Patents by Inventor Akio Onda

Akio Onda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20090253507
    Abstract: A game movie distribution system acquires key input information input by a player using a game device when the player plays a game. The game movie distribution system controls the movement of a character based on the key input information to reproduce the game. The game movie distribution system photographs a three-dimensional virtual space using a virtual camera that is set under a camera condition defined taking account of a view using an external terminal. The game movie distribution system generates movie data based on the photographed image, and delivers the movie data to the external terminal.
    Type: Application
    Filed: April 3, 2009
    Publication date: October 8, 2009
    Applicant: NAMCO BANDAI GAMES INC.
    Inventors: Takeshi ISHII, Takehiko MIYAMOTO, Akio ONDA
  • Patent number: 7479064
    Abstract: An operating apparatus for game machine includes a depressing member, and a main body of the depressing member is provided with three engaging protrusions and two depressing protrusions that downwardly protrude. For example, the two depressing protrusions are provided between the three engaging protrusions. In response to a beating operation by a player, the right side of the depressing member is depressed, and then, an engaging portion of the engaging protrusion at the left side is engaged with a rear surface of an upper surface panel. Accordingly, the depressing member is sure to be depressed at the right side without being upwardly actuated, and a rubber switch depressed by the depressing protrusion is brought into contact with a board. At this time, a contact provided on the board and a contact provided on the rubber switch are brought into contact with each other, and an operation signal according to the beating operation is output to the game machine.
    Type: Grant
    Filed: September 10, 2004
    Date of Patent: January 20, 2009
    Assignees: Nintendo Co., Ltd., Namco Limited
    Inventors: Noboru Wakitani, Junji Takamoto, Takeshi Nagareda, Kuniaki Ito, Hideo Nagata, Hiroshi Igarashi, Akio Onda
  • Publication number: 20080242412
    Abstract: An operating apparatus for game machine includes a depressing member, and a main body of the depressing member is provided with three engaging protrusions and two depressing protrusions that downwardly protrude. For example, the two depressing protrusions are provided between the three engaging protrusions. In response to a beating operation by a player, the right side of the depressing member is depressed, and then, an engaging portion of the engaging protrusion at the left side is engaged with a rear surface of an upper surface panel. Accordingly, the depressing member is sure to be depressed at the right side without being upwardly actuated, and a rubber switch depressed by the depressing protrusion is brought into contact with a board. At this time, a contact provided on the board and a contact provided on the rubber switch are brought into contact with each other, and an operation signal according to the beating operation is output to the game machine.
    Type: Application
    Filed: April 30, 2008
    Publication date: October 2, 2008
    Applicants: Nintendo Co., Ltd., NAMCO LIMITED
    Inventors: Noboru Wakitani, Junji Takamoto, Takeshi Nagareda, Kuniaki Ito, Hideo Nagata, Hiroshi Igarashi, Akio Onda
  • Patent number: 7367887
    Abstract: A game apparatus, a storage medium and a computer program, suitable to games that can be experienced by a player using an entire body to play a game. The game apparatus comprises: a storage section for storing a predetermined assigned movement for a player; an assigned movement display section for displaying the assigned movement, thereon; a movement detection section for detecting a movement of the player; a player movement display section for displaying the movement of the player detected by the movement detection section, thereon; a similarity decision section for comparing the assigned movement with the movement of the player detected by the movement detection section, to decide a similarity between the assigned movement and the movement of the player; and a game operation section for processing a score on the basis of the similarity decided by the similarity decision section.
    Type: Grant
    Filed: July 7, 2003
    Date of Patent: May 6, 2008
    Assignee: NAMCO BANDAI Games Inc.
