Accessory Patents (Class 463/47)
  • Patent number: 9387396
    Abstract: An exercise system/device for exercising a user's upper limb is described. The exercise system/device is intended for use in rehabilitating patients suffering hemiparesis that causes one upper limb to be at least partially paralyzed. For example, the exercise system/device can be used for neuroplastic retraining rehabilitation techniques for enabling patients to regain control of their paralyzed upper extremities, including shoulders, elbows, wrists and fingers, but primarily their shoulders and elbows via larger arm movements. This is achieved through the use of an elongate handle and a motion sensing device associated with the handle for communicating the user's movements of the handle to a gaming system. Although the exercise system/device is primarily for rehabilitation of patients suffering hemiparesis, it may also be used by any person for bilateral training and exercising upper limbs.
    Type: Grant
    Filed: March 23, 2011
    Date of Patent: July 12, 2016
    Assignee: Callaghan Innovation
    Inventors: Juha Markus Hijmans, Marcus James King
  • Patent number: 9295910
    Abstract: Apparatus, methods and systems using a more powerful, but non-native, modern CPU/GPU chipset to play one or more types of original console games. The apparatus, methods and systems incorporate a modern processor and therefore corresponding modern components and have circuitry that can be used to access original games.
    Type: Grant
    Filed: September 11, 2014
    Date of Patent: March 29, 2016
    Assignee: Hyperkin Inc.
    Inventor: Wayne Hughes Beckett
  • Patent number: 9278279
    Abstract: A gaming machine includes a housing, which is playable by a plurality of players, that has a station provided for each individual player; an operation detection unit that detects an operation of a player present at each of the stations performing a bet operation through a bet image displayed on the image display unit; an image capturing unit, provided at the housing, that can capture images of a player present at each of the stations, and a determination unit that determines tampering or an error of a game by comparing image capturing information obtained by the image capturing unit with predetermined information.
    Type: Grant
    Filed: March 6, 2012
    Date of Patent: March 8, 2016
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventor: Jun Fujimoto
  • Patent number: 9256286
    Abstract: A method for providing tactile feedback comprises displaying a visual representation of a physical object having at least one haptic property, generating time-varying data associated with the at least one haptic property from the visual representation, sending the time-varying data to a computing device including a feedback apparatus electrically connected to the computing device, and generating the tactile feedback via the feedback apparatus in response to a pressure on the feedback apparatus applied by a user.
    Type: Grant
    Filed: April 17, 2013
    Date of Patent: February 9, 2016
    Assignee: International Business Machines Corporation
    Inventors: Siddique Mohammed, David Nahamoo, Dhandapani Shanmugam
  • Patent number: 9251603
    Abstract: A panoramic video of a real world event can be received. The video can include perspective data linked with a video timeline. A perspective view associated with a graphics of a video game linked with a game timeline at a first time index can be determined. The perspective data of the panoramic video can be processed to obtain a video sequence matching the perspective view associated with the graphics at a second time index. The video timeline and the game timeline can be synchronized based on a common time index of each of the timelines. The graphics and the video sequence can be integrated into an interactive content, responsive to the synchronizing.
    Type: Grant
    Filed: November 27, 2013
    Date of Patent: February 2, 2016
    Inventor: Dmitry Kozko
  • Patent number: 9227137
    Abstract: Various systems, devices, and methods are provided for generating an impact and/or surface haptic effect for a handheld computer interface such as a video game controller. For example, the handheld computer interface may include a handle coupled to an impact actuator. The impact actuator includes a movable mass and an end stop. The impact actuator may receive a haptic effect signal and in response cause the mass to contact the end stop to generate a haptic effect. A smart material that outputs a surface haptic effect may be coupled to a surface of the handle such that the surface haptic effect is output substantially from the smart material rather than the handle. The handle may be coupled to an end piece having a shape that simulates an object such as a tennis racket, golf club, or other object.
