Access Or Authorization (e.g., Game Selection, Security, Etc.) Patents (Class 463/29)
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Patent number: 9608984Abstract: A computer implemented method for accessing one or more files including scanning a storage device using a processor for one or more signed files in response to the storage device coupling to a machine, authenticating one or more of the signed files, and configuring the processor to access accessible files from the storage device in response to authenticating one or more of the signed files.Type: GrantFiled: October 21, 2009Date of Patent: March 28, 2017Assignee: Hewlett-Packard Development Company, L.P.Inventors: Keith Rogers, Jon P. Styskal
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Patent number: 9592450Abstract: Examples disclosed herein relate to systems and methods, which may receive gaming data from one or more gaming tables. The systems and methods may obtain gaming data from one or more gaming tables via a network interface based on at least one of a searching structure and a search algorithm. The systems and methods may compare betting criterion to the gaming data. The systems and methods may initiate at least one of a wager based on a comparison of the betting criterion to the gaming data and a display of data related to a search result.Type: GrantFiled: July 5, 2012Date of Patent: March 14, 2017Assignee: Fresh Ideal Global LimitedInventor: Jay Chun
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Specialized slot machine for conducting a wagering game using real time or live action event content
Patent number: 9589418Abstract: A specialized slot machine for conducting a wagering game using real time or live action event content are disclosed.Type: GrantFiled: December 28, 2015Date of Patent: March 7, 2017Inventor: Philip Paul Givant -
Patent number: 9589220Abstract: Gaming chips are provided with embedded radio frequency identification (“RFID”) tags incorporated into a gaming chip for identifying and tracking the gaming chips within a casino, and even upon a gaming table. The gaming chips have a body in the shape of a disc which has a loss tangent of 0.0078 or less, and more preferably of 0.007 or less. For chips operating at 900 MHz, the body has a dielectric constant of 5 or less, and preferably 3-5. For chips operating at 2.45 GHz, the body has a dielectric constant of 5-8. Preferably, the body is made of a blend of plastic, such as PVC, and a dielectric ceramic. The RFID is preferably sandwiched between layers of a high frequency circuit material including top and bottom layers and a center layer have a hole for receiving the RFID. Preferably, the layers of high frequency circuit material have a dielectric constant of 2.5-4 and a loss tangent of 0.002-0.006.Type: GrantFiled: August 4, 2008Date of Patent: March 7, 2017Inventor: David Nissen
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Patent number: 9590950Abstract: A method and system for the anonymization and segmentation of the media access control (MAC) addresses reported by visitors' 802.11 enabled devices at a venue operator premises. This system assures a venue operator and its visitors that no individually identifying information about a visitor is re-transmitted or stored that can be traced back to their MAC address, while still allowing the venue operator to obtain venue visitor counts visit frequencies well as traffic patterns during visits (i.e. dwell times at, and movements between, locations within a venue) and counts of common visitors between venues. It also ensures that the data generated is segmented so that the data obtained by two different venue operators is not correlatable between visitors common to the two sets of data.Type: GrantFiled: April 17, 2015Date of Patent: March 7, 2017Assignee: LOCALITY SYSTEMS INC.Inventors: James Francis Hallett, Daryl Dean Harms, Kirk Arnold Moir
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Patent number: 9582963Abstract: A gaming machine has a main or master gaming controller. Primary gaming machine accounting is performed by the master gaming controller in communication with a casino accounting system. A secondary controller is associated with the gaming machine. The secondary controller facilitates paragame activity. Secondary gaming machine accounting, such as associated with activities implemented by the secondary controller, is performed by the secondary controller in communication with a secondary accounting system. The secondary controller and secondary accounting system can also mirror or monitor primary gaming machine accounting.Type: GrantFiled: January 7, 2014Date of Patent: February 28, 2017Assignee: Tipping Point Group, LLCInventor: Sam Johnson
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Patent number: 9579561Abstract: Methods, systems, and computer programs for sharing a game play over a social network include executing a play session of a game. During execution of the play session, an option is provided to share a portion of the game on a social network. In response to receiving a request to share the portion of the game, an instance of the game is generated at a time when the request is received and is posted to a stream of the social network. The instance of the game inherits a current state of the play session. A reward is generated to a user account that plays the instance in the stream and to the user that initiates the sharing of the portion of the game upon the user playing the instance of the game claims the reward.Type: GrantFiled: December 21, 2012Date of Patent: February 28, 2017Assignee: Zynga Inc.Inventors: Alden Seabolt, Russell L. Daigle, Jianlin Wang, Nathaniel Wise, Di Wu
