In A Chance Application Patents (Class 463/16)
  • Patent number: 10803674
    Abstract: An electronic device is provided that has a heat mountable device (HMD) with a display, some sensors, a network interface, and a memory that are all interconnected with a processor. First context is created for a virtual reality (VR) application. The VR application includes a default virtual object and a virtual environment. Second context is obtained from the physical world. The first context and the second context are combined to create a combined context that includes physical world details with the first context. A determination is made as to whether a replacement virtual object, relevant to the combined context, is available. When a replacement virtual object is available, it can be obtained and substituted for the default virtual object in the virtual environment. The virtual environment can then be displayed with the replacement virtual object instead of the default virtual object.
    Type: Grant
    Filed: August 24, 2018
    Date of Patent: October 13, 2020
    Assignee: Samsung Electronics Co., Ltd.
    Inventors: Sridhar Kocharlakota, Moiz Kaizar Sonasath
  • Patent number: 10803518
    Abstract: A network system for providing one or more services to one or more end-user devices communicatively coupled to the network system over a wireless access network, the network system comprising: a policy enforcement function, a first policy element, a second policy element, and a network element, wherein the network element is communicatively coupled to the policy enforcement function, the first policy element, and the second policy element, and wherein the network element is configured to communicate first policy information between the policy enforcement function and the first policy element, and communicate second policy information between the first policy enforcement function and the second policy element.
    Type: Grant
    Filed: January 18, 2019
    Date of Patent: October 13, 2020
    Assignee: HEADWATER RESEARCH LLC
    Inventors: Gregory G. Raleigh, James Lavine
  • Patent number: 10796528
    Abstract: The present invention provides a gaming system for operation on a mobile user interface or in an Internet browser, which includes: a display unit configured to display a gaming interface, and a score interface; a console for receiving payment instructions from a player; a game controller programmed to present at least one game of chance and at least one game of skill. The game controller includes a random number generator (RNG), a score calculator and a timer. A display controller is included and activated by said game controller to display at least one of said game of chance and one of said game of skill and to display a score and a game timer. A program of the game controller runs an algorithm that determines that the long-term return to player (RTP) from the gaming machine lies between a minimum specified percentage and a maximum specified percentage.
    Type: Grant
    Filed: October 11, 2018
    Date of Patent: October 6, 2020
    Assignee: WYMAC GAMING SOLUTIONS PTY LTD
    Inventors: Daryl Bridges, Andrew Wyer, Simon Riley, Matthew Moss
  • Patent number: 10798028
    Abstract: Systems, methods and computer readable media for bot interaction are described. For example, some implementations can include a computer-executed method including providing a messaging application, on a first computing device associated with a first user, to enable communication between the first user and at least one other user. The method can also include detecting, at the messaging application, a user request, and programmatically determining that an operation in response to the user request requires sharing of data associated with the first user.
    Type: Grant
    Filed: September 19, 2017
    Date of Patent: October 6, 2020
    Assignee: Google LLC
    Inventors: Shelbian Fung, Erika Palmer, Amit Fulay, Anton Volkov, Ori Gershony, Jeremy Newton-Smith, Ryan Palmer, Mark Chang
  • Patent number: 10796527
    Abstract: A gaming apparatus displays a history of results of a plurality of games on the display unit, displays a first screen image on the display unit before betting a game, displays on the display unit a second screen image for a progress of the game and a third screen image indicating a result of the game in response to receiving a bet order under a first screen image-displayed state, makes a time to shift a displayed image from the first screen image to the third screen image when a display order of the result of the game is received under a first screen image-displayed state shorter than that when a bet is made under a first screen image-displayed state, and updates the display of the history of the results on the display unit according to the result of the game.
    Type: Grant
    Filed: January 18, 2017
    Date of Patent: October 6, 2020
    Assignee: SEGA SAMMY CREATION INC.
    Inventor: Hiroyuki Miyano
  • Patent number: 10796533
    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration. The skill-based game contributes to the average expected payback percentage of the wagering game such that the average expected payback percentage of the wagering game can vary within a predetermined range from player-to-player based on the players' skill levels. The gaming system enables each player to obtain the AEP%WAGERING GAME at or near the upper end of the predetermined range, regardless of the player's skill level.
