Patents Assigned to Interaction
  • Patent number: 12086306
    Abstract: A processing system for modifying interactive content includes: a user profile obtaining unit operable to obtain the user profile including information about an eye-in-head radius, the eye-in-head radius representing an amount of a display viewable by a user without moving their head, an interactive element identification unit operable to identify interactive elements in displayed content, and to identify selection areas associated with each identified interactive element, and a content modification unit operable to modify interactions between a user and one or more of the identified interactive elements in dependence upon the obtained user profile, the content modification unit is operable to locate one or more of the identified interactive elements in dependence on the eye-in-head radius, and the content modification unit is further operable to determine an overlap threshold between the eye-in-head radius and each selection area in order for an interaction with a corresponding interactive element to be perf
    Type: Grant
    Filed: August 30, 2019
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Patrick John Connor, Jessica Rose Grant, Hans-Werner Gellersen, Ludwig Sidenmark
  • Patent number: 12083428
    Abstract: A game image display unit displays a game image. A system image display unit superimposes, onto the game image, and displays a system image according to an operation by a user. A selection area display unit displays an area for selection of participating, as a spectator, in a session for a multiplayer game.
    Type: Grant
    Filed: August 13, 2020
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Atsushi Fuse, Steven Trombetta
  • Patent number: 12087287
    Abstract: Structure of conversations between users and agents and/or systems is discovered and interactively displayed to analysts, thereby better supporting development of automated conversation handling systems for different domains. A corpus of prior dialogs of users with agents (without preexisting semantic labels indicating purposes for different parts of the dialogs) is taken as input, and embeddings are generated for textual units (e.g., rounds) of the dialogs. The embeddings are used to cluster the textual units, and the clusters and their relationships are visualized within a user interface that analysts may use to explore and fine-tune the structure of the conversations.
    Type: Grant
    Filed: April 20, 2021
    Date of Patent: September 10, 2024
    Assignee: Interactions LLC
    Inventors: Michael Johnston, Minhua Chen, Seyed Eman Mahmoodi, Badrinath Jayakumar
  • Patent number: 12083425
    Abstract: A method of estimating a time to complete a task for a user of a computer comprises: identifying a target task for which a time is to be estimated for completing the task, determining as a start point the completion of the last task completed by the user on the computer, obtaining, from data relating to a corpus of users, data for at least a subset of those users who completed the last task completed by the user before also completing the target task wherein the obtained data comprises timing data, calculating a representative time from the start point to the completion of the target task, based upon the obtained data, and implementing a predetermined action responsive to the calculated representative time.
    Type: Grant
    Filed: March 15, 2021
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Europe Limited
    Inventors: Paul Edridge, Andrew John Nicholas Jones, Hugh Alexander Dinsdale Spencer
  • Patent number: 12083415
    Abstract: An input device includes a case body, a plurality of markers configured to emit light to the outside of the case body, and an indicator configured to indicate the state of the input device. A control portion lights the plurality of markers at predetermined intervals, and lights the indicator in a period during which the plurality of markers are unlit.
    Type: Grant
    Filed: March 26, 2020
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Kenzo Nishikawa, Takanori Minamino
  • Patent number: 12086302
    Abstract: An information processing apparatus of the present invention includes an acquisition unit that acquires space information indicative of a position of a physical object in a first space around a first user, a space construction unit that constructs, on the basis of the space information, a shared space that is shared by the first user and a second user who exists in a second space different from the first space and in which the position of the physical object in the first space is reflected, and a determination unit that determines a position of the second user in the shared space.
    Type: Grant
    Filed: June 16, 2021
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Yoshinori Ohashi
  • Patent number: 12083423
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.
    Type: Grant
    Filed: April 4, 2023
    Date of Patent: September 10, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Andrew Buchanan Gault, David Perry, Rui Filipe Andrade Pereira
  • Publication number: 20240293739
    Abstract: The invention provides a computer-implemented method of reducing latency in a cloud gaming system, the cloud gaming system comprising a local user device and a connected remote server, the method comprising: receiving a user input at the user device, wherein the user input initiates a gameplay event, the gameplay event comprising a visual output and one or both of an audio output and a haptic output, each to be outputted locally at the local user device; processing graphical data remotely at a processing unit of the server to provide the visual output of the gameplay event; and processing one or both of audio data and haptic data locally at a processing unit of the user device to provide the one or both of the audio output and the haptic output of the gameplay event respectively.