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Patent number: 9576132Abstract: The hash value for an entire system file partition for storing firmware of an information processing apparatus is calculated. Alteration of the firmware is detected based on the hash value.Type: GrantFiled: February 6, 2015Date of Patent: February 21, 2017Assignee: Canon Kabushiki KaishaInventor: Naoki Tsuchitoi
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Patent number: 9569920Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.Type: GrantFiled: July 26, 2013Date of Patent: February 14, 2017Assignee: IGT Canada Solutions ULCInventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
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Patent number: 9566515Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.Type: GrantFiled: October 18, 2014Date of Patent: February 14, 2017Assignee: PEXS LLCInventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
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Patent number: 9566511Abstract: A center device communicates with one or more controller devices operated by one or more users. The center device is operable to: execute at least one application program; detect a respective connection with each of the one or more controller devices and to select one of the one or more controller devices for authentication; query the user of the selected one of the controller devices for requested authentication information; receive, from the selected one of the controller devices, authentication information provided by the user of the selected one of the controller devices; and permit the execution and manipulation of the output of the application program only when the authentication information provided by the user, and received from, the selected one of the controller devices matches the requested authentication information.Type: GrantFiled: September 10, 2015Date of Patent: February 14, 2017Assignees: Sony Corporation, Sony Interactive Entertainment Inc.Inventors: Mariko Hino, Satoshi Hashimoto, Ken Kutaragi
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Patent number: 9565523Abstract: In one embodiment, techniques approximate concurrent monitoring of a large number of geo-fences, potentially beyond a number supported by a mobile device, The mobile device may activate a subset of geo-fences to be monitored, the subset of geo-fences selected from the set of geo-fences based on proximity to a current location of the mobile device. The mobile device may also establish and monitor an envelope geo-fence that encompasses the subset of geo-fences. In response to detecting that the mobile device has moved to a new location proximate to the envelope geo-fence, a new subset of geo-fences is activated to be monitored. Geo-fences of the subset of geo-fences that are not part of the new subset of geo-fences are deactivated.Type: GrantFiled: January 9, 2015Date of Patent: February 7, 2017Assignee: Skyhook Wireless, Inc.Inventors: Christopher Steger, Thomas Jason Dytko, Nicolas Brachet, Russel Kipp Jones, Andrei Dancus, Andrew Broadstone, Farshid Alizadeh-Shabdiz
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Patent number: 9539501Abstract: An internet gaming system includes a core platform, and a vertical extension functionality configured with the core platform and having a first application programming interface. A plurality of game specific modules are provided with a hardware and software configuration to conduct different respective Internet-based games with players via an Internet lottery site, with each game specific module including a dedicated second application programming interface. Input/output data between the core platform and the game specific modules occurs only through the first and second application programming interfaces. A secure game outcome generator has a hardware and software configuration to determine a game outcome for each game played via the system and is linked to the core platform via a secure interface with the vertical extension.Type: GrantFiled: October 10, 2013Date of Patent: January 10, 2017Assignee: Scientific Games International, Inc.Inventors: James Allan Szendel, Steven Wayne Beason, Kenneth Earl Irwin, Jr., Kirt William Pulaski, John Patrick Toohey
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Patent number: 9530278Abstract: An interactive financial transactions systems and methods are disclosed for providing gaming activity using funds located at a financial institution. Prior to initiating gaming activity, the player indicates the amount of funds the player would like to wager in a session. The financial institution is contacted to block the player funds from being used for another purpose while the player is placing wagers on the interactive gaming system. As the player completes wagers, the results of wagering activities may be passed to the financial institution. When the player completes the gaming session, the financial institution is instructed to release the blocked funds. In one embodiment, the interactive gaming system contacts an intermediary business which performs the account blocking and financial transactions with the financial institution.Type: GrantFiled: October 20, 2015Date of Patent: December 27, 2016Assignee: Bally Gaming, Inc.Inventor: Andrew Costello