    Type: Grant
    Filed: February 7, 2019
    Date of Patent: October 6, 2020
    Assignee: IGT
    Inventor: Laxmish Thirumaleshwar
  • Patent number: 10798252
    Abstract: A method performed by an end user device associated with a service plan having a limit on usage of a network service, the method comprising storing one or more notification actions corresponding to one or more notification requests; performing a device action that reflects a past or intended use of the network service; receiving one of the one or more notification requests from a network element in response to the device action; performing one of the one or more notification actions in response to the notification request, the notification action causing the end user device to retrieve at least a portion of a notification message associated with a status of the use, the at least a portion of the notification message being separate from the one of the one or more notification requests; and presenting the notification message on a user interface of the end user device.
    Type: Grant
    Filed: December 7, 2018
    Date of Patent: October 6, 2020
    Assignee: HEADWATER RESEARCH LLC
    Inventors: Gregory G. Raleigh, James Lavine, Jeffrey Green, Alireza Raissinia
  • Patent number: 10795543
    Abstract: An object stack feature for graphical user interfaces can include a method for arranging items displayed in a visual interface into a stack where each item of the stack has a corresponding visual representation in the stack. The method can include in response to receiving an indication to stack two or more items displayed in a visual interface, creating a stack object comprising a list of the two or more items and a seed value for an ordered seed. The ordered seed can be supplied to an arrangement function that outputs positions for items in the stack object. An arrangement can be generated using the arrangement function and each of the two or more items can be displayed in the visual interface in the arrangement generated by the arrangement function.
    Type: Grant
    Filed: December 3, 2017
    Date of Patent: October 6, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Mitchell Alan Hulick, Eduardo Sonnino, Anthony Neil Dart
  • Patent number: 10796521
    Abstract: An electronic gaming system conducts a reel-based electronic wagering game, in which jackpot upgrade symbols are added to one or more reel strips based on the occurrence of one or more reel upgrade symbols in the wagering game. In the exemplary embodiment, jackpot upgrade symbols are added to a third reel strip based on the occurrence of one or more reel upgrade symbols on a first reel strip, and to a fifth reel strip based on the occurrence of one or more reel upgrade symbols on the third reel strip. In addition, jackpot upgrade symbols are added to the first and third reel strips to replace the one or more reel upgrade symbols occurring thereon.
    Type: Grant
    Filed: March 19, 2018
    Date of Patent: October 6, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: T. Grant Bolling, Jr., Michael P. Casey
  • Patent number: 10789815
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise providing a game configured to interact with a player and to generate a skill-influenced random outcome comprising a generated random pattern, skewed by received skillful player interactions, within an arrangement of a predetermined plurality of elements, each random pattern being associated with an equally random probability of being generated. The player may be provided with an opportunity to select the winning pattern. To do so, an opportunity may be provided, and the player may select, a desired pattern of the predetermined plurality of elements as the pattern on which the player wishes to place a wager. The skill-influenced random outcome may then be generated and displayed, the skill-influenced random outcome comprising the skewed random pattern, skewed by the received player interactions, within the arrangement of the predetermined plurality of elements.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: September 29, 2020
    Assignee: Synergy Blue LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10789812
    Abstract: An electronic gaming machine (EGM) or another type of gaming device may be configured to provide games that involve “WYSIWYG” (what you see is what you get) symbols or “prize on” symbols. The gaming device may be configured to provide the value of all “prize on” symbols that land during a single instance of a game if a prize on trigger symbol, which also may be referred to herein as a blast symbol, lands during the same instance of the game. In some examples, the game may be a base game. According to some examples, a feature does not need to be triggered during the instance of the base game for the value of all prize on symbols that land during the instance of the base game to be awarded. In other examples, the game may be a feature game, such as a “hold and spin” game.
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 29, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Erick T. Ching, Chad La Guardia
  • Patent number: 10780348
    Abstract: Embodiments of the present disclosure disclose a method and a device for predicting character behaviors of a non-player character in a game.
