Patents Examined by Steven J. Hylinski
  • Patent number: 11318385
    Abstract: A user device provides a computer implemented game with different levels. The device has a user interface. A player selects a level via the user interface. When a level is selected, the associated game board in displayed. Information about the difficulty of at least one of the levels is displayed.
    Type: Grant
    Filed: July 20, 2020
    Date of Patent: May 3, 2022
    Assignee: KING.COM LTD.
    Inventors: Albert Fernandez, Marc Pestka
  • Patent number: 11318374
    Abstract: A system that incorporates the subject disclosure may include, for example, a processor that performs operations including receiving an actuation profile comprising one or more actuation thresholds responsive to a detection of a triggering event during a gaming session of a video game, configuring the sensor according to the one or more actuation thresholds, receiving, from the sensor, a signal indicating a depression range of the button, comparing the depression range to the one or more actuation thresholds of the actuation profile, and generating an actuation state when the depression range exceeds an actuation threshold of the one or more actuation thresholds. Additional embodiments are disclosed.
    Type: Grant
    Filed: April 30, 2020
    Date of Patent: May 3, 2022
    Assignee: STEELSERIES ApS
    Inventors: Tino Soelberg, Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil
  • Patent number: 11311809
    Abstract: An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.
    Type: Grant
    Filed: February 6, 2020
    Date of Patent: April 26, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Ryosuke Suzuki, Masaki Wada
  • Patent number: 11311808
    Abstract: In an embodiment, a process to predict an outcome of a competition includes receiving time-stamped position information of participant(s), the time-stamped position information captured by a telemetry tracking system during the competition. The process includes calculating while the competition is ongoing a covariate parameter for each of one or more participants at a point in time, where each respective covariate parameter is derived from the time-stamped position information of a corresponding participant at the point in time. The process includes predicting the outcome of the competition, as of the point in time, based at least in part on (i) a difference between a calculated competitor strength of the first competitor the second competitor based on historical data associated with the competitors, and (ii) the calculated first covariate parameter(s).
    Type: Grant
    Filed: January 20, 2020
    Date of Patent: April 26, 2022
    Assignee: Tempus Ex Machina, Inc.
    Inventors: Erik Schwartz, Michael Naquin, Christopher Brown, Steve Xing, Pawel Czarnecki, Charles D. Ebersol
  • Patent number: 11298617
    Abstract: A non-transitory computer-readable recording medium having computer-readable instructions stored thereon, which when executed, causes a computer to execute a process of a game program, is provided. The process includes a step (a) of setting a default position of a virtual camera; a step (b) of calculating an outer edge of multiple objects arranged in a given region in the virtual space; a step (c) of determining a target position in an interior of the outer edge, to which the virtual camera is directed; a step (d) of adjusting a height of the virtual camera at the default position so as to display all of the plurality of objects in the region when the virtual camera is directed from the default position to the target position; and a step (e) of operating the virtual camera to be directed to the target position from the adjusted height of the default position.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: April 12, 2022
    Assignee: KOEI TECMO GAMES CO., LTD.
    Inventor: Masayuki Kuriyama
  • Patent number: 11278797
    Abstract: An improved controller for a game console that is intended to be held by a user in both hands in the same manner as a conventional controller, which has controls on the front operable by the thumbs, and has two additional controls located on the back in positions to be operated by the middle fingers of a user.
    Type: Grant
    Filed: March 22, 2019
    Date of Patent: March 22, 2022
    Assignee: Ironburg Inventions Limited
    Inventors: Simon Burgess, Duncan Ironmonger
  • Patent number: 11276274
    Abstract: It is possible to accurately detect that paper stock stored in a container reaches a limit number. A paper stock processing system includes: a banknote processing device which includes a banknote accommodation unit accommodating banknotes, updates the accumulated number each time a banknote is accommodated, and transmits an updated accumulated number signal; a smart interface board which transmits the accumulated number signal to the outside when receiving the accumulated number signal; and a management server which compares the accumulated number indicated by the accumulated number signal with the maximum number and detects whether the number of accommodated banknotes has reached a limitation number set to the banknote accommodation unit 100, when receiving the accumulated number signal from a PTS terminal.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: March 15, 2022
    Assignee: Universal Entertainment Corporation
    Inventors: Hideaki Imura, Kunihiro Manabe
  • Patent number: 11273382
    Abstract: Methods and systems of managing a fantasy sports league, and more particularly, a fantasy sports league that can utilize initial and current team values associated with each real sports team for determining which teams are allowed on a participant's roster and for determining each participant's accumulated points total during a league season.
    Type: Grant
    Filed: May 15, 2020
    Date of Patent: March 15, 2022
    Assignee: Fanus, LLC
    Inventor: Allen Mix
  • Patent number: 11260295
    Abstract: Embodiments of the present invention are directed towards systems and methods of implementing multi-player online games using cloud computing. By using cloud computing (also known as a cloud network), hardware and/or software requirements for running the multi-player online game can be minimized as the game itself would be executed and run using resources available in the cloud network rather than based on local resources, such as a laptop or gaming console. Different users situated at different locations can all be provided access to the same game without the need for the specialized hardware, software, and resource levels.
    Type: Grant
    Filed: January 17, 2019
    Date of Patent: March 1, 2022
    Assignee: SUPER LEAGUE GAMING, INC.
    Inventors: Aaron Mueller, David Steigelfest
  • Patent number: 11257322
    Abstract: Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time.
    Type: Grant
    Filed: March 19, 2020
    Date of Patent: February 22, 2022
    Assignee: Acres Technology
    Inventor: John F. Acres
  • Patent number: 11257582
    Abstract: A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: February 22, 2022
    Assignee: Fox Factory, Inc.
    Inventors: Mario Galasso, Wesley E. Allinger, David M. Haugen, Robert David Kaswen, Mark Stephen Fitzsimmons
  • Patent number: 11253778
    Abstract: The present disclosure provides method and apparatus for providing content in an electrical game. Current interface information of the electrical game may be obtained. Content associated with the electrical game may be provided in a chat flow based on at least the current interface information.
    Type: Grant
    Filed: March 1, 2017
    Date of Patent: February 22, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventor: Xianchao Wu
  • Patent number: 11247099
    Abstract: A system and method for projecting a collimated beam of light from a light source to form an illuminated spot on a play surface, where an athlete is positioned adjacent to the illuminated spot. The light source is controlled with logic stored in a training pattern database, whereby the illuminated spot follows a predetermined training pattern on the play surface, prompting the athlete to move on the play surface in a movement pattern corresponding to the training pattern of the spot on the play surface.
    Type: Grant
    Filed: November 27, 2019
    Date of Patent: February 15, 2022
    Inventor: Lombro James Ristas
  • Patent number: 11232673
    Abstract: In one embodiment, a system, apparatus, and method for social gaming may include a gaming machine configured to play a game of chance and produce game information. A social gaming server can be configured to communicate with the gaming machine, may establish a remote gaming session between the gaming machine and a user device, and may distribute the portion of the game information to the user device.
    Type: Grant
    Filed: May 8, 2020
    Date of Patent: January 25, 2022
    Assignee: Aristocrat Technologies, Inc. (ATI)
    Inventor: Binh T. Nguyen
  • Patent number: 11213760
    Abstract: This disclosure is directed to enabling access to a game instance through a social network system. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving a social network application.
    Type: Grant
    Filed: December 9, 2019
    Date of Patent: January 4, 2022
    Assignee: Facebook, Inc.
    Inventors: Guilherme Oliveira Campos, Heesang Ju, James Caruso, Calvin Patrick Grunewald, Kevin Miller, Leif Erik Foged
  • Patent number: 11207597
    Abstract: A use start time of a game application is stored in advance. When a predetermined event is executed, a waiting time is determined on the basis of the use start time and a reference waiting time associated with the predetermined event, such that the waiting time is made shorter when the start time is earlier. Then, a reward related to the event is given to a user after elapse of the waiting time.
    Type: Grant
    Filed: October 14, 2020
    Date of Patent: December 28, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Junpei Horita, Kazuyoshi Sensui, Masaki Yasuhara
  • Patent number: 11207594
    Abstract: The present disclosure provides a state stream game engine for a video game application. The state stream game engines can decouple the simulation of a video game application from the rendering of the video game application. The simulation of the video game is handled by a simulation engine. The rendering of the video game is handled by a presentation engine. The data generated by the simulation engine can be communicated to the presentation engine 124 using a state stream.
    Type: Grant
    Filed: March 29, 2019
    Date of Patent: December 28, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Per Henrik Benny Karlsson
  • Patent number: 11198068
    Abstract: Systems, methods, and computer program products are provided for implementing a fantasy sports game that shares the same objective as an actual sporting contest and that is based on individual plays from actual games executed in the fantasy sports game according to selection criteria. Fantasy game play is based on the outcomes of individual plays, instead of aggregate stats and/or fantasy points, which allows for a fantasy game with realistic game flow. The method executes plays, without active participation from a fantasy player, based on selection criteria which compare the current fantasy contest situation to the situation of the actual sporting contest when the outcome was recorded and applies the outcome to the fantasy game from the actual play which is most similar in situation. The result is a fantasy game carried out through individual plays which can be viewed like an actual sporting event.
    Type: Grant
    Filed: February 17, 2020
    Date of Patent: December 14, 2021
    Assignee: EFANTASY SPORTS LLC
    Inventor: Jason Colatruglio
  • Patent number: 11185773
    Abstract: A virtual vehicle control method in a virtual scene, performed by a terminal, is provided. The method includes providing a display interface of an application program, the display interface including a scene picture of the virtual scene, and the virtual scene including a virtual vehicle; obtaining a moving speed of the virtual vehicle; and adjusting, based on the moving speed of the virtual vehicle being greater than a moving speed threshold, the scene picture to a picture of the virtual vehicle being observed in the virtual scene by using a camera model in a predetermined viewing angle direction, the camera model being located at a position with respect to the virtual vehicle.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: November 30, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Xinlong Huang, Yu Wang
  • Patent number: 11189132
    Abstract: Embodiments of the present invention are directed to the use of game modifiers between game stages of a game played on a gaming device. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After a first stage is completed and a result for the first stage is determined, a game modifier is altered and applied to a second stage of the game when a predefined criterion is satisfied. The game modifier may modify prizes associated with the second stage of the game by, for example, applying a multiplier to prizes associated with a second stage result, the modifier may alter an aspect of the second stage of the game by, for example, adding or replacing one or more game elements used in evaluating the second stage outcome for prizes, or the modifier may trigger a bonus event.
    Type: Grant
    Filed: November 4, 2019
    Date of Patent: November 30, 2021
    Inventors: Bradley Berman, Jacob Lamb, Yehia Awada