Patents Assigned to KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX Co., LTD.)
  • Publication number: 20180043255
    Abstract: A video game processing apparatus is provided. The video game processing apparatus includes a processor for controlling progress of a video game. The video game includes at least one virtual mission which a first player cannot execute. The processor informs a second player different from the first player of an existence of the first player corresponding to the at least one virtual mission. A display displays a game screen including an image. The image informs the first player corresponding to the at least one virtual mission that the at least one virtual mission has been played by the second player.
    Type: Application
    Filed: October 10, 2017
    Publication date: February 15, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hajime TABATA, Masayasu NISHIDA
  • Publication number: 20180008895
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a first setting function configured to set an ability to an available state when a predetermined available condition for the ability is satisfied, the ability being associated with an in-game element in the video game; and a second setting function configured to set a combination ability to an available state, the combination ability corresponding to a combination of an in-game element selected by the user and the ability that has become the available state by the setting of the first setting function.
    Type: Application
    Filed: July 7, 2017
    Publication date: January 11, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jiro MIFUNE, Shinpei SAKATA
  • Publication number: 20170319969
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: an event participation managing function configured to receive participation in an event from at least one of users; an initial level setting function configured to set a level of a player character in the event to a predetermined initial level regardless of a level thereof indicating a degree of strength outside the event of the player character, and to cause the event to start after setting; a level-up determining function configured to manage a predetermined condition to raise the level of the player character in the event; and a privilege giving function configured to give a privilege in the event to the player character or the user.
    Type: Application
    Filed: May 2, 2017
    Publication date: November 9, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Tsuyoshi YOKOZAWA, Shingo TATE
  • Publication number: 20170312629
    Abstract: A video game control server controls progress of a video game via a communication network. The video game is carried out by video game control apparatuses respectively operated by a plurality of players. Progress status information indicating a status of progress of the video game for each of the plurality of players is stored in a progress status information storer. By referring to the status of the progress of the video game for each of the plurality of players, it is determined whether the number of players who satisfy a predetermined achievement condition of the plurality of players belonging to a group reaches a predetermined number or not. A special game is caused to start in a case where the number of satisfied players reaches the predetermined number. The special game is played by the players of the predetermined number who satisfy the predetermined achievement condition.
    Type: Application
    Filed: July 20, 2017
    Publication date: November 2, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Shingo KOSUGE
  • Publication number: 20170304734
    Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. The functions include: an experience value giving function configured to give an experience value to an object on the basis of a result of an event that occurs in accordance with progress of the video game; a managing function configured to manage a level of the object on the basis of the given experience value; and a privilege giving function configured to give a privilege to the object on the basis of an experience value that has been given and exceeds a value required to reach an upper limit of the level.
    Type: Application
    Filed: April 19, 2017
    Publication date: October 26, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Shinichi TATSUKE
  • Publication number: 20170304728
    Abstract: In a network game, player characters manipulated by individual players of video game apparatuses belong to the same party to battle with an opponent character. When a player character making a special move is not present in the party, the display screen of each video game apparatus becomes a screen focusing on the player character of the player who uses this video game apparatus. When one of the player characters makes a special move, not only the display screen of the video game apparatus corresponding to this player, but also the display screens of the video game apparatuses corresponding to the other player characters in the party become screens focusing on the player character which makes the special move.
    Type: Application
    Filed: July 13, 2017
    Publication date: October 26, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI
  • Publication number: 20170296920
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: June 28, 2017
    Publication date: October 19, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Publication number: 20170282064
    Abstract: A video game processing apparatus for controlling progress of a video game is provided. In the video game, a plurality of players addresses a common task. The video game processing apparatus includes a processor and a display controller. The processor specifies a task corresponding to a task providing request of a first player and generates player related information of a second player corresponding to the specified task. The display controller displays, on a task screen, an image including a character string in association with the second player. The character string satisfies a display condition during progress of the specified task. The task screen indicates the specified task.
    Type: Application
    Filed: April 19, 2017
    Publication date: October 5, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yasuhiro SATO, Naofumi TAKUMA, Hiroaki IWANO
  • Publication number: 20170266556
    Abstract: A non-transitory computer-readable medium including a program causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a displaying function configured to display a game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field; a first action controlling function controlling an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and a second action controlling function controlling an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion.
    Type: Application
    Filed: March 15, 2017
    Publication date: September 21, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Daisuke MOTOHASHI, Kiminori ONO
  • Publication number: 20170266553
    Abstract: A non-transitory computer-readable medium including a program causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a receiving function configured to receive participation of a user of the user terminal in an event, a plurality of users being allowed to participate in the event, the event proceeding in synchronization with participating users who participate in the event; a displaying function causing the user terminal to display a game image, the game image containing a game field unique to the user; and a progress controlling function controlling progress of the event in which at least a part of an enemy character appears in a game field unique to at least one user of the participating users, the progress controlling function controlling progress of the event in the game field unique to the user in accordance with an input of the user.
    Type: Application
    Filed: March 15, 2017
    Publication date: September 21, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Daisuke MOTOHASHI, Kiminori ONO
  • Publication number: 20170266561
    Abstract: A game apparatus is provided which has a convenience where another function, such as photo taken by a camera, can be used while playing a game by causing a game program and another program to work together. The game apparatus increases interest of the game by relating a result of execution of the other program to the contents of the game. For example, when a camera icon displayed on a display is selected by an operation of a touch panel, a program for controlling a camera function launches, and an image can be captured at an arbitrary timing. The captured image is converted according to a predetermined condition. The converted image is displayed on a display screen and image data is stored in a flash memory.
