With Educational Data Patents (Class 273/302)
  • Patent number: 5067725
    Abstract: The present invention, designed especially for preschoolers, is a number-sense card game comprising four decks of one, number, and word cards, representing the numbers from one to ten. As the players have fun playing cards, they name the one cards by counting their ones; they name the numbers on the cards; they name the words on the cards; and they show the correct sequence of the numbers, expressed in ones, numbers, and/or words. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when on the first try, players name a one, number, or word card or show the correct sequence of the numbers. As the players play with the present invention, they have fun, show what they know, and see that numbers make sense.
    Type: Grant
    Filed: December 3, 1990
    Date of Patent: November 26, 1991
    Inventor: Leonora M. Leach
  • Patent number: 4957443
    Abstract: An educational game system consisting of three or more individual decks of cards, and, in some embodiments, an extra set of cards used for special situations to be described hereinafter, and consisting of at least two individual games. The first of the two games is for developing a working knowledge of a set of mathematical (e.g. arithmetic, propositional, lingual) relations, and can be played by two to a given number n of players using one deck, up to 2n players using two decks, up to 3n players using three decks, etc. The second game is a game of skill and chance, played using all of the decks, which is also a means of separating the decks from each other.
    Type: Grant
    Filed: January 5, 1989
    Date of Patent: September 18, 1990
    Inventor: Franklin B. Schwartz
  • Patent number: 4921427
    Abstract: An educational device includes a generally L-shaped visual blocking stand for obstructing visual contact between a question asking individual and a question answering individual. A representation of a human eye is formed on one side of a vertical portion of the stand and includes two different colored electric lamps connected for selectively illuminating the eye to indicate a correct or wrong answer. A plurality of cards each have a question relating to a particular curriculum on a first side and a multiple choice group of answers on an opposite side. A slot is formed in the vertical stand portion for conveying information on one of the cards. A plurality of switches are operative to illuminate the different colored electric lamps to indicate when a correct or wrong answer has been given.
    Type: Grant
    Filed: August 21, 1989
    Date of Patent: May 1, 1990
    Inventor: Jeffery W. Dunn
  • Patent number: 4826437
    Abstract: An educational game for teaching phonetics is provided. The game provides for the use of a deck of cards having at least one main card for each player and a plurality of secondary cards. The main cards have an indicia representing a number of phonetic tasks and the secondary cards bear an indicia representing a matching phonetic task.
    Type: Grant
    Filed: September 24, 1987
    Date of Patent: May 2, 1989
    Inventor: Janet Havard
  • Patent number: 4824119
    Abstract: The present invention entails an educational and entertainment card game comprising a deck of fifty-one cards with each card containing the outline of a state and a two letter abbreviation of the state. Two or more players are each dealt five cards and given an option to exchange one card for another card in the deck. Each player then attempts to identify his or her cards by writing and correctly spelling the state represented by each card. The players then write and spell the state names backwards and underline any words contained within the backward spelled states. Finally, the capitol, bird, tree, and flower of each identical state are written down. A designated judge determines a time limit for play and awards points to each individual for correct written information. At the end of the time limit, a new hand is dealt and play continues until a player scores a predetermined number of points.
    Type: Grant
    Filed: June 20, 1988
    Date of Patent: April 25, 1989
    Inventor: Charles C. Matthews
  • Patent number: 4801149
    Abstract: A deck of 52 playing cards divided into 4 suits of 13 cards each, the thirteen cards in each suit respectively bearing the following indicia and sets of answers and questions______________________________________ Card Indicia Sets of Answers and questions ______________________________________ 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 Boy 12 Girl 12 Old Man 13 Ace 11 ______________________________________
    Type: Grant
    Filed: October 21, 1987
    Date of Patent: January 31, 1989
    Inventor: Fahad A. Alnafissa
  • Patent number: 4732393
    Abstract: An educational game wherein each player is provided with an answer board having a series of answer sets each set having a plurality of answers. A plurality of cards are divided into a plurality of groups. Each card is provided with a question and an appropriate answer. Each question is also provided with a location code that directs the player to an answer set on the answer board. By answering the question correctly the player may cover a portion of a game board with a marker. When the game board is covered by a single player, that player is declared the winner. A die is used to determine form which group of cards a card will be selected.
