Nu-chess
This invention is a modified chess game which can be played by two individual players or two teams of players. The game apparatus consists of a modified chess board of 100 alternately light and dark squares and two 20-piece sets of respectively light and dark game pieces. Each set of game pieces includes the 16 game pieces contained in a set of conventional chess pieces, i.e., 1 King, 1 Queen, 2 Bishops, 2 Knights, 2 Rooks and 8 Pawns, plus 2 additional pawns and 2 embodiments of an innovative and novel game piece unique to the invention, game piece “X”. The game pieces are initially positioned in prescribed positions on the game board and subsequently moved pursuant to conventional and prescribed new movement capabilities and patterns unique to the invention. As in conventional chess, the contest is won by the party which captures and, thus, checkmates the opposing party's King.
(Not/Applicable)
STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT(Not/Applicable)
REFERENCE TO A SEQUENCE LISTING, A TABLE, OR A COMPUTER PROGRAM LISTINGCompact Disc Appendix
(NOTE: Attendant figures for this invention are included and appear sequentially on pages 11 through 22 of this document.)
BACKGROUND OF THE INVENTION1. Field of Invention
This invention relates to the field of chess games.
2. Description of the Prior Art
The conventional game of chess has been played and enjoyed for hundreds of years by two (2) opposing individual players using game apparatus that includes a game board composed of 64 alternately light and dark squares and two (2) 16-piece sets of respectively light and dark chess game pieces, with each player using one or the other of the game sets. It is a game of thought, concentration, strategy, skill and cunning. The game pieces are initially placed in specific positions on the game board then strategically moved in turn, one piece per move, by the players, pursuant to prescribed rules and patterns of directional geometric movement, to execute offensive and defensive maneuvers, all, with the purpose of winning the contest through the capture, thus, checkmate, of an opposing King game piece. This end is generally accomplished based upon the cunning, skill-levels and strategic experience of the two (2) opposing players. In these regards, the conventional chess game, and concomitantly the conventional chess game apparatus, respectively, is limited and accommodates the play of only two (2) individual players at one time, thereby leaving others interested in playing to either wait for an opportunity to play or relegated to the role of observers.
REFERENCES440,737 11/1890 Burge . . . 273/131 K; 1,339,013 5/1920 Bennett . . . 273/131 AB; 2,133,515 10/1938 Horton . . . 273/131 K; 3,610,626 10/1971 Nolte . . . 273/131 AB; 4,093,237 6/1978 Weiss . . . 273/131
BRIEF SUMMARY OF THE INVENTIONThis invention, NU-CHESS, is an adversary game board contest which relates to a modified conventional chess game where two (2) opposing parties are pitted against each other in a strategic contest. It has many similarities with the conventional chess game, but several major differences which make it more complicated, thus challenging, than the conventional chess game, but less complicated, thus more entertaining and enjoyable, than other more complicated modifications of the conventional chess game, such as the three dimensional (3-D) chess game and various other modified chess games with game apparatus which includes multi-level, multi-board and other non-geometrically square one level modified chess game boards.
Like chess, Nu-Chess is played by two opposing parties with game apparatus which includes a geometrically square one-level game board of alternately light and dark squares, where the board is correctly positioned for play when the left-corner square is dark and two (2) different sets of respectively light and dark game pieces are used by opposing parties to contend against each other by strategically moving the pieces, in turn, on the game board, one piece per move, pursuant to prescribed piece capabilities and rules of movement, to capture and, thereby, checkmate the opposing party's King game piece. Unlike Chess, which is played on a geometrically square game board of sixty-four (64) alternately light and dark squares by two (2) opposing individual players, each using either a light or dark set of sixteen (16) game pieces, this invention, NU-CHESS, is played by either two (2) opposing individual players or two (2) opposing teams of players with game apparatus that includes a modified geometrically square one-level game board of one-hundred (100) alternately light and dark squares and two (2) twenty (20) piece sets of respectively light and dark game pieces. (See
With the described NU-CHESS game apparatus and prescribed game piece rules and movement capabilities, both the play of two (2) opposing individuals as well as the play of two (2) opposing teams of players is provided for, thus more people are allow to participate and enjoy in the playing of the game than in the playing of conventional chess.
