Patents Examined by Ryan Hsu
  • Patent number: 10463955
    Abstract: To provide an information processing device, an information processing method, a program, and an information storage medium that make it possible to reproduce vibration of a controller according to conditions of execution of a program. A play time vibration control section (44) performs control to vibrate a controller according to conditions of execution of a program. A capture control section (46) performs control to capture a moving image showing executed contents of the program. An associating section (48) associates vibration information indicating a vibration of the controller with at least part of the captured moving image, the at least part of the captured moving image being associated with an image displayed on a display section in timing in which the controller is controlled to vibrate.
    Type: Grant
    Filed: January 5, 2015
    Date of Patent: November 5, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Masaaki Sakata
  • Patent number: 10438506
    Abstract: An image capturing apparatus is disclosed herein. More specifically, image capturing apparatus disclosed herein will be used to help a golfer properly select a golf club utilizing a high speed camera attached to a gantry apparatus capable of adjusting its own position relative to the golfer in order to capture data of a golf swing in an iron type golf club.
    Type: Grant
    Filed: November 18, 2016
    Date of Patent: October 8, 2019
    Assignee: Acushnet Company
    Inventor: James P. Harrington
  • Patent number: 10347088
    Abstract: Systems, methods, and devices for playing and managing a card game are described. The card game is known as “Pick Poker” and incorporates elements of traditional poker with that of paramutual wagering. A pool of common Community Cards are dealt, and players select their preferred starting hand from that pool of Community Cards. Subsequently, a pool of common Replacement Cards are dealt, and players complete a 5 card poker hand from the Replacement Cards. Each player's final poker hand consists of the cards they chose from the Community Cards in addition to cards selected from the Replacement Cards. Players with the best hand (as determined by the rules of the game) are awarded a at least some of the pot. In some versions, multiple players each having the best hand obtain equal shares of the pot.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: July 9, 2019
    Assignee: PSG Poker, LLC
    Inventor: Philip Gordon
  • Patent number: 10319195
    Abstract: An olfactory and tactile interactive slot machine having a traditional slot machine enclosure with enhanced functions such as discharging a scent, producing wind, providing a stream of bubbles, and providing ground level fog, all based upon a game progression. The discharge of odors and other tactile effects is correlated to the occurrence of a specific displayed slot machine events. The apparatus provides a plurality of lights and speakers which also provide performance related feedback.
    Type: Grant
    Filed: December 4, 2017
    Date of Patent: June 11, 2019
    Inventor: William T. Bix
  • Patent number: 10307663
    Abstract: A cue sport soccer game is disclosed including a playing surface, a first goal, a second goal, and playing pieces. The cue sport soccer game includes one or more indicator objects and/or one or more move indicators. The cue sport soccer game is to be played with a cue stick. The playing pieces include field pieces that are configured to slide on the playing surface strategically when struck by the cue stick. The field pieces may be struck strategically lightly or heavily to cause a game ball to be trajected in a grounded fashion or an elevated fashion respectively.
    Type: Grant
    Filed: October 16, 2016
    Date of Patent: June 4, 2019
    Inventor: Richard Dally Bates
  • Patent number: 10235830
    Abstract: Methods and systems for interactive networked gaming. The system may include an interactive electronic gaming display configured to present a plurality of virtual chips to each of a plurality of gamers. The interactive display may be configured to receive a wager form a wagering device used by at least one of a plurality of gamers. The interactive display may be configured to animate a plurality of virtual chips in accordance with a plurality of animations and configured to enable chip transactions between at least two fund accounts.
    Type: Grant
    Filed: November 18, 2016
    Date of Patent: March 19, 2019
    Assignee: Gaming Studio, Inc.
    Inventor: Joseph Richardson
  • Patent number: 10195520
    Abstract: Disclosed are systems and methods for selectively, dynamically, and quickly altering software without the need for a complete software update. The disclosed system allows for selectively, dynamically, and quickly altering software by using a plurality of script files that can alter any aspect of the software. More specifically, the software relates to videogames and the system provides event scripts that selectively, dynamically, and quickly change the players gaming experience and particularly related to multiplayer gaming. The event scripts can initiate group events during a multiplayer game session to increase player involvement, interest, and excitement.
