Patents Assigned to Kabushiki Kaisha Square Enix
  • Publication number: 20200346110
    Abstract: An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
    Type: Application
    Filed: July 16, 2020
    Publication date: November 5, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Takehiro ANDO, Hidetoshi AOYAGI
  • Patent number: 10825252
    Abstract: A server apparatus obtains positional information of a first terminal device and photographed image data on an image photographed by using the first terminal device. The server apparatus specifies a target object included in the photographed image data. The server apparatus obtains drawing information indicating content of a drawing process against the target object via the first terminal device. The server apparatus outputs superimposed information to the first terminal device or a second terminal device before a first user of the first terminal device or a second user of the second terminal device photographs the target object to which the content of the drawing process is attached, the superimposed information being used to cause the first terminal device or the second terminal device to superimpose the drawing information onto the target object included in the photographed image data and display the superimposed target object.
    Type: Grant
    Filed: March 28, 2019
    Date of Patent: November 3, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Remi Driancourt
  • Publication number: 20200334910
    Abstract: An AR space image projecting system is configured to: acquire a depth map of an area photographed by a photographing unit; specify at least one three-dimensional object existing in the area; receive designation of a projected image; receive a projection execution input in a state where the projected image is superimposed onto the three-dimensional object and the superimposed projected image is displayed; specify, when the projection execution input is received, onto what position of the three-dimensional object the projected image is projected, and register information on the projected image and information on a projected position so as to be associated with the three-dimensional object information; and superimpose the projected image on the three-dimensional object reflected on a display unit and display the three-dimensional object thus superimposed in a case where the three-dimensional object onto which the projected image is projected is photographed by the photographing unit.
    Type: Application
    Filed: April 17, 2020
    Publication date: October 22, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Remi DRIANCOURT
  • Publication number: 20200330872
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Application
    Filed: July 7, 2020
    Publication date: October 22, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 10792574
    Abstract: A game system is provided in which a first game apparatus operated by a first player and a second game apparatus operated by a second player are configured to communicate with each other. The first game apparatus decides a content of a fighting event according to an operation of the first player, and transmits event information related to the content of the fighting event. The second game apparatus receives the event information, and generates the fighting event based on the event information. The event information includes: object information related to one or more objects that are selected from objects of the first player and that fight against an object of the second player in the fighting event; and mission information that is related to a mission assigned for the second player during the fighting event.
    Type: Grant
    Filed: November 2, 2018
    Date of Patent: October 6, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Tai Yasue
  • Publication number: 20200306642
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Application
    Filed: June 16, 2020
    Publication date: October 1, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Mitsutoshi GONDAI, Masatoshi ISHIKAWA, Tsuyoshi YOKOZAWA, Takashi SUGI
  • Patent number: 10780345
    Abstract: A video game processing apparatus is provided for controlling progress of a video game while displaying a player character on a display screen of a display device provided with a touch panel. The video game processing apparatus is provided with a virtual controller information memory for storing virtual controller information on a virtual controller. The display device is caused to display the virtual controller on the display screen on the basis of the virtual controller information. In a case where an operational input to the virtual controller displayed on the display screen is received, the video game processing apparatus updates a shape of the virtual controller on the basis of the virtual controller information, and controls an action of the player character on the basis of the received operational input. The operational input may include a slide operation and a tap operation, for example.
    Type: Grant
    Filed: December 18, 2019
    Date of Patent: September 22, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Ryoma Matsui, Toshio Akiyama
  • Patent number: 10751615
    Abstract: An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
    Type: Grant
    Filed: November 1, 2016
    Date of Patent: August 25, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Takehiro Ando, Hidetoshi Aoyagi
  • Patent number: 10737177
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: August 11, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.)
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 10722794
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a computer to realize functions to control progress of a video game on a basis of an operation of a controller by a user in a predetermined space including a display area is provided. Operation information, containing a position or a direction of the controller in the predetermined space, is obtained. In a case where the position or the direction of the controller is changed, a determination area is generated in a virtual space corresponding to the predetermined space on a basis of the operation information corresponding to the change. An image corresponding to a positional relationship between a determination target and the determination area is displayed in the display area.
    Type: Grant
    Filed: December 16, 2019
    Date of Patent: July 28, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kazuki Ito, Yuya Nagai
  • Patent number: 10717006
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Grant
    Filed: January 2, 2019
    Date of Patent: July 21, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Mitsutoshi Gondai, Masatoshi Ishikawa, Tsuyoshi Yokozawa, Takashi Sugi
  • Publication number: 20200222800
    Abstract: Systems, methods, and media for displaying content are provided. According to a content-related information display system, a first memory stores content. A first processor outputs a drawing command for displaying the content on a first display, and generates progress status information which is related to a progress status of the content. A second memory stores content-related information which is related to the content. A second processor specifies the content-related information according to the progress status information generated by the first processor. A second display displays the content-related information according to a player input received by the second processor. The first processor generates the progress status information in response to at least one of a predetermined condition being satisfied in relation to the progress status of the content or a specific operation being received by the first processor.
    Type: Application
    Filed: March 27, 2020
    Publication date: July 16, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Kazuhiro OOYA
  • Publication number: 20200215431
    Abstract: A video game processing apparatus for controlling progress of a video game is provided. In the video game, a plurality of players addresses a common task. The video game processing apparatus includes a processor and a display controller. The processor specifies a task corresponding to a task providing request of a first player and generates player related information of a second player corresponding to the specified task. The display controller displays, on a task screen, an image in association with the second player. The image satisfies a display condition during progress of the specified task. The task screen indicates the specified task.
    Type: Application
    Filed: March 18, 2020
    Publication date: July 9, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yasuhiro SATO, Naofumi TAKUMA, Hiroaki IWANO
  • Publication number: 20200147498
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Application
    Filed: January 17, 2020
    Publication date: May 14, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
  • Patent number: 10632370
    Abstract: Systems, methods, and media for displaying content are provided. According to a content-related information display system, a first memory stores content. A first processor outputs a drawing command for displaying the content on a first display, and generates progress status information which is related to a progress status of the content. A second memory stores content-related information which is related to the content. A second processor specifies the content-related information according to the progress status information generated by the first processor. A second display displays the content-related information according to a player input received by the second processor. The first processor generates the progress status information in response to at least one of a predetermined condition being satisfied in relation to the progress status of the content or a specific operation being received by the first processor.
    Type: Grant
    Filed: September 26, 2018
    Date of Patent: April 28, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Kazuhiro Ooya
  • Publication number: 20200122032
    Abstract: A video game processing apparatus is provided for controlling progress of a video game while displaying a player character on a display screen of a display device provided with a touch panel. The video game processing apparatus is provided with a virtual controller information memory for storing virtual controller information on a virtual controller. The display device is caused to display the virtual controller on the display screen on the basis of the virtual controller information. In a case where an operational input to the virtual controller displayed on the display screen is received, the video game processing apparatus updates a shape of the virtual controller on the basis of the virtual controller information, and controls an action of the player character on the basis of the received operational input. The operational input may include a slide operation and a tap operation, for example.
    Type: Application
    Filed: December 18, 2019
    Publication date: April 23, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Ryoma MATSUI, Toshio AKIYAMA
  • Patent number: 10625154
    Abstract: A video game processing apparatus for controlling progress of a video game is provided. In the video game, a plurality of players addresses a common task. The video game processing apparatus includes a processor and a display controller. The processor specifies a task corresponding to a task providing request of a first player and generates player related information of a second player corresponding to the specified task. The display controller displays, on a task screen, an image including a character string in association with the second player. The character string satisfies a display condition during progress of the specified task. The task screen indicates the specified task.
    Type: Grant
    Filed: October 15, 2018
    Date of Patent: April 21, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yasuhiro Sato, Naofumi Takuma, Hiroaki Iwano
  • Publication number: 20200114259
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a computer to realize functions to control progress of a video game on a basis of an operation of a controller by a user in a predetermined space including a display area is provided. Operation information, containing a position or a direction of the controller in the predetermined space, is obtained. In a case where the position or the direction of the controller is changed, a determination area is generated in a virtual space corresponding to the predetermined space on a basis of the operation information corresponding to the change. An image corresponding to a positional relationship between a determination target and the determination area is displayed in the display area.
    Type: Application
    Filed: December 16, 2019
    Publication date: April 16, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kazuki ITO, Yuya NAGAI
  • Patent number: 10596472
    Abstract: A user apparatus is provided that is connected via a network to a server apparatus, the server apparatus being connected to at least one other user apparatus via the network. The user apparatus includes a receiver that receives new messages distributed from the server apparatus via the network, and a display device that sequentially displays the new messages received from the server apparatus on a display area of a display screen. A specific old message may be selectively retained in the display area of the user apparatus instead of being updated by display area update processing. Additionally, the display area update processing sequentially displays the new messages when there is no specific old message identified with high importance, and retains the specific old message in the display area when the specific old message is identified with high importance, even when a new message is received.
    Type: Grant
    Filed: February 6, 2017
    Date of Patent: March 24, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Hiromichi Tanaka, Tomohiro Kusano
  • Patent number: 10576377
    Abstract: A non-transitory computer-readable medium including a program product for causing a server to realize functions to control progress of a video game in a game space is provided. The functions include: a starting function configured to start, in a case where a player character becomes a game continuation disabled state in the game space, progress of the video game by using, as the player character, a character the same as or different from the player character that became the game continuation disabled state; and an arranging function configured to arrange, as an object corresponding to the player character that became the game continuation disabled state, a corresponding object at a spot of the game space where the player character became the game continuation disabled state or in the vicinity of the spot, predetermined information regarding the player character being associated with the corresponding character.
    Type: Grant
    Filed: February 21, 2018
    Date of Patent: March 3, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Takahisa Taura