    Type: Grant
    Filed: November 29, 2018
    Date of Patent: September 22, 2020
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventors: Jiachun Du, Dafu Deng, Jun Yin, Xu Cheng, Le Wan, Yingjie Li
  • Patent number: 10783416
    Abstract: A game token tray system includes a game token tray having a dual tray structure in which a game token is stored. The game token tray system includes a double tray including a lower tray and an upper tray stacked on the lower tray to store a game token provided with an RF tag in which tag information is stored, a camera that acquires tray image data by imaging the game token stored in the upper tray, an RIFD reading device that reads the tag information from the RF tag of the game token stored in the lower tray, and a game recording device that records the tray image data and/or an image analysis result of the tray image data about the game token stored in the upper tray and records the tag information read by the RFID reading device about the game token stored in the upper tray.
    Type: Grant
    Filed: February 9, 2018
    Date of Patent: September 22, 2020
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 10783751
    Abstract: Methods and systems are provided for enabling player to play a keno game allowing for additional betting. The player may select keno board spots on the keno board, and then place an additional wager on one of the selected keno board spots. If the selected keno board spot is part of a winning combination, the player may be awarded a supplemental bonus.
    Type: Grant
    Filed: May 3, 2019
    Date of Patent: September 22, 2020
    Assignee: IGT
    Inventors: Bradford D. Brown, Robert W. Ruymann
  • Patent number: 10769890
    Abstract: A gaming machine for providing a game of chance operable upon a wager by a player includes a plurality of reels associated with the game of chance. Each of the plurality of reels includes a plurality of reel positions to generate a symbol thereon. The gaming machine also includes a display comprising a defined plurality of positions to present a symbol thereon for each of the plurality of reels. The gaming machine further includes a processor programmed to generate a spin of the plurality of reels, resulting in a play area. The processor is also programmed to identify a splitting symbol in a first position on the play area, thereby activating the splitting symbol. The processor is further programmed to determine a second position on the play area that includes a splitting symbol as a result of the spin, and to display an additional splitting symbol in the second position.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: September 8, 2020
    Assignee: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Lyndsay Nelson, Ryan Cuddy, David Stoveld
  • Patent number: 10769887
    Abstract: A gaming system including a casino management server coupled to a plurality of gaming machines is described herein. The casino management server includes a processor programmed to initiate a bonus award feature, identify gaming machines associated with the bonus award feature, and determine a bonus award associated with the bonus award feature. The bonus award includes a first award value associated with a carded player account and a second award value associated with an un-carded anonymous player wagering session and/or account. The processor selects gaming machines having gaming sessions associated with un-carded anonymous players and displays a message notifying the player of the first award value associated with a carded player account and the second award value associated with an un-carded anonymous player. The processor also downloads the second award value to a corresponding gaming credit meter of each selected gaming machine associated with un-carded anonymous players.
    Type: Grant
    Filed: November 19, 2018
    Date of Patent: September 8, 2020
    Assignee: Konami Gaming, Inc.
    Inventors: Thomas E. Soukup, Edward Sepich, Jeffrey George, Jason Bertsch
  • Patent number: 10762720
    Abstract: An electronic device is provided that has a heat mountable device (HMD) with a display, some sensors, a network interface, and a memory that are all interconnected with a processor. First context is created for a virtual reality (VR) application. The VR application includes a default virtual object and a virtual environment. Second context is obtained from the physical world. The first context and the second context are combined to create a combined context that includes physical world details with the first context. A determination is made as to whether a replacement virtual object, relevant to the combined context, is available. When a replacement virtual object is available, it can be obtained and substituted for the default virtual object in the virtual environment. The virtual environment can then be displayed with the replacement virtual object instead of the default virtual object.
    Type: Grant
    Filed: August 24, 2018
    Date of Patent: September 1, 2020
    Assignee: Samsung Electronics Co., Ltd.
    Inventors: Sridhar Kocharlakota, Moiz Kaizar Sonasath
  • Patent number: 10762748
    Abstract: Various methods and apparatus related to gaming are described. Some embodiments relate to a multi-tiered game involving multiple participants. Some embodiments relate to players establishing gaming elements based on desired criteria. Other embodiments are described.
    Type: Grant
    Filed: September 17, 2018
    Date of Patent: September 1, 2020
    Assignee: CFPH, LLC
    Inventor: Lee Amaitis
  • Patent number: 10762741
    Abstract: A process of randomly determining symbols to be rearranged within a display frame for each of the first video reel and the second video reel in the slot game, a process of displaying an image for rearranging symbols of the second video reel in the display frame after rearranging the symbols of the first video reel in the display frame based on the random determination, and a process changing a symbol of the first video reel at a position where the special symbol is rearranged to a corresponding symbol of a function that is more advantageous than the symbol of the first video reel in the symbol correspondence table and outputting the result of the slot game are performed.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: September 1, 2020
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Masaki Oyama, Toshikazu Jinnouchi
  • Patent number: 10755527
    Abstract: A gaming machine with a hot mode is disclosed. A processor of the gaming machine can determine whether the gaming machine is in a hot mode state. After determining that the gaming machine is in the hot mode state, the gaming machine can determine a number of hot mode spins and perform each hot mode spin of the number of hot mode spins. Performing a hot mode spin can include receiving a wager, determining an outcome of a random event, generating a display related to the outcome of the random event, and determining a payout for the wager based on the outcome of the random event and a hot-mode return rate. The hot-mode return rate can be selected so that a sum of payouts during the number of hot mode spins is expected to exceed a sum of wagers made during the number of hot mode spins.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: August 25, 2020
    Assignee: FUSION HOLDINGS LIMITED
    Inventor: Hylton Rottcher
  • Patent number: 10747883
    Abstract: Various additional and alternative aspects are described herein. In some aspects, the present disclosure provides a method of authenticating executable images in a system-on-chip (SoC), the method comprising: storing a plurality of executable images; storing, as separate from the plurality of executable images, a signed image of hashes comprising a plurality of hashes corresponding to the plurality of executable images and a first signature; authenticating the signed image of hashes based on the first signature; and using a first hash of the plurality of hashes to authenticate a first executable image of the plurality of executable images when the signed image of hashes passes authentication.
    Type: Grant
    Filed: June 23, 2017
    Date of Patent: August 18, 2020
    Assignee: QUALCOMM Incorporated
    Inventors: Dhamim Packer Ali, Dhaval Patel, Justin Yongjin Kim, Maria Miranda, Cory David Feitelson, Eric Taseski
  • Patent number: 10741022
    Abstract: An approach to facilitating event-based currency is provided. A first virtual currency usable by users of a game space to purchase in-space benefits may be managed. An event in the game space that is conducted during an event time period may be managed such that, during the event time period, an event virtual currency may be distributed to one or more of the users as a reward for certain operations and/or achievements performed in the game space during the event time period. Exchanges of in-space benefits associated with the event virtual currency may be effectuated for one or more of the users. In some implementations, the event virtual currency may not available to the users after the event time period, while the first virtual currency may be available to the users during and after the event time period.
    Type: Grant
    Filed: May 30, 2019
    Date of Patent: August 11, 2020
    Assignee: Kabam, Inc.
    Inventors: Stephanie K. Schultz, Michael C. Caldarone
  • Patent number: 10741016
    Abstract: Various aspects are described herein for implementing in-game advertising, in-game product placement, and in-game promotion techniques in wager-based games conducted at an electronic gaming device of a casino gaming network. These techniques provide the ability for traditional video-type wager-based gaming machines (such as those deployed at casino gaming establishments) to be quickly and easily converted to wager-based games which support in-game advertising while still satisfying the strict regulatory compliance rules and regulations governing wager-based gaming.
    Type: Grant
    Filed: March 22, 2018
    Date of Patent: August 11, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Georg M Washington, Joe Serra
  • Patent number: 10741025
    Abstract: An arrangement of operating multi-task interactive electronic devices includes at least one processor, a screen module and two or more input modules. The processor executes at least a first application and a second related application with different interactive programs at the same time. The screen module is operatively linked to the processor. The screen module comprises at least a display screen having two or more display areas two or more applications thereon respectively. Two or more input modules are operatively linked to the processor, wherein the applications are able to be simultaneously controlled and operated by the input modules respectively.
    Type: Grant
    Filed: March 15, 2018
    Date of Patent: August 11, 2020
    Inventor: Jesus Perea-OcHoa
  • Patent number: 10741013
    Abstract: A game system capable of suppressing the variation in the remaining number of prizes between multiple game machines is provided. A game system includes two game machines that each provide a game and a prize discharge mechanism that discharges a capsule from among multiple capsules that contain a plurality of physical prizes. Additionally, the prize discharge mechanism discharges a capsule when a prize condition is satisfied in at least one of the two game machines.
    Type: Grant
    Filed: August 8, 2017
    Date of Patent: August 11, 2020
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takashi Inubushi, Kenji Kobayashi, Masanaka Takahashi
  • Patent number: 10729977
    Abstract: A computer-implemented method of using a scene data structure to display a game tutorial on a display, including accessing a scene data structure, the scene data structure having a plurality of display data elements, each associated with a respective data element identifier, the display data elements containing display data for displaying game elements on the display in a game scene; accessing tutorial data, the tutorial data comprising a tutorial data element identifier; searching the scene data structure for a data element associated with the tutorial data element identifier, that data element containing display data for displaying a respective game element; generating highlighting data using the results of the searching step, the highlighting data for highlighting the respective game element on the display; and displaying the respective game element as a highlighted game element on the display in a tutorial scene using the generated highlighting data. Devices and systems are disclosed.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: August 4, 2020
    Assignee: KING.COM LTD.
    Inventors: Alberto Denia Navarro, David Mari Larrosa
  • Patent number: 10733845
    Abstract: A gaming machine is described herein. The gaming machine includes a control unit programmed to initiate an instance of a primary game and spin and stop virtual reel strips to display an outcome of the primary game. The control unit detects an appearance of a winning combination of game symbols in the outcome and provides an initial award based on the winning combination, and detects an appearance of the collect symbol and a credit prize symbol in the outcome, determines an amount of credits associated with the credit prize symbol, and a bonus award including the determined amount of credits.
    Type: Grant
    Filed: March 22, 2018
    Date of Patent: August 4, 2020
    Assignee: Konami Gaming, Inc.
    Inventors: Satoshi Suda, William Langston
  • Patent number: 10733837
    Abstract: Systems and methods which provide a player zero, one or more benefits based on zero, one or more skill-based inputs the player makes during one or more plays of one or more games of skill, wherein the benefits obtained are independent of any awards determined during such plays of such games of skill.
    Type: Grant
    Filed: November 28, 2018
    Date of Patent: August 4, 2020
    Assignee: IGT
    Inventors: Eric Lancaster, Erik Petersen, Andrew Fisher, Larry Hollibaugh
  • Patent number: 10733832
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Grant
    Filed: September 4, 2017
    Date of Patent: August 4, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: 10726661
    Abstract: Wagering gaming systems, devices, and methods are presented. A gaming device includes a credit input mechanism, a player interface mechanism, a display, and a controller. The credit input mechanism receives a physical item representing a monetary value and increases a credit balance of a credit meter based on the monetary value of the received physical item. The display includes symbol positions arranged in an array of rows and columns. During game play, the controller is further configured to display symbols selected from the set of symbols on the array. The symbol set includes a plurality of image segments that form a contiguous image when they are displayed in a predetermined arrangement on the array of symbol positions. The controller makes an award or triggers an event, such as a bonus game, if the displayed symbols include the plurality of image segments arranged to display the contiguous image. Numerous additional aspects are disclosed.
    Type: Grant
    Filed: March 20, 2018
    Date of Patent: July 28, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: David Marsh, Karl Roelofs
  • Patent number: 10720025
    Abstract: A game of chance is disclosed allowing an outcome determined by the actions of a player. The game of chance comprising a layout defining plural cells. A player selects a number of winning indicia and a pre-determined winning order for the winning indicia to be revealed. A first portion of the cells each have a winning indicia contained therein, and a remaining portion of the cells each have a non-winning indicia contained therein. The winning and non-winning indicia are initially concealed to a player and are selectively revealable by the player. The player may select a limited number of cells to reveal indicia contained therein. An object of the game is to maximize a number of winning indicia revealed by the player.
    Type: Grant
    Filed: June 27, 2017
    Date of Patent: July 21, 2020
    Inventor: John G. Lovell, Sr.
  • Patent number: 10720005
    Abstract: A game of chance is disclosed allowing an outcome determined by the actions of a player. The game of chance comprises a layout defining a plurality of cells. A first portion of the cells each have a winning indicia contained therein, and a remaining portion of the cells each have a non-winning indicia contained therein. The winning and non-winning indicia are initially concealed to a player and are selectively revealable by the player. The player may select a limited number of cells to reveal the indicia contained therein. An object of the game is to maximize a number of winning indicia revealed by the player.