    Type: Grant
    Filed: May 14, 2013
    Date of Patent: February 5, 2019
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventors: Dan Conti, Evan Michaels, Kevin Baca
  • Patent number: 10192404
    Abstract: A jackpot wager that a player may qualify for as long as the player is playing on any of the designated games and places a jackpot wager. A player may participate in the jackpot while playing Blackjack, Pai Gow Poker or Baccarat and may either win a portion, percentage or the entire jackpot based on the qualifying hand dealt. The jackpot is not limited to the individual premise and may encompass multiple premises. The jackpot is not limited to the games listed but may be attached to all games to hands similar in frequency of being dealt. Card games are often now played in an electronic format online or utilizing an electronic gaming cabinet or video poker type machine. The present invention relates to a game that can be played both in the traditional format using a deck of cards or in an electronic format.
    Type: Grant
    Filed: April 14, 2016
    Date of Patent: January 29, 2019
    Inventor: John Park
  • Patent number: 10183222
    Abstract: Systems and methods are provided in which a character possessing a weapon is displayed in a scene along with first and second affordances. Responsive to first affordance user contact, scene orientation is changed. Responsive to second affordance user contact with a first status of the weapon, a firing process is performed in which the weapon is fired and the weapon status is updated. When (i) the first and second affordances are user contact free or (ii) the second affordance is presently in user contact and there is a second weapon status, firing is terminated. Alternatively, when the second affordance is presently in user contact and there is a first weapon status, the firing is repeated. Alternatively still, with (i) present first affordance user contact, (ii) a first weapon status, and (iii) no present second affordance user contact, the firing is repeated upon second affordance user contact.
    Type: Grant
    Filed: April 1, 2016
    Date of Patent: January 22, 2019
    Assignee: Glu Mobile Inc.
    Inventors: Wai Shek Tsui, Ankur Anand
  • Patent number: 10147278
    Abstract: Systems, methods, and articles of manufacture provide for interface modifications such as with respect to new features and functionality of bingo-style games, particularly with respect to bingo card sorting and presentation via mobile device platforms.
    Type: Grant
    Filed: April 10, 2016
    Date of Patent: December 4, 2018
    Assignee: Gamesys Ltd.
    Inventors: Hans Elias, Adam Scott, Rajko Monden
  • Patent number: 10130886
    Abstract: A computer device has a user interface which displays user actuatable game elements. User input is received and used to determine if there is a match involving three or more game elements. If so a check is made to see if one of the game elements is of a particular type. If so the size of the particular game element is determined to see if it is the smallest size. If not at least two further game elements of the given type are provided with a smaller graphical representation as compared to the at least one game element of the given type in the match game condition.
    Type: Grant
    Filed: February 2, 2016
    Date of Patent: November 20, 2018
    Assignee: KING.COM LTD.
    Inventors: Tatiana Delgado, Andrey Torchinskiy, Eugene Ong
  • Patent number: 10134223
    Abstract: A bet sensor for sensing values of gaming tokens may include a bet placement surface configured and oriented to support a stack of gaming tokens thereon and an image sensor located and oriented to capture an image of a lateral side surface of at least one gaming token located on the bet placement surface. The image may depict the lateral side surface in a radial format. The bet sensor may include a processor operably coupled with the image sensor. The processor is configured to acquire image data from the image sensor and determine a wager value of the at least one gaming token by projecting at least one circle onto the image data that corresponds with a transition in the image data associated with the at least one gaming token. A gaming table may include such a bet sensor. The disclosure includes methods of operating such a bet sensor.
    Type: Grant
    Filed: January 5, 2016
    Date of Patent: November 20, 2018
    Assignee: BALLY GAMING, INC.
    Inventors: Ajay Kumar Mandava, Jaime Bemaras
  • Patent number: 10065110
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, a first peripheral device having a controller to store operational settings tailored for a gaming application, interact with the gaming application using the operational settings and user inputs, and share the operational settings with a second peripheral device for use with the gaming application. Additional embodiments are disclosed.
    Type: Grant
    Filed: October 19, 2016
    Date of Patent: September 4, 2018
    Assignee: STEELSERIES ApS
    Inventors: Michael Aronzon, Bruce Hawver, Kim Rom
  • Patent number: 10046230
    Abstract: The invention generally pertains to a modular gaming table having a quick-change insert for use with a plurality of sensors associated with the gaming table. By way of example, the modular gaming table has table top with a recessed section cut into the top surface. Several light sensors are positioned within the recessed section. A removable insert is provided having a gaming table layout covering the top surface. The removable insert is sized to fit within the table top recessed section and cover the plurality of light sensors. The light sensors are configured to detect a playing card or gaming chip on the top surface of the removable insert through the gaming table layout. The removable insert is a quick-change insert meaning it is configured to be removed from the table top recessed section to replace the gaming table layout without disturbing the position of the light sensors.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: August 14, 2018
    Assignee: Genesis Gaming Solutions, Inc.
