Patents Examined by Steve Rowland
  • Patent number: 11972659
    Abstract: A system includes a casino management server and an electronic casino device that includes a beacon configured to wirelessly communicate with personal devices of players. The device transmits a request for a custom beacon ID to the casino management server, receives the custom beacon ID from the casino management server in response to the request; and configures the beacon with the custom beacon ID, thereby broadcasting the custom beacon ID to the personal device of the player. The server receives, from the personal device of the player, a pairing request that includes a received beacon ID as received by the personal device based on the broadcasting, validates that the received beacon ID matches the custom beacon ID, stores a valid association between the personal device of the player and the electronic casino device; and authorizes connected actions to be performed by the personal device based on the association.
    Type: Grant
    Filed: August 12, 2022
    Date of Patent: April 30, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Angelo Palmisano, Eric Taylor, Steven Santisi
  • Patent number: 11969654
    Abstract: A method for determining a target virtual object is provided. In the method, a target search range corresponding to a target skill of a controlled virtual object is determined in response to a trigger operation of the target skill. The virtual object is controlled by a user. In response to the target search range including a plurality of first virtual objects in the target search range, at least one second virtual object that satisfies a defeated condition is obtained from the plurality of first virtual objects, the defeated condition indicating that a preset threshold of virtual health points will be reached after the target skill is performed on the first virtual object. A third virtual object that satisfies a target hit condition of the user is obtained from the at least one second virtual object. The target skill is performed on the third virtual object as the target virtual object.
    Type: Grant
    Filed: October 14, 2021
    Date of Patent: April 30, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Yulin Wan, Shandong Su
  • Patent number: 11972665
    Abstract: A method of playing a game, the method comprising selecting a predefined number of player indicia; providing an event reference, the event reference being viewable on a display device, the event reference comprising a plurality of event participants, the plurality of event participants being ranked; randomly generating a plurality of randomly generated indicia, the plurality of randomly generated indicia comprising a first indicia and a second indicia; associating the first indicia with a first event participant; associating the second indicia with a second event participant; obtaining the ranking of the participants based on the order they finish in the event reference; ordering the plurality of randomly generated indicia based on the ranking of their respective associated participants; and determining a game outcome, the game outcome comprising comparing the player indicia to the plurality of randomly generated indicia.
    Type: Grant
    Filed: March 28, 2022
    Date of Patent: April 30, 2024
    Assignee: SMET Ventures, LLC
    Inventor: John Colceri
  • Patent number: 11964202
    Abstract: A peer to peer communication system and method are provided to enable interfacing with an application running on a gaming engine for an avatar simulation or video conference. The system and method establish a real-time peer-to-peer communication link between remotely located users for transmission in real-time of audio, video, and data communications. The system and method capture incoming audio and video transmissions from input devices operable by the users while controlling one or more avatars, and transmit, in real time, synchronized audio, video, and data communications to the users over the communication link.
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: April 23, 2024
    Assignee: Mursion, Inc.
    Inventors: Arjun Nagendran, Brian D. Kelly
  • Patent number: 11957986
    Abstract: There is a need to dynamically determine one or more levels of difficulty for a computer program associated with one or more levels of difficulty for a computer program associated with one or more dynamic difficulty tasks. In one example, embodiments comprise, during a user interaction session with a computer program, receiving a physiological evaluation data object. One or more physiological difficulty levels may be determined based at least in part on the physiological evaluation data object. One or more program control parameter values for one or more program control parameters may be determined based at least in part on the one or more physiological difficulty levels. User interface data for the computer program may be generated to enable rendering of an in-program experience of the computer program as adjusted by the one or more program control parameter values.
    Type: Grant
    Filed: September 16, 2021
    Date of Patent: April 16, 2024
    Assignee: UnitedHealth Group Incorporated
    Inventors: Brendon Sean Hale, Jared D. Martin, Laura Kirschbaum Kochevar, Herk Anthony Confer
  • Patent number: 11944904
    Abstract: A data synchronization method and apparatus, a terminal, a server, and a storage medium. The method includes: in response to a throwing operation on a virtual prop, controlling the virtual prop to move in a virtual scene according to a first movement trajectory; acquiring collision information and movement information of the virtual prop in response to a collision between the virtual prop and a virtual obstacle on the first movement trajectory; and transmitting, to a server, synchronization information comprising the collision information and the movement information, the synchronization information being used for instructing the server to correct a second movement trajectory according to the collision information and the movement information, the second movement trajectory being a movement trajectory of the virtual prop acquired by the server.