    Type: Application
    Filed: March 1, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Oliver Hume, Philip Cockram
  • Publication number: 20240295927
    Abstract: A haptic feedback system includes: a wearable device comprising one or more enveloped regions filled with a non-Newtonian fluid; and one or more force providers configured to provide, to at least one of the enveloped regions, a force that modifies a viscosity of the non-Newtonian fluid to change a resistance to deformation of the wearable device in at least one direction.
    Type: Application
    Filed: February 23, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Michael Eder, Jesus Lucas Barcias, Philip Cockram, Lucy Hattersley, Mandana Jenabzadeh
  • Publication number: 20240293754
    Abstract: A data processing apparatus includes circuitry configured to: detect a speech input from a first user playing a video game; transmit data representing the speech input to a second data processing apparatus using a first communication channel for output to a second user playing the video game with the first user; determine if a private conversation mode is enabled; if the private conversation mode is not enabled, transmit data representing the speech input to a third data processing apparatus using a second communication channel for output to a third user watching but not playing the video game with the first and second users; and if the private conversation mode is enabled, prevent transmission of data representing the speech input to the third data processing apparatus using the second communication channel.
    Type: Application
    Filed: February 22, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Lawrence Green, Maria Chiara Monti
  • Publication number: 20240293741
    Abstract: A data processing apparatus includes first image processing circuitry to generate first video images for an interactive content for display to a user, communication circuitry to receive, via a network, portable device data indicative of a state of a software application executed on a portable device associated with the user, second image processing circuitry to generate one or more second video images for display in dependence on the portable device data, control circuitry to set a control value in response to a user input by the user, and output circuitry to selectively output one of a first video image and a composite video image in dependence on the control value, where the composite video image comprises a portion comprising at least some of the first video image and another portion comprising at least some of a second video image.
    Type: Application
    Filed: February 22, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Jason Craig Millson
  • Publication number: 20240293732
    Abstract: A system for monitoring a weight distribution of a user is provided, the system includes: one or more sensors configured to sense a weight distribution of a user; circuitry configured to analyse a change of weight distribution of the user to determine a posture of the user; and one or more feedback devices configured to provide feedback related to the posture of the user when the change in weight distribution of the user satisfies a predetermined condition.
    Type: Application
    Filed: February 23, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Paul Terence Mulligan, Jun Leung
  • Publication number: 20240293735
    Abstract: A system for providing haptic feedback accompanying media content, the system comprising: an input unit configured to obtain one or more audio components of the media content; a classification unit configured to determine, from the one or more audio components, a most prominent audio component representative of a scene in the media content, and a haptics generation unit configured to generate an output haptics signal based on the most prominent audio component.
    Type: Application
    Filed: February 22, 2024
    Publication date: September 5, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Christopher William Henderson, Jesus Lucas Barcias
  • Patent number: 12076642
    Abstract: Systems and methods for receiving a scene by a head mounted display (HMD) of an HMD user. One method includes receiving image data of a real world space where the HMD is located. The image data is analyzed to identify positional data on the one or more spectators present in the real world space. The method includes identifying, based on the positional data, that a personal space of a spectator is being encroached. The identifying causing an indicator to alert the HMD user of said encroachment of said personal space of the spectator.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: September 3, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Glenn T. Black, Michael G. Taylor, Todd Tokubo
  • Patent number: 12079920
    Abstract: A graphics processing unit (GPU) includes one or more processor cores adapted to execute a software-implemented shader program, and one or more hardware-implemented ray tracing units (RTU) adapted to traverse an acceleration structure to calculate intersections of rays with bounding volumes and graphics primitives asynchronously with shader operation. The RTU implements traversal logic to traverse the acceleration structure including transformation of rays as needed to account for variations in coordinate space between levels, stack management, and other tasks to relieve burden on the shader, communicating intersections to the shader which then calculates whether the intersection hit a transparent or opaque portion of the object intersected. Thus, one or more processing cores within the GPU perform accelerated ray tracing by offloading aspects of processing to the RTU, which traverses the acceleration structure within which the 3D environment is represented.