    Type: Grant
    Filed: September 23, 2013
    Date of Patent: January 5, 2016
    Assignee: Immersion Corporation
    Inventors: Danny A. Grant, Erin Ramsay, David M. Birnbaum, Juan Manuel Cruz-Hernandez, Robert W. Heubel, Hendrik Bartel
  • Patent number: 9126104
    Abstract: A card shooter apparatus including a card shooter unit including a card housing which contains a plurality of cards and an opening, a card reading unit which is provided with a card guide unit which guides cards pulled out one by one from the opening onto the game table and reads the number of the card pulled out from the card shooter, a control unit having a processing function to determine win or lose of the card game based on information about the number of the cards sequentially read by the card reading unit, and a display unit which indicates a result determined by the control unit, wherein the card shooter unit, the card reading unit and the control unit are integrated and are able to be set on the game table, and the display unit includes a first display unit which is provided on an upper part of the housing and a second display unit which is provided on a side part of the housing.
    Type: Grant
    Filed: September 9, 2013
    Date of Patent: September 8, 2015
    Assignee: Angel Playing Cards Co., Ltd.
    Inventor: Yasushi Shigeta
  • Publication number: 20150141157
    Abstract: The present invention relates to a video game steering wheel mount for mounting video games steering wheels. The invention comprise of a base where the user sits, a mounting plate to mount the video game steering wheel, an extension post connecting the base as well as the mounting plate. Weight of the user is utilized to stabilize the device. The invention bears adjustable angles which can be flexibly adjusted as per the user's preference.
    Type: Application
    Filed: November 20, 2013
    Publication date: May 21, 2015
    Inventor: Michael James Sullivan
  • Patent number: 9033801
    Abstract: A gaming machine with more gaming excitement is provided. The gaming machine includes a cabinet; a lamp body provided on a front surface of the cabinet; a sensor configured to detect a player's gesture with respect to the lamp body; an image display panel configured to execute an effect in sync with the gesture; and a controller used to start a game, the controller starting the detection of the player's gesture by the sensor at a timing corresponding to the state of the game, and while the player's gesture is being detected, executing the effect by the upper image display panel in sync with the detected player's gesture.
    Type: Grant
    Filed: April 18, 2013
    Date of Patent: May 19, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Kenta Kitamura, Kenji Enokido, Hiroki Nakamura, Hidekazu Suzuki, Hiromoto Yamauchi
  • Publication number: 20150126261
    Abstract: In various embodiments, USB hubs (USB ports/plug outlets) are attached, thus allowing cellular telephones and other electronic devices to charge for optimal battery life and use. Such embodiments that will comprise of USE hubs and power outlets will include, but are not limited to: gaming machines (slot machines), gaming tables (poker tables), and gaming devices. Implementation of USB hubs and power outlets on gaming tables, machines, and devices accommodates players by providing the necessary power to their electronic devices where then they can charge those devices for a plethora of uses. A myriad of advantageous uses include, but are not limited to: awareness of time, alarms, alerts, calendar appointments, sports updates, and stock/financial market updates, communication via text, email, and voice, listening to music, and so forth.
    Type: Application
    Filed: November 6, 2013
    Publication date: May 7, 2015
    Inventors: Joseph Martinez, Bambi May Martinez
  • Patent number: 9022871
    Abstract: A gaming machine has sticker pasting portions onto which stickers with decorative images are pasted, around each of a plurality of displays thereof. Each sticker pasting portion has a sticker pasting surface and a raised portion. Owing to stickers pasted onto sticker pasting portions, the gaming machine harmonizes with an atmosphere of a game arcade.
    Type: Grant
    Filed: November 10, 2009
    Date of Patent: May 5, 2015
    Assignee: Aruze Gaming America, Inc.
    Inventor: Jun Hirato
  • Publication number: 20150094154
    Abstract: A game machine has an operation lever device disposed on a front side of the game machine, having a lever having a grip section that is configured to be held by a game player and that rotates bi-directionally with respect to a shaft, a light guide plate disposed on the grip section of the lever in a viewable manner, a light source section that supplies light into the light guide plate. The grip section is formed into a long shape. The light guide plate has a viewable surface provided with a light emission pattern for forming an image by emitted light.
    Type: Application
    Filed: August 27, 2014
    Publication date: April 2, 2015
    Inventor: Hiroaki Sugiyama
  • Patent number: 8992325
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving a first stimulus signal from a first gaming accessory device used by a first contestant and a second stimulus signal from a second gaming accessory device used by a second contestant. Measures of the first and second stimulus signals are determined as are first and second performance factors are based upon the first and second measures. The first and second performance factors are compared and a ranking of the first and second contestants is determined based upon the comparison. Additional embodiments are disclosed.
    Type: Grant
    Filed: February 27, 2013
    Date of Patent: March 31, 2015
    Assignee: STEELSERIES ApS
    Inventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
  • Patent number: 8992324
    Abstract: An attachment worn against a palm side or a back side of a metacarpus of a person's hand. The attachment includes a flexible band or strip to which a sensing electronics module is attached that contains in a housing electronics for sensing gesture characteristics made by the wearer's hand, including a communications interface for communicating gesture characteristic data to a system external to the hand-worn attachment. The attachment sends at least position and orientation data in real time as a gesture is made to an external system, such as a gaming terminal. Optional sensors for detecting light, acceleration, orientation, or pressure can be used to detect other gesture characteristics and/or user inputs made while wearing the attachment. The gestures and user inputs can be used to influence graphical objects displayed on one or more displays displaying a program, such as a wagering game.
    Type: Grant
    Filed: February 1, 2013
    Date of Patent: March 31, 2015
    Assignee: WMS Gaming Inc.
    Inventors: Charles V. Guild, Timothy C. Loose
  • Patent number: 8986125
    Abstract: Methods and systems are disclosed for integrating LC circuits into a user's jewelry for controlling systems such as computer games. The resonant frequency of the circuit at each of multiple rings worn by the user may be adjustable. A secondary coil within each ring may be moved in relation to the magnetic field generated by a primary coil that may be part of another piece of jewelry, such as a watch or a bracelet, to generate control signals. The magnetic field may inductively couple and power the rings, which may each contain an LC tank circuit. If powered, each of these circuits may oscillate at its resonant frequency. A receiver system may comprise an antenna and a tuning circuit to detect a resonant frequency as an input to control moves of a character within a game, for example for use with heads-up displays (HUDs) for augmented reality applications.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: March 24, 2015
    Assignee: Valve Corporation
    Inventor: Jeri Janet Ellsworth
  • Patent number: 8979658
    Abstract: An electronic device may receive a plurality of channels of game and/or chat audio during play of a game. The electronic device may detect one or more sounds on one or more of the audio channels during the monitoring of the plurality of audio channels. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: March 17, 2015
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 8974307
    Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
    Type: Grant
    Filed: October 9, 2013
    Date of Patent: March 10, 2015
    Assignee: Elbo, Inc.
    Inventors: Peter Anthony Walker, Oswald Anthony Becca
  • Patent number: 8961323
    Abstract: A gaming machine with more gaming excitement is provided. The gaming machine includes: a cabinet; an upper image display panel which is provided on the cabinet and is a display o which an effect image is displayed as an effect; a sensor configured to detect a touch operation by a player; a lamp body which is a three-dimensional formed object, and a formed object unit which is detachable to the cabinet.
    Type: Grant
    Filed: April 18, 2013
    Date of Patent: February 24, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Kenji Enokido, Keita Shimura
  • Patent number: 8956234
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, an apparatus having a controller to record an association of at least one of a plurality of stimulations that can be generated by a gaming accessory with one or more substitute accessory stimulations, establish communications with a computing device communicatively coupled to a gaming software application, establish communications with the gaming accessory, receive from the gaming accessory a stimulation, detect a match between the association and the received stimulation, retrieve the one or more substitute accessory stimulations, and transmit the one or more substitute accessory stimulations to the gaming software application. Additional embodiments are disclosed.
    Type: Grant
    Filed: July 27, 2009
    Date of Patent: February 17, 2015
    Assignee: Steelseries ApS
    Inventors: Jacob Wolff-Petersen, Tino Soelberg
  • Publication number: 20150024844
    Abstract: An improved screen cover that is configured for tactile game play and a method of utilizing the screen cover for tactile game play. The screen cover is sized and configured to be utilized over the useable area on the upper surface of a tablet, smart phone, computer screen or other touch screen device that displays a video game or the like which is played on the device. The screen cover comprises a transparent sheet having a top surface and a bottom surface, with a plurality of textured elements that extend above the top surface. The textured elements can be in a non-Braille pattern. The bottom surface removably attaches to the upper surface of the touch screen device. The user moves his or her finger along the textured elements over the game to better control the movement or operation of a game object to better enjoy and learn from the game.
    Type: Application
    Filed: September 23, 2014
    Publication date: January 22, 2015
    Inventor: Susan E. Mon Pere
  • Patent number: 8926437
    Abstract: A gaming device for playing a game including one or more parameters that affect a user's participation in the game, the gaming device including a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game; means for identifying the current device configuration for the device; means for using the data structure to determine a current game configuration associated with the current device configuration; and means for controlling the game by setting parameters in the game as specified by the current game configuration.
    Type: Grant
    Filed: July 10, 2004
    Date of Patent: January 6, 2015
    Assignee: Nokia Corporation
    Inventor: Miikka Huomo
  • Patent number: 8926438
    Abstract: Provided is a gaming machine having a cabinet. Between the back as a back face and the right side face of the sides of the cabinet, the gaming machine has a right end side, which is formed by cutting a plane parallel to the gravitational direction in a manner to join lines spaced at predetermined distances in the individual directions of the back and the right side face from a line of intersection, on which the back and the right side face intersect when extended. The gaming machine also has a left end side between the back and a left side face. Moreover, the right end side and the left end side are symmetric with respect to a plane dividing the cabinet equally to the right and left.
    Type: Grant
    Filed: September 8, 2009
    Date of Patent: January 6, 2015
    Assignee: Aruze Gaming America, Inc.
    Inventors: Yoshitomo Sasaki, Akira Shimizu, Katsuhiro Kido, Kenta Kitamura, Hideaki Kishi, Hiroatsu Ike
  • Patent number: 8920240
    Abstract: The invention has for object a game controller having an actuator (2, 102) mobile in rotation in relation to a fixed part (3, 103), in such a way as to simulate a control of the rotation of a steering column of a simulated vehicle. According to the invention, the game controller implements means for detecting the displacement in rotation of the actuator (2, 102) comprising at least one Hall effect or magnetoresistive effect detecting unit, constituted of at least two elements, of which a permanent magnet and a magnetic sensor (24, 124). At least during the rotation of the actuator (2, 102), a first element is integral in rotation with the actuator (2, 102) and a second element is integral in rotation with said fixed part (3, 103).
    Type: Grant
    Filed: April 19, 2011
    Date of Patent: December 30, 2014
    Assignee: Guillemot Corporation S.A.
    Inventor: Jean-Yves Jaouen
  • Patent number: 8920245
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Grant
    Filed: December 12, 2013
    Date of Patent: December 30, 2014
    Assignee: Microsoft Corporation
    Inventor: Ryan B. Cooper
  • Patent number: 8902159
    Abstract: An apparatus is provided for combined ergonomic support and situational sensory augmentation interface during an interactive session within a virtual environment generated by a computer system. The apparatus comprises a resilient body defining a mid portion extending laterally between a pair of side portions projecting transversely outward therefrom to terminate at respective free ends. The mid portion extends across a lap of a user. The mid and side portions collectively define an upper surface for hand and forearm support for the user and an inner side surface contoured about a cradle space for receiving a torso of the user in cradling manner. At least one actuator disposed on the resilient body is selectively driven in cooperation with the interactive session to generate tactile feedback to the user through at least one of the upper and inner side surfaces of the resilient body.
    Type: Grant
    Filed: July 24, 2012
    Date of Patent: December 2, 2014
    Inventors: John Matthews, Christopher Lee, Christian Snuggs, Steven Hollis, Victor McGaney
  • Patent number: 8899587
    Abstract: A multiple-mode card shuffling and/or card verification device includes a top surface, a card receiving area for receiving an initial set of playing cards, a randomizing or arranging system for the initial set of playing cards that can be disabled, a card collection surface in a card collection area for receiving randomized playing cards, the card collection surface receiving cards positioned so that all cards collected are below the top surface of the device, a card imaging system and an elevator for raising the card collection surface so that at least some randomized cards are elevated above the top surface of the device. The processor is programmed such that cards can be verified without changing an order of cards present in the card receiving area, verified during randomization, and randomized without card verification.
    Type: Grant
    Filed: February 26, 2013
    Date of Patent: December 2, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Attila Grauzer, Oliver M. Schubert, James V. Kelly, James B. Stasson, Feraidoon Bourbour, Paul K. Scheper, Troy D. Nelson
  • Patent number: 8894495
    Abstract: A multi-part system utilizing an active-passive configuration of Near Field Communications (“NFC”) in order to facilitate the ability of a visually-impaired person to: (i) ascertain the specific rank and suit of a playing card; and (ii) maintain privacy of information regarding the identity of the card. The present invention comprises: (i) a passive “NFC Tag” that is embedded within a playing card and that is encoded with the information necessary to identify the rank and suit of the card; and (ii) an active “NFC Reader” that is disposed within a wearable sheath and is designed to receive and to relay the said information to a wearable earpiece; and (iii) a said earpiece that deploys a combination of hardware and software in order to convert the said information to an audible signal that identifies the card for a user of the invention.
    Type: Grant
    Filed: January 30, 2014
    Date of Patent: November 25, 2014
    Inventor: David Saul Vogel
  • Patent number: 8894487
    Abstract: A gaming system includes a gaming machine and a gaming chair for playing a wagering game. The gaming machine includes at least one display configured to display outcomes of the wagering game. The gaming machine further includes at least one wager input device configured to receive wagers from players. The gaming chair includes a seat assembly attached to a base, a cable harness for providing electrical input, and a backrest assembly having an inner structure and a back housing. The back housing is mounted to the inner structure and has a modular mounting feature for receiving one of at least two modular back panels. The modular back panels are received one at a time and include a non-illuminated back panel and an illuminated back panel. The illuminated back panel has a connector for accepting the cable harness.
    Type: Grant
    Filed: June 14, 2011
    Date of Patent: November 25, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Toriono A. Granger, Eric T. Miner, Norman R. Wurz
  • Patent number: 8891028
    Abstract: A resiliently bendable planar panel has a side that when juxtaposed laterally with a video display screen traverses the width of the screen, and is supported by a plurality of legs. The panel includes sufficient area and form to partition the display into two vertically distinct sections from the visual perspectives of viewers of the screen whenever the side is laterally juxtaposed with the screen. Preferably each leg includes a device slidable up and down the leg for containing and supporting a marginal portion of the panel. Preferably the panel is fabric and includes a marginal bias urging the fabric to be taut, such as an expansion rod disposed in a marginal seam of the panel.
    Type: Grant
    Filed: March 17, 2006
    Date of Patent: November 18, 2014
    Inventor: Mark Harvey
  • Patent number: 8888101
    Abstract: A card table structure, preferably a poker table, includes a frame with legs for supporting the frame over a floor surface and a peripheral rail that extends about the table. A playing surface is disposed under the rail and extending across the rail to provide a surface upon which a card table game is to be played. A peripheral support member is secured under the rail. The peripheral support member includes a strip that extends about a major periphery of the table and for the support of plural power connectors for re-charging electronic devices directly at the card table structure.
    Type: Grant
    Filed: July 24, 2013
    Date of Patent: November 18, 2014
    Inventor: Glenn McCrory
  • Patent number: 8882613
    Abstract: The present invention relates to a system and a method for gathering ball game data and in particular tennis match data in real time. To this end the system comprises a hands-free voice receiving means (4) adapted to receive words spoken by the player (2) wearing the receiving means. The words are then analyzed by an analyzing means adapted to analyze a dedicated ball game vocabulary used by the player. The analysis of the spoken words translates these words into digital match data. This data can be displayed, at least as score of the game by a display (10). More elaborate match data information can be gathered. Such data may be fed to an expert system giving back advice to the player.
    Type: Grant
    Filed: September 14, 2007
    Date of Patent: November 11, 2014
    Assignee: Kitris AG
    Inventor: Christian Züger
  • Patent number: 8876606
    Abstract: Systems and methods for providing a digital identity or profile in a gaming console that communicates to a remote service. A “Gamer Profile” is created that serves as a building block for services and applications that aim to create a social community of gamers and grow relationships among players. In accordance with the present invention, the Gamer Profile is the entirety of information (e.g., metadata) related to a specific user. The Gamer Profile is developed from a set of services that collect and expose this information in a meaningful way to the community. Feedback information may be included that is provided by other users to further enhance the profile. The Gamer Profile also provides for personalization such that users can customize their gaming experience.