    Type: Grant
    Filed: March 22, 2022
    Date of Patent: April 2, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Chao Liang
  • Patent number: 11931652
    Abstract: A computer game system including a game screen that has at least one game play element, and at least one human-only readable medium, such that the human-only readable medium displays information about the at least one game play element instructing a player how to successfully accomplish a game task, and a device and non-transitory computer-readable medium having instructions to run such a system.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: March 19, 2024
    Inventors: George Alexander Rodriguez, Eder Daniel Moreira-Teixeira
  • Patent number: 11922763
    Abstract: A gaming machine is described herein. The gaming machine includes a control unit programmed display a game screen including a primary game area and a bonus feature event area. The control unit displays the plurality of credit prize symbols in the bonus feature event area with each credit prize symbol being associated with a corresponding special symbol and having an associated credit value. The control unit spins and stops the plurality of virtual reels to display an outcome of the game and determines an amount of credits based on the credit value of each displayed credit prize symbol that is associated with the special symbol displayed in the outcome of the primary game.
    Type: Grant
    Filed: November 2, 2020
    Date of Patent: March 5, 2024
    Assignee: Konami Gaming, Inc.
    Inventor: Masaya Matsuda
  • Patent number: 11918916
    Abstract: A method of recommending an unplayed game application to a user includes obtaining a game history associated with a user profile, wherein the game history includes at least one game record of a game application the user profile has been used to play, and evaluating the game history to obtain a plurality of game events associated with a game application of the game history. The method further includes accessing a table of tags associated with the plurality of game events associated with the game application, aggregating a plurality of tags in a tag list in the user profile based at least partially on the table of tags and the plurality of game events, and presenting to the user a recommendation of an unplayed game application based at least partially on the plurality of tags.
    Type: Grant
    Filed: May 31, 2022
    Date of Patent: March 5, 2024
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Gershom Payzer, Bridgette Marie Kuehn, Christopher Ian Charla, Kathryn Stone Perez, Madeline Jaye Whisenant, Lily Wang, Jennifer Rose Guriel
  • Patent number: 11918901
    Abstract: A method and apparatus for configuring a virtual scene are provided. The method includes obtaining a target configuration information for a target scene element in the virtual scene based on an instruction by a first client indicating a candidate scene element; and instructing a second client to display the target scene element in the virtual scene based on the target configuration information, wherein a player activity in the virtual scene is only viewable via the first client and the player activity in the virtual scene is interactable via the second client.
    Type: Grant
    Filed: November 23, 2022
    Date of Patent: March 5, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Dajia Sun
  • Patent number: 11900771
    Abstract: The present disclosure relates generally to gaming systems, machines, and methods and, in particular, hidden symbol tracking. As an example, an electronic gaming machine is described that includes a set of reels, where each reel in the set of reels includes a plurality of symbol regions with at least one symbol provided therein, and where a first reel in the set of reels includes a hidden symbol that is capable of different presentations based upon having different lighting conditions applied thereto.
    Type: Grant
    Filed: May 19, 2022
    Date of Patent: February 13, 2024
    Assignee: IGT
    Inventors: Kyle Rothchild, Thomas Humphrey, Matthew Palazzetti, Cullen O'Day
  • Patent number: 11900766
    Abstract: Systems and methods that associate zero, one or more redemption attributes with a ticket voucher, wherein the associated redemption attribute determines one or more channels by which the ticket voucher may be redeemed.
    Type: Grant
    Filed: March 1, 2022
    Date of Patent: February 13, 2024
    Assignee: IGT
    Inventors: Jeffery Shepherd, Kevin Higgins
  • Patent number: 11890541
    Abstract: A virtual object control method is provided. When there is a need to trigger a skill, a terminal determines a to-be-cast range of a skill and a target virtual object in the to-be-cast range, and displays a cast indication pattern of the skill according to positions of a controlled virtual object and the target virtual object. The terminal adjusts, in response to a position of either virtual object of the controlled virtual object and the target virtual object being changed, the displaying of the cast indication pattern in real time. Thus, it is ensured that the terminal automatically adjusts a pointing direction of the cast indication pattern with the change in the position of the virtual object, so that the cast indication pattern may be associated with the position of the target virtual object. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also provided.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: February 6, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Xun Hu, Yulin Wan, Shandong Su, Jianmiao Weng
  • Patent number: 11890545
    Abstract: An artificial intelligence (AI) based method for calibration of a gaming ecosystem and to maximize satisfaction of a player involved in a gaming session such as single-player gaming session, multi-player online gaming session, and a videogame recommendation system is provided. The system detects the gaming session that includes an execution of a video game for a first gameplay and acquires sensor data associated with a player involved in the first gameplay. The sensor data corresponds to a duration of the detected gaming session. The system determines one or more indicators of a dissatisfaction of the player with the first gameplay based on application of one or more Artificial Intelligence (AI) models on the sensor data. The system controls the execution of the video game to modify one or more aspects associated with the first gameplay or a second gameplay of the video game that is different from the first gameplay.
