Patents Assigned to Sega Corporation
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Publication number: 20230020609Abstract: An information processing device for executing a game in which a new quest can be executed based on an update that adds the new quest to an existing quest, and a new content becomes usable based on an update that adds the new content to an existing content, includes: a decision means for deciding a used content to be used in one quest, which is the existing quest, from contents associated with a player; an execution means for executing the one quest based on a parameter of the used content; and a granting means for granting a reward to the player in response to satisfying a clearance condition in the executed one quest. The granting means prioritizes the reward when a usable time of the used content is earlier than a specific time stored in association with the one quest.Type: ApplicationFiled: September 15, 2022Publication date: January 19, 2023Applicant: SEGA CORPORATIONInventor: Takahiro Otomo
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Patent number: 11545009Abstract: A medal arrangement device and a medal game machine are disclosed. A medal arrangement device has a holder and a supplier with a medal hopper and a guide unit. A medal passage has a first medal passage part and a second medal passage part. The guide has an upstream abutting part and a downstream abutting part provided on a first side wall surface side of the first medal passage part. When one medal ejected from the medal hopper reaches a predetermined position of the downstream end portion, at least a part of the upstream abutting part and at least a part of the downstream abutting part are located in the first medal passage part to press the medal against the second side wall surface. When the medal passes through the predetermined position, the downstream abutting part retracts to an outside of the first medal passage part.Type: GrantFiled: March 7, 2022Date of Patent: January 3, 2023Assignee: SEGA CORPORATIONInventors: Yuichiro Sagawa, Akira Hanamata
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Publication number: 20220284780Abstract: A medal arrangement device and a medal game machine are disclosed. A medal arrangement device has a holder and a supplier with a medal hopper and a guide unit. A medal passage has a first medal passage part and a second medal passage part. The guide has an upstream abutting part and a downstream abutting part provided on a first side wall surface side of the first medal passage part. When one medal ejected from the medal hopper reaches a predetermined position of the downstream end portion, at least a part of the upstream abutting part and at least a part of the downstream abutting part are located in the first medal passage part to press the medal against the second side wall surface. When the medal passes through the predetermined position, the downstream abutting part retracts to an outside of the first medal passage part.Type: ApplicationFiled: March 7, 2022Publication date: September 8, 2022Applicant: SEGA CORPORATIONInventors: Yuichiro SAGAWA, Akira Hanamata
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Publication number: 20210370181Abstract: An object of the present inventions is to reduce the time and effort required to train using the corresponding content for a mission. A program causes a computer to function as: a granting means 44 for granting a reward when a parameter of corresponding content for a mission reaches a prescribed value, a control means 42 for advancing a game discipline in which corresponding content can be acquired based on mission instructions, and when the plurality of corresponding contents was acquired based on said advancement, a fusion means 46 for automatically fusing one of the corresponding contents as a fusion source and the remaining corresponding contents as resources.Type: ApplicationFiled: June 3, 2021Publication date: December 2, 2021Applicant: SEGA CORPORATIONInventor: Takahiro Otomo
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Publication number: 20210346804Abstract: An information processing device includes a storage that stores: game tasks of a game to be played by a player; and game contents associated with a player ID of the player as possessed contents possessed by the player; and a processor connected to the storage and a display and that: extracts, from the possessed contents, an evolvable content that can be evolved; determines, from the game tasks, first game tasks that can be selected by the player causes a display to display a selection screen indicating the first game tasks and that receives a game task selected, from the first game tasks, by the player. The processor further determines, from the first game tasks, a second game task related to an evolution of the evolvable content. The selection screen indicates the second game task in a different form from remaining game tasks except for the second game task.Type: ApplicationFiled: July 23, 2021Publication date: November 11, 2021Applicant: SEGA CORPORATIONInventor: Takahiro Otomo
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Patent number: 11138832Abstract: A game system includes a receiver that receives an input of setting information related to the use of a service for an electronic money payment from a player when the service is used; a reader that reads electronic money information from a recording medium; a payment unit that makes a payment corresponding to the setting information received from the player by using the electronic money information read from the recording medium; and a setting information recorder that records first setting information input by the player. When the service is used, a screen for receiving the input of the first setting information from the player is generated when the first setting information is recorded in the setting information recorder, and a screen for receiving the input of second setting information from the player is generated when the first setting information is not recorded in the setting information recorder.Type: GrantFiled: September 14, 2018Date of Patent: October 5, 2021Assignee: SEGA CORPORATIONInventors: Teruhito Abe, Naoki Nakamura, Koichi Kimata
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Publication number: 20210239438Abstract: A throwing star target is provided, in which a throwing star easily sticks and which has excellent durability. A throwing star target 1 which holds a thrown throwing star 2 includes a board 10, and a plurality of pins 20 arranged on a target surface 10A of the board 10. Each of the plurality of pins 20 has a polygonal XY cross section, is formed to be tapered, and has flat surfaces 20U, 20V, and 20W which come into contact with a front side 2A or a back side 2B of the throwing star 2 that is in a state in which of being held.Type: ApplicationFiled: June 19, 2019Publication date: August 5, 2021Applicants: Kabushiki Kaisha Dartslive d/b/a Dartslive Co., Ltd., Sega CorporationInventors: Shinichiro Yamamoto, Hideki Saito, Yuuki Kaneto
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Patent number: 11040280Abstract: A game processing method that causes a computer to execute a game program includes displaying, with a touchscreen, a reference operation and a deck that comprises an item, receiving a first input operation to select the deck and second input operations, determining a matching degree between the reference operation and each of the second input operations, outputting, from a processor to a memory, a level of the matching degree based on the determination, counting, with the processor, a number of consecutive times that the level continuously exceeds a predetermined threshold level, calculating, with the processor, a score of the user based on the number, and outputting, from the processor to the memory, the score. When the item comprises a card having a predetermined effect and continuation of exceeding the predetermined threshold level is interrupted, the number is counted as if no interruption has occurred.Type: GrantFiled: October 2, 2019Date of Patent: June 22, 2021Assignee: SEGA CORPORATIONInventors: Koutarou Ishiki, Shinya Sakai, Kazuma Itoh, Yuko Tatsuko, Akiko Takada
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Patent number: 10974143Abstract: A terminal device includes a memory that stores, characters in a game, a plurality of slots into which action reservations for the characters are to be registered, an action sequence for each of the slots, and effects, a display, a receiver that receives a request of an action reservation for a first character, and a processor that outputs, to the memory, the request when the processor determines the first character is in an active state in which the character is allowed to register the action reservation. The memory registers the first character in an earliest slot in the action sequence among the slots in which no other characters have been registered. The processor causes the first character to execute an action associated with the slot according to the action sequence. The effect associated with the first character is applied to the executed action.Type: GrantFiled: August 18, 2017Date of Patent: April 13, 2021Assignee: SEGA CORPORATIONInventors: Kenji Taguchi, Akihiro Nakamura, Motonobu Shinotsuka, Toshifumi Imai, Yusuke Takiguchi, Naoko Maekawa, Seiki Saito, Makoto Niina, Toshiyuki Mukaiyama
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Patent number: 10905954Abstract: An information processing device is disclosed including a processor that controls progress of a game in which a plurality of players can participate simultaneously based on operation inputs at a plurality of game terminals. The plurality of game terminals includes a leader terminal and a member terminal. The information processing device further includes memory connected to the processor and that manages one of the plurality of game terminals as a host terminal. The processor causes the memory to set the leader terminal as the host terminal. The processor inspects communication quality of the host terminal during execution of the game. When the leader terminal is the host terminal and the communication quality satisfies a predetermined condition, the processor causes the memory to set the member terminal as the host terminal, without changing the leader player.Type: GrantFiled: March 28, 2018Date of Patent: February 2, 2021Assignee: SEGA CORPORATIONInventors: Takashi Murakami, Kengo Uda, Kenichi Yamamoto
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Patent number: 10898806Abstract: An information processing device includes a memory that stores character data of one or more first characters of a game and character data of one or more second characters owned by a user, a receiver that receives a game operation from the user, and a processor connected to the memory and the receiver. The processor updates character data of a third character selected from the one or more first characters, and outputs the updated character data to the memory. The processor extracts the same character as the third character from the one or more second characters based on reception of the game operation. The processor causes a display to display, to the user, a notification indicating that the character data of the same character has been updated.Type: GrantFiled: March 30, 2018Date of Patent: January 26, 2021Assignee: SEGA CORPORATIONInventors: Takahiro Otomo, Kensuke Arai, Hayato Hirai
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Patent number: 9180373Abstract: At the beginning of a game, the re-sortie gauge 100 is displayed in the cost gauge 90 displayed on the display unit 8. This re-sortie gauge 100 is displayed in, for example, a horizontal blue bar, and indicates the reserve cost given to the player at the time with its overall length. This reserve cost is a predetermined numerical value, and is given equally to each player. Accordingly, the same reserve cost is automatically given irrespective of whether the player is experienced or a beginner. For example, if a versus game starts and the player's own unit is attacked by an opponent unit and destroyed, the display length is reduced by subtracting the cost value of the destroyed unit from the re-sortie gauge 100. While the remaining level of the re-sortie gauge 100 is being displayed, control is performed so as to cause the destroyed unit to sortie again.Type: GrantFiled: April 13, 2007Date of Patent: November 10, 2015Assignee: SEGA CORPORATIONInventor: Takashi Hiraro
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Publication number: 20150058115Abstract: A system providing effective adjustment of an advertising volume is disclosed. Upon receiving use information indicating that advertising information has been used in a terminal device from the terminal device, a variable parameter corresponding to an electronic commodity with which the advertising information is associated on the terminal device and/or a variable parameter corresponding to an electronic commodity as information included in the advertising information is updated and then the advertising information associated with the electronic commodity to be transmitted is controlled on the basis of the variable parameters after the updating.Type: ApplicationFiled: February 22, 2013Publication date: February 26, 2015Applicant: KABUSHIKI KAISHA SEGA dba SEGA CORPORATIONInventors: Minoru Iwaki, Kazuma Iguchi, Kiyoshi Suzuki, Hiroyuki Kawamura, Manato Ito, Toshiyuki Fujinuma, Hidetaka Tani, Atsushi Yoshioka, Taku Tsuchiya, Shinya Sakai
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Publication number: 20140335951Abstract: A game program causes a computer to implement a player character movement control function of controlling a player character to move from its home position toward a target movement position which has been set and, when a predetermined condition is met after the player character has moved to the set target movement position, controlling the player character to move from the current position to a second area including the home position.Type: ApplicationFiled: May 7, 2014Publication date: November 13, 2014Applicant: KABUSHIKI KAISHA SEGA dba SEGA CORPORATIONInventor: Jun Matsunaga
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Publication number: 20140321022Abstract: A magnetic levitation apparatus includes at least one pair of magnets arranged to create a static magnetic field that generates position-dependent energy dependent on a resultant force of a gravitational force and a magnetic force for a magnetic body to be levitated, a position detecting unit that generates location information indicating a location of the magnetic body in an unstable axis, an electromagnet that generates a magnetic field having a gradient along the unstable axis at an equilibrium position by a supply of electric power, a controller that receives the location information and that controls the supply of electric power to the electromagnet, a support member that has a support surface supporting the magnetic body at any time other than at the time of levitation of the magnetic body, and an equilibrium position moving member that moves the equilibrium position to change a height of the equilibrium position.Type: ApplicationFiled: April 23, 2014Publication date: October 30, 2014Applicant: KABUSHIKI KAISHA SEGA dba SEGA CORPORATIONInventors: Akihiro Mori, Hiroshi Yagi, Masami Ishikawa, Yasuhiro Kondo
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Patent number: 8540578Abstract: A network game system and a client game device increase the attraction and strengthening of friendships between players. The network game system includes game devices, each of which includes a unit that reads out a player ID from an external storage medium, and a server terminal that is communicably connected to the game devices through a network. Presentation process information is used for performing a game presentation associated with a game presentation ID at the time of performing a game and is stored in a managing section. The game presentation ID is set to be used in the external storage medium based on the player ID and is stored in the managing section in association with the player ID. When a predetermined condition is satisfied, information on the use permission setting of the game presentation ID that is stored in the managing section is updated.Type: GrantFiled: June 22, 2009Date of Patent: September 24, 2013Assignee: Sega CorporationInventors: Kaori Kobayashi, Tomoyuki Okawa, Hideya Takahashi
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Patent number: 8523646Abstract: A racing game device comprises means for setting paths in a virtual space in advance as a course for a moving object, means for setting a first path used during normal moving and a second path used only while a special mode is activated, and means for allowing the moving object to move onto the second path (e.g., a ceiling surface part) when the special mode (e.g., a mode allowing the operation of gravity) is activated by an activation instruction from the operating means. Further, the racing game device includes means for setting, while a moving object is moving on the second path, a merging point which merges with the first path when it is judged that a predetermined condition is fulfilled, and means for allowing, when it is judged that the predetermined condition is fulfilled, the moving object moving on the second path to merge at the merging point.Type: GrantFiled: June 18, 2008Date of Patent: September 3, 2013Assignee: Sega CorporationInventor: Kenjiro Morimoto
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Publication number: 20130225289Abstract: An image processing apparatus forming a view frustum based on a virtual viewpoint, a gaze-point, and a view-angle, in a virtual space in which objects including a player character and an obstacle are arranged to generates images of the objects arranged in the view frustum, sets the gaze-point to be in a front area of the player character, sets the virtual viewpoint to be at a position separated from the player character by a certain distance in a rear area of the player character, determines whether or not a line segment from the gaze-point to the virtual viewpoint crosses the obstacle, and resets the virtual viewpoint to be at a position of a crossing coordinate nearest to the gaze-point out of crossing coordinates as coordinates at which the line segment crosses the obstacle when the line segment crosses the obstacle to increase the view-angle from a preset reference angle.Type: ApplicationFiled: March 18, 2013Publication date: August 29, 2013Applicant: Kabushiki Kaisha Sega dba Sega CorporationInventor: Kabushiki Kaisha Sega dba Sega Corporation
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Publication number: 20130084982Abstract: A video game apparatus includes a depth sensor configured to capture an area where a player exists and acquire depth information for each pixel of the image; and a gesture recognition unit configured to divide the image into a plurality of sections, to calculate statistics information of the depth information for each of the plurality of sections, and to recognize a gesture of the player based on the statistics information.Type: ApplicationFiled: May 19, 2011Publication date: April 4, 2013Applicant: KABUSHIKI KAISHA SEGA doing business as SEGA CORPORATIONInventor: Makoto Suzuki
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Publication number: 20130072300Abstract: A program executed in a game device causes a controller to move a plurality of operated characters in a virtual three-dimensional space in accordance with operation signals; decide a moving direction of a field-of-view range; set a screen end of a display screen of a game image on the opposite side of the moving direction of the field-of-view range; generate, if a first operated character is located at a predetermined point outside the screen end, an operation event for receiving a specific operation from an operation unit operating the first operated character; and move, if the specific operation is received when the operation event is generated, at least a second operated character in the plurality of operated characters toward a position of the first operated character. The second operated character is closest to a screen end of the game image in the moving direction of the field-of-view range.Type: ApplicationFiled: April 12, 2011Publication date: March 21, 2013Applicant: KABUSHIKI KAISHA SEGA DBA SEGA CORPORATIONInventors: Morio Kishimoto, Takuma Komatsu