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Patent number: 9526993Abstract: A system, processor or computer readable device that incorporates teachings of the present disclosure may include, for example, receiving a user attribute of a first user based on a record of stimulation of an electronic gaming accessory of the first user. The record of stimulation is determined responsive to game-related activity in an electronic game application. A first user record is updated responsive to the receiving of the user attribute of the first user, resulting in an updated first user record. The updated first user record is forwarded to a matching service, wherein the matching service matches the first user and a second user based on the updated first user record. Such matching can be used to associate players of electronic games, for example, as members of a team. Additional embodiments are disclosed.Type: GrantFiled: August 2, 2013Date of Patent: December 27, 2016Assignee: STEELSERIES ApSInventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
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Patent number: 9530281Abstract: Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.Type: GrantFiled: September 25, 2012Date of Patent: December 27, 2016Assignee: IGTInventors: Leandro Basallo, Timothy L. Isaacson
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Patent number: 9511292Abstract: Methods and systems are described for automatically sending a popup or other message to another person's electronic device upon finishing a predetermined goal in a video game. The predetermined goal can be, for example, killing a first boss in under five minutes. The message to the friend can include a link or button enabled such that the friend can begin the game on his device in the same room, mission, scenario, etc. that the first player started out in so that the friend can attempt to duplicate or ‘one up’ the first player's achievement. Friends who are interested in receiving such messages can be determined from existing social networking sites.Type: GrantFiled: October 12, 2015Date of Patent: December 6, 2016Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLCInventor: Nathan Gary
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Patent number: 9514062Abstract: In a first aspect the invention provides a storage method for a gaming machine, including allocating program code to one of at least two program categories including a first category of program code that is expected to be modified more frequently than a second category of program code and storing program code from the first and second categories in logically separate storage areas.Type: GrantFiled: April 8, 2013Date of Patent: December 6, 2016Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventor: Drazen Lenger
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Patent number: 9498707Abstract: Competitions involving video game players may include competitions subsidiary to a purpose of video game play, and may be bounded in time, either across play of multiple video games or within play of a particular video game.Type: GrantFiled: March 15, 2013Date of Patent: November 22, 2016Assignee: Activision Publishing, Inc.Inventors: Jay Puryear, Jennifer Puno, Chris Chernoff
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Patent number: 9501899Abstract: A gaming system and method of rewarding players of electronic gaming machines connected by a network to a host computer, including storing player-useable points at a network-accessible location, enabling a player to convert at least some of the points into monetary units at a conversion rate, wherein the monetary units are convertible into credits for wagering on at least one of the electronic gaming machines, awarding a personal points conversion rate multiplier to a player, and applying the points conversion rate multiplier to the conversion rate.Type: GrantFiled: January 21, 2016Date of Patent: November 22, 2016Assignee: IGTInventors: Anthony David Radisich, Johann Blignaut, Colin Gray
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Patent number: 9492738Abstract: A game apparatus includes a CPU, and the CPU sets a weapon to be transmittable according to an instruction by a player. More specifically, a seed is generated from a weapon, and transmittable seed data corresponding to the generated seed is stored in a memory for saved data. When a game apparatus is carried in a sleep state by a player, it makes a communication with another game apparatus to thereby transmit and receive the transmittable seed data with the other game apparatus. Accordingly, the transmittable and receivable seed data, that is, the seeds are exchanged. During the game, the received two seeds are fused to thereby generate a weapon.Type: GrantFiled: July 26, 2013Date of Patent: November 15, 2016Assignee: Nintendo Co., Ltd.Inventors: Masahiro Sakurai, Yoshiyasu Okawara, Yoichi Hirakawa, Michiko Sakurai
