Abstract: A gaming machine includes: a base game; gaming terminals; a bonus game configured to award a bonus payout more rewarding than the payout in the base game; a bonus payout indicator that displays the bonus payout; and paths, respectively corresponding to the gaming terminals, including light emitting portions arranged to form a channel extending from a position corresponding to each gaming terminal to the bonus payout indicator. In each gaming terminal, the base game is run independently from the other gaming terminals. The bonus game is run. A random number of the light emitting portions are activated toward the bonus payout indicator in a path corresponding to a gaming terminal in which a predetermined winning is met, every time the predetermined winning is met in the gaming terminals. The bonus payout is awarded in a gaming terminal corresponding to a path in which the light emitting portions turned active up to the bonus payout indicator.
Abstract: A card identifying apparatus according to one embodiment of the invention has a light-receiving portion that reads a card on a pixel basis of a predetermined area as a unit including color information having brightness, RAM that stores image data comprised of a plurality of pixels read by the light-receiving portion, an image data thinning processing section that makes the number of read pixels lower in another direction than in one direction to vary the number of pixels of the image data when the reading means reads the card, and an judgment processing section that identifies authentication of the card based on the image data varied by the image data thinning processing section.
Abstract: A sheet identifying device comprising a light-receiving section (26) for reading each pixel on a sheet which involves color information including a brightness, has a predetermined size, and is handled as one unit, a RAM (114) for storing image data constructed of read pixels, a pixel data increasing/decreasing section (116a) for increasing/decreasing the number of pixels of the image data, and a judging section for judging authentication of the sheet on the basis of the increased/decreased image data.
August 31, 2011
December 22, 2011
Seta Corp., Aruze Corp.
Jun FUJIMOTO, Nobuyuki Nonaka, Takao Nireki
Abstract: During a slot machine game, game effects are also displayed on a liquid crystal panel 39d provided in a reel display window unit 39, and thus the liquid crystal panel 39d serves as a new machine component for performing game effects. Therefore, new effects for the game can be performed on the liquid crystal panel 39d, which facilitates maintaining the novelty of game effects. Furthermore, since the peripheral corner portions in the rear side of the apertures 5c, 6c and 7c formed in the rear holder 39h are removed therefrom, the peripheral portions are prevented from being recognized by the player when a player observes the reels 2-4 behind the liquid crystal panel 39d through the transparent acryl plate 39a. Accordingly, the thickness of the rear holder 39h and the thickness of the entire reel display window unit 39 draw no attention of the player.
Abstract: In a gaming machine provided with a function called “super time (ST),” which may change the amount of payout coins, a player moves his sight from a displayed stopping order to a displayed reel during such Super Time (ST) game. In order to prevent fatigue by the sight movement, an image display device is provided with a transparent liquid crystal for image attractions and a liquid crystal film for an electronic shutter. They are laminated and disposed in front of the main reel. The electronic shutter can shield an area partially with a software in reference to a gaming status. For example, the electronic shutter does not shield the area and an image attraction is executed since the player may not make an observation push. For the image attraction after the complete reel stop, the electronic shutter shields the area so as to show a clear attraction image.
Abstract: A discrimination machine optically senses an object having a surface with a planar structure while scanning the planar structure along the surface. The machine includes a discrimination sensor including optical devices detecting light generated from the planar structure. The optical devices are disposed at an interval in a transverse direction, perpendicular to a scanning direction, to ensure a sufficiently wide sensing area for the object. A deviation detector detects deviation of the planar structure from a plane based on electrical signals output from the respective optical devices detecting the light generated by the object while the discrimination sensor is scanning the object. An optical device selector selects an optical device, from among the optical devices, based on the deviation detected. A determination is made as to whether the electrical signal output from the optical device selected is within an allowable margin.
Abstract: A gaming machine according to the present invention executes a main game and a sub game in parallel. In sub game processing, the gaming machine judges whether or not the number of times the main game is executed is a predetermined number (S122, S125). In a case where the number is not a predetermined one, the gaming machine stores symbols having been displayed in a stopped manner on a payline L1, thereby displaying them on an upper image display panel. The gaming machine determines a payline L2 for showing a winning combination (S128) and displays the determined payline L2 (S129) during a period from execution of at least one or more main games to execution of the predetermined number of main games. Specifically, the payline L2 determined at S128 is displayed so as to be superimposed on a symbol matrix of the upper image display panel. In a case where the number is a predetermined one, the gaming machine judges whether or not a winning combination for awarding a prize is established (S132).
Abstract: The present invention provides an electronic settlement system which is similar to cash settlement and which is available even in a game hall. The present invention provides an electronic settlement system including an electronic settlement server, a mobile communication terminal, and a negotiable-value providing apparatus. In the electronic settlement system, the mobile communication terminal acquires, from the negotiable-value providing apparatus, an equipment ID identifying the negotiable-value providing apparatus. The mobile communication terminal then generates a settlement request message containing a user ID identifying a user, a transfer amount corresponding to consideration for a negotiable value, and the equipment ID. The mobile communication terminal then transmits the message to the electronic settlement server.
Abstract: The gaming machine according to the present invention is a gaming machine provided with a speaker capable of outputting a sound that is inputted into an external device having a microphone and that enables the device to execute a specific effect when it is determined in the device that the sound includes a specific sound based upon specific data, the gaming machine including: a first memory that stores specific data indicating a specific sound that triggers the external device to execute the specific effect; and a controller, the controller programmed to execute the processing of (a) extracting the specific data from the first memory, and (b) outputting, as triggered by satisfaction of a prescribed condition, a sound based upon the extracted specific data from the speaker.
Abstract: The gaming machine of the present invention is a gaming machine provided with a speaker capable of outputting a sound that is inputted into an external device having a microphone and that enables the device to execute a specific effect when it is determined in the device that the sound includes a specific sound based upon specific data, the gaming machine comprising: a first memory that stores effect pattern data including first sound data; and a controller, the controller programmed to execute the processing of (a) extracting the effect pattern data from the first memory, (b) performing control to execute an effect, based upon the extracted effect pattern data, (c) converting, as triggered by satisfaction of a prescribed condition, the first sound data included in the extracted effect pattern data into second sound data including the specific data that triggers the external device to execute the specific effect, and (d) outputting from the speaker the sound based upon the processed second sound data.
Abstract: According to a gaming system of the present invention, the control device cumulatively counts a part of the number of game media betted in each of the slot machines, as a cumulative value, and transmits cumulative-value information based on the cumulative value obtained by the counting to the slot machines. The slot machine determines the number of special symbols that can be displayed to the symbol display, based on the received cumulative-value information.
Abstract: In a gaming system of the present disclosure, a game server manages with respect to each player through a password an insurance amount which increments when an insurance bet is set at a gaming machine. Accordingly, when a player leaves a gaming machine, the player can retain his/her insurance amount by setting a password. After that, when the player resumes a game in the same gaming machine or another gaming machine, the insurance amount retained by the player can be reproduced through an entering of the same password as the password set by the player.
Abstract: The dice gaming machine accepts a bet on a bet area and a bet on an intermediate area between/among a plurality of bet areas. After ending the bet acceptance, it starts rolling dice. After the rolling of the dice has been stopped, the dice gaming machine identifies a winning bet area based on the dice rolling result. A payout amount for each terminal is calculated based on the identified winning bet area, the bet area or the intermediate area on which the bet is accepted, and a payout magnification ratio set for the bet area or the intermediate area.
Abstract: According to a slot machine of the present invention, synthetic symbol images each including a first symbol image and a second symbol image are rearranged to a display. The first symbol image is associated with a predetermined prize. In a case where the first symbol images included in the rearranged synthetic symbols or a combination thereof constitute the predetermined prize, special first symbol images are displayed in place of the synthetic symbols including the first symbol images constituting the predetermined prize. The special first symbol images correspond to the first images constituting the predetermined prize.
Abstract: A radio IC tag reader comprises: a first variable frequency oscillation section for generating a signal having a frequency meeting a unit radio channel used for transmission/reception to/from a radio IC tag; transmission and reception sections for executing transmission/reception to/from the radio IC tag by using the signal; a second variable frequency oscillation section for changeably generating a signal of a frequency meeting a unit radio channel for measuring the strength of a received electric wave; a carrier sense executing section for measuring strength of a received electric wave in each of the unit radio channels by using the signal; and a main control section for controlling the first variable frequency oscillation section so as to generate a carrier signal having a frequency meeting the next unit radio channel used by the transmission and reception sections based on a result of measurement by the carrier sense executing section, upon passage of a continuous transmittable time after start of transmi
Abstract: According to a slot machine of the present invention, display objects may be stop-displayed to a symbol display. Each of the display objects shows a picture piece for forming a predetermined picture. In a case where the picture pieces shown in the display objects stop-displayed to the symbol display form the predetermined picture, a predetermined profit different from a normal payout is offered.
Abstract: A gaming machine of the present invention offers a special payout or executes a bonus game, in a case where a side BET has been placed in a card game using a player's card and a dealer's card, when a specific card pair is established by the player's card and the dealer's card.
Abstract: A gaming machine detects a player touching a bet region on which an existing bet is placed and, upon detecting that another bet region has been touched thereafter, dynamically displays a chip displayed on the bet region on which an existing bet is placed so as to move to the other bet region.
Abstract: A dice gaming machine executes a dice game using a plurality of dice. Gaming values are bet with respect to bet areas making up a betting board. Each bet area is associated with a winning condition based on the spots on the dice and a payout magnification ratio. The prize in the dice game is determined based on the amount of gaming values bet on a bet area whose winning condition is satisfied, and a payout magnification ratio. Once acceptance of bets is ended, the dice gaming machine carries out a lottery. The dice gaming machine changes the payout magnification ratio for the bet area(s) based on the lottery result. Changing of the payout magnification ratio is adopted in the terminal(s) constituting the dice gaming machine.
Abstract: The currency-value converter according to the present invention transmits amount-of-converted-currency data indicating the amount of basic currency identified based on the type of this currency, the amount of the currency and the exchange rate, to a controller installed in a gaming machine, when the type of currency accepted through a currency validator is not the basic currency. The exchange rate is a rate in which a correspondence relationship between an amount of the basic currency and an amount of another type of currency other than the basic currency is set for each type of currency other than the basic currency. Then, a game is played at the gaming machine based on the transmitted amount-of-converted currency.