Accordingly, an object of this invention is to provide a modified chess game which is more complicated and challenging than the conventional chess game, though less complicated and challenging than the 3-dimensional chess game and other more complicated chess game modifications, to accommodate the play of either two (2) individual players or two (2) teams of players.
Another object of this invention is to provide a modified chess game which incorporates all the interest of a conventional chess game but which provides a more challenging, exciting, enjoyable and entertaining chess experience.
Still another object of this invention is to provide a modified chess game which requires increased thinking and playing skills.
Still another object of this invention is to provide a modified chess game which is played with a twenty (20) game piece per set mixture of game pieces, which includes 16 conventional chess game pieces, augmented with two (2) additional Pawn game pieces and two (2) embodiments of an innovative and novel game piece, yet to be entitled but referred to herein as game piece “X”, with a unique movement pattern and prescribed piece capabilities.
A further object of this invention is to provide a modified chess game which utilizes an expanded chess board to facilitate the participation of either two (2) players or two (2) teams of players.
Another object of this invention is to provide a modified chess game in which strategic game maneuvers may be conceptualize and implemented on the game board by the playing parties.
Still another object of this invention is to provide a modified chess game which may be played by two (2) individual players or two (2) teams of players with conventional chess pieces that move as in conventional chess, with the exception of the Pawns, which has retained conventional movement capabilities enhanced with innovative movement options, and a new game piece, game piece “X”, which moves in a novel and innovative way unique to the invention.
Still another object of this invention is to provide a modified chess game which provides as an optional rule of play the optional use by players of two (2) or more pieces to team-attack, that is to simultaneously place the opposing King-piece in check, that is, double-check, in order for the King-piece to be checkmated; with the exception of the Queen-piece, which may single-handedly, or unassisted, checkmate a King-piece.
A further object of this invention is to provide a modified chess game which is more, exciting, complicated, challenging and entertaining than conventional chess.
Other objects, features and advantages of the present invention will be apparent from the detailed description that follows in relations to the accompanying Figures.
(NOTE: See twelve (12) drawings above-referenced on pages 24 through 34 of this document.)
DETAILED DESCRIPTION OF THE INVENTIONIn advance of the following provision of a detailed description of the subject invention, it is to be understood that since the invention is capable of other embodiments and of being practiced or carried out in various ways, the invention is not limited in its application to the details of construction nor the arrangement of parts illustrated in the foregoing and accompanying Figures. Also, it is to be understood that the phraseology or terminology used herein is for the sole purpose of description and not of limitation.
Referring now to the drawings wherein like reference numerals or letters refer to like and corresponding parts throughout the several views, the preferred embodiment of the invention disclosed in
Each 20-piece set of game pieces includes 16 conventional chess pieces, consisting of 10 pawns, 2 knights, 2 bishops, 2 rooks, 1 queen and 1 king, plus 2 embodiments of the new and unique NU-CHESS game piece, Game Piece “X”. The sets are respectively light and dark and correspond to the light and dark squares of the modified game board. The pieces are initially positioned on the playing parties' first two ranks, with the ten pawns positioned parallel to each other on the ten squares of the second rank and the remaining pieces positioned on the ten squares of the first rank from left to right as illustrated in the following table (Again, see
In NU-CHESS, each of the conventional chess pieces, with the exception of the Pawn, are moved as in conventional chess.
