Abstract: A methods and systems for directing an audio stream produced by a home entertainment video hardware system are disclosed. These include sound reproducing devices intended to deliver audible messages to specific potential recipients. This requires generating an audio stream and identifying the recipients. Speakers associated with the recipients are identified. The audio stream is directed to the speakers so that only the intended recipients receive the audio stream whereas other recipients do not.
Abstract: A de-interlacer includes recursive motion history map generating circuitry operative to determine a motion value associated with one or more pixels in interlaced fields based on pixel intensity information from at least two neighboring same polarity fields. The recursive motion history map generating circuitry generates a motion history map containing recursively generated motion history values for use in de-interlacing interlaced fields wherein the recursively generated motion history values are based, at least in part, on a decay function.
Type:
Application
Filed:
October 19, 2007
Publication date:
February 14, 2008
Applicant:
ATI Technologies ULC
Inventors:
Daniel Wong, Philip Swan, Daniel Doswald
Abstract: The embodiments of the present invention are a method and apparatus to perform anti-aliasing using multi-sampling on a non-power-of-two pixel grid. Using the present invention with 6 sample multisampling gives the same visual antialiasing quality as 8 samples using a prior art technique but uses less memory. A non-power-of-two equally spaced sample from a conventional grid of size N×N, where N is 12 can be chosen using the present invention. A scan conversion to determine the set of pixels covered by a polygon is performed in two parts. According to one embodiment, the present invention can multiply and divide by “N” in order to multisample an image using samples per pixel chosen from a N×N sub-sample grid, where “N” is not necessarily a power of 2. The present invention performs the divide by “N” step, where the step is achieved using a quick divide by 3 or 12 technique.
Abstract: A graphics processing architecture employing a single shader is disclosed. The architecture includes a circuit operative to select one of a plurality of inputs in response to a control signal; and a shader, coupled to the arbiter, operative to process the selected one of the plurality of inputs, the shader including means for performing vertex operations and pixel operations, and wherein the shader performs one of the vertex operations or pixel operations based on the selected one of the plurality of inputs. The shader includes a register block which is used to store the plurality of selected inputs, a sequencer which maintains vertex manipulation and pixel manipulations instructions and a processor capable of executing both floating point arithmetic and logical operations on the selected inputs in response to the instructions maintained in the sequencer.
Type:
Application
Filed:
August 21, 2007
Publication date:
December 13, 2007
Applicant:
ATI Technologies ULC
Inventors:
Steven Morein, Laurent Lefebvre, Andy Gruber, Andi Skende
Abstract: The present disclosure relates to a differential signaling circuit including differential signaling circuitry having at least one output and one input, that can operate in multiple mode of operations while using a single, low voltage supply source. Two or more switches are included and configured to selectively couple a supply voltage to the output dependent on a mode of operation of the differential signaling circuitry. The circuit also includes a switch control biasing circuit operatively coupled to at least one of the switches and to the output of the differential signaling circuitry. The switch control biasing circuit provides a switch control biasing voltage to control a state of the switch based on a voltage level of the output. Further, a bulk biasing circuit is included and operatively coupled to the switch. The bulk biasing circuit selectively provides a bulk biasing voltage to the switch based on the voltage level of the output.
Type:
Application
Filed:
July 31, 2007
Publication date:
November 22, 2007
Applicant:
ATI Technologies ULC
Inventors:
Junho Cho, Nancy Chan, Ramesh Senthinathan, Stephen Yue, Richard Fung
Abstract: A graphics processing system comprises a command processing engine capable of processing pixel command threads and vertex command threads. The command processing engine is coupled to both a renderer and a scan converter. Upon completing processing of a command thread, which may comprise a pixel command thread or a vertex command thread, the command engine provides the command thread to either the renderer or the scan converter.
Type:
Application
Filed:
May 9, 2007
Publication date:
September 27, 2007
Applicant:
ATI Technologies ULC
Inventors:
Laurent Lefebvre, Andrew Gruber, Stephen Morein
Abstract: A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a pixel command thread from the plurality of pixel command threads and a vertex command thread from the plurality of vertex command threads. The arbiter further selects a command thread from the previously selected pixel command thread and the vertex command thread, which command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads.
Type:
Application
Filed:
May 9, 2007
Publication date:
September 27, 2007
Applicant:
ATI Technologies ULC
Inventors:
Laurent Lefebvre, Andrew Gruber, Stephen Morein
Abstract: A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a command thread from either the plurality of pixel or vertex command threads based on relative priorities of the plurality of pixel command threads and the plurality of vertex command threads. The selected command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads.
Type:
Application
Filed:
May 9, 2007
Publication date:
September 27, 2007
Applicant:
ATI Technologies ULC
Inventors:
Laurent Lefebvre, Andrew Gruber, Stephen Morein
Abstract: The present invention provides a scheme for compressing and decompressing the depth, or Z, components of image data. Image data is grouped into a plurality of tiles. A test is performed to determine if a tile can be compressed so that its size after compression is less than its size before compression. If so, the tile is compressed. A tile table includes a flag that can be set for each tile that is compressed. In one scheme, each tile comprises a 4×4 block of pixels. For each pixel, the visible depth complexity is determined where each visible level of depth complexity is represented by a plane equation. Depending on the depth complexity, a compression scheme is chosen that stores multiple plane equations in cache lines. The compression scheme can be used with unsampled or multisampled data and provides higher levels of compression in multisampled environments.