus game and used if the player subsequently triggers another bonus game while playing the base game.
    Type: Grant
    Filed: June 28, 2018
    Date of Patent: November 1, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 11475738
    Abstract: An electronic gaming machine includes a game display having a graphical user interface (GUI). A game controller is in communication with the game display. The game controller controls the GUI to present a selectable tournament button that causes the player to enter a game tournament, displays a plurality of selectable tournament game options for the game tournament, receives a tournament game selection response indicating a selected one of the options, displays the selected tournament game, displays at the GUI during the selected tournament game, an exit button that returns the display to the base game and maintains player progress in the selected tournament game, re-displays the tournament button upon returning to the base game, the re-displayed tournament button enables the player to return to the selected tournament game with the maintained player progress, and displays a prompt to card-in, and provide an enhanced return to player (RTP).
    Type: Grant
    Filed: May 11, 2021
    Date of Patent: October 18, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Angelo Palmisano, Keith A. Wood
  • Patent number: 11475735
    Abstract: An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed by the processor, cause the processor to at least initiate a base game that displays a plurality of symbols across a plurality of rows, and evaluate the plurality of symbols displayed in the plurality of rows to determine an outcome of the base game. The instructions also cause the processor to determine whether an accumulation condition is satisfied based on the plurality of symbols displayed during the base game, and in response to the accumulation condition being satisfied, increment at least one free game meter of a plurality of free game meters stored in the memory.
    Type: Grant
    Filed: May 17, 2019
    Date of Patent: October 18, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Antoon Christiaan Visser, Claudia Rae
  • Patent number: 11463249
    Abstract: Embodiments are disclosed for fairness in gaming. The techniques include generating a public-private key pair for a bet with a gaming application. The techniques further include encrypting the bet using the generated public-private key pair. Additionally, the techniques include providing the encrypted bet to the gaming application. The techniques also include providing a private key of the public-private key pair in response to a notice from the gaming application indicating whether the bet is won.
    Type: Grant
    Filed: June 13, 2019
    Date of Patent: October 4, 2022
    Assignee: International Business Machines Corporation
    Inventors: Sathya Santhar, Sarbajit K. Rakshit, Mukundan Sundararajan, Balamurugaramanathan Sivaramalingam, Samuel Mathew Jawaharlal
  • Patent number: 11426652
    Abstract: A basic value setting unit (101) sets the basic value of the frame rate of a game screen, based on a setting operation by a user. A determination unit (110) determines as to the presence or absence of an operation relative to an operating unit while a game is being executed. A frame rate changing unit (120) changes the frame rate of the game screen, based on the result of determination by the determination unit (110), while the game is being executed. A frame rate changing unit (120) sets the frame rate to a value lower than the basic value when no operation relative to the operating unit (14) is performed while the game is being executed.
    Type: Grant
    Filed: June 7, 2019
    Date of Patent: August 30, 2022
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Yukihiro Yamazaki
  • Patent number: 11430304
    Abstract: A controller of a central control system generates an operator interface that enables definition of a plurality of target combinations via a plurality of data input fields. The controller defines the target combinations to include each combination of cards that satisfies operator input into the data input fields. The controller receives signals from a plurality of EGMs indicating respective game outcomes, determines if the game outcomes satisfy one of the target combinations, and, if so, decrements a counter value. The controller awards a bonus if the counter value is equal to a threshold value, or continues to decrement the counter until the counter value reaches the threshold value.
    Type: Grant
    Filed: November 9, 2020
    Date of Patent: August 30, 2022
    Assignee: Aristocrat Technologies, Inc.
    Inventor: Angelo Palmisano
  • Patent number: 11420121
    Abstract: A control program causing a computer to execute a competition between two players, based on a correction value obtained by correcting a reference value of at least one player of the two players, the two players respectively belonging to two groups, to store a point which may be determined based on the reference value of at least the one player, in a storage unit in association with a group to which the winning player belongs, and to determine a result of the competition between groups, based on the summation of points which may be stored in the storage unit in association with each group. In a case where a predetermined action is performed on the predetermined game content of the group to which at least the one player belongs, control may be performed to change the correction value of the player and not to change the reference value.
    Type: Grant
    Filed: July 21, 2020
    Date of Patent: August 23, 2022
    Assignee: GREE, Inc.
    Inventor: Yusuke Ozawa
  • Patent number: 11413529
    Abstract: A game scene display control method and system and a storage medium are provided. A game includes a first game character controlled by a first client (210) and a second game character controlled by a second client (220), the first game character belongs to a first character faction (120), and the second game character belongs to a second character faction (130). The method includes: a first game content is displayed on the first client (210), the first game content including a first game scene (111); a second game content is displayed on the second client (220), the second game content including a second game scene (112), and the first game scene (111) is mirror imaging symmetrical to the second game scene (112) based on a symmetrical mirror plane.
    Type: Grant
    Filed: August 12, 2020
    Date of Patent: August 16, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Bo Zhang
  • Patent number: 11413519
    Abstract: [Object] To provide an information processing system and an information processing method capable of controlling content that is to be provided in association with a location in consideration of feelings of persons who are present at the location. [Solution] Provided is an information processing system including: a communication unit that receives at least information related to a feeling of a user who is present in a predetermined region; and a control unit that controls content that is associated with the predetermined region and is to be provided to the user, on the basis of the feeling of the user who is present in the predetermined region, which is specified on the basis of the information received by the communication unit.