    Type: Grant
    Filed: December 7, 2004
    Date of Patent: November 4, 2014
    Assignee: Microsoft Corporation
    Inventors: Michal Bortnik, Scott Henson, Patrick W. O'Kelley, II, Johan Peter Hansen, Ling Tony Chen, Jerry A. Johnson
  • Publication number: 20140323230
    Abstract: A controller cover includes a main body portion attached to an outer surface of a controller, and the main body portion includes a contacted portion where a contacted inner surface is in contact with the outer surface of the controller and a non-contacted portion where a non-contacted inner surface is not in contact with the outer surface of the controller. Elastic deforming protrusions are formed on the non-contacted inner surface. When the controller attached with the cover interferes with other thing, and the non-contacted portion of the cover is subjected to shock, the elastic deforming protrusion of the non-contacted portion is deformed to ease the shock, so that the controller and the interfering other thing are protected.
    Type: Application
    Filed: July 7, 2014
    Publication date: October 30, 2014
    Inventors: Noboru WAKITANI, Junji TAKAMOTO
  • Patent number: 8864580
    Abstract: An input device dedicated for use with a wagering game is displayed on a display device. The display device is remote from the input device and includes outcome images of a randomly selected outcome and input images associated with player inputs for the wagering game. The input device includes a player input-receiving area and an interface. The player input-receiving area has a plurality of input elements associated with respective functions of the wagering game. The input elements replicate the input images of the player inputs. The interface is coupled to the input elements and transmits signals in response to the player activating the input elements.
    Type: Grant
    Filed: August 30, 2007
    Date of Patent: October 21, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Mark B. Gagner, Larry J. Pacey, Richard T. Schwartz, Shridhar P. Joshi
  • Patent number: 8858343
    Abstract: A gaming chair includes a plurality of speakers, at least one electronic display device, a network interface configured to couple to a network, and a processor coupled to the speakers, the electronic display device, and the network interface. The processor is configured to receive game data from a remote server via the network interface, wherein the game data includes audio signals and video signals, and to cause the speakers to output audio based on the audio signals. The processor is also configured to cause the display device to display at least one image based on the video signals.
    Type: Grant
    Filed: November 9, 2009
    Date of Patent: October 14, 2014
    Assignee: IGT
    Inventors: Cameron Anthony Filipour, Adam Singer, Alexander Popovich
  • Patent number: 8845435
    Abstract: In some embodiments, a method of distributing toy objects is provided. The method includes: providing a toy object and a task identifier, the task identifier identifying a task; receiving, via a website, task-completion input from a user; associating the user with a profile, the profile being associated with the toy object; updating the profile to indicate that the task had been performed; identifying reward criteria; determining whether the reward criteria was met; and, upon determining that the reward criteria was met, initializing distribution of a physical reward.
    Type: Grant
    Filed: February 10, 2012
    Date of Patent: September 30, 2014
    Inventors: Michael Bogan, Erin Bogan
  • Patent number: 8845427
    Abstract: A gaming system comprising: a game controller; and a housing having a display and an enclosure containing a plurality of physical objects capable of movement with or within the enclosure; and a reader that identifies an object from the plurality of objects and communicates data regarding that object to the game controller.
    Type: Grant
    Filed: July 14, 2009
    Date of Patent: September 30, 2014
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: David Keith Timperley
  • Patent number: 8834266
    Abstract: A method and a device provide a tactile sensation. Devices include a plurality of actuators. The plurality of actuators includes first and second actuators. The first actuator is adapted to provide a first tactile sensation, and the second actuator is adapted to provide a second tactile sensation.