    Type: Application
    Filed: June 6, 2017
    Publication date: September 21, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Takashi TOKITA, Masayoshi SOKEN
  • Publication number: 20170252655
    Abstract: An event information memory for storing event information and an event management information memory for storing event management information are provided. The event information contains an event and an event execution time defined in advance as time from start of the event to its end. The event management information contains executing event related information on an executing event and a maximal allowed time that is allowed as the maximum of a total time of a remaining time of each executing event. The executing event related information is updated in accordance with an elapse of time. A display device is caused to display an event progress status graph on a display screen of the display device on the basis of the event management information. The event progress status graph indicates a status of the remaining time of each executing event in the maximal allowed time.
    Type: Application
    Filed: May 22, 2017
    Publication date: September 7, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Shingo SUZUKI
  • Publication number: 20170225074
    Abstract: Video game processing apparatuses, media, and methods are provided for controlling progress of a video game. Player character related information is stored in a memory and changes in accordance with progress of the video game. Initial area information is stored in the memory and indicates an initial state of each of a plurality of areas. Updated area information is stored in the memory and indicates a progress status of the video game in each of the areas. The updated area information is updated in accordance with the progress of the video game. It is determined whether to use the initial area information or the updated area information corresponding to a selected area in response to an operation of the player character. The game is progressed in the selected area using a corresponding one of the initial area information and the updated area information.
    Type: Application
    Filed: April 24, 2017
    Publication date: August 10, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Yoshiki KASHITANI
  • Publication number: 20170180434
    Abstract: According to the present invention, even while a chat opening process is in progress, users can join chats by means of a simple procedure from a video game machine. Once a chat has been opened, an invitation signal can further be transmitted to other chat guests. A video game machine of an expected guest receiving the invitation signal displays a screen prompting the guest to enter the chat room, and the expected guest can join the chat by transmitting an enter room signal to a database. At this time, a chat answer signal indicating that the expected guest accepts the invitation from a chairman is transmitted from the expected guest to the chairman.
    Type: Application
    Filed: March 2, 2017
    Publication date: June 22, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Kazutoyo MAEHIRO
  • Publication number: 20170173463
    Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a specifying function configured to specify an event in the video game, a set, and a basic privilege, the set being constituted by a plurality of game elements, the basic privilege being given in accordance with progress of the event using the set. The functions also include: a distributing function configured to distribute the basic privilege to the plurality of game elements in accordance with a ratio of a parameter set up to each of the plurality of game elements to a total of the parameters respectively set up to the plurality of game elements.
    Type: Application
    Filed: December 21, 2016
    Publication date: June 22, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Jin FUJISAWA
  • Publication number: 20170173469
    Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. A set constituted by at least one game element is used in the video game. A user owns the at least one game element in the video game. The functions include: a specifying function configured to specify an event to be carried out by the user; an organizing function configured to refer to the event to organize a recommended set, the recommended set being constituted by a game element configuration that satisfies a predetermined condition; and a displaying function configured to display an image, the image causing the user to recognize information regarding the recommended set organized by the organizing function.
    Type: Application
    Filed: December 21, 2016
    Publication date: June 22, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Jin FUJISAWA
  • Publication number: 20170173464
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a user terminal to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a registering function configured to register an event in a predetermined storage region when a reserving request for the event is received, the event occurring in the video game; a controlling function configured to control the progress of the video game in a case where the event is registered; and an executing function configured to carry out the event when an execution request for the event registered in the predetermined storage region is received. The controlling function may include a function configured to control the progress of the video game as the registered event did not occur or the event was terminated.
    Type: Application
    Filed: December 22, 2016
    Publication date: June 22, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Jin FUJISAWA
  • Publication number: 20170144075
    Abstract: A user apparatus is provided that is connected via a network to a server apparatus, the server apparatus being connected to at least one other user apparatus via the network. The user apparatus includes a receiver that receives new messages distributed from the server apparatus via the network, and a display device that sequentially displays the new messages received from the server apparatus on a display area of a display screen. A specific old message may be selectively retained in the display area of the user apparatus instead of being updated by display area update processing. Additionally, the display area update processing sequentially displays the new messages when there is no specific old message identified with high importance, and retains the specific old message in the display area when the specific old message is identified with high importance, even when a new message is received.
    Type: Application
    Filed: February 6, 2017
    Publication date: May 25, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hiromichi TANAKA, Tomohiro KUSANO
  • Publication number: 20170128833
    Abstract: A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A display mode is set up to any one of a first display mode and a second display mode. A game control is carried out in the first display mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a game screen or the second display mode in which an arrangement image is displayed on the game screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with a predetermined relationship with the arrangement position of the corresponding character in the virtual space. The game control is carried out in the display mode thus set up.
    Type: Application
    Filed: January 23, 2017
    Publication date: May 11, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Nobuhiro TSUKIOKA, Yoshihiko KOBAYASHI, Masaki ONO
  • Publication number: 20170115748
    Abstract: A non-transitory computer-readable medium including a program product for causing a computer to realize functions to carry out various kinds of processing on the basis of an operational input via an operation key or a stick provided in a controller is provided. The functions include: a receiving function configured to receive a predetermined operational input (first input) and an operational input different from the first input (second input) of operational inputs; an updating function configured to update a coordinate indicating one point in a two-dimensional system on the basis of the first input (first coordinate), the updating function being configured to update a coordinate different from the first coordinate (second coordinate) on the basis of the second input; and a displaying function configured to display, on a display screen of a display device, at least one of an image corresponding to the first coordinate (first image) and an image corresponding to the second coordinate (second image).
    Type: Application
    Filed: October 19, 2016
    Publication date: April 27, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Kei ODAGIRI