Abstract: Disclosed are new and innovative methods and systems for coordinating a game having a plurality of players. One of the methods comprises: enabling each of the plurality of players to create a team of champions; and creating a one or more real-time battles between a plurality of human players.
Abstract: A game board including a top panel and a plank and a game that comprises one or more of the game boards. A plank extends from the back end of the game board. The top surface of the game board is flat and includes a surrounding area and one or more target areas. A projectile comprising a weighted ball is thrown by players onto the top panel or plank surface. A method for playing the game involves two to four players who will throw or roll the balls to land on the desired location of the top panel or plank area to score points toward winning the game. The game includes multiple rounds.
Type:
Application
Filed:
April 19, 2024
Publication date:
October 24, 2024
Applicant:
Double G Games LLC
Inventors:
Gary Graham, Hudson Graham, James Faucher, Luke Lundquist, Dan Cook, Ben Allen, Isaac Allen
Abstract: Various embodiments that may generally relate to mobile gaming, location determination, mobile devices, authentication, and so on are described. Various methods are described. Various apparatuses are described. Further embodiments are described.
Type:
Application
Filed:
June 27, 2024
Publication date:
October 24, 2024
Applicant:
INTERACTIVE GAMES LLC
Inventors:
Lee AMAITIS, Paul WILLIAMS, Sunny TARA, Matthew MORRISSETTE
Abstract: An example method includes determining, for a first outcome event, a first symbol set to display within a symbol-display-portion of a display of the machine; displaying, by the display for the first outcome event, the first symbol set; determining, by the machine for a second outcome event occurring after the first outcome event, a second symbol set to display within the symbol-display-portion of the display; determining, by the machine for the second outcome event, for each instance of the particular symbol in the first symbol set, a corresponding second symbol position in the symbol-display-portion of the display; and displaying, by the display for the second outcome event, each instance of the particular symbol in the first symbol set randomly selected for the first outcome event at the corresponding second symbol position and each symbol of the second symbol set within the symbol-display-portion of the display.
Type:
Grant
Filed:
February 23, 2015
Date of Patent:
October 22, 2024
Assignee:
Games Global Operations Limited
Inventors:
Jonathan Bruce Wortmann, Richard Vermaak, Terence Igesund
Abstract: A chair sled attachment assembly includes a base structure and a chair sled receiver supported on the base structure. The base structure is connected to a gaming machine cabinet in a base position projecting in a front direction from a front side of the cabinet and a base cover of the base structure defines a base volume separate from a secure volume of the cabinet. The chair sled receiver includes a chair sled receiving feature adapted for receiving a portion of a chair sled assembly when a chair sled is placed in an operating position on the gaming machine. A removable cover portion of the base structure is removably secured to the base structure in a cover position covering the chair sled receiving feature.
Type:
Application
Filed:
June 26, 2024
Publication date:
October 17, 2024
Applicant:
Everi Games Inc.
Inventors:
Daniel Gibson, Ryan Greene, Craig Gallagher, Steven Speer, Travis Bussey
Abstract: A system and method for improved targeting of a long-range object in a multiplayer online battle arena (MOBA) game is provided. Initially, a touch gesture is received at a tool selection area of a dynamic image provided by the MOBA game, enabling a user to select a tool (e.g., an ability, a virtual weapon, a spell, or the like) to target an object within the virtual world. Next, a second touch gesture is received at a mini-map of the virtual world causing the dynamic image to be automatically adjusted from a perspective corresponding to a character controlled by the user to a perspective representing the location selected within the mini-map. Finally, a third touch gesture is received at a targeting tool providing a target range of the selected tool within the adjusted dynamic image and the user can more precisely and accurately target the object.
Type:
Grant
Filed:
August 23, 2022
Date of Patent:
October 15, 2024
Assignee:
Riot Games, Inc.
Inventors:
Michael Longqiang Zhang, Alexander Nixon Huang, Kam-Wing Fung
Abstract: Systems and methods for providing customized camera views of virtualized environments are provided herein. In one embodiment a system includes a memory for storing executable instruction; and a processor coupled to the memory, where the processor is configured to execute the instructions to provide a virtual gaming environment on a touch screen display device. During a traveling of a projectile, a touch-based user input is received on the touch screen display device. Then, a customized camera view of the gameplay event of interest based on the touch-based user input is provided.
Type:
Grant
Filed:
June 7, 2023
Date of Patent:
October 15, 2024
Assignee:
Hothead Games Inc.
Inventors:
James Paul Ceraldi, Brad Steeves, Bryan Brandt
Abstract: A collapsible juggling club is disclosed herein. The collapsible juggling club can include an end portion, a plurality of intermediate portions, and a handle portion. The end portion defines a cavity and includes a first diameter. The handle portion includes a second diameter that is less than the first diameter of the end portion. The plurality of intermediate portions include descending diameters and are arranged telescopically between the end portion and the handle portion, such that the juggling club can telescopically transition between a collapsed condition, wherein each intermediate portion of the plurality is nested with the cavity defined by the end portion, and an extended condition, wherein the end portion, each intermediate portion of the plurality, and the handle portion are secured to an adjacent portion via a friction fit.
Abstract: It is an object of the present invention to allow reserved content to be used at the proper timing. The information processing device of the present invention comprises a storage unit that stores acquirable content that has been reserved by the user without having been acquired, as reserved content; a selection unit that selects reserved content that is the same as the content that becomes the designated trade-for content from among the user's reserved content, as a result of a designated operation performed by the user that wants to acquire the trade-for content in a trade; and a notification unit that notifies the user that the selected reserved content can be acquired without a trade.
Type:
Application
Filed:
June 7, 2024
Publication date:
October 3, 2024
Applicant:
KABUSHIKI KAISHA SEGA GAMES DOING BUSINESS AS SEGA GAMES CO., LTD.
Abstract: In a computer-implemented method of generating a virtual 3D environment, a hierarchy of slots is provided. The slots are organized in tiers from one or more top tier slots to one or more bottom tier slots. Each slot defines a portion of a 3D environment and includes a plurality of layouts. Each layout of a non-bottom tier slot defines a position of at least one slot from a lower tier within the portion of the 3D environment. One or more of the top tier slots are positioned within the 3D environment. The 3D environment is generated by randomly selecting one of the plurality of layouts of the top tier slot and the lower tier slots, and populating each of the selected layouts with one or more objects. The 3D environment is rendered for display.
Type:
Grant
Filed:
March 10, 2020
Date of Patent:
October 1, 2024
Assignee:
HIGHWIRE GAMES LLC
Inventors:
Jaime Griesemer, Mark Pottorf, Nicholas Gulezian, Randal Shaffer, Matt Salladay, Joe Filomena, Jared Noftle
Abstract: In accordance with the teachings of the present embodiment, a system and method for wireless gaming with location-dependent gaming functions are provided. In a particular embodiment, the apparatus includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property is used to alter a game play function, such as a bet option, wager, graphic overlay, permission, or to provide location-dependent advertising or embedded advertising. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled and/or controlled.
Abstract: Multi-user shared mixed reality devices, methods, and systems are disclosed. The disclosure includes a plurality of head-mounted mixed reality systems, interconnected through a network that may also include a central server. A first user defines the boundaries of a first room containing said first user, as well as the boundaries of one or more objects within said room. Said first user also defines the location and/or boundaries of an inter-user window for sharing mixed reality elements with other users. Additional users perform similar definitional steps. Multi-user matchmaking is performed, comprises virtually stitching together a virtual version of a first physical room associated with said first user with a virtual version of a second physical room associated with a second user at a location where a first virtual inter-user window and a second virtual inter-user window coincide. Various combinations of the disclosed devices, methods, and systems may be implemented.
Type:
Application
Filed:
February 5, 2024
Publication date:
September 19, 2024
Applicant:
Resolution Games AB
Inventors:
Tommy Palm, Fadi Botoros, Niklas Persson
Abstract: Disclosed herein is a system and method for administering a wagering game and an integrated broadcast announcement. The wagering game is facilitated by a wagering sub-system that communicates with a plurality of gaming machines over a wide area network so that each gaming machine presents a unique wagering game session having a random wagering game result. The integrated broadcast announcement is provided by a video presentation sub-system that is communicatively coupled to the wagering sub-system and at least one stationary monitor over the wide area network. The video presentation sub-system integrates a first wagering game session result associated with a first gaming machine, a second wagering game session result associated with a second gaming machine, and commentary about the first and second wagering game session results into the integrated broadcast announcement.
Type:
Grant
Filed:
January 28, 2022
Date of Patent:
September 17, 2024
Assignee:
Pilot Games, Inc.
Inventors:
Jon Weaver, Warren R. White, Anthony M. Morelli, William D. Hermansen
Abstract: The invention relates to systems and methods of revealing portions of outcomes of real-world wagers through interactive media by storing reserve wagers, receiving an indication a first token has been acquired by a user, determining a tracking wager associated with the first token, matching a stored reserve wager with the tracking wager, associating the matched reserve wager with the first token, and revealing at least a portion of the outcome of the matched reserve wager to the user by the user's interaction with the interactive media. By integrating real-world wager outcomes with user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions, game events, and/or other events.
Type:
Grant
Filed:
October 3, 2023
Date of Patent:
September 17, 2024
Assignee:
Game Play Network, Inc.
Inventors:
Russell Marc Fine, Jamison Todd Selby, Robert John Siemasko, David Michael Marshall, Scott Alan Solomon