Patents Assigned to SONY COMPUTER ENTERTAINMENT AMERICA
  • Patent number: 8826456
    Abstract: A system and method for detecting piracy of a software product that is distributed on a particular media type is described. Embodiments of the invention track a title load time of a software product that is distributed on a particular media type, and compare it against a benchmark load time for that media type. This comparison is used to detect if the title may have been illegally transferred or pirated to another, unauthorized media type.
    Type: Grant
    Filed: August 17, 2011
    Date of Patent: September 2, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Carter Lipscomb
  • Patent number: 8825802
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Grant
    Filed: September 4, 2008
    Date of Patent: September 2, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Nathan Pearce
  • Patent number: 8826134
    Abstract: Managing playlists, comprising: displaying a current playlist and one or more playlists that intersect the current playlist at a current media item; selecting one of the following: (1) when a pivot command to pivot from the current playlist to a pivoted playlist is received, first moving to a next media item of the pivoted playlist, and displaying the pivoted playlist and one or more playlists that intersect the pivoted playlist at the next media item of the pivoted playlist; (2) otherwise when no pivot command is received, second moving to a next media item of the current playlist, and displaying the current playlist and one or more playlists that intersect the current playlist at the next media item of the current playlist.
    Type: Grant
    Filed: September 10, 2010
    Date of Patent: September 2, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Steve Schneider
  • Patent number: 8814697
    Abstract: Several embodiments of the invention advantageously provide systems, apparatuses, processes and methods of providing an interactive electronic game. Some of these methods comprise: detecting a loss of connection over a distributed network with a first user remotely accessing and participating in an interactive electronic game in progress; determining, in response to detecting the loss of the connection with the first user, a game state associated with the first user; determining whether a confirmation is received from the first user confirming that the first user intends to rejoin the interactive game; and retaining, in response to determining that the confirmation is received, the game state.
    Type: Grant
    Filed: July 22, 2011
    Date of Patent: August 26, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Brian Douglas Buhr
  • Publication number: 20140232652
    Abstract: Methods, systems, and computer programs are provided for generating an interactive space. One method includes operations for associating a first device to a reference point in 3D space, and for calculating by the first device a position of the first device in the 3D space based on inertial information captured by the first device and utilizing dead reckoning. Further, the method includes operations for capturing images with a camera of the first device, and for identifying locations of one or more static features in the images. The position of the first device is corrected based on the identified locations of the one or more static features, and a view of an interactive scene is presented in a display of the first device, where the interactive scene is tied to the reference point and includes virtual objects.
    Type: Application
    Filed: April 23, 2014
    Publication date: August 21, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Publication number: 20140235311
    Abstract: Methods, apparatus, and computer programs for controlling a view of a virtual scene with a handheld device are presented. In one method, images of a real world scene are captured using a device. The method further includes operations for creating an augmented view for presentation on a display of the device by augmenting the images with virtual reality objects, and for detecting a hand in the images as extending into the real world scene. In addition, the method includes operations for showing the hand in the screen as detected in the images, and for generating interaction data, based on an interaction of the hand with a virtual reality object, when the hand makes virtual contact in the augmented view with the virtual reality object. The augmented view is updated based on the interaction data, which simulates on the screen that the hand is interacting with the virtual reality object.
    Type: Application
    Filed: April 23, 2014
    Publication date: August 21, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: George Weising, Thomas Miller
  • Patent number: 8812354
    Abstract: A method for use in providing content to a user includes providing a first item of content to the user, calculating a first remaining amount of time between an end of the first item of content and an end of a fixed period of time, selecting a second item of content based on information relating to the user and with a length of the second item of content being equal to or less than the first remaining amount of time, and providing the second item of content to the user. A storage medium stores a computer program for causing a processor based system to execute these steps, and a system for use in providing content includes a processing system configured to execute these steps.
    Type: Grant
    Filed: April 2, 2007
    Date of Patent: August 19, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Ken Miyaki
  • Patent number: 8805773
    Abstract: Authority over an artificial intelligence (AI) asset can be controlled among two or more processing devices running a common program over a network using a technique in which authority can be transferred. A first processing device can exercise authority over the AI asset by executing code that controls one or more actions of the AI asset according to a decision tree. The decision tree can determine whether to engage the program asset based on criteria other than a distance between the AI asset and the program asset. The first processing device can broadcast a state of the AI asset to one or more other devices running the program. If the decision tree determines that the AI asset should engage a program asset over which another processing device has authority the first processing device can relinquish authority over the AI asset and transfer authority to the other device.