    Type: Grant
    Filed: May 2, 2017
    Date of Patent: July 21, 2020
    Inventor: John G. Lovell, Sr.
  • Patent number: 10713899
    Abstract: A computer implemented game involving analytics and real time data analysis. The game can allow players to predict and wager on the types of plays that have yet to occur, for example, in a football game. The game may utilize an algorithm that compares situational data in a game to stored data regarding similar situations in past games. The game can then provide a likelihood that a certain type of play can be performed, which may be interpreted as odds of a certain type of play. Users can then utilize this information to predict and wager on the upcoming play. Depending on the results of the play, users may win or lose their wager.
    Type: Grant
    Filed: August 29, 2019
    Date of Patent: July 14, 2020
    Assignees: THE EDGE SYSTEMS TECHNOLOGIES LLC
    Inventor: Casey Alexander Huke
  • Patent number: 10709985
    Abstract: Methods and apparatus for automatic game generation are described. The method may include receiving, from a first video game console, a first game play result of a first user playing a video game; receiving, from a second video game console, a second game play result of a second user playing the video game; producing, by comparing the first game play result with the second game play results, a message comprising a recommendation for the first user to improve a future game play result over the first game play result, wherein the message further references the second game play result; and communicating the recommendation to the first user.
    Type: Grant
    Filed: February 8, 2019
    Date of Patent: July 14, 2020
    Assignee: Electronics Arts Inc.
    Inventors: Matthew Webster, Paul Ross, Steve Cuss
  • Patent number: 10702780
    Abstract: A system and method for facilitating implementation of events in an online game are disclosed. Award information may be received from user. The received award information may define a type of in-game award to be distributed to players of the online game. The award information may include information indicate a corresponding award handler for determine and/or distributing the instances of the award to the players. Event information may be received from user. The received event information may specify details for implementing an event in the online game. The received event information may include event award information indicating one or more instances of an award of an award type defined by the received award information. The event information may be used to automatically implement the event in the online game, and the instances of the award may be distributed to the participating players in accordance with the event award information.
    Type: Grant
    Filed: August 28, 2018
    Date of Patent: July 7, 2020
    Assignee: Kabam, Inc.
    Inventors: Jeff Howell, Benjamin Talbot, Thierry Tremblay, Dan Stovell
  • Patent number: 10706251
    Abstract: A mobile terminal includes a display unit configured to display an image and comprising an OLED pixel module emitting light and a light non-transmitting layer formed therebelow; a fingerprint recognition sensor configured to recognize a fingerprint by receiving, when the light emitted from the OLED pixel module is reflected by a finger, the reflected light; a sensor insertion space formed by perforating a part of the light non-transmitting layer, the fingerprint recognition sensor being inserted into the sensor insertion space; and a force sensor disposed at a side surface of the fingerprint recognition sensor and configured to measure a magnitude of pressure applied to the force sensor.
    Type: Grant
    Filed: March 1, 2019
    Date of Patent: July 7, 2020
    Assignee: LG ELECTRONICS INC.
    Inventors: Hongjo Shim, Hyunwoo Kim, Sungho Woo
  • Patent number: 10706687
    Abstract: Technology for providing skill-based bonus game building in a gaming system is disclosed. An electronic gaming machine (EGM) may collect one or more bonus symbols during game play of a base game funded by one or more wagers. An intermediate bonus game may be initiated and executed according to a first outcome of the base game based on the collection of the one or more bonus symbols, where the first outcome is randomly determined. A skill-based bonus game may then be initiated and executed according to a second outcome of the intermediate bonus game, the skill-based bonus game using one or more skill-based inputs to generate a third outcome of the skill-based bonus game.
    Type: Grant
    Filed: December 29, 2017
    Date of Patent: July 7, 2020
    Assignee: IGT
    Inventor: Ginette McKay
  • Patent number: 10706662
    Abstract: A gaming system including one or more gaming machines provides a game to one or more players. The game includes a primary game and a bonus game with first and second features. In the first feature a plurality of objects are presented to a player. The player is allowed to select one of the objects and an associated award may be awarded. Any unselected objects are added to an escrow meter. In the second feature, the player is allowed to select one or more of the escrow objects.