    Type: Grant
    Filed: August 15, 1986
    Date of Patent: March 22, 1988
    Assignee: Summer Afternoon, Inc.
    Inventor: William J. Rita
  • Patent number: 4721467
    Abstract: The invention comprises a deck of playing cards for teaching and learning basic metric system words and prefix values in an enjoyable manner. The deck comprises a plurality of suits of cards; each suit includes a plurality of cards with each card within a suit having a back side and a front side. On the front side, a relative metric prefix value indicates the value of each card. The deck comprises four suits of thirteen cards in each suit thereby facilitating use of the cards in playing traditional card games. According to one embodiment, the front of each card includes a list of the values of all cards within the suit in order and, the value of that particular card is distinguished in the list of values. The invention also includes a plurality of decks of cards which are dividable into decks having different levels of difficulty.
    Type: Grant
    Filed: December 23, 1985
    Date of Patent: January 26, 1988
    Inventor: Mark A. Havens
  • Patent number: 4558865
    Abstract: A knowledge game and method and card caddy therefor includes a plurality of game cards having a backside thereof illustrating a question category and an opposite front side thereof having a number of questions relating to the question category. A card caddy contains the game cards and has an insertion slot for receipt of the game cards not won by a highest bidder of the players and a dispensing slot for withdrawal of an individual one of the cards. The card dispensing slot includes a window for viewing the backside of the individual one of the cards. A plurality of player card pockets are affixed to an outer surface of the card caddy corresponding to each of a plurality of players, the card pockets for retention of the game cards won by the highest bidder of the players.
    Type: Grant
    Filed: October 26, 1984
    Date of Patent: December 17, 1985
    Inventor: Charles B. Isgar
  • Patent number: 4512746
    Abstract: A series of mathematical teaching cards consisting of a plurality of decks each having a level of difficulty identification, a plurality of sets of mathematical statements having the same answer, and a deck identification number is disclosed and described. The teaching cards may be used for multiplication, division, subtraction, and addition or any combination thereof.
    Type: Grant
    Filed: September 15, 1982
    Date of Patent: April 23, 1985
    Inventor: Donald Turner
  • Patent number: 4398721
    Abstract: A board game is designed to convey nutritional education, by assigning to each space along a playing path on the board an association with a food. This association includes some nutritional characteristic such as its salt content per serving. The object of the game is for each player's piece to traverse the playing path while accumulating, by the piece landing on different spaces, a number of different food associations characterized by a total content of the particular ingredient in question. With substances such as salt, absorbable cholesterol, or saturated fat, the winner is the player having the smallest total amount of the ingredient.
    Type: Grant
    Filed: August 31, 1981
    Date of Patent: August 16, 1983
    Inventor: Ruth B. McKay
  • Patent number: 4323249
    Abstract: A game device consisting of a playing board having a "driving" track around the center of the board. The board has multiple lanes, each divided into successive discrete areas bearing players' instructions. The game also includes at least one listing, adapted to have numbered tokens placed thereon, of numbered "defensive driving" tactics. Playing pieces are provided including pieces in the form of cars for movement around the "driving" track in accordance with the roll of a die and game instructions. The players "solve" a plurality of picture cards, each depicting a unique traffic situation calling for certain of the said listed "defensive driving" tactics; and consecutively numbered tokens are provided for selection of the correct tactics in the correct order; and instruction cards are provided for use depending upon the correctness of tactics selected by the player.
    Type: Grant
    Filed: June 16, 1980
    Date of Patent: April 6, 1982
    Inventor: Hugh D. Brady
  • Patent number: 4306725
    Abstract: A card game comprising a pack of playing cards including fifty-two cards each having the same rectangular configuration and size and visually similar rear face. The front face of each card is divided into a first and second visually distinct zone, each of the first and second zones bearing the same readily recognizable letter of the alphabet and being either of one color or another color. Each zone of each card includes indicia of a different word representative of a selected subject of category of words followed by a dictionary definition. A spin dial in the nature of a board having a spinning pointer and an annular ring divided into fifty-two equal sectors allows spinning of the point with the head of the pointer eventually coming to rest on one of the sectors which uniquely identifies one of the fifty-two cards.