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Patent number: 9489804Abstract: A computer-implemented method includes displaying a community game on at least one display device. Dependent upon a first player playing an underlying wagering game via a first terminal, the first player is permitted to participate in the community game. The community game is distinct from the underlying wagering game. Not dependent upon a second player playing an underlying wagering game via a second terminal, the second player is permitted to participate in the community game.Type: GrantFiled: March 4, 2013Date of Patent: November 8, 2016Assignee: Bally Gaming, Inc.Inventors: Matthew J. Ward, Mark B. Gagner, Joel R. Jaffe
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Patent number: 9483901Abstract: In one embodiment, a system to authorize a mobile electronic device to play games of chance includes a gaming system manager and a portable docking station configured to: (i) detect whether the mobile electronic device is connected to a receiver of the portable docking station; (ii) receive device information from the mobile electronic device if it is detected that the mobile electronic device is connected to the receiver; (iii) determine whether the games of chance can be played on the mobile electronic device based on the received device information; (iv) authorize the mobile electronic device to play the games of chance; and (v) transmit gaming data to the mobile electronic device if it is determined that the games of chance can be played on the mobile electronic device and if the mobile electronic device is authorized.Type: GrantFiled: March 15, 2013Date of Patent: November 1, 2016Assignee: Nguyen Gaming LLCInventor: Binh T. Nguyen
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Patent number: 9483905Abstract: Systems, apparatus, and related methods for implementing services over a plurality of gaming devices in a mesh network. A plurality of gaming devices are situated in a mesh network. A gaming device includes a client processing module configured to provide play of one or more games of chance, and a mesh network interface configured to provide communications with a further one or more gaming devices. A gaming device also includes a server processing module configured to receive and transmit service data via the mesh network. The service data is independent of game play data for wagering on a game of chance at one or more of the gaming devices. The service data is capable of being stored at a gaming device and at the further one or more gaming devices to provide a level of redundant storage of the service data.Type: GrantFiled: June 3, 2009Date of Patent: November 1, 2016Assignee: IGTInventors: Michael M. Oberberger, Craig A. Paulsen, Richard E. Rowe
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Patent number: 9483906Abstract: A monitoring system for monitoring customer activities within a casino enterprise is described. The monitoring system can be used to determine a current utilization of casino activities so that an optimal mixture of activities can be offered by the casino. Further, the system can be used to identify customers, based on their utilization of the activities, whose loyalty that a casino enterprise may wish to cultivate. In particular embodiments, the monitoring system can be configured to passively track portable wireless devices and associate the portable wireless devices with activities within the casino enterprise that are not attributable to customers registered in a loyalty program. The identity of the person controlling a particular portable device can be unknown. A virtual customer account can be created where the first portable device is used to identify a virtual customer associated with the account.Type: GrantFiled: December 3, 2013Date of Patent: November 1, 2016Assignee: IGTInventors: Steven G. LeMay, Dwayne R. Nelson
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Patent number: 9478089Abstract: A system for handling valuable documents is provided that comprises a validator 2 for validating authenticity of a valuable document, and a printer 3 for printing on a card 20 information in validator 2 and an interface 4 for connecting validator 2 and printer 3 for their intercommunication. Automatically or after a certain period of time, validator 2 transmits its stored validation information to printer 3 through interface 4. Otherwise, receiving a transmission instruction signal of validation information given upon turning a trigger switch on or receiving a retrieval instruction signal from printer 3, validator 2 transmits its stored validation information to printer 3 through interface 4 to print the validation information on card 20.Type: GrantFiled: April 10, 2009Date of Patent: October 25, 2016Assignee: Japan Cash Machine, Co. Ltd.Inventors: Hikaru Izawa, Yasumasa Suzuki, Nobuo Takashima
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Patent number: 9472050Abstract: Disclosed are community award distribution systems and related methods, which are arranged to control an award made to a use playing the systems. Also disclosed, the community award systems are arranged to communicate over the Internet and/or make use of the World Wide Web.Type: GrantFiled: January 2, 2013Date of Patent: October 18, 2016Assignee: Bell Fruit Group, LimitedInventor: Paul Robert Malt
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Patent number: 9472052Abstract: On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications.Type: GrantFiled: November 9, 2015Date of Patent: October 18, 2016Assignee: Patent Investment & Licensing CompanyInventor: John F. Acres
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Patent number: 9468854Abstract: A multi-media interactive play system has a number of play elements situated in a variety of play environments or play media. The play elements are linked to a common record of participant performance, progress, character attributes, etc. The participant's performance in the play elements determines the play elements to which the participant may proceed as well as the play parameters of the play element in which the participant is currently involved. The play elements are thus interlinked to define a sequence or path network along which the participant advances. By advancing through the play elements the participant carries out a plot, story, theme, etc. that attaches a significance to the successful completion of a given play element or elements. Also disclosed in a variety of play elements suitable for use in the system, an example of a plot or theme that may be carried out by the system, and a send/receive radio frequency network that may be used to track play participants in a play center.Type: GrantFiled: October 2, 2015Date of Patent: October 18, 2016Assignee: MQ GAMING, LLCInventors: Rick A. Briggs, Denise Chapman Weston
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Patent number: 9465931Abstract: An online gaming registration system allows online gaming patrons to register once and use this registration to create online gaming accounts with gaming Web sites, thereby avoiding having to show proof of residency, age and other requirements set by regulatory entities multiple times. Residency rules and other requirements vary from one jurisdiction to another and the present invention addresses some of the issues that arise from this. An online gaming Web site receives a login from an online player over the Internet. The site determines that the player has an account with the online gaming site and that the account is linked to an online gaming registration system account. The online gaming site receives claims-based data relating to the online player and accepts the player as verified for online gaming at the gaming Web site.Type: GrantFiled: May 18, 2012Date of Patent: October 11, 2016Assignee: IGTInventors: Kevin M. Higgins, Erik B. Petersen, Steven G. LeMay
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Patent number: 9466067Abstract: Systems and methods for providing games, challenges, and/or promotions to mobile devices are usable to provide incentives to customers. According to one embodiment, a system can be provided. The system can be operable to receive location information associated with a mobile device and additional information, such as but not limited demographic and/or purchase history information, associated with the mobile device. Additionally, the system can be operable to select content based on the received information, transmit the content to the mobile device, receive an event outcome indicator associated with the content, and provide a promotional offer to the mobile device.Type: GrantFiled: October 18, 2011Date of Patent: October 11, 2016Assignee: SPARKFLY INCInventors: Catherine M. Tabor, Ken R. Powell, John W. Daniel, Terry Bruehl
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Patent number: 9468031Abstract: A method and apparatus for managing communications between a mobile device and a machine are described. A mobile device wirelessly discovers a plurality of mobile machine identifiers (IDs) of a plurality of mobile machines, each machine adapted to wirelessly communicate attribute information about the first machine upon receipt of an authorization indication. The mobile device selects a first machine of the plurality of machines and sends a machine identifier (ID) obtained from the first machine to a server. The mobile device receives an authorization indication from the server that authorizes communication with the first machine. The mobile device sends the authorization indication to the first machine, and in response to sending the authorization indication, receives attribute information from the first machine.Type: GrantFiled: October 12, 2015Date of Patent: October 11, 2016Assignee: Cranbrook Technology, LLCInventors: Gregory M. Evans, Richard J. Walsh, Eric Gregg
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Patent number: 9451051Abstract: A system for improving performance of an interactive augmented reality application over a wireless network. The system comprises at least one client side gateway configured to establish and adjust timing and synchronization with a client application based on measurements and predicted performance of a network between the client application and the client side gateway before a predefined period of time expires, transmit timing and synchronization decision to the controller, execute server side application programming interfaces determined by the controller based on the network quality measurements and the predicted network performance, and transmit execution results of the server side application programming interfaces to the controller.Type: GrantFiled: February 13, 2014Date of Patent: September 20, 2016Assignee: Sprint Communications Company L.P.Inventors: Amar N. Ray, James P. Sisul
