Patents by Inventor Fayez Idris

Fayez Idris has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9558625
    Abstract: While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's real time game play, if the player is anonymous. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9558610
    Abstract: Systems, methods and apparatus for providing a gesture input interface. In some embodiments, a 3-dimensional display of a game is rendered by a gaming system, where at least one game component is projected out of a screen of a display device and into a 3-dimensional space between the screen and a player. The gaming system may receive, from at least one contactless sensor device, location information indicative of a location of at least one anatomical feature of the player. The gaming system may analyze the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game to identify an input command associated with the at least one game component, and may cause an action to be taken in the game, the action being determined based on the input command associated with the at least one game component.
    Type: Grant
    Filed: February 14, 2014
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Stefan Keilwert, Fayez Idris
  • Patent number: 9558619
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9536378
    Abstract: While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's past gaming history, accessed via player registration, and the player's real time game play. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: January 3, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Publication number: 20160232742
    Abstract: Systems, methods and apparatus for providing a gesture input interface. In some embodiments, a 3-dimensional display of a game is rendered by a gaming system, where at least one game component is projected out of a screen of a display device and into a 3-dimensional space between the screen and a player. The gaming system may receive, from at least one contactless sensor device, location information indicative of a location of at least one anatomical feature of the player. The gaming system may analyze the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game to identify an input command associated with the at least one game component, and may cause an action to be taken in the game, the action being determined based on the input command associated with the at least one game component.
    Type: Application
    Filed: April 19, 2016
    Publication date: August 11, 2016
    Applicant: GTECH Canada ULC
    Inventors: Stefan Keilwert, Fayez Idris
  • Publication number: 20160175709
    Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.
    Type: Application
    Filed: December 17, 2014
    Publication date: June 23, 2016
    Inventors: Fayez IDRIS, David FROY
  • Publication number: 20160180644
    Abstract: An electronic gaming machine (EMG) includes a locating sensor generating an electronic signal based on a player's location in a sensing space. The EGM also includes a movable connector controllable by an electronic control signal. The electronic control signal controls an amount of movement of the movable connector. The EGM also includes an ultrasonic emitter configured to emit an ultrasonic field when the ultrasonic emitter is activated. The ultrasonic emitter coupled to the movable connector to allow the ultrasonic emitter to move. The EGM also includes one or more processors coupled to the locating sensor, the ultrasonic emitter and the movable connector. The processors configured to: identify a location of a player feature based on the electronic signal generated by the locating sensor; and control the movable connector and the ultrasonic emitter based on the identified location.
    Type: Application
    Filed: December 17, 2014
    Publication date: June 23, 2016
    Inventors: Fayez IDRIS, David FROY
  • Publication number: 20160180636
    Abstract: In one aspect, there is described a method for a game to a player. The method includes: determining that a game screen provided by a game includes an interface element associated with a contactless feedback effect; identifying a location of one or more player features based on an electrical signal from a locating sensor; determining a mid-air location to be associated with the interface element associated with the contactless feedback effect based on the identified location of the one or more player features; and providing an ultrasonic field at the mid-air location.
    Type: Application
    Filed: December 15, 2015
    Publication date: June 23, 2016
    Applicant: IGT Canada Solutions ULC
    Inventors: FROY David, Fayez IDRIS, Stefan KEILWERT, Sven AURICH, Klaus ACHMULLER, Jim MORROW
  • Publication number: 20160175701
    Abstract: An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.
    Type: Application
    Filed: June 23, 2015
    Publication date: June 23, 2016
    Applicant: GTECH CANADA ULC
    Inventors: David FROY, Fayez IDRIS, Stefan KEILWERT, Sven AURICH, Klaus ACHMULLER, Jim MORROW
  • Publication number: 20160148463
    Abstract: While a player is playing one game on a gaming machine using a mobile gaming device, the systems and methods described herein recommend other games to the player based on the player's real time game play. An export data set is generated using parsing rules and used for recommendations. The game recommendations are provided to the mobile gaming device for selection by the user.
    Type: Application
    Filed: February 2, 2016
    Publication date: May 26, 2016
    Inventors: Bharat GADHER, Fayez IDRIS, Dragan PLESKONJIC, Peter POST, Andrew MCINTYRE
  • Patent number: 9295908
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi or other wireless protocol. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: March 29, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9280868
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: March 8, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9280867
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. For 3D images, the original format may be adjusted for the mobile device.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: March 8, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9269222
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: February 23, 2016
    Assignee: IGT Canada Solutions ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20150363996
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device; at least one processor programmed to cause the 3D display device to display a 3D scene for a game, the 3D scene comprising a virtual 3D space in which a plurality of virtual game components are displayed; and at least one contactless sensor device configured to sense a location and shape of a physical object in a physical 3D space and generate 3D information indicative of the location and shape of the physical object in the physical 3D space. In some embodiments, the at least one processor is programmed to: update a 3D model for a virtual object in the 3D scene, the virtual object corresponding to the physical object; and detect an interaction between the virtual object and at least one virtual game component in the 3D scene.
    Type: Application
    Filed: June 22, 2015
    Publication date: December 17, 2015
    Applicant: GTECH Canada ULC
    Inventors: Stefan Keilwert, Franz Pierer, Sven Aurich, Fayez Idris, David Froy
  • Publication number: 20150278081
    Abstract: Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.
    Type: Application
    Filed: June 12, 2015
    Publication date: October 1, 2015
    Inventors: Bharat Kumar GADHER, Andrew R. MCINTYRE, Fayez IDRIS
  • Patent number: 9129489
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: September 8, 2015
    Assignee: GTECH Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Patent number: 9123200
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: September 1, 2015
    Assignee: GTECH Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20150235505
    Abstract: Systems, methods and apparatus for providing a gesture input interface. In some embodiments, a 3-dimensional display of a game is rendered by a gaming system, where at least one game component is projected out of a screen of a display device and into a 3-dimensional space between the screen and a player. The gaming system may receive, from at least one contactless sensor device, location information indicative of a location of at least one anatomical feature of the player. The gaming system may analyze the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game to identify an input command associated with the at least one game component, and may cause an action to be taken in the game, the action being determined based on the input command associated with the at least one game component.
    Type: Application
    Filed: February 14, 2014
    Publication date: August 20, 2015
    Inventors: Stefan Keilwert, Fayez Idris
  • Patent number: 9084932
    Abstract: Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.
    Type: Grant
    Filed: January 10, 2013
    Date of Patent: July 21, 2015
    Assignee: GTECH CANADA ULC
    Inventors: Bharat Kumar Gadher, Andrew R. McIntyre, Fayez Idris