    Type: Grant
    Filed: December 20, 2017
    Date of Patent: August 16, 2022
    Assignee: SONY CORPORATION
    Inventor: Atsushi Shionozaki
  • Patent number: 11410503
    Abstract: Gaming systems and methods which utilize the results of a sporting event to modify one or more parameters of a play of a game being played at a gaming table.
    Type: Grant
    Filed: October 15, 2019
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jeffrey Knox
  • Patent number: 11410489
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing zero, one or more awards in association with one or more game outcomes from one or more dynamically activated sets of reels.
    Type: Grant
    Filed: December 4, 2017
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventor: Kimberly K. Maya
  • Patent number: 11400362
    Abstract: A system that mirrors motion of a physical object by displaying a virtual object moving in a virtual environment. The mirroring display may be used for example for feedback, coaching, or for playing virtual games. Motion of the physical object is measured by motion sensors that may for example include an accelerometer, a gyroscope, and a magnetometer. Sensor data is transmitted to a computer that calculates the position and orientation of the physical object and generates a corresponding position and orientation of the virtual object. The computer may correct or adjust the calculations using sensor data redundancies. The virtual environment may include constraints on the position, orientation, or motion of the virtual object. These constraints may be used to compensate for accumulating errors in position and orientation. The system may for example use proportional error feedback to adjust position and orientation based on sensor redundancies and virtual environment constraints.
    Type: Grant
    Filed: September 29, 2020
    Date of Patent: August 2, 2022
    Assignee: Blast Motion Inc.
    Inventors: Juergen Haas, Bhaskar Bose, Michael Bentley, Ryan Kaps
  • Patent number: 11398135
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing an award based on adding symbols to additional symbols display positions of a symbol display position matrix.
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: July 26, 2022
    Assignee: IGT
    Inventor: Scott Caputo
  • Patent number: 11383161
    Abstract: A virtual character control method is provided. The method includes displaying a user interface (UI) of an application program, the UI including a virtual environment image and a movement control superimposed on the virtual environment image, and the virtual environment image being an image of a virtual environment, including a virtual character, observed with a perspective; receiving a pressure operation with respect to the movement control, the pressure operation having a pressure greater than a pressure threshold; and controlling, based on the pressure operation satisfying a trigger condition, the virtual character to perform a target action in the virtual environment. Apparatus, terminal, and non-transitory computer-readable storage medium counterparts are also contemplated.
    Type: Grant
    Filed: September 23, 2020
    Date of Patent: July 12, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LTD
    Inventor: Xin Zi Lan
  • Patent number: 11373075
    Abstract: A game token money includes a plurality of plastic layers laminated through thermocompression bonding including at least a colored layer in the middle to specify a value of the game token money and a pair of pale color layers laminated on both sides of the colored layer. An RFID is embedded in a layer other than the outermost layer of the plurality of plastic layers; and a classification part is filled in at least one of the pale color layers to indicate a classification of the game token money. The classification part is recognizable from a side face and a front face of the game token money. The RFID contains information regarding a value of the game token money and a classification of the game token money indicated by the classification part.
    Type: Grant
    Filed: July 11, 2018
    Date of Patent: June 28, 2022
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11354981
    Abstract: In certain embodiments, a gaming system is disclosed that comprises at least one display, a game controller that includes at least one processor and at least one memory device. The at least one memory device stores computer-readable instructions for controlling the at least one processor to cause a symbol array to be selected and displayed on the at least one display in a display area, the symbol array including a plurality of selected symbols from each reel of a plurality of reels at respective symbol locations of the display area. The processor also causes a character to always be displayed, and causes the character to interact with the symbol display area based on defined criteria.
    Type: Grant
    Filed: February 7, 2020
    Date of Patent: June 7, 2022
    Assignee: Aristocrat Technologies Australia PTY Limited
    Inventors: Oliver Crispino, Natalie Bryant, Philip Seifert, Nicole Hedley, Ronald Dy, Doanh Dang
  • Patent number: 11351466
    Abstract: A system and method for customizing a replay of one or more game events in a video game is provided. During a gameplay session, a trigger event is detected prompting a replay of the trigger event in-game. One or more system-defined customization templates and/or user-defined customization templates may be applied to customize the trigger event replay.
    Type: Grant
    Filed: December 5, 2014
    Date of Patent: June 7, 2022
    Assignee: ACTIVISION PUBLISHING, ING.
    Inventor: Michael Condrey
  • Patent number: 11354980
    Abstract: A described gaming system implements an arrangement wherein, as part of a first base game instance, a gaming device is caused to include, at a first symbol position of a symbol array to be implemented by a gaming device, a first Wild symbol at a first symbol position on a reel of a plurality of reels; and, as part of a second base game instance following the first game instance, a modification of the reel of the plurality of reels is performed to move the first Wild symbol into a second symbol position different than the first symbol position.
    Type: Grant
    Filed: February 6, 2020
    Date of Patent: June 7, 2022
    Assignee: Aristocrat Technologies Australia PTY Limited
    Inventors: Philip Seifert, Natalie Bryant, Nicole Hedley, Ronald Dy, Doanh Dang, Oliver Crispino