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Patent number: 9450958Abstract: In one implementation, a computer system maintains one or more permissions associated with a credential held by a first user, where at least one of the one or more of permissions is delegatable by the first user to one or more other users. The computer system receives an indication that the first user has chosen to delegate a particular permission from amongst the one or more permissions to a second user, wherein the particular permission is needed to perform a particular type of action. Based on the first user indicating a choice to delegate the particular permission to the second user, the computer system associates the delegation of the particular permission with the second user. Based on delegating the particular permission with the second user, the computer system enables the second user to perform the particular type of action.Type: GrantFiled: March 13, 2014Date of Patent: September 20, 2016Assignee: MicroStrategy IncorporatedInventors: Michael J. Saylor, Hector Vazquez, Andrew T. Foy
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Patent number: 9443393Abstract: A multi-site tournament gaming system and method are disclosed wherein multiple casino operators are engaged to initiate a series of player qualifying events and to hold a multi-session tournament of the qualified players to determine the site winners; and, a final tournament is operated wherein the site winners are provided prizes and compete to be named the ultimate champion.Type: GrantFiled: February 3, 2014Date of Patent: September 13, 2016Assignee: EVERI GAMES INC.Inventors: Bradley W. Johnson, Linda Trinh, Galen Svanas, John J. Carpenter, J P Cody
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Method and apparatus for modifying gaming machines to provide supplemental or modified functionality
Patent number: 9437076Abstract: A method, apparatus, and article of manufacture for transferring credits from one gaming device to another via the use of coded scrip is disclosed. The method comprises the steps of accepting a cash-out command in the gaming device, scanning a magnetically manifested code uniquely identifying a scrip stored in the gaming device, transmitting a cash-out message comprising the code to a remote processor having access to a database configured to store and retrieve codes from a plurality of gaming devices, receiving a scrip dispense message from the remote processor, and dispensing the scrip. The apparatus comprises a scrip storage unit, a scrip dispensing unit having a scrip transducer for reading and recording a magnetically manifested code on a scrip retrieved from the scrip storage unit, and a processor, communicatively coupled to the scrip transducer and a remote computer having access to a database for storing and retrieving code information from the plurality of gaming devices.Type: GrantFiled: September 21, 2015Date of Patent: September 6, 2016Assignee: Western Gaming PropertiesInventor: Stanley P. Dabrowski -
Patent number: 9433869Abstract: An acquisition unit acquires presence information of an information processing device of another via server. When the acquisition unit acquires pieces of presence information including the same user account from two or more information processing devices, a status image generation unit generates a status image indicating a status of the user identified by the user account, by referring to the latest presence information. In order to represent the status of the user, the status image generation unit includes a name of an application being run by the user in the status image.Type: GrantFiled: August 26, 2014Date of Patent: September 6, 2016Assignees: Sony Corporation, Sony Interactive Entertainment Inc.Inventors: Hiroaki Aonuma, Yasutaka Miwa, Masayuki Kasai, Nobukazu Koyama
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Patent number: 9430901Abstract: In accordance with the teachings of the present invention, a system and method for wireless gaming with location determination are provided. In a particular embodiment of the present invention, the system includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property may be determined based upon a signal received by the plurality of signal detection devices from the gaming communication device. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled.Type: GrantFiled: September 12, 2012Date of Patent: August 30, 2016Assignee: INTERACTIVE GAMES LLCInventors: Lee M. Amaitis, Joseph M. Asher, Robert F. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