    Type: Grant
    Filed: December 11, 2012
    Date of Patent: September 16, 2014
    Inventor: Craig Thorner
  • Publication number: 20140256427
    Abstract: The subject disclosure may include, for example, a method for determining a current performance of a gamer during a first gaming session of a gaming application, where the performance is determined from a first plurality of stimulus signals generated by a gaming accessory during the first gaming session according to a configuration setting assigned to the gaming accessory, identifying a prior performance of the gamer during a prior gaming session of the gaming application, where the prior performance is determined from a second plurality of stimulus signals generated by the gaming accessory according to the configuration setting, comparing the current performance to the prior performance to determine a change in performance of the gamer, and adjusting the configuration setting assigned to the gaming accessory according to the change in the performance of the gamer. Other embodiments are disclosed.
    Type: Application
    Filed: March 6, 2013
    Publication date: September 11, 2014
    Applicant: STEELSERIES APS
    Inventors: Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Jeffrey Nicholas Mahlmeister, Bruce Hawver, Tino Soelberg, Christopher John Nicolella
  • Patent number: 8827807
    Abstract: Systems and methods include determining a hardware configuration in accordance with the detection of the presence or absence of hardware modules on a wagering game machine. Various services are selected base on the hardware configuration, where the service selected provides an interface to a wagering game. The services provide an abstraction of various functions provided by various hardware platforms upon which the wagering game may execute, and take into account differences in the platforms.
    Type: Grant
    Filed: September 5, 2012
    Date of Patent: September 9, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Ranjan Dasgupta, Vernon W. Hamlin, Mark J. Saletnik
  • Patent number: 8821268
    Abstract: A gaming device includes a game module for presenting instances of a game title and a game transaction module for interfacing with a system controller of a game entertainment center. The gaming device further includes a printer for printing various items such as tickets, coupons, vouchers, and other promotional material. The gaming device further includes a printer manager for arbitrating print job conflicts.
    Type: Grant
    Filed: August 1, 2012
    Date of Patent: September 2, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: J Scott Young, Vijay Kompella
  • Publication number: 20140243103
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving a first stimulus signal from a first gaming accessory device used by a first contestant and a second stimulus signal from a second gaming accessory device used by a second contestant. Measures of the first and second stimulus signals are determined as are first and second performance factors are based upon the first and second measures. The first and second performance factors are compared and a ranking of the first and second contestants is determined based upon the comparison. Additional embodiments are disclosed.
    Type: Application
    Filed: February 27, 2013
    Publication date: August 28, 2014
    Applicant: STEELSERIES ApS
    Inventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
  • Patent number: 8814707
    Abstract: An interface for a peripheral device. The interface may be for a light tower (15) of a gaming machine (100). The interface has a first input (L1) to receive first control signals and a first output (L2) connected or connectable to components of the peripheral device, for example stage drivers (50, 51) for LEDs (71). The interface includes an adapter (41) having a second input to receive second control signals and a controller (61) connected to the second input (60) and a second output. The controller (61) is operable to convert second control signals received at the second input (60) into control signals and output the converted signals onto the second output.
    Type: Grant
    Filed: July 20, 2007
    Date of Patent: August 26, 2014
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Brett Lawrence Slattery
  • Publication number: 20140235359
    Abstract: A video game controller charging system is provided. The video game controller charging system includes a base; at least one structure on the base for providing physical support to at least one video game controller while it is being charged; and at least one DC port on the base configured to couple to and provide DC power to a power input port of the at least one video game controller. The video game controller charging system may also include a current detector, a charging status indicator, at least one docking bay, and/or an AC-to-DC converter adapted to convert externally supplied power to the DC power provided to the power input port of at least one video game controller. The base of a charging station may include a recess having at least one electrical contact and a power input for connection to a power supply.
    Type: Application
    Filed: January 17, 2014
    Publication date: August 21, 2014
    Applicant: NYKO TECHNOLOGIES, INC.
    Inventor: Amir Navid
  • Patent number: 8784207
    Abstract: Methods and apparatus to meter video game play are disclosed. An example method includes detecting media identifying information corresponding to media presented in an environment including a video game system capable of executing a plurality of video games; identifying which of the plurality of video games is being played via a video game controller based on the media identifying information, wherein the video game controller is coupled to a sensor to detect motion data related to movement of the video game controller and to transmit the motion data without affecting operation of the video game system; and combining, via a processor, the media identifying information with the motion data received from the sensor.