    Type: Grant
    Filed: September 15, 2017
    Date of Patent: July 7, 2020
    Assignee: Konami Gaming, Inc.
    Inventors: Yuji Ohno, Satoshi Suda, Yuji Taniguchi
  • Patent number: 10699530
    Abstract: A gaming system including a gaming machine, a host computer, and a computing device of a user connected through a network is provided. The gaming machine may include a storage device that may store user media data corresponding to a player of the gaming machine, the user media data being received from a host computer. The gaming machine may also include a controller that may modify at least one parameter of a wager game being wagered on by the player based on the user media data by inserting at least one of an image, a video, and an audio of the user media data into the at least one parameter. The gaming machine may further include a display that may output the wager game having the at least one parameter modified with the user media data.
    Type: Grant
    Filed: October 30, 2015
    Date of Patent: June 30, 2020
    Assignee: ARISTROCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Angelo Palmisano
  • Patent number: 10691991
    Abstract: Systems and methods involving biometric authentication of transaction cards including aspects of exception handling, deactivation and other features are disclosed. In one embodiment, an exemplary computer-implemented method may comprise generating a first user interface having a plurality of interactive UI elements that enable a card owner to manage a plurality of features associated with a transaction card, and determining, if a biometric-activated control is enabled and the vendor is not excluded from the biometric-activated control, whether the transaction card is biometrically-active. Further, the plurality of interactive UI elements may include a first UI element that is configured to allow the card owner to enable a biometric-activated control of the transaction card, and a second UI element that is configured to allow the card owner to exclude one or more vendors from the biometric-activated control.
    Type: Grant
    Filed: December 31, 2019
    Date of Patent: June 23, 2020
    Assignee: Capital One Services, LLC
    Inventor: Michael Bailey
  • Patent number: 10692324
    Abstract: An electronic gaming machine includes a game controller, a player interface, and a display. The game controller causes the display to display a bonus array having visual elements. Each of the visual elements is uniquely associated with one of a plurality of symbol display positions, at least one visual element indicating a bonus award. The game controller selects a symbol for display at each of the symbol display positions, determines whether at least one of the symbol display positions contains a trigger symbol, and upon determining that the at least one of the symbol display positions contains a trigger symbol, determines a modification to a base prize based at least in part on a visual element associated with the symbol display position containing the trigger symbol.
    Type: Grant
    Filed: September 27, 2018
    Date of Patent: June 23, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Christian James Salmon
  • Patent number: 10685530
    Abstract: An embodiment may involve a software application executed on behalf of a client machine with a graphical display unit, where the software application involves graphically displaying, on vertical symbol display segments of the graphical display unit, animations that simulate spinning a plurality of reels, and where each reel contains a respective plurality of symbols, subsets of which are displayable in a respective vertical symbol display segment corresponding to the reel. The embodiment may also involve iterations of: selecting a set of symbols including a locking symbol when (i) the locking symbol was locked in place from a previous spin and has been used in fewer than 3 winning combinations, or (ii) the locking symbol was initially selected during the spin of the reels; and causing the graphical display unit to display an animation of the spin of the reels in which the instance of the locking symbol remains in place.
    Type: Grant
    Filed: October 27, 2017
    Date of Patent: June 16, 2020
    Assignee: Pridefield Limited
    Inventor: Jonathan Bruce Wortmann
  • Patent number: 10685366
    Abstract: A method and system for automatically terminating a logout session for a restricted access system by determining that an authorized user has left the vicinity of the restricted access system. The authorized user preferably carries a wireless transmitter which transmits an authorization signal that is also used for permitting access to the restricted access system. When the authorized user leaves the vicinity of the restricted access system after logging in, the signal is no longer received by a wireless receiver or too weak of a signal, such that an access control system in communication with the wireless receiver automatically causes the restricted access system to initiate a logout action in order to prevent or reduce the chance of an unauthorized user gaining access to the restricted access system. The restricted access system can be a rewards tracking system, such as, but not limited to, a rewards tracking system for a gaming machine or gaming table.
