Patents Examined by Steven J. Hylinski
  • Patent number: 11964199
    Abstract: A non-transitory computer-readable storage medium configured to operate a game program. The program may cause an information processing device to execute a step of storing information relating to a game part, a step of displaying a screen including a first interface capable of detecting a first user operation, a determination step of (if the first user operation is detected) determining a mode of the game part to be one of a first mode or a second mode, a change step of changing a part of the screen according to the mode of the game part determined in the determination step, and an execution step of executing the game part in the mode determined in the determination step.
    Type: Grant
    Filed: September 14, 2022
    Date of Patent: April 23, 2024
    Assignee: GREE, Inc.
    Inventors: Shota Shimoda, Yudai Nagano, Hiori Chiba
  • Patent number: 11957973
    Abstract: The present disclosure generally relates to video gaming systems, which utilize a video game controller in electronic communication with a computing device. One embodiment includes a video gaming system, including a pair of video game controller input modules non-removably secured to a rigid, fixed length bridge section, a smart device holder attached to the rigid, fixed length bridge section, and a smart device secured by the smart device holder such that an entire back surface of the smart device lies fixed in a plane, wherein said plane is parallel to a front surface of the rigid, non-expandable bridge section.
    Type: Grant
    Filed: October 13, 2022
    Date of Patent: April 16, 2024
    Assignee: T2M, INC.
    Inventors: Fraser Townley, Lee Chin Feng, Daniel Paul Dooley
  • Patent number: 11957982
    Abstract: A game management system generates a multidimensional parametric player model representative of player behavior by one or more players in a computer game. The parametric player model populated is used in the identification of groups or clusters of players, and/or in at least partly automated configuration of custom game content for behavior consistent with the parametric player model. A single parametric player model is defines a single set of parametric values corresponding to multiple predefined gameplay parameters, and can be used to model the behavior of a single respective player or to model the behavior of multiple players (e.g., based on cumulative historical gameplay data for the relevant players), providing a representative player model for those players. The player model is ingested by a content generator configured to generate game content customized to the behavior represented by the player model.
    Type: Grant
    Filed: November 11, 2022
    Date of Patent: April 16, 2024
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11961602
    Abstract: A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
    Type: Grant
    Filed: August 26, 2020
    Date of Patent: April 16, 2024
    Assignee: Fox Factory, Inc.
    Inventors: Mario Galasso, Wesley E. Allinger, David M. Haugen, Robert David Kaswen, Mark Stephen Fitzsimmons
  • Patent number: 11951393
    Abstract: A program causes a processor of a terminal apparatus to function as: a game progressor configured to progress a game based on content information that prescribes progression contents of the game; a first acquirer configured to acquire first progression information indicative of the degree of progress of the game in the terminal apparatus; a second acquirer configured to acquire input information that was input at another terminal apparatus progressing the game based on the content information, and second progression information indicative of the degree of progress of the game in the other terminal apparatus as of a point in time when the input information was input at the other terminal apparatus; and an output controller configured to control output of output information that corresponds to the input information acquired by the second acquirer based on the first progression information and the second progression information.
    Type: Grant
    Filed: August 18, 2020
    Date of Patent: April 9, 2024
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takayuki Fukawa, Nobuhiro Goto, Hiroki Koketsu, Mariayuri Kumagae, Yoji Takeuchi
  • Patent number: 11951385
    Abstract: A system that incorporates the subject disclosure may include, for example, a processor that performs operations including detecting a first depression range of a button that includes an electro-mechanical sensor for detecting the first depression range, comparing the first depression range to a first actuation threshold, and asserting a first actuation state when the first depression range is at or exceeds the first actuation threshold. Additional embodiments are disclosed.
    Type: Grant
    Filed: February 10, 2023
    Date of Patent: April 9, 2024
    Assignee: STEELSERIES ApS
    Inventor: Tino Soelberg
  • Patent number: 11944903
    Abstract: In various embodiments of the present disclosure, playstyle patterns of players are learned and used to generate virtual representations (“bots”) of users. Systems and methods are disclosed that use game session data (e.g., metadata) from a plurality of game sessions of a game to learn playstyle patterns of users, based on user inputs of the user in view of variables presented within the game sessions. The game session data is applied to one or more machine learning models to learn playstyle patterns of the user for the game, and associated with a user profile of the user. Profile data representative of the user profile is then used to control or instantiate bots of the users, or of categories of users, according to the learned playstyle patterns.