Additionally, in Nu-Chess, the Pawn retains its conventional movement capabilities but is enhanced with two (2) optional movement capabilities: (1) On its initial move, it may be moved vertically forward on the game board one, two or three squares, unless capturing an opposing piece, in which case, as in chess, it may be moved forward one (1) square diagonally to either the adjacent left or right square to capture an opposing piece and assume the captured piece's position on the adjacent diagonal square; after which, it may only be moved vertically one square per move unless, again, capturing an opposing piece. (2) On subsequent moves, the Pawn may be moved vertically to advance or retreat one square per move while moving on squares positioned between its second (2nd) and fifth (5th) ranks; it may not be moved to retreat below the second rank and may not be moved to retreat at all once it is moved beyond the fifth rank, at which time, i.e., upon attaining the 6th rank, it loses the retreat ability and may then only be moved to advance forward. Additionally, the Pawn may be moved (barring its capture) to advance as far as to its tenth rank (that is, to the first rank of the opposing party), where immediately upon reaching this rank it may be promoted, as in conventional chess, to duplicate any friendly piece that its player or team of players desire; a party may in this way regain an eliminated piece or add a duplicate of any piece (including an additional Queen) of an individual player's or team of players' choice. (NOTE: If a Pawn commits the offense of passing without challenging an opposing Pawn, it may be commanded to the passed square by the opposing party calling “non passant” (F.) or “no passing” (E.).) (Again, see
The game piece previously and here now referred to as Game Piece “X” is an innovative and novel game piece. It has no counterpart among the conventional chess pieces. It is unique to Nu-Chess. Its movement is similar to the movement of the Chess Knight; uniquely, however, the Game Piece “X” may be moved from an occupied square diagonally two squares in one direction and one square at a right-angle to either side of its line of direction. Similar to the Chess Knight, the Game Piece “X” may pass or jump over either a friendly or opposing piece occupying a square on its line of movement; it may not capture any opposing piece over which it jumps; it may only capture opposing pieces occupying the squares at the end of its movement pattern; it may not move to an end-square that is occupied by a friendly piece. (Again, see
The object of the game is for one playing party to checkmate the King of their opponent by capturing it and the game is won by the party that does so. A drawn game results when any of the following conditions occurs: (1) Neither party can checkmate the other. (2) The parties agree to end the contest. (3) A position is repeated three times, by the same party moving each time. A party may resign his King-piece at any time provided the King is not in check. By agreement, playing parties may exercise the provision of using the team-attack King capture/checkmate option which allows only the Queen game piece to single-handedly capture, thus checkmate, an opposing King game piece and requires the use of two (2) or more pieces in all instances to team-attack and capture, thus checkmate, an opposing King game piece. (Again, see
By agreement, playing parties may exercise the provision of using a fixed time option, for example of two (2) or three (3) minutes, for each move to speed up the playing of contests. When playing with this provision, a party which fails to move within the fixed time limit must remove a piece of their choice from the game board.
A comparative defining statement of the NU-CHESS relationship to the conventional game of chess is that, NU-CHESS is to Chess what tennis is to ping-pong—that is, it is similar in many ways yet it boasts several major differences, of which, in the instance of Chess and NU_CHESS, serves to differentiate the two and set them apart as two related, but different adversary game board contests.
Similarly, NU-CHESS and conventional Chess, both, are played by opposing parties on game boards of alternatively light and dark squares with game pieces. The pieces have specific and particular movement patterns. They are strategically moved in a coordinated fashion on the game boards to perform offensive and defensive maneuvers. And the contests are determined and won or lost based upon the parties' intellectual skill and ability, or lack thereof, to devise and implement such maneuvers in accordance with the rules of the contests.
However, there are other several fundamental differences which differentiate Nu-Chess from conventional Chess—as hereby enumerated:
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- 1. NU-CHESS provides for both the play of two (2) individuals or team-play by two opposing teams composed of two (2) or more playing individuals and conventional Chess does not.
- 2. NU-CHESS provides for the playing party with dark pieces to initiate play by moving first.
- 3. NU-CHESS provides for play with a total of forty (40) game pieces, whereas conventional Chess is played with a total of thirty-two (32), respectively, with each opposing side having twenty (20) and/or as opposed to sixteen (16) game pieces.
- 4. NU-CHESS provides for play on a modified conventional chess game board of one-hundred (100) alternately light and dark squares, whereas conventional Chess is played on a chess game board of sixty-four (64) alternately light and dark squares.
- 5. NU-CHESS provides a novel and original game piece, game piece “X”, unique to Nu-CHESS with no conventional Chess counterpart.
- 6. NU-CHESS provides playing parties a team-attack option of electing to play with the Queen game piece being the only game piece capable of single-handedly capturing and, thus, checkmating an opposing King, with all other pieces being required, minimally, to double with another piece to capture and, thus, checkmate an opposing King, whereas in Chess no such option is provided and any game piece is capable of single-handedly capturing and, thus, checkmating an opposing King.