    Inventors: Randy L. Knust, Eric Schoppe
  • Patent number: 10026235
    Abstract: The disclosure relates to a method and system for detecting an event on a sports track. By applying one or more track segments across the width of the sports track and detecting passage of participants for the track segments, a comparison can be made between detected passage results and known passage results that may e.g. be available from a storage internal or external to the system. A deviation between the detection results and the known results that exceeds a particular deviation margin may be used as an immediate sign of an irregularity occurring during the sports event. The irregularity may e.g. relate to malfunctioning of one or more components of the time monitoring system or to deviating behavior by a participant to the sports event.
    Type: Grant
    Filed: November 8, 2011
    Date of Patent: July 17, 2018
    Assignee: AMB I.T. HOLDING B.V.
    Inventor: Bas Jan Emile Van Rens
  • Patent number: 9977795
    Abstract: Disclosed are systems and methods for operating a peer-to-peer multiplayer gaming architecture. Scripts are provided to define multi-player game environments and scenarios. The operation of the multiplayer game is accommodated by the transmission of high-level game events among the multiple players. One player is designated host and charged with maintaining the consistency among the game players. The host role is transferred from one player to another quickly and seamlessly, as needed.
    Type: Grant
    Filed: October 13, 2017
    Date of Patent: May 22, 2018
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventor: Ian Cottrell
  • Patent number: 9965923
    Abstract: A game machine displays a movie in which at least one object moves in a predetermined area. The game machine includes an attribute management data storage device that stores attribute management data for managing a plurality of types of attributes. And the game machine specifies at least one holes to be assigned with any one of attributes in the predetermined area, select an attribute to be assigned to the hole by lottery from attributes, assigns the attribute selected to the hole, and generates in a game, change corresponding to the attribute assigned to the hole when the object reaches the hole on the movie.
    Type: Grant
    Filed: August 30, 2012
    Date of Patent: May 8, 2018
    Assignee: KONAMI GAMING, INCORPORATED
    Inventors: Daisuke Nakamura, Kenji Nagata
  • Patent number: 9953482
    Abstract: A method of gaming in a gaming system. The method includes selecting symbols for display at a plurality of subsets of symbol display positions by independently determining stopping positions of reels of symbols associated with the subsets of display positions, wherein at least one subset of symbol display positions is associated with two or more reels and upon two or more symbols being selected for the same symbol display position at least one symbol combination rule is applied to the two or more symbols to determine a resultant symbol for display, and evaluating the displayed symbols to determine whether to make an award.
    Type: Grant
    Filed: February 17, 2012
    Date of Patent: April 24, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Daniel Julio Montenegro, Wade Clark
  • Patent number: 9925459
    Abstract: Detection and prevention of false positives associated with a handheld controller are provided. Information is stored in memory regarding indicia of false positive input associated with a handheld controller used to control media usage. Sensor information is monitored at the handheld controller. It may be detected that the monitored sensor information matches one or more indicia of false positive input. Subsequent input received from the handheld controller may then be nullified, such that the nullified input is not registered and does not result in control changes to the associated media. It may then be detected that the monitored sensor information no longer matches one or more indicia of false positive input. Subsequently, nullification is ended, and subsequent input received from the handheld game controller is registered normally and results in control changes to the associated media.
    Type: Grant
    Filed: March 5, 2014
    Date of Patent: March 27, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Anton Mikhailov
  • Patent number: 9901831
    Abstract: Disclosed are systems and methods for online community management. The disclosed system allows for automatic identification and punishment of players exhibiting bad sportsmanship through a combination of automatic detection schemes and a peer reporting scheme. In addition to the sportsmanship check, the disclosed system also provides automatic checks for identifying potential cheaters and generating a potential cheaters list for review by admin staff. As a result of either classification system, players found to be either bad sports or cheaters are not allowed to participate in play with the general pool of players, but instead must play in an alternate pool. For extremely harmful conduct, players may be banned from the online community.
    Type: Grant
    Filed: April 24, 2017
    Date of Patent: February 27, 2018
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventors: Dan Conti, Evan Michaels, Pablo Aguilar Fruto