Patents by Inventor Charles Q. Robinson

Charles Q. Robinson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180109894
    Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
    Type: Application
    Filed: October 19, 2016
    Publication date: April 19, 2018
    Applicant: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
  • Patent number: 9942688
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Grant
    Filed: August 9, 2017
    Date of Patent: April 10, 2018
    Assignee: Dolby Laboraties Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
  • Publication number: 20180077515
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Application
    Filed: November 3, 2017
    Publication date: March 15, 2018
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. TSINGOS, Charles Q. ROBINSON, Jurgen W. SCHARPF
  • Publication number: 20180027352
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Application
    Filed: August 9, 2017
    Publication date: January 25, 2018
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
  • Publication number: 20170373656
    Abstract: A method for generating a perceptual equalization (EQ) filter applicable to an audio signal to equalize the audio signal, including: generating a full EQ filter for use in performing full equalization on the signal; and modifying the frequency-amplitude spectrum of the full EQ filter in accordance with a dip detection threshold function, thereby generating the perceptual EQ filter, where the dip detection threshold function is indicative of minimum perceivable amplitude of each of at least a number of different dips in the frequency-amplitude spectrum of an acoustic signal. Also, a method for equalizing an audio signal, including: generating a full EQ filter for use in performing full equalization on the signal, modifying the frequency-amplitude spectrum of the full EQ filter in accordance with at least one dip detection threshold value, thereby generating a perceptual EQ filter, and applying the perceptual EQ filter to perceptually equalize the signal.
    Type: Application
    Filed: February 17, 2016
    Publication date: December 28, 2017
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Sunil BHARITKAR, Charles Q. ROBINSON
  • Patent number: 9838826
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Grant
    Filed: December 2, 2016
    Date of Patent: December 5, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
  • Patent number: 9832590
    Abstract: Embodiments are described for a method of rendering an audio program by receiving, in a renderer of a playback system, the audio program and a target response representing desired characteristics of the playback environment, deriving a playback environment response based on characteristics of the playback environment, comparing the target response to the playback environment response to generate a set of correction settings, and applying the correction settings to the audio program so that the audio program is rendered according to the characteristics of the target response. The target response may be based on audio characteristics in a creation environment.
    Type: Grant
    Filed: September 8, 2016
    Date of Patent: November 28, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventor: Charles Q. Robinson
  • Patent number: 9813837
    Abstract: In some embodiments, methods for generating an object based audio program including screen-elated metadata indicative of at least one warping degree parameter for at least one audio object, or generating a speaker channel-based program including by warping audio content of an object based audio program to a degree determined at least in part by at least one warping degree parameter, or methods for decoding or rendering any such audio program. Other aspects are systems configured to perform such audio signal generation, decoding, or rendering, and audio processing units (e.g., decoders or encoders) including a buffer memory which stores at least one segment of any such audio program.
    Type: Grant
    Filed: November 11, 2014
    Date of Patent: November 7, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Freddie Sanchez
  • Patent number: 9800991
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: October 24, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
  • Publication number: 20170215020
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Application
    Filed: April 10, 2017
    Publication date: July 27, 2017
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
  • Patent number: 9622009
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Grant
    Filed: September 12, 2016
    Date of Patent: April 11, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
  • Publication number: 20170086008
    Abstract: A method of rendering an audio program by generating one or more loudspeaker channel feeds based on the dynamic trajectory of each audio object in the audio program, wherein the parameters of the dynamic trajectory may be included explicitly in the audio program, or may be derived from the instantaneous location of audio objects at two or more points in time. Embodiments include rendering audio by defining a nominal loudspeaker map of loudspeakers used for playback of the audio program, determining a trajectory of an auditory source corresponding to one or more audio objects through 3D space, generating loudspeaker signals feeding the loudspeakers based on the one or more audio object trajectories, and rendering the one or more audio objects based on object location to match the trajectory of the auditory source as perceived by a listener.
    Type: Application
    Filed: September 21, 2016
    Publication date: March 23, 2017
    Applicant: Dolby Laboratories Licensing Corporation
    Inventor: Charles Q. Robinson
  • Publication number: 20170086007
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Application
    Filed: December 2, 2016
    Publication date: March 23, 2017
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. TSINGOS, Charles Q. ROBINSON, Jurgen W. SCHARPF
  • Publication number: 20170078823
    Abstract: Embodiments are described for a method of rendering an audio program by receiving, in a renderer of a playback system, the audio program and a target response representing desired characteristics of the playback environment, deriving a playback environment response based on characteristics of the playback environment, comparing the target response to the playback environment response to generate a set of correction settings, and applying the correction settings to the audio program so that the audio program is rendered according to the characteristics of the target response. The target response may be based on audio characteristics in a creation environment.
    Type: Application
    Filed: September 8, 2016
    Publication date: March 16, 2017
    Applicant: Dolby Laboratories Licensing Corporation
    Inventor: Charles Q. Robinson
  • Patent number: 9549275
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Grant
    Filed: October 9, 2015
    Date of Patent: January 17, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
  • Patent number: 9544527
    Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
    Type: Grant
    Filed: May 7, 2014
    Date of Patent: January 10, 2017
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Christophe Chabanne, Nicolas R. Tsingos, Charles Q. Robinson
  • Publication number: 20160381483
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Application
    Filed: September 12, 2016
    Publication date: December 29, 2016
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
  • Patent number: 9467791
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Grant
    Filed: September 25, 2015
    Date of Patent: October 11, 2016
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
  • Publication number: 20160286333
    Abstract: In some embodiments, methods for generating an object based audio program including screen-related metadata indicative of at least one warping degree parameter for at least one audio object, or generating a speaker channel-based program including by warping audio content of an object based audio program to a degree determined at least in part by at least one warping degree parameter, or methods for decoding or rendering any such audio program. Other aspects are systems configured to perform such audio signal generation, decoding, or rendering, and audio processing units (e.g., decoders or encoders) including a buffer memory which stores at least one segment of any such audio program.
    Type: Application
    Filed: November 11, 2014
    Publication date: September 29, 2016
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Freddie SANCHEZ
  • Patent number: 9300714
    Abstract: Methods, apparatuses and program logic in storage media to process media data for quality enhancement. The media data is for rendering at a wireless device. Environmental quantities are accepted from one or more sensors located remote from the wireless device but sufficiently close to be indicative of similar quantities in the device's environment. The sensors at in or connected to a network node. At the network node, the method includes processing the media data using the environmental quantities to generate processed data, and wirelessly sending the processed output to the resource constrained device for rendering, such that the processed output is usable by the resource constrained device to render or to process and render the media data.
    Type: Grant
    Filed: March 17, 2011
    Date of Patent: March 29, 2016
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Claus Bauer, Brett G. Crockett, Charles Q. Robinson