    Type: Grant
    Filed: December 9, 2016
    Date of Patent: June 16, 2020
    Assignee: COLLATERAL OPPORTUNITIES, LLC
    Inventors: Bruce Howard Kusens, Michael Kusens
  • Patent number: 10679465
    Abstract: A wagering game system and method having an arcade-style bonus game to win a bonus prize or select one of a plurality of bonus prizes include a gaming device having a monetary input device, a user interface, and a processor programmed to add the monetary value to a credit balance, deduct the selected wager from the credit balance, and decrease the credit balance in response to the cash out operation. The bonus game enables the player to win a bonus prize or to select a bonus prize. The bonus game includes targets, wherein the processor adjusts at least one attribute associated with target selection to adjust a probability of winning a prize or selecting particular ones of the plurality of bonus prizes. The attribute may be adjusted based on a skill level of the player and may include speed, size, number of targets, and/or accuracy of a target selector.
    Type: Grant
    Filed: September 3, 2018
    Date of Patent: June 9, 2020
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 10679464
    Abstract: A wagering game system and method include a skill-based bonus game for a game of chance that enables a player to win a bonus prizes, the bonus game having a bonus prize input device configured to be manipulated by the player to perform a task having an outcome that determines the bonus prize. A processor adjusts difficulty of performing the task based upon a historical skill level of the player. The processor also adjusts the historical skill level of the player based on various parameters such as prize history, wagering history, and percentage returned to the player.
    Type: Grant
    Filed: September 3, 2018
    Date of Patent: June 9, 2020
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 10679468
    Abstract: To provide a gaming machine that can provide a new type of game that maintains or improves the interest of a player, and a method and program for providing a game. In the gaming machine 1, by removing symbols of a particular type and moving a following symbol, the ratio of symbols of types other than the particular type becomes higher in the symbol array formed on the display unit 27, and it is easier for the symbol array to configure a winning combination. Because the chance of winning is higher after the particular type of symbol is removed in this manner, it is possible to provide a new type of game where the interest of the player can be maintained or improved after the symbols are removed.
    Type: Grant
    Filed: October 11, 2018
    Date of Patent: June 9, 2020
    Assignee: Konami Gaming, Inc.
    Inventor: Daisuke Nakamura
  • Patent number: 10672228
    Abstract: In some embodiments, a method includes: requesting, from a player at the gaming machine, player account credentials associated with the player; receiving, at the gaming machine, the player account credentials, wherein the player account credentials are associated with a player's account on the account server and enable linking game play on the gaming machine to the player's account, and wherein the player account credentials are provided to the player's mobile phone in response to joining a players club prior to detection of the initiation event; transmitting, via the gaming machine, the player account credentials to the account server; receiving, from the account server, validation of the player account credentials based on comparing the received player account credentials with credentials stored on the account server; upon receipt of the validation, linking a wagering game session on the gaming machine with the player account.
    Type: Grant
    Filed: December 6, 2017
    Date of Patent: June 2, 2020
    Assignee: SG GAMING, INC.
    Inventors: Mark B Gagner, Damon E Gura, Timothy C Loose, James M Rasmussen, Victor T Shi, Alfred Thomas
  • Patent number: 10665061
    Abstract: A computer implemented game involving analytics and real time data analysis. The game can allow players to predict and wager on the types of plays that have yet to occur, for example, in a football game. The game may utilize an algorithm that compares situational data in a game to stored data regarding similar situations in past games. The game can then provide a likelihood that a certain type of play can be performed, which may be interpreted as odds of a certain type of play. Users can then utilize this information to predict and wager on the upcoming play. Depending on the results of the play, users may win or lose their wager.
    Type: Grant
    Filed: July 11, 2019
    Date of Patent: May 26, 2020
    Assignees: THE EDGE SYSTEMS TECHNOLOGIES LLC
    Inventor: Casey Alexander Huke
  • Patent number: 10664938
    Abstract: A secure electronic money reserve, accounting, and funds transfer system facilitating funds and information transfer between a service provider, at least one service establishment, and at least one customer.
    Type: Grant
    Filed: January 2, 2018
    Date of Patent: May 26, 2020
    Inventor: Marcellino Manilla
  • Patent number: 10665055
    Abstract: Various embodiments of alerts on mobile devices are described. Other embodiments are described.
    Type: Grant
    Filed: August 9, 2018
    Date of Patent: May 26, 2020
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Charles Plott, Mark Miller