    Type: Grant
    Filed: February 25, 2021
    Date of Patent: April 2, 2024
    Assignee: NVIDIA Corporation
    Inventors: Andrew Fear, Brian Burke, Pillulta Venkata Naga Hanumath Prasad, Abhishek Lalwani
  • Patent number: 11931647
    Abstract: The present invention is a portable gaming and entertainment system (or “environment”) for use with a video game console and related components that allows the user thereof to easily, safely and conveniently transport the system. The system comprises an integrated screen with USB and HDMI capabilities that connect directly to the video game console. The integrated screen contains monitor and speaker, and is operative to be opened and maintained at a position to provide a desirable viewing angle for a user. The integrated screen closes against the video game console so that the user may easily transport and/or store the entire system.
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: March 19, 2024
    Inventors: Stewart Upson, Andrew Upson
  • Patent number: 11928919
    Abstract: A casino having a nodal network of wireless transceivers. Each bank of gaming machines has a transceiver within wireless communication range of at least one other transceiver. A casino patron uses a casino app running on a mobile device to communicate with the external network cloud via the nodal network from any location within the casino at which the mobile device is within wireless communication range of a connected transceiver. The mobile device transmits to the connected transceiver an outgoing message that is propagated wirelessly through the nodal network to the external network cloud via a terminal transceiver. The mobile device receives from the connected transceiver an incoming message that has been transmitted from the external network cloud to the terminal transceiver and then propagated wirelessly through the nodal network to the connected transceiver.
    Type: Grant
    Filed: October 5, 2020
    Date of Patent: March 12, 2024
    Assignee: Pavilion Payments Gaming Services, Inc.
    Inventor: Andrew J. Schwartz
  • Patent number: 11922770
    Abstract: Embodiments of the present invention set forth systems, apparatuses and methods for bonusing symbols in subsequent games of gaming devices based on a current game outcome. Accordingly, a gaming device can be configured to initiate and display a first gaming event on a game display of the gaming device. If one or more symbols appear as part of a predefined criterion, such as being part of a winning symbol combination, the one or more symbols may be associated with a modifier, such as a multiplier, in one or more subsequent gaming events.
    Type: Grant
    Filed: May 3, 2021
    Date of Patent: March 5, 2024
    Inventors: Bradley Berman, Jacob Lamb
  • Patent number: 11918928
    Abstract: A method for interacting with a playset comprises acquiring, using a sensor on a mobile device, data corresponding to the playset, and selecting a virtual presentation to display on the mobile device based on the data. The method further comprises displaying, on the display, the virtual presentation while the mobile device is mounted with the playset. The virtual presentation comprises virtual content corresponding to at least one of an interior of the playset and a first physical object.
    Type: Grant
    Filed: December 17, 2019
    Date of Patent: March 5, 2024
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Janice K. Rosenthal, Michael P. Goslin, Hunter J. Gibson, Dawson M. Dill
  • Patent number: 11904220
    Abstract: Systems and methods providing statistical analytics of golf performance for coaching including text, tabular, graphic, and image-based outputs that include trends information for the golfer, all based upon actual golf play on course situations, wherein the golfer inputs shot data during play, without interrupting the flow of the game, and uploads the shot data for analytics and review online, and wherein all information related to a given user are reviewable by an authorized coach user through a web-based coach access account. The system is further operable to provide the coach user rights for providing corrective or instructive feedback to the user, including visual recommendations such as modified target areas.