    Type: Grant
    Filed: November 2, 2022
    Date of Patent: September 3, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Mark Evan Cerny
  • Patent number: 12080301
    Abstract: Computer game transmitters can shift frequencies of game assets such as audio or haptic assets to the ultrasonic range and then mix the assets with game audio, transmitting the mix. Receivers then separate the audio from the audible band to play the audio and downmix the assets for play thereof. The frequencies of the assets can be companded prior to transmission.
    Type: Grant
    Filed: November 16, 2022
    Date of Patent: September 3, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Christopher M. Pontiga, Celeste Bean, Arthur Kwun
  • Publication number: 20240286038
    Abstract: The invention provides a computer-implemented method of determining and generating diegetic audio originating from a virtual event in a virtual gaming environment, the virtual gaming environment comprising a user avatar and a virtual fluid medium, and the virtual event comprising a first virtual object moving in the virtual fluid medium, the method comprising the steps of: obtaining bulk properties and the virtual domain of the virtual fluid medium; obtaining physical properties and kinematic properties of a first virtual object moving in the virtual domain of the virtual fluid medium; obtaining a physics model based on the bulk properties, the virtual domain, the physical properties, and the kinematic properties; obtaining outputs from the physics model; determining the diegetic audio originating from the virtual event based on the outputs from the physics model; and generating the diegetic audio originating from the virtual event.
    Type: Application
    Filed: February 26, 2024
    Publication date: August 29, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventor: Philip Cockram
  • Publication number: 20240289913
    Abstract: Provided is an information processing apparatus including a processor, the information processing apparatus drawing and buffering images frame by frame and outputting the buffered frame every predetermined timing, in which the processor performs a standby process of keeping a frame drawing process on standby until a specified timing, and starts and controls the performance of the frame drawing process after the standby process.
    Type: Application
    Filed: February 1, 2024
    Publication date: August 29, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Sachiyo AOKI
  • Publication number: 20240286037
    Abstract: A music generation apparatus for generating information indicative of a musical score for a game, the apparatus including communication circuitry to communicate with an entertainment device, the communication circuitry being configured to receive a request to generate a musical score for a game, and to receive one or more keywords output by the entertainment device during processing of the game, the one or more keywords being indicative of one or more of an action and/or a condition associated with a user playing the game and the game state. The music generation apparatus also comprises music generation circuitry responsive to the request and each of the one or more keywords to generate the information indicative of the musical score in dependence on that keyword. An entertainment device is also provided, as well as a system, methods and computer programs.
    Type: Application
    Filed: February 16, 2024
    Publication date: August 29, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Daniel Israel Pereira Jimenez, Estefania Rodriguez Quiros, Lazaros Michailidis, Jesus Lucas Barcias, Christopher William Henderson
  • Publication number: 20240290000
    Abstract: An image generation system operable to generate updated views of an object in a scene, the system comprising an input obtaining unit configured to obtain one or more user inputs for controlling the pose of the object, an object pose modification unit configured to determine an updated pose of the object in accordance with the obtained user inputs, a hand pose determination unit configured to determine a pose for each of the hands associated with the object in accordance with the obtained user inputs, wherein the determining comprises generating a corresponding representation of the hands with the respective determined poses based upon two or more reference views of the hands, the reference views corresponding to different respective poses of the hands, a grab pose determination unit configured to determine a grab pose for each of the hands, the grab pose comprising a pose for fingers of each of the hands determined in dependence upon the updated object pose and a corresponding hand pose, and a rendering unit
    Type: Application
    Filed: February 22, 2024
    Publication date: August 29, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Matteo Bevan, Phuong Anh Nguyen