    Type: Grant
    Filed: March 20, 2013
    Date of Patent: July 22, 2014
    Assignee: The Nielsen Company (US), LLC
    Inventors: Arun Ramaswamy, John C. Peiffer
  • Publication number: 20140200085
    Abstract: A hand grip provides a means to attach at least one hand-held game controller so that a user can with a single hand grasp of the hand grip and its attached game controller carry the hand grip while the fingers of that same hand can manipulate one or more actuators of said attached game controller while further carrying or operating appropriate supported equipment. The hand grip enables a user to assemble his or her own custom-built interactive, portable device by subsequently attaching various hand-held game controllers to appropriate support apparatus such as a camera support apparatus. Where said support apparatus may optionally and subsequently fixedly support appropriate supported equipment including a mobile computing device, a portable display, or motion-sensing equipment. The hand grip allows a user to arrange the hand grip(s) and any attached support apparatus or supported equipment in a variety of configurations that facilitate hand-held to shoulder-carried configurations.
    Type: Application
    Filed: January 14, 2013
    Publication date: July 17, 2014
    Inventors: WILLIAM BARES, PETER BARES
  • Patent number: 8777758
    Abstract: A computer system includes an enclosure having a processor, a memory communicatively coupled to the processor, and an environment monitoring system therein. The enclosure environment monitoring system includes a temperature sensor, and an air quality sensor. The computer system also has an indicator responsive to certain conditions being sensed.
    Type: Grant
    Filed: November 2, 2011
    Date of Patent: July 15, 2014
    Assignee: IGT
    Inventors: Nicholas William Anderson, Stewart Thoeni, Kehl Thomas LeSourd, James Michael Gray, Randall Jason Tognoni
  • Publication number: 20140187335
    Abstract: A gaming controller thumb glove interface may include a wrist strap that has a first end and a second end. The first end may attach to the second end of the wrist strap by fasteners. A thumb pocket may have a top end and a bottom end. The bottom end of the thumb pocket may attach to the wrist strap. A controller component interface may be attached to the top end of the thumb pocket. In certain embodiments, a pull tab may be attached to the bottom end of the thumb pocket. A controller cap such as a thumb stick cap, a D-pad cap and the like may attach to a controller thumb stick, a controller D-pad and the like. The controller component interface may removably attach to the controller cap for maneuvering the components of the controller through leverage.
    Type: Application
    Filed: December 27, 2013
    Publication date: July 3, 2014
    Inventor: Robert Gordon Durling, JR.
  • Patent number: 8764549
    Abstract: A gaming machine includes: a reel having an outer circumferential surface on which symbols are lined up; a reel driving mechanism which rotates the reel to rearrange the symbols; a magnet which is provided in the reel driving mechanism to change an external magnetic field in accordance with the rotation of the reel; a magnetic force detecting mechanism which detects a magnetic force of the external magnetic field so as to output a magnetic force detection signal; a reel setting unit by which the magnetic force detection signal and arrangement positions of the symbols are associated with one another; and a reel drive control unit which controls the reel driving mechanism so that the symbols are rearranged in a predetermined arrangement based on the magnetic force detection signal and the arrangement positions of the symbols.
    Type: Grant
    Filed: October 28, 2011
    Date of Patent: July 1, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Tatsuhiko Tanimura, Noritoshi Kukita, Hiroatsu Ike, Yoshitomo Sasaki
  • Publication number: 20140179446
    Abstract: A video game includes a peripheral device that senses the presence and identity of physical toys and/or toy parts near or on the peripheral device. Each of the toy parts and toys includes an identification device such as an RFID tag. Each of the toys parts may be combined to form a toy assembly which may be associated with a corresponding game character or object. The toy parts included in a toy assembly may store information about the status of the corresponding character or object in the game, for example, a name of characters configured using the toy part, a score, a number of times the toy part has been used, and/or a video game level achieved during video game play by a video game character associated with the toy part. The information about the toy part and configured toy assembly may be updated during game play.
    Type: Application
    Filed: December 20, 2012
    Publication date: June 26, 2014
    Inventors: Leo Zuniga, Jeremy Russo, Brent Gibson, Eric Feurstein, Robert Leyland