- 7. The NU-CHESS Pawn game piece possess several optional movement capabilities which the conventional Chess Pawn does not—specifically:
- a. It has the option on its initial move of advancing one, two or three squares; whereas the Chess Pawn has the option of advancing either one or two squares on its initial move.
- b. It has the option of either advancing or retreating one square per move after its initial move when moved between its second (2d) and fifth (5th) ranks; whereas the Chess Pawn does not enjoy such an option and can only advance.
- c. It has the promotion option of duplicating any Nu-Chess game piece, including the King upon attaining a square positioned on its tenth (10th) rank, whereas, the Chess Pawn can duplicate any Chess game piece, with the exception of the Chess King.
- 8. Lastly, the NU-CHESS Pawn, if passing an opposing Pawn may be commanded to the passed square by the opposing party expressing the term “non-passant (F.)”, or “no passing (E.)”, whereas in conventional Chess, a “passing” Pawn can only be captured or ignored for there is no provision in conventional Chess for a passing Pawn to be commanded to the passed square.
This invention is a modified chess game which can be played by two (2) individual players or two (2) teams of players. It is a game which is like conventional chess, but more complicated, challenging and entertaining. Notwithstanding the instant presentment of a single embodiment of the invention as has been herein described and disclosed, the obvious is that many changes may be made in the size, shape, arrangements, color and detail of the various elements of the invention without departing from the scope of its novel and unique concepts.
Claims
1. A modified chess game as herein described comprising a geometrically square game board with 100 alternately light and dark squares and two (2) 20-piece sets of respectively light and dark game pieces with prescribed conventional, novel and unique capabilities and rules of piece positioning and movement.
2. The modified chess game of claim 1, wherein as described herein the conventional King, Queen, Bishop, Knight, Rook and Pawn chess pieces have prescribed game board positions and retain conventional movement patterns and capabilities.
3. The modified chess game of claim 2, wherein as described herein the number of conventional chess Pawn pieces per set are increased by two (2) from eight (8) Pawn pieces to ten (10) Pawn pieces.
4. The modified chess game of claim 3, wherein as described herein the movement capabilities of the conventional chess Pawn pieces are enhanced to include an initial movement option of one (1), two (2) or three (3) squares and an advance-retreat movement option when moved between the second (2nd) and fifth (5th) ranks.
5. The modified chess game of claim 4, wherein as described herein the movement capabilities of the conventional chess Pawn pieces are enhanced to include a “passing” command provision whereby a “passing” may be commanded to the passed square by an opposing party expressing the term “non-passant (F.)”, or “no passing (E.)”, whereas in conventional Chess, a “passing” Pawn can only be captured or ignored for there is no provision in conventional Chess for a passing Pawn to be commanded to the passed square.
6. The modified chess game of claim 5, wherein as described herein the conventional King, Queen, Bishop, Knight, Rook and Pawn chess pieces are augmented with a novel and unique game piece, Game Piece “X”, with as described herein prescribed game board positions and unique movement pattern and capabilities.
7. The modified chess game of claim 6, wherein as described herein the number of conventional chess pieces per set are augmented with two (2) embodiments of the novel and unique Game piece “X”.
8. The modified chess game of claim 7, wherein as described herein the movement capabilities of the novel and unique Game Piece “X” consists of the prescribed ability to move diagonally two squares in any chosen direction and one square at a right-angle in either direction from the line of movement; or by perspective, three (3) squares in either a vertical or horizontal direction and one square at a right-angle in either direction from the line of movement and the abilities to pass or jump over other pieces and capture opposing pieces.
9. The modified chess game of claim 8, wherein as described herein contesting parties may elect to play using a team-attack option with the ability of a game piece to single-handedly checkmate an opposing King piece being limited to the Queen and all other game pieces being required to team-attack an opposing King piece to checkmate it.
10. The modified chess game of claim 9, wherein as hereby described the light and dark squares and corresponding sets of game pieces, respectively, are white and royal blue or black or, alternately, any other light and dark color combination.
Type: Application
Filed: Jan 11, 2011
Publication Date: Jul 12, 2012
Inventor: Joseph Collins (Chicago, IL)
Application Number: 12/930,559
International Classification: A63F 3/02 (20060101);