    Type: Grant
    Filed: August 22, 1980
    Date of Patent: December 22, 1981
    Inventor: Hermon R. Sawyer
  • Patent number: 4258922
    Abstract: A game for both entertainment and education intended to increase familiarity and facility with binary mathematics and typical logic functions of the type normally carried out by digital computers. Two or more players each select by random chance a succession of binary digits. Instructions for operations to be performed on the digit sequence are likewise selected at random by the players, such operations being of the types typically performed in the arithmetic logic unit of a digital computer. In one embodiment of the invention, each digit in the sequence is temporarily recorded by each player on game board apparatus and is changed in accordance with the operations performed as the game progresses. A wide variety of game rules may be devised for carrying out adversary type games and determining a winner.
    Type: Grant
    Filed: September 14, 1978
    Date of Patent: March 31, 1981
    Inventor: Alfred E. Landry
  • Patent number: 4234189
    Abstract: There is disclosed herein a deck of educational playing cards consisting of fifty-two cards divided into four suits, each suit being representative of two different forms of speech and being so marked. Each card in each suit is representative of two different letters of the alphabet, and is so marked, the thirteen cards in each suit being representative of the twenty-six letters of the alphabet.
    Type: Grant
    Filed: December 26, 1978
    Date of Patent: November 18, 1980
    Inventor: Robert E. Chunn
  • Patent number: 4192513
    Abstract: Playing cards are disclosed having a unique diamond shape that facilitates the handling and display of the cards. A three-letter sequence is imprinted centrally on the front face of each card, the letters forming a natural alphabetic sequence. The second letter in the sequence is also imprinted near the upper and lower corners of each card in mutually inverted orientations so as to be readily visible and recognizable from either end of the card. The cards are divided into four suits such as diamonds, hearts, spades and clubs. Each of the cards has a corresponding suit symbol imprinted near the upper and lower corners thereof again in mutually inverted orientations so as to be recognizable from either end of the card. There are preferably twenty-six cards in each suit with each suit having cards with a second letter in the three-letter sequence corresponding to the letters of the alphabet from "A" to "Z". The cards can be used for playing word games as well as conventional card games.
    Type: Grant
    Filed: April 24, 1978
    Date of Patent: March 11, 1980
    Inventors: John M. Feeley, Ruth E. Feeley
  • Patent number: 4171816
    Abstract: An educational and entertaining game apparatus is provided which teaches, tests, and rewards the players' knowledge of grammatical or language concepts and facts such as parts of speech, synonyms, vocabulary, sentence types, punctuation, and verb tenses, while simultaneously providing entertainment for the players. The players match an example of a grammatical or language category with a grammatical or language category selected by chance and accumulate matches to gain points. Some of the matches entitle the players to obtain bonus points calculated by a throw of dice having syllables or words on their faces.
    Type: Grant
    Filed: August 25, 1977
    Date of Patent: October 23, 1979
    Inventor: Gene C. Hunt
  • Patent number: 4090717
    Abstract: A game using a standard reference work, such as a set of encyclopedias, as one of the game components. A game board displays a path of travel along which the players each move a marker, with progress along the path being determined partly by the player's success in correctly answering questions within the prescribed time, and partly by the roll of a single die. There is a set of question cards, each of which asks for information obtainable from the encyclopedia; a timer to limit the period of each person's turn; and a set of answer cards to determine the correctness of the information obtained.
    Type: Grant
    Filed: November 8, 1976
    Date of Patent: May 23, 1978
    Inventor: Susan Rossetti
  • Patent number: 4078803
    Abstract: An educational board game featuring the map of the world on which various means of transportation, along with routes, cities, air stations and harbors are scattered, a plurality of native homes of animals of the world which are placed according to real life on the various routes in different parts of the world map. Each player is given a plurality of animal tokens which he sends to their native homes via different routes and methods according to the rules of playing the game. The winner is the player that gets all his given animals (tokens) to their native homes first.
    Type: Grant
    Filed: July 10, 1975
    Date of Patent: March 14, 1978
    Inventor: Henry Te