    Type: Grant
    Filed: February 14, 2022
    Date of Patent: February 6, 2024
    Assignees: SONY GROUP CORPORATION, SONY CORPORATION OF AMERICA
    Inventors: Alexandre Zaghetto, Ali Tabatabai, Danillo B Graziosi
  • Patent number: 11878240
    Abstract: This application discloses a method for perspective rotation in a virtual environment performed at a terminal. The method includes: displaying a first perspective image of an application program associated with the virtual environment, a first function control and a second function control being overlaid on the first perspective image; receiving a first perspective rotation operation triggered based on the first function control; enabling a first function and a perspective rotation function of the first function control, and switching the first perspective image to a second perspective image; receiving a second perspective rotation operation triggered based on the second function control while the first function control is in an enabled state; and disabling the perspective rotation function of the first function control, enabling a second function and a perspective rotation function of the second function control, and switching the second perspective image to a third perspective image.
    Type: Grant
    Filed: June 2, 2021
    Date of Patent: January 23, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Jin Yang, Jiaqi Pan
  • Patent number: 11875650
    Abstract: A method of managing a blackjack game is provided. A blackjack game bet comprising a bet against a house entity on a blackjack hand is received from a player. A pair of cards is determined for a hand for the house entity, and another pair of cards is determined for a hand for the player. The odds of the occurrence of one or more subsequent events are determined based at least in part on one or more of the pair of cards selected for the house entity's hand and one or more of the pair of cards selected for the player's hand. The odds for an additional bet are determined based at least on the determined odds for the one or more subsequent events, and the additional bet is offered to the player at the determined odds for the additional bet.
    Type: Grant
    Filed: May 2, 2022
    Date of Patent: January 16, 2024
    Assignee: CANTOR INDEX, LLC
    Inventors: Joseph M. Asher, Lewis C. Findlay, Guy Iain Oliver Riches
  • Patent number: 11865458
    Abstract: Systems and methods for enabling exchange of tradeable items are disclosed. Exemplary implementations may: receive the first tradeable item from a user; determine whether the received first tradeable item is a valid tradeable item within the online gaming platform by identifying the first tradeable item based on the first item-identifying information and by verifying the first tradeable item is a valid tradeable item within the online gaming platform; responsive to determining the received first tradeable item is valid within the online gaming platform, select a second tradeable item from a repository of tradeable items; and dispense, from the repository, the second tradeable item to the user.
    Type: Grant
    Filed: May 6, 2022
    Date of Patent: January 9, 2024
    Assignee: Mythical, Inc.
    Inventor: John Linden
  • Patent number: 11867530
    Abstract: Systems, methods and computer-readable media are provided for determining an effective altitude in relation to a moving sports object. In some examples, a method includes determining respective values for an air temperature, an air pressure, and a relative humidity of an environment of interest. Based on the determined respective values of the air temperature, the air pressure, and the relative humidity, an air density for the environment of interest is calculated to derive a first air density value. A second air density value is derived for a reference environment. An absolute value of a difference between the first and second air densities is compared against a preset comparison value and, based on the comparison being equal to or smaller than the preset comparison value, an output including an indicator of the effective altitude is generated.
    Type: Grant
    Filed: December 28, 2022
    Date of Patent: January 9, 2024
    Assignee: EDH US LLC
    Inventor: Henri Johnson
  • Patent number: 11865449
    Abstract: Provided are a virtual object control method, apparatus, device, and computer-readable storage medium, belonging to the field of computer technologies. The method includes controlling a first virtual object to cast a first skill in response to a first operation on a first skill control, wherein the first virtual object moves from a first position to a second position when casting the first skill; obtaining a second operation on a second skill control during casting of the first skill by the first virtual object; displaying a skill casting indicator of a second skill based on the second position for the second operation, the skill casting indicator indicating an influence range of the second skill; and controlling the first virtual object to cast the second skill at the second position according to the influence range after the first virtual object completes casting of the first skill.
    Type: Grant
    Filed: May 17, 2022
    Date of Patent: January 9, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Jiacheng Wei, Shandong Su, Kang Zhang, Xun Hu, Yulin Wan
  • Patent number: 11861979
    Abstract: In one embodiment, a system to authorize a mobile electronic device to play games of chance includes a gaming system manager and a docking station. The docking station can be configured to: (i) detect whether the mobile electronic device is connected to a receiver of the docking station; (ii) receive device information from the mobile electronic device if it is detected that the mobile electronic device is connected to the receiver; (iii) determine whether a game of chance can be played on the mobile electronic device based on the received device information; (iv) authorize the mobile electronic device to play the game of chance; and (v) transmit gaming data to the mobile electronic device if it is determined that the game of chance can be played on the mobile electronic device and if the mobile electronic device is authorized.
    Type: Grant
    Filed: August 10, 2022
    Date of Patent: January 2, 2024
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventor: Binh T. Nguyen