    Inventors: Hajime Watabe, Toshio Suzuki, Akio Onda, Kyoko Endo
  • Publication number: 20050056997
    Abstract: An operating apparatus for game machine includes a depressing member, and a main body of the depressing member is provided with three engaging protrusions and two depressing protrusions that downwardly protrude. For example, the two depressing protrusions are provided between the three engaging protrusions. In response to a beating operation by a player, the right side of the depressing member is depressed, and then, an engaging portion of the engaging protrusion at the left side is engaged with a rear surface of an upper surface panel. Accordingly, the depressing member is sure to be depressed at the right side without being upwardly actuated, and a rubber switch depressed by the depressing protrusion is brought into contact with a board. At this time, a contact provided on the board and a contact provided on the rubber switch are brought into contact with each other, and an operation signal according to the beating operation is output to the game machine.
    Type: Application
    Filed: September 10, 2004
    Publication date: March 17, 2005
    Inventors: Noboru Wakitani, Junji Takamoto, Takeshi Nagareda, Kuniaki Ito, Hideo Nagata, Hiroshi Igarashi, Akio Onda
  • Publication number: 20040005924
    Abstract: A game apparatus, a storage medium and a computer program, suitable to games that can be experienced by a player using an entire body to play a game. The game apparatus comprises: a storage section for storing a predetermined assigned movement for a player; an assigned movement display section for displaying the assigned movement, thereon; a movement detection section for detecting a movement of the player; a player movement display section for displaying the movement of the player detected by the movement detection section, thereon; a similarity decision section for comparing the assigned movement with the movement of the player detected by the movement detection section, to decide a similarity between the assigned movement and the movement of the player; and a game operation section for processing a score on the basis of the similarity decided by the similarity decision section.
    Type: Application
    Filed: July 7, 2003
    Publication date: January 8, 2004
    Applicant: NAMCO Ltd.
    Inventors: Hajime Watabe, Toshio Suzuki, Akio Onda, Kyoko Endo
  • Patent number: 6663491
    Abstract: A game apparatus, a storage medium and a computer program, suitable to games that can be experienced by a player using an entire body to play a game. The game apparatus comprises: a storage section for storing a predetermined assigned movement for a player; an assigned movement display section for displaying the assigned movement, thereon; a movement detection section for detecting a movement of the player; a player movement display section for displaying the movement of the player detected by the movement detection section, thereon; a similarity decision section for comparing the assigned movement with the movement of the player detected by the movement detection section, to decide a similarity between the assigned movement and the movement of the player; and a game operation section for processing a score on the basis of the similarity decided by the similarity decision section.
    Type: Grant
    Filed: February 16, 2001
    Date of Patent: December 16, 2003
    Assignee: Namco Ltd.
    Inventors: Hajime Watabe, Toshio Suzuki, Akio Onda, Kyoko Endo
  • Publication number: 20020160823
    Abstract: A game apparatus, a storage medium and a computer program, suitable to games that can be experienced by a player using an entire body to play a game. The game apparatus comprises: a storage section for storing a predetermined assigned movement for a player; an assigned movement display section for displaying the assigned movement, thereon; a movement detection section for detecting a movement of the player; a player movement display section for displaying the movement of the player detected by the movement detection section, thereon; a similarity decision section for comparing the assigned movement with the movement of the player detected by the movement detection section, to decide a similarity between the assigned movement and the movement of the player; and a game operation section for processing a score on the basis of the similarity decided by the similarity decision section.
    Type: Application
    Filed: February 16, 2001
    Publication date: October 31, 2002
    Inventors: Hajime Watabe, Toshio Suzuki, Akio Onda, Kyoko Endo
  • Publication number: 20020055383
    Abstract: To provide a game system and program which can easily detect an action of a player and which can properly evaluate the operation of the player, the game system includes a detection section which detects the operation of the player relating to an image of operational instruction displayed according to a music through the inclinations of operation sections, a judgment section which judges the conformance of the player's operation, based on operational instruction data which indicates the player's operational information, operational instruction image and operating timing, a sound generating section and sound output section which generates and outputs effect sounds respectively, and an image generating section and display section which generates and displays the operational instruction image respectively based on the operational instruction data.
    Type: Application
    Filed: October 24, 2001
    Publication date: May 9, 2002
    Applicant: NAMCO LTD.
    Inventors: Akio Onda, Kyoko Endo