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Patent number: 9421465Abstract: A system that contains multiple game servers that have a non-user specific unused state, and a user-specific game state. When the game server is providing a game service on the other hand, the game server first obtains the user data for the user and game that is to be initiated. Accordingly, the game servers may be thought of as a bank of game servers, any one of which being potentially utilizable for incoming game requests. Once the game session is completed, the user data for the gamer may be deleted, and the game server goes back into the pool of available generic game servers. The user data is downloaded from a user data store, and may be quite limited to perhaps just that portion of the user data that relates to the game to be played.Type: GrantFiled: April 22, 2014Date of Patent: August 23, 2016Assignee: Microsoft Technology Licensing, LLCInventors: Russell Alexander, Daniel Kyle Taylor, Justin Layne Nordin, Daniel Ryan Mitchell, Malia Rebecca Guerrero, Kurt Mar, Roger Arthur Roach, Travis J. Muhlestein, Robert Unoki, Kenneth Michael Bayer, Paul Stephen Hellyar
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Patent number: 9389846Abstract: Prior to performing download play, it is checked whether or not it is necessary to update firmware of a slave apparatus. When it is necessary to update the firmware of the slave apparatus, a firmware update program is transmitted from a master apparatus to the slave apparatus, and the firmware of the slave apparatus is updated in accordance with the firmware update program. Thus, it is possible to update basic software by a novel method.Type: GrantFiled: September 12, 2011Date of Patent: July 12, 2016Assignee: NINTENDO CO., LTD.Inventors: Minoru Hatamoto, Eiji Tokunaga, Masayoshi Matsuoka, Teruhiko Goda, Seiji Shibaguchi, Masayoshi Kobayashi, Tsutomu Araki, Megumi Kurata
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Patent number: 9367989Abstract: A method, device, and system for managing player data includes a player device that communicates with a server. The player device is configured to receive an allocation of game resources stored at the server and/or player device to a game feature in a game conducted, at least in part, using a game device. The game device generates and transmits a stream of game data to the server and/or player device for resolution of the game feature.Type: GrantFiled: January 6, 2014Date of Patent: June 14, 2016Assignee: JRC Holdings, LLCInventors: Jack Bertram Coronel, Joseph R Coronel, DeWayne Wooten
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Patent number: 9363569Abstract: The disclosure includes a system and method for receiving viewing data that describes a location of a first user's gaze while viewing virtual reality content. The method also determining an object of interest in the virtual reality content based on the location of the first user's gaze. The method also includes generating a social network that includes the first user as a member of the social network. The method also includes performing an action in the social network related to the object of interest.Type: GrantFiled: September 3, 2015Date of Patent: June 7, 2016Inventors: Arthur van Hoff, Thomas M. Annau, Jens Christensen
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Patent number: 9358458Abstract: Optional commitments may be provided to players within a videogame. The optional commitments commit players to perform and/or abstain from certain actions within the videogame. The players may be rewarded for accepting commitments. The players may be penalized for failing to fulfill commitments. This model for rewarding optional behaviors may provide an alternative for incenting actions within a videogame to conventional models in which players are rewarded and/or penalized only after attempting an activity or activities.Type: GrantFiled: August 6, 2010Date of Patent: June 7, 2016Assignee: MASLOW SIX ENTERTAINMENT, INC.Inventors: Derek Harp, Bengt Gregory-Brown
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Patent number: 9358461Abstract: Methods for managing mini-games created and executed in a game cloud system are provided. One method includes providing a plurality of mini-games stored in the game cloud system. Each mini-game is created based on a video recording of a game play for a game title, and is shared in a social network. The method further includes identifying user interactions for each mini-game and ranking the mini-games based on the identified user interactions associated with each mini-game. Then, some or all of the mini-games are displayed on a game site and/or a social network site in an order that is based on the ranking.Type: GrantFiled: February 27, 2013Date of Patent: June 7, 2016Assignee: Sony Interactive Entertainment America LLCInventors: David Perry, Victor Octav Suba Miura, Michael Taylor
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Patent number: 9358463Abstract: A gaming system, comprising a site server configured to provide game instances to local gaming devices in communication with the site server, a monitor for displaying video information related to the game instances, a central server configured to provide information about the availability of a game to players using local gaming devices in proximity of the site server, provide information about the availability of the game to one of the mobile telephones over the wide-area wireless network, receive, from the one or more mobile telephones, an indication of a selected game offered by the central server, and relay game instances between the site server and the one or more mobile telephones as the selected game is being played by players using the local gaming devices and players using the one or more mobile telephones via the wide-area wireless network.Type: GrantFiled: October 16, 2013Date of Patent: June 7, 2016Assignee: NTN Buzztime, Inc.Inventors: Chad M. Stafford, Justin Cooper, Nicholas Glassman, Steve Mayer
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Patent number: 9349249Abstract: Systems and methods in accordance with embodiments of the invention operate an anti-sandbagging hybrid game. One embodiment includes an anti-sandbagging hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger randomly generated payouts for the gambling game to the gambling game; and an anti-sandbagging module constructed to: receive player performance measurements for at least one player from the game world engine; assign an anti-sandbagging provision to the at least one player based at least in part upon the performance measurements for the at least one player from the game world engine; and send information concerning the anti-sandbagging provision to the game world engine that configures the game world engine to implement the assigned anti-sandbagging provision within the anti-sandbagging hybrid game.Type: GrantFiled: May 5, 2014Date of Patent: May 24, 2016Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
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Patent number: 9344893Abstract: A method for remotely managing a private radio cell connected to a public radio network, wherein an end device unknown to the radio cell authenticates itself to an access computer of the private radio cell. After successful authentication of the unknown end device, the access computer transfers a first message to a communication device managing the private radio cell with the first message requesting the use of the private radio cell by the unknown end device or of an installation linked with the private radio cell. The managing communication device transfers to the access computer or the unknown end device a second message permitting the use, when the requested use of the private radio cell by the unknown end device or its user is complied with. The requested use of the private radio cell by the unknown end device or its user is refused when it is not complied with by the communication device.Type: GrantFiled: August 16, 2010Date of Patent: May 17, 2016Assignee: GIESECKE Sc DEVRIENT GMBHInventor: Sonke Schroder
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Patent number: 9342952Abstract: Systems and methods for authenticating an inventory list of the components installed on electronic gaming machines, including receiving, from an input device, an input signal indicating the identity and location of a gaming machine, an electronic signature of each installed component, receiving the electronic signature and software components which should be installed on the gaming machine, and comparing electronic signature of the components. If the electronic signature of the components does not match the received electronic signature of what should be installed on the gaming machine, and sending a confirmation to the inventory database component indicating the correct software is not installed.Type: GrantFiled: August 30, 2013Date of Patent: May 17, 2016Assignee: Gaming Laboratories International, Inc.Inventors: Zachary Hollis, Christopher Van Emmerik
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Patent number: 9311775Abstract: A secure architecture can provide a bridge between the utility and entertainment value of online properties. An architecture that employs an internal entity that controls import and export of data (“import/export controller”) and an external entity that operates as a liaison (“data liaison”) between the import/export controller and one or more other online properties allows this bridge in a secure manner. The import/export controller and the data liaison handle data transmissions (e.g., data feeds, data updates, etc.) between the online properties without exposing resources of the online properties. The import/export controller applies rules that regulate import and export of data, and the data liaison allows the import/export controller to operate in obscurity.Type: GrantFiled: October 23, 2012Date of Patent: April 12, 2016Assignee: Bally Gaming, Inc.Inventors: Damon E. Gura, Budyanto Himawan, Mahesh Lakshmanaperumal, Krishnakumar Meluveettil, Scott H. Schulhof
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Patent number: 9295914Abstract: A system for a-synchronous multi-player network-based and turn-based gaming, the system comprising: a client associated with a processing unit and being configured to communicate over a network with a gaming server and receive a tournament invitation and at least one game move notification therefrom; the client is further configured to receive participation authorization indication from a player and instruct the processing unit to perform at least the following: send the participation authorization to the gaming server; receive at least one game move instruction from a player within a time interval parameter defining a time-window during which said player has to make a game move in his turn; and send the game move instruction to the gaming server if the time interval is met.Type: GrantFiled: October 16, 2011Date of Patent: March 29, 2016Assignee: Playtika Ltd.Inventor: Gilad Almog