Abstract: When the free game is started, the main processor displays the doors on the respective symbol display areas, as characters for covering the symbols. Additionally, the processor allows the player to select one symbol for each of the rows from among the 15 symbols positioned after the rotation of the reels has been stopped. Next, the processor changes the remaining symbols not selected to the same kinds of symbols as the selected symbols positioned on the respective rows. Then, the processor awards a prize based on the symbol combination after the symbols have been changed.
Abstract: [PROBLEM(S)] To provide a wireless IC tag which is readable even in a plurality of countries (destination countries) using different radio frequency bands for reading. [MEANS FOR SOLVING THE PROBLEM(S)] The wireless IC tag of the present invention is characterized by comprising: a case (20); an antenna (60), which is provided in the case (20); a metal plate (901), which is disposed in the case opposite to the antenna (60); and a mechanism for altering the resonance characteristics of the wireless IC tag (10) by moving at least one of the antenna (60) and the metal plate (901) in the case (20), thereby altering the distance (D) between the metal plate (901) and the antenna (60).
Abstract: Upon the start of a free game, a processor classifies symbols positioned on reels into an alphabetical character symbol group and an illustrated symbol group. Also, the processor changes the background color of the symbols into red or blue, with respect to each group. Meanwhile, the processor accepts betting for a side bet. After that, the processor repositions fifteen symbols positioned at the free game so as to make the symbols of the same group adjacent to each other. A second prize is awarded if the group selected at the side bet matches the group to which the largest number of symbols is classified among the groups to which the positioned symbols belong.
Abstract: A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (E) paying out a fixed number of game media to the gaming machine determined based on a extracted random number, when a number of the gaming machines joining the game is less than a specific number.
Abstract: A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, and the processor is programmed to execute processing of (A) cumulatively counting a part of the number of betted game media as a cumulative value based on the number-of-game-media information received from the gaming machine, and (B) paying out the game media in number based on the cumulative value to any of the gaming machines, as well as displaying a numeral image corresponding to the cumulative value to the common display, when the cumulative value has reached a predetermined value.
Abstract: According to a gaming system of the present invention, illuminants included in a coupling illuminated line provided for each slot machine are lighted. Such lighting is conducted to the illuminants in an order starting from the illuminant provided at a position closest to the gaming machine. Further, more illuminants are to be lighted in the coupling illuminated line provided for the gaming machine in which the larger number of game media have been betted.
Abstract: A gaming system of the present invention comprises: a plurality of gaming machines; and a control device including a memory device and a processor; wherein the memory device is capable of storing a plurality of types of winning-machine determination programs for determining the gaming machine to which payout of a game medium is conducted, out of the plurality of gaming machines, the winning-machine determination programs respectively determining the gaming machine by methods different from each other, and the processor is programmed to execute processing of determining the gaming machine to which the payout of the game medium is conducted, by executing the winning-machine determination program of the type specified based on the counted number of the gaming machines joining the game and paying out a predetermined number of game media to the determined gaming machine.
Abstract: According to a gaming system of the present invention, the control device cumulatively counts a part of the number of game media betted in each of the gaming machines as a cumulative value. Further, when the cumulative value reaches a predetermined value, a common game is executed in the gaming machine. When the common game is executed, the control device lights the illuminants included in the coupling illuminated line provided for each of the gaming machines based on a result of the common game and pays out a predetermined number of game media to the gaming machine provided with the coupling illuminated line with all the illuminants included therein having been lighted.
Abstract: A bill handling apparatus according to one embodiment of the invention has a bill insertion slot into which a bill is inserted, a bill feeding mechanism for feeding the bill inserted from the bill insertion slot in the insertion direction, a bill reading section for reading the bill fed by the bill feeding mechanism, and a control section for controlling a bill feeding speed by the bill feeding mechanism in a plurality of kinds of speeds.
Abstract: A gaming device according to the present invention has: a plurality of stations which can be played by respective ones of a plurality of players; a detection section which detects a motion of the player at the respective one of the stations; and a controller which can be communicated with the plurality of stations.
Abstract: A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (E) paying out the game media to the gaming machine as a transmission source of the number-of-game-media information being a basis of counting the number of game media counted in the processing (A) when a number of the gaming machines joining a game is less than a specific number.
Abstract: A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (C) executing a common game, when a number of the gaming machines joining the game is equal to or more than a specific number.
Abstract: A gaming system of the present invention comprising a plurality of gaming machines each including a controller and a control device including a processor, wherein the processor is programmed to execute the processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (B) transmitting a common-game execution signal to the gaming machine, when the cumulative value has reached a predetermined value.
Abstract: When three or more symbol-scrolling cells 181 are rearranged, the symbol-scrolling cells 181 rearranged stop scrolling. Then, when numerical values respectively presented by the symbol-scrolling cells 181 are all the same, a bonus payout is awarded according to the total of the numerical values presented by the symbol-scrolling cells 181.
Abstract: A gaming machine includes a housing, which is playable by a plurality of players, that has a station provided for each individual player; an operation detection unit that detects an operation of a player present at each of the stations performing a bet operation through a bet image displayed on the image display unit; an image capturing unit, provided at the housing, that can capture images of a player present at each of the stations, and a determination unit that determines tampering or an error of a game by comparing image capturing information obtained by the image capturing unit with predetermined information.
Abstract: A gaming machine of the present invention comprises: a memory; an output device; and a controller programmed so as to execute the processing of: (a) executing a game; (b) determining a payout to be offered based upon a result of the game in each execution of the game; (c) storing payout data showing the payout determined in each the game into the memory; (d) determining whether or not the payout determined in each the game is not less than a prescribed amount based upon the payout data stored in the memory; (e) determining a deduction amount deducted in offering the payout determined to be not less than the prescribed amount in the processing (d); and (f) outputting information on the deduction amount determined in the processing (e) by the output device.
Abstract: A gaming machine lets a player who has satisfied a predetermined condition select one dealer image among six dealer images. The gaming machine subsequently displays the selected image in a front display and executes a game. As a bet-accepting period started, the gaming machine accepts the player's operation of giving a tip to the dealer displayed on the front display separately from a bet operation for getting a prize. If the player gives the dealer a tip, the gaming machine generates an individual image corresponding to an image of the dealer who acts according to the player's personal data and a game history, and an individual sound corresponding to the voice of the dealer according to the player's personal data and a game history, and then outputs the generated individual image and individual sound at a predetermined timing.
Abstract: In a slot machine, symbols are scrolled in plural display areas provided on a display at an execution of a slot game and then stopped in the display areas respectively. Furthermore, if a directing symbol containing a base symbol and an arrow has come to a stop in the display areas, the same base symbols as the base symbol contained in the directing symbol are displayed in the display areas positioned in the direction pointed by the arrow of the directing symbol. Therefore, since expectations for more awards are raised by a directing symbol (s) appearing, the slot machine with a superior entertainment feature can be provided.
Abstract: The gaming system of the present invention comprises: a plurality of gaming machines; a control device; a single pedestal having an installation surface for installing the gaming machines; a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a common image display supported at a position above the upper surfaces of the gaming machines by the supporting member, and communication cables for communication between the plurality of gaming machines and the control device.
Abstract: The gaming system of the present invention comprises: a plurality of gaming machines; a single pedestal having an installation surface for installing the gaming machines; a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a common image display having an internal space inside thereof, having openings communicated with external air respectively at an upper portion and a bottom portion thereof, and being supported by the second end side of the supporting member.