Abstract: An electronic gaming system includes a processor configured to execute instructions, which when executed, cause the processor to at least receive a wager amount from an electronic gaming machine (EGM), where the wager amount is associated with a player wager in a base bingo game played by a player of the EGM. The instructions also cause the processor to receive a bingo card parameter from the EGM, where the received bingo card parameter is associated with a bingo card provided to the player in the base bingo game, determine, based upon the wager amount, an award eligibility probability, and determine, based at least in part upon the award eligibility probability, whether the player is eligible to receive an award, and in response, compare the received bingo card parameter to a plurality of bingo card parameters, the plurality of bingo card parameters defining a paytable. Moreover, the instructions may cause the processor to determine, based upon the comparison, whether to provide the award to the player.
Type:
Grant
Filed:
June 10, 2021
Date of Patent:
May 7, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited
Inventors:
Michael Casey, Shawn Lyons, Eldon Ideus, II, Eric Telaak, Alok Trivedi, Shailendra Tomar, Rakesh Mehta, Jitin Garg
Abstract: Certain embodiments involve a system comprising at least one processor; and a memory storing instructions which when executed by the at least one processor cause the at least one processor to: cause a first symbol array to be selected and displayed on at least one display in a display area, the first symbol array including a plurality of selected symbols from each reel of a plurality of reels at respective symbol locations of the display area; add at least one first Wild symbol to the display; cause a second symbol array to be selected and displayed on the at least one display in the display area, the second symbol array including a plurality of selected symbols from each reel at the respective symbol locations of the display area; add at least one second Wild symbol to the display; and move the at least one first Wild symbol relative to the display area.
Type:
Grant
Filed:
April 26, 2023
Date of Patent:
May 7, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited
Inventors:
Natalie Bryant, Philip Seifert, Nicole Hedley, Ronald Dy, Doanh Dang, Oliver Crispino
Abstract: An electronic gaming machine includes a display device, and a processor configured to execute instructions stored in a memory. When executed, the instructions cause the processor to select a first plurality of symbols for a first level of play of a feature game, where each of the first plurality of symbols are selected from a plurality of feature symbols including at least one number symbol and at least one designated symbol. The instructions also cause the processor to control the display device to display the first plurality of symbols in a first row of symbol positions, and in response to determining that the first plurality of symbols include at least two number symbols, concatenate the at least two number symbols to determine a first prize value equal to the concatenated value of the at least two number symbols.
Type:
Grant
Filed:
March 17, 2022
Date of Patent:
May 7, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: A gaming machine provides a base game from which a feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided with more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The configurable symbols include mystery symbols whose value is not determined until the mystery symbol is displayed. A first valuation game, such as a wheel spin, is used to determine the value for the mystery symbols. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. A second valuation game, such as a wheel spin, is used to provide an enhanced award if the player collects a determined number of configurable symbols during the feature game.
Type:
Grant
Filed:
July 5, 2022
Date of Patent:
May 7, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: An electronic gaming system is configured to provide a wagering session on an electronic gaming machine based upon one or more communications received from a mobile device of a player, where the communications indicate a signal strength of a wireless beacon relative to the mobile device. For example, the mobile device may provide a first communication indicating that the mobile device is within a first distance of the electronic gaming machine. In response, the wagering session may be provided or initiated. Likewise, during gameplay, the mobile device may provide a second communication indicating that the mobile device has moved to within a second distance of the electronic gaming machine. In response, the wagering session may be continued or terminated, depending upon, for example, a comparison of the second distance to a threshold second distance.
Type:
Grant
Filed:
December 6, 2021
Date of Patent:
April 30, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
Type:
Grant
Filed:
November 1, 2022
Date of Patent:
April 23, 2024
Assignee:
Aristocrat Technologies Australia Pty Limited