    Type: Grant
    Filed: July 21, 2022
    Date of Patent: February 20, 2024
    Assignee: SKYHAWKE TECHNOLOGIES, LLC
    Inventors: Matthew P. Doherty, James F. Doherty, III, William G. Moore
  • Patent number: 11904244
    Abstract: A multidimensional sports system for playing a multidimensional sports game having a physical component played by physical players manipulating a movable game object within a physical playing area, and a virtual component played by virtual game users within a virtual game space inside a virtual competitive game. The multidimensional sports system comprises an interactive game portal with a physical portal boundary and a sensor, a game host device for implementing the virtual competitive game, and a game object projector. A physical to virtual game transition occurs upon the sensor detecting the movable game object crossing the physical portal boundary, suspending the physical component and initiating the virtual component. The virtual component is played until a virtual game object crosses a virtual portal boundary, causing a virtual to physical transition suspending the virtual component and causing the game object projector to launch the movable game object onto the physical playing area.
    Type: Grant
    Filed: February 16, 2021
    Date of Patent: February 20, 2024
    Inventor: Carrick J. Pierce
  • Patent number: 11896898
    Abstract: The present disclosure provides a state stream game engine for a video game application. The state stream game engines can decouple the simulation of a video game application from the rendering of the video game application. The simulation of the video game is handled by a simulation engine. The rendering of the video game is handled by a presentation engine. The data generated by the simulation engine can be communicated to the presentation engine 124 using a state stream.
    Type: Grant
    Filed: December 21, 2021
    Date of Patent: February 13, 2024
    Assignee: Electronic Arts Inc.
    Inventor: Per Henrik Benny Karlsson
  • Patent number: 11900770
    Abstract: Systems and methods which provide a player zero, one or more awards based on the accumulation of triggering elements independent of the generation of a plurality of symbols of a plurality of reels.
    Type: Grant
    Filed: May 10, 2021
    Date of Patent: February 13, 2024
    Assignee: IGT
    Inventor: Franz Pierer
  • Patent number: 11896901
    Abstract: In a communication system including a server and a plurality of communication terminals capable of communication with the server, based on a variety of parameters indicating the status of a space formed within a game playable by the user of each communication terminal over the communication system, the server transmits advisory information, which suggests the next action for the space, to the communication terminal. The communication terminal displays a screen including the received advisory information.
    Type: Grant
    Filed: June 29, 2021
    Date of Patent: February 13, 2024
    Assignee: GREE, INC.
    Inventor: Takayuki Sano
  • Patent number: 11887433
    Abstract: Systems and methods which provide a player zero, one or more benefits based on zero, one or more skill-based inputs the player makes during one or more plays of one or more games of skill, wherein the benefits obtained are independent of any awards determined during such plays of such games of skill.
    Type: Grant
    Filed: August 3, 2020
    Date of Patent: January 30, 2024
    Assignee: IGT
    Inventors: Eric Lancaster, Erik Petersen, Andrew Fisher, Larry Hollibaugh
  • Patent number: 11875887
    Abstract: A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
    Type: Grant
    Filed: June 15, 2021
    Date of Patent: January 16, 2024
    Assignee: Fox Factory, Inc.
    Inventors: Mario Galasso, Wesley E. Allinger, David M. Haugen, Robert David Kaswen, Mark Stephen Fitzsimmons
  • Patent number: 11869651
    Abstract: A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
    Type: Grant
    Filed: December 30, 2021
    Date of Patent: January 9, 2024
    Assignee: Fox Factory, Inc.
    Inventors: Mario Galasso, Wesley E. Allinger, David M. Haugen, Robert David Kaswen, Mark Stephen Fitzsimmons
  • Patent number: 11865436
    Abstract: A system that incorporates the subject disclosure may include, for example, a processor that performs operations including receiving an actuation profile comprising one or more actuation thresholds responsive to a detection of a triggering event during a gaming session of a video game, configuring the sensor according to the one or more actuation thresholds, receiving, from the sensor, a signal indicating a depression range of the button, comparing the depression range to the one or more actuation thresholds of the actuation profile, and generating an actuation state when the depression range exceeds an actuation threshold of the one or more actuation thresholds. Additional embodiments are disclosed.
    Type: Grant
    Filed: April 6, 2022
    Date of Patent: January 9, 2024
    Assignee: STEELSERIES ApS
    Inventors: Tino Soelberg, Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil