Abstract: A system which determines zero, one or more awards based on an event occurring (or not occurring) on a displayed game field associated with a sporting event interacting with a virtual element overlaid on that displayed game field.
Abstract: An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.
Type:
Application
Filed:
January 17, 2025
Publication date:
May 22, 2025
Applicant:
IGT
Inventors:
Michael Russ, Lukas Angermayer, Gerhard Pichler, Elisabeth Kiss, Caprice Mitterhoefer, Martin Lasser, Julia-Ines Lerchbaumer
Abstract: An electronic gaming machine according to some embodiments includes a processing circuit, a display screen coupled to the processing circuit, and a transceiver coupled to the processing circuit and providing wireless communications with an augmented reality (AR) display device that is separate from the electronic gaming machine. The processing circuit displays a game element in a first screen area of the display screen, and transmits, via the transceiver, screen location data to the AR display device identifying a second screen area on the display screen, other than the first screen area, that is available for the AR display device to overlay AR graphics in a field of view of a user of the AR display device without overlaying the game element displayed in the first screen area of the display screen.
Abstract: A method of interacting with an electronic gaming machine that executes a program for a wagering game includes generating a video image including the electronic gaming machine, the electronic gaming machine is within a view of a player, generating virtual content associated with the game executed by the electronic gaming machine, and displaying the virtual content to the player to augment the player's view of the electronic gaming machine, the virtual content appears to the player to be on or adjacent to the electronic gaming machine. Related electronic gaming machines and electronic gaming systems are also disclosed.
Abstract: An electronic gaming system is capable of providing players with customized subsets of side bets. The system can provide, by the user interface, the player with a player-selectable set of side bets; receive, from the player through the user interface, a selection of a subset of the player-selectable set of side bets for the player to use in a gaming session, with a number of side bets in the subset selected by the player being less than a number of side bets in the player-selectable set of side bets; initiate the gaming session comprising a side bet placed on an enabled side bet; determine an outcome of the gaming session relative to the enabled side bet; and adjust a value of an electronic record associated with an account of the player to reflect the outcome of the gaming session.
Type:
Grant
Filed:
March 15, 2024
Date of Patent:
May 13, 2025
Assignee:
IGT
Inventors:
Matteo Carli, Paul Baskerville, Donald Humphreys
Abstract: A gaming device includes a processor circuit and a memory including machine-readable instructions that cause the processor circuit to receive a wager and allocate a first portion of the wager to a first progressive pot. The instructions further cause the processor circuit to determine a game result for the wagering game. The instructions further cause the processor circuit to, based on the game result comprising a first game result, allocate a second portion of the wager to a second progressive pot. The instructions further cause the processor circuit to, based on the game result comprising a second game result, award a portion of the first progressive pot to a player of the wagering game. The instructions further cause the processor circuit to, based on the game result comprising a third game result, award a portion of the second progressive pot to the player.
Type:
Grant
Filed:
August 15, 2022
Date of Patent:
May 13, 2025
Assignee:
IGT
Inventors:
Ben Holsclaw, Brad Fredella, Predrag Savic, Darren Maya
Abstract: Gaming systems and methods for determining which features, if any, to activate in association with one or more plays of a game based on a current value of a progressive award.
Abstract: Gaming systems and methods that temporarily accumulate symbols over one or more plays of a game and collect zero, one or more of such symbols based on the occurrence of a symbol collection event.
Type:
Grant
Filed:
October 18, 2022
Date of Patent:
May 13, 2025
Assignee:
IGT
Inventors:
Timothy F. Springer, William Bussick, Ginese Weyant
Abstract: The present disclosure relates generally to gaming systems, machines, and methods and, in particular, hidden symbol tracking. As an example, an electronic gaming machine is described that includes a set of reels, where each reel in the set of reels includes a plurality of symbol regions with at least one symbol provided therein, and where a first reel in the set of reels includes a hidden symbol that is capable of different presentations based upon having different lighting conditions applied thereto.
Type:
Grant
Filed:
January 2, 2024
Date of Patent:
May 13, 2025
Assignee:
IGT
Inventors:
Kyle Rothchild, Thomas Humphrey, Matthew Palazzetti, Cullen O'Day
Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.
Type:
Grant
Filed:
January 10, 2024
Date of Patent:
May 13, 2025
Assignee:
IGT
Inventors:
Elisabeth Kiss, Susanne Kiss, Julia-Ines Lerchbaumer, Bruno Rittner, Michael Russ
Abstract: Devices, systems and methods are provided. A gaming device includes a non-optical gesture input device to detect gesture inputs performed by a user, a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the non-optical gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.
Type:
Grant
Filed:
August 3, 2022
Date of Patent:
May 6, 2025
Assignee:
IGT
Inventors:
Michael Russ, Stephan Adamek, Elisabeth Kiss, Gerhard Pichler, Bruno Rittner, Thomas Trenkler
Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
Type:
Grant
Filed:
January 17, 2024
Date of Patent:
May 6, 2025
Assignee:
IGT
Inventors:
Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer