Patents Assigned to Nintendo Co., Ltd.
  • Patent number: 11083971
    Abstract: Real time interactive networked gaming is provided with two different classes of bookmarked online game players: “Friends” and “Rivals.” “Friends” are game players that are known personally. “Rivals” are game players who are not known personally but whom one has played against in the past in an online gaming scenario. Game software may allow chatting or other direct communication with “Friends” but not with “Rivals.” Rivals may be tracked to a limited degree so that for example it is possible to play against the Rival when he or she is online. Rivals may for example be players who you wish to track or keep track of, but in a manner that is safe for both you and the “rival.” When a player goes online again, he or she can see whether his or her Rivals are online and invite them to play another game. Inviting Rivals to play may be selectable, so an online player can invite Friends, Rivals or both to play.
    Type: Grant
    Filed: March 12, 2018
    Date of Patent: August 10, 2021
    Assignee: Nintendo Co., Ltd.
    Inventor: Wing Cho
  • Patent number: 11082682
    Abstract: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.
    Type: Grant
    Filed: January 24, 2019
    Date of Patent: August 3, 2021
    Assignee: NINTENDO CO., LTD.
    Inventor: Atsushi Asakura
  • Patent number: 11071911
    Abstract: An example of an information processing apparatus repeatedly acquires input positions detected by a pointing device, each position corresponding to a position on a display screen. The information processing apparatus executes a predetermined first process on an object in a virtual game space, at least on a condition that an input position detected when an input to the pointing device is started is within a predetermined area. The information processing apparatus sets a reference position, based on an input position regarding an input to the pointing device. The information processing apparatus executes a movement process for causing the object to move, based on the reference position and on the input position of the input which is continuously performed from start of the input to the pointing device.
    Type: Grant
    Filed: November 20, 2019
    Date of Patent: July 27, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Kosuke Yabuki, Takeshi Miyamoto, Shigeto Murata, Shinya Nakano
  • Patent number: 11069107
    Abstract: An example of an image display system includes a goggle apparatus having a display section. A virtual camera and a user interface are placed in a virtual space. The orientation of the virtual camera in the virtual space is controlled in accordance with the orientation of the goggle apparatus. When the goggle apparatus rotates by an angle greater than or equal to a predetermined angle in a pitch direction, the user interface is moved to the front of the virtual camera in a yaw direction.
    Type: Grant
    Filed: March 4, 2020
    Date of Patent: July 20, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yuki Onozawa, Daigo Shimizu, Kentaro Kawai
  • Patent number: 11058951
    Abstract: An information processing system includes a controller which receives an operation input of a user and an information processing unit which performs an information process based on the operation input received by the controller. The information processing unit includes a game progress unit which controls an own character in the virtual space based on the operation input of the user to draw the virtual space with the corresponding color of the own character and a battle determination unit which performs a battle determination based on a drawing state of a corresponding color of an enemy character, which is different from the corresponding color of the own character, to a virtual space and a drawing state of the corresponding color of the own character to the virtual space.
    Type: Grant
    Filed: March 4, 2020
    Date of Patent: July 13, 2021
    Assignee: NINTENDO CO., LTD.
    Inventor: Shintaro Sato
  • Patent number: 11052314
    Abstract: A game system, on detecting in a first mode that is a mode set at the start of a game that an activation condition of a second mode has been satisfied, changes the first mode to the second mode. After activating the second mode, the game system decreases the number of times that a progress of the game can be reset. When detecting that the number of times has expired, the game system ends the game.
    Type: Grant
    Filed: January 28, 2020
    Date of Patent: July 6, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Junya Okamoto
  • Patent number: 11055048
    Abstract: This game system is provided with a plurality of information processing apparatuses that are capable of communicating with each other and include at least a first information processing apparatus and a second information processing apparatus, and a control unit that controls the plurality of information processing apparatuses. The first information processing apparatus includes a first display unit and a first touch panel that detects contact on the first display unit, and the second information processing apparatus includes a second display unit and a second touch panel that detects contact on the second display unit.
    Type: Grant
    Filed: December 26, 2018
    Date of Patent: July 6, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Toyokazu Nonaka, Toshiaki Suzuki, Yoshiaki Onishi, Osamu Tsuchihashi, Shun Hakamada
  • Patent number: 11045736
    Abstract: In an example system, in the first game scene, a first game object is given to a user in exchange for a reduction in in-game currency possessed by the user, and based on a type of the first game object, a player object disposed in a virtual space is controlled. Based on the player object's reaching a specific position in the virtual space, a second game object is given to the user, and based on the user's instruction, the second game object is given to the user in exchange for a reduction in the in-game currency. The first game object is allowed to be continually used in a plurality of the second game scenes, and the second game object is not allowed to be continually used in a plurality of the second game scene.
    Type: Grant
    Filed: April 25, 2019
    Date of Patent: June 29, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Yugo Hayashi, Issei Takahashi, Ryoma Aoki
  • Patent number: 11045734
    Abstract: There is an operation mode that is switchable between a first mode and a second mode. In the first mode, a screen is divided into two display areas, and a game image in which a first player character is included in one of the areas and a second player character is included in the other area is displayed. In the second mode, a game image in which the first player character and the second player character are included is displayed in a single screen. In addition, the first player character can be moved using the first controller, and the second player character can be moved using a second controller. The second player character can be freely moved in the first mode, and can be moved within a predetermined range based on the position of the first player character in the second mode.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: June 29, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Patent number: 11050989
    Abstract: A first image is generated by imaging a first three-dimensional virtual space including a predetermined object by a first virtual camera. In addition, a map object formed by a three-dimensional model corresponding to the first three-dimensional virtual space is generated, and an indicator object indicating the position of a predetermined object is placed on the map object. Then, a second image is generated by imaging the map object by a second virtual camera. At this time, the second image is generated such that, regarding the indicator object placed on the map object, the display manners of a part hidden by the map object and a part not hidden by the map object as seen from the second virtual camera are different from each other.
    Type: Grant
    Filed: May 13, 2020
    Date of Patent: June 29, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Hiroshi Ueda, Kazuhide Ueda, Norihiro Morita, Arisa Kitani
  • Patent number: 11045728
    Abstract: A game system includes: a controller; a vibration actuator configured to vibrate with a specified intensity; a player character control unit configured to move a player character within a virtual space on the basis of operation onto the controller; and a vibration control unit configured to determine a contact between the player character and an uninvadable obstacle object, and configured to cause the vibration actuator to vibrate with an intensity corresponding to a traveling direction of the player character with respect to the obstacle object in a case where the operation onto the controller is operation of directing the player character toward the obstacle object. The vibration control unit includes a vibration intensity calculation unit configured to calculate the intensity of vibration and a vibration data generator configured to generate vibration data on the basis of the calculated intensity of vibration.
    Type: Grant
    Filed: October 5, 2017
    Date of Patent: June 29, 2021
    Assignee: Nintendo Co., Ltd.
    Inventor: Shigetoshi Gohara
  • Patent number: 11040283
    Abstract: On a plurality of paths within a virtual space, objects moving in movement directions that are determined for the paths, respectively, are displayed. When an operation input has been performed by a player, whether a plurality of the objects that satisfy a predetermined condition have been designated is determined. When it is determined that the plurality of the objects that satisfy the predetermined condition have been designated, the plurality of the designated objects are caused to enter a state of being selected. At predetermined timing, control in which a display manner of selected objects that are the objects in the state of being selected is changed or the selected objects are eliminated from the path is performed.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: June 22, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Hitoshi Yamagami, Kaori Ando, Takayasu Morisawa, Yuki Sakamoto
  • Patent number: 11043194
    Abstract: A display device having a display screen and a goggle apparatus to which the display device is attachable are included. In a first display mode, a first image including a content image that is a non-stereoscopic image, and a first user interface image is displayed on a display screen, and in a second display mode, a second image including a content image composed of a left-eye image and a right-eye image having parallax with each other, and a second user interface image corresponding to the first user interface image is displayed on the display screen. Then, in the second display mode, the second user interface image is displayed at a position different from a position on the display screen where the first user interface image is displayed in the first display mode.
    Type: Grant
    Filed: February 5, 2020
    Date of Patent: June 22, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Kenji Iwata, Ryuhei Matsuura
  • Patent number: 11040284
    Abstract: An example of an information processing system includes a ring controller that deforms by applying a force to the ring controller. When a push-in operation or a pull operation on the ring controller is performed, first BGM or second BGM is output, superimposed on basic BGM. Further, when the push-in operation or the pull operation is performed, and the orientation of the ring controller is changed, a filter process or a delay process is performed. Further, when the push-in operation or the pull operation is detected, an instrument sound is added in accordance with the orientation of the ring controller at this time.
    Type: Grant
    Filed: December 11, 2019
    Date of Patent: June 22, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Masato Mizuta, Maasa Miyoshi, Mitsutoshi Kodama
  • Patent number: 11039389
    Abstract: An information processing apparatus includes a receiver, a memory, an information processing unit which performs information processing and makes mode transition at least between a first mode and a second mode lower, a mode management module which has the information processing unit make mode transition from the second mode to the first mode when at least any one of the number of packets stored in the memory, a data amount of a packet stored in the memory, and a content of a packet stored in the memory satisfies a first condition, and a reading module which reads the packet stored in the memory when the information processing unit makes mode transition from the second mode to the first mode. The information processing unit makes mode transition from the first mode to the second mode when it has performed processing including reading of the packet by the reading module.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: June 15, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Sho Kurose, Masahiro Shoji, Takayuki Shibata, Weiwei Yan, Hiroyuki Takeuchi, Yoshihisa Kondo, Masayoshi Matsuoka, Yoshitaka Imura
  • Patent number: 11033812
    Abstract: An example input apparatus includes an elastic member, a base portion and a strain gauge. The elastic member includes a first end portion and a second end portion, and at least a part of the elastic member is elastically deformable. The base portion holds the opposite end portions of the elastic member so that a ring is formed by the base portion and the elastic member. The strain gauge is provided on the base portion and detects a strain generated on the base portion due to deformation of the elastic member in response to an input from the user. Note that instead of the configuration where a ring is formed by the base portion and the elastic member, the input apparatus may be configured so that two elastic members are held by the base portion.
    Type: Grant
    Filed: October 18, 2019
    Date of Patent: June 15, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Masato Niwa, Tomofumi Ikeda, Yuki Taniguchi, Yoshitaka Tamura
  • Patent number: 11027190
    Abstract: A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player or a motion of a second control unit body included in the second control unit. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.
    Type: Grant
    Filed: October 16, 2018
    Date of Patent: June 8, 2021
    Assignee: Nintendo Co., Ltd.
    Inventor: Akio Ikeda
  • Patent number: 11026612
    Abstract: An example information processing system executes a game application. The information processing system obtains user information for calculating information relating to sleep of a user, and calculates health information relating to sleep and/or fatigue of the user based on the obtained user information. The information processing system controls a game progress of the game application based on the health information.
    Type: Grant
    Filed: September 13, 2019
    Date of Patent: June 8, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Yurie Hattori, Masahiro Kondo
  • Patent number: 11020675
    Abstract: A first game played by at least one user belonging to a team is executed, and a second game influenced by a result of the first game is executed. Then, at least before the first game is started, when the first game is suspended, or after the first game is ended, a first notification and a second notification for urging the user of the team to perform an operation of moving an entirety of a controller are given, and when the operation of moving the entirety of the controller is performed using the at least one controller operated by the users belonging to the team, and a success condition is satisfied, a game parameter used in the second game is increased or decreased so as to obtain an advantageous effect for the team or the user belonging to the team.
    Type: Grant
    Filed: May 29, 2019
    Date of Patent: June 1, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Toshiaki Suzuki, Miyuki Hirose, Misaki Hiraga, Yoshiaki Onishi, Shuichiro Nishiya, Yuya Kumagai
  • Patent number: 11013999
    Abstract: In an example of an information processing system, a field in a virtual space is divided into a plurality of sections, and a player character moves in units of the sections on the field. On a game screen, an image of the virtual space based on a virtual camera and a map image representing a range of at least a part of the field are displayed. When a direction of the virtual camera changes, an image representing the field rotates such that an up direction of the map image corresponds to a direction along the field in a direction of the virtual camera. In the map image, the image representing the field, an image representing the player character, images representing the sections, and an image indicating a movable range of the player character are displayed.
    Type: Grant
    Filed: May 20, 2019
    Date of Patent: May 25, 2021
    Assignee: NINTENDO CO., LTD.
    Inventor: Toshiyuki Kusakihara