Patents by Inventor Charles Q. Robinson
Charles Q. Robinson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10609506Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.Type: GrantFiled: January 23, 2019Date of Patent: March 31, 2020Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
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Publication number: 20200092668Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.Type: ApplicationFiled: November 19, 2019Publication date: March 19, 2020Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
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Publication number: 20200045495Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.Type: ApplicationFiled: January 23, 2019Publication date: February 6, 2020Applicant: Dolby Laboratories Licensing CorporationInventors: Nicolas R. TSINGOS, Charles Q. ROBINSON, Jurgen W. SCHARPF
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Patent number: 10499175Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.Type: GrantFiled: December 5, 2018Date of Patent: December 3, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
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Patent number: 10477339Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: GrantFiled: June 17, 2019Date of Patent: November 12, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
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Publication number: 20190306652Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: ApplicationFiled: June 17, 2019Publication date: October 3, 2019Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
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Patent number: 10327092Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: GrantFiled: November 30, 2018Date of Patent: June 18, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
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Publication number: 20190182608Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.Type: ApplicationFiled: December 5, 2018Publication date: June 13, 2019Applicant: Dolby Laboratories Licensing CorporationInventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
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Publication number: 20190158974Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.Type: ApplicationFiled: January 23, 2019Publication date: May 23, 2019Applicant: Dolby Laboratories Licensing CorporationInventors: Nicolas R. TSINGOS, Charles Q. ROBINSON, Jurgen W. SCHARPF
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Publication number: 20190104376Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: ApplicationFiled: November 30, 2018Publication date: April 4, 2019Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
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Patent number: 10244343Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.Type: GrantFiled: November 3, 2017Date of Patent: March 26, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
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Patent number: 10165387Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: GrantFiled: July 13, 2018Date of Patent: December 25, 2018Assignee: Dolby Laboratories Licensing CorporationInventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
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Patent number: 10158958Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.Type: GrantFiled: October 19, 2016Date of Patent: December 18, 2018Assignee: Dolby Laboratories Licensing CorporationInventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
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Patent number: 10140822Abstract: Techniques for low bit rate parametric encoding of haptic-tactile signals. The techniques encompass a parametric encoding method. The parametric encoding method includes the steps of: for at least one frame of a plurality of frames of a source haptic-tactile signal, representing the source haptic-tactile signal in the frame as a set of parameters and according to a functional representation; and including the set of parameters in a bit stream that encodes the source haptic-tactile signal. The functional representation is based on one of a set of orthogonal functionals, or polynomial approximation. For example, the functional representation can be based on one of Chebyshev functionals of the first kind through order n, Chebyshev functionals of the second kind through order n, or k-th order polynomial approximation.Type: GrantFiled: August 3, 2016Date of Patent: November 27, 2018Assignees: Dolby Laboratories Licensing Corporation, Dolby International ABInventors: Sunil Bharitkar, Charles Q. Robinson, Vivek Kumar, Jeffrey Riedmiller, Christof Fersch
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Publication number: 20180324543Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: ApplicationFiled: July 13, 2018Publication date: November 8, 2018Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
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Publication number: 20180270598Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.Type: ApplicationFiled: October 19, 2016Publication date: September 20, 2018Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
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Patent number: 10057708Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: GrantFiled: February 26, 2018Date of Patent: August 21, 2018Assignee: Dolby Laboratories Licensing CorporationInventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
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Publication number: 20180218576Abstract: Techniques for low bit rate parametric encoding of haptic-tactile signals. The techniques encompass a parametric encoding method. The parametric encoding method includes the steps of: for at least one frame of a plurality of frames of a source haptic-tactile signal, representing the source haptic-tactile signal in the frame as a set of parameters and according to a functional representation; and including the set of parameters in a bit stream that encodes the source haptic-tactile signal. The functional representation is based on one of a set of orthogonal functionals, or polynomial approximation. For example, the functional representation can be based on one of Chebyshev functionals of the first kind through order n, Chebyshev functionals of the second kind through order n, or k-th order polynomial approximation.Type: ApplicationFiled: August 3, 2016Publication date: August 2, 2018Applicants: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL ABInventors: Sunil BHARITKAR, Charles Q. ROBINSON, Vivek KUMAR, Jeffrey RIEDMILLER, Christof FERSCH
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Publication number: 20180192230Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.Type: ApplicationFiled: February 26, 2018Publication date: July 5, 2018Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
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Publication number: 20180155944Abstract: Theater designs including social media, and theater entrances configured to draw patrons into a main area of the theater including an entrance having a curved wall and curved walkway having a horizon drop-off for display of content related to a motion picture or other feature to be shown in the theater. The content may be interactive or otherwise linked to patrons passing a hallway including the curved wall. Spatialized sound corresponding to the video “moves” with objects in the video and with patrons as they traverse walkway.Type: ApplicationFiled: November 30, 2015Publication date: June 7, 2018Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Douglas J. GORNY, Wilhelm OEHL, Vincent VORON, David HERMAN, Donald BURLOCK, Pascal SIJEN, Christopher Roy KUKSHTEL, C. Matthew CUSON, Charles Q. ROBINSON