    Type: Grant
    Filed: September 3, 2010
    Date of Patent: August 12, 2014
    Assignee: Sony Computer Entertainment America, LLC
    Inventor: Glenn Fiedler
  • Publication number: 20140222661
    Abstract: Aspects of the present disclosure describe systems and methods for implementing the sale of a media package that has one or more digital assets and/or platform features and a first level of digital rights management (DRM) protections from a first purchaser to a second purchaser. The DRM protections may limit which digital assets may be sold. The level of DRM protection on the media package may be changed to a second level before being delivered to the second purchaser. The changed DRM protection may restrict the future sale of the digital assets and/or platform feature(s) remaining in the package. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: March 8, 2013
    Publication date: August 7, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Scott McCarthy, John Koller, Jonathan Webb
  • Patent number: 8797283
    Abstract: A method and apparatus for performing a task at a handheld device. The method includes detecting a first gesture at a handheld device, monitoring for a second gesture in response to detecting the first gesture, detecting the second gesture at the handheld device, determining whether the second gesture corresponds to a task and performing the task when it is determined that the second gesture corresponds to the task.
    Type: Grant
    Filed: November 22, 2010
    Date of Patent: August 5, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Erich Peter Waas
  • Patent number: 8795076
    Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.
    Type: Grant
    Filed: July 10, 2013
    Date of Patent: August 5, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Glen van Datta, Gary Zalewski
  • Publication number: 20140213367
    Abstract: Aspects of the present disclosure describe methods and apparatuses that hide latency during an interaction between an attacking client device platform and a defending client device platform in a multiplayer game played over a network. The attacking client device platform predicts a successful attack will be made and delivers a hit event to the defending client device platform. In order to provide additional time to wait for a hit reply from the defending client device platform the attacking client device platform initiates an altered animation mode that lengthens the run-time of the animation. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: January 29, 2013
    Publication date: July 31, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Glenn FIEDLER, Vincent NAPOLI, Jason MCDONALD
  • Publication number: 20140215224
    Abstract: Systems and methods are described for, e.g., providing a statutory audio content service on a portable device that complies with the provisions of the Digital Millennium Copyright Act (DMCA). The user can select a playlist subject to DMCA restrictions but cannot access individual items. Content playback, including skipping of content, is restricted to enforce relevant DMCA provisions. Encryption used to implement digital rights management (DRM) may be modified to enforce such content play rules or, alternatively, an additional layer of encryption may be imposed. Limitations on playback are stored along with the playlist structure in a form that is protected against modification. Information logging content playback is maintained in protected form to be uploaded and relayed to the service provider for the purpose of calculating royalty payments.
    Type: Application
    Filed: April 1, 2014
    Publication date: July 31, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Murgesh Navar, Audrey Yruski, Rajiv Puranik, Michael Hsu
  • Patent number: 8793315
    Abstract: The present invention relates to an application that is configured to be operated in a multi-participant environment on a computer network. The application manages participants in an online session of a multi-user application so that if one of the participants exits the session, the session can continue without interruption. The application initiates an online session of the multi-user application, wherein the online session includes two or more participants comprised of network computers that are communicatively linked to a computer network.
    Type: Grant
    Filed: July 21, 2010
    Date of Patent: July 29, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Masayuki Chatani, Glen Van Datta
  • Publication number: 20140207474
    Abstract: An audio receiving system includes logic configured to reduce the accumulation of delays caused by the late arrival of audio packets. This logic is configured to accelerate or decelerate presentation of a resulting audio stream in response to the detection of late packets. The acceleration is discontinued once the effects of the late packets have been compensated for. The audio receiving system is typically applied to applications in which lag is undesirable. These can include web conferencing, telepresence, and online video games.
    Type: Application
    Filed: March 18, 2014
    Publication date: July 24, 2014
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, Andrew Buchanan Gault
  • Patent number: 8784210
    Abstract: Systems and methods for executing multiple video games, or other sources of video, include a game execution environment in which each game application is executed on the same operating system but within a virtual I/O shell. The virtual I/O shell includes virtual video, audio and input channels that allow each game application to operate as if it had dedicated drivers. In some embodiments, the systems and methods of the invention are used to provide video streams to a plurality of clients over the internet.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: July 22, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 8784203
    Abstract: Methods, systems, and computer programs are presented for determining the location of a controller. One method includes an operation for capturing image data of a capture area in front of a display. Additionally, the method includes another operation for capturing sound data emitted by the controller in the capture area in front of the display. The two-dimensional location of the controller is calculated based on the captured image data, and the third dimensional location of the controller is calculated based on the captured sound data.
    Type: Grant
    Filed: September 13, 2012
    Date of Patent: July 22, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Gary M. Zalewski
  • Patent number: 8788951
    Abstract: A method for user interaction with a three-dimensional virtual world is disclosed. The virtual world comprises one or more public spaces and one or more private spaces. A user may be represented in the virtual world by an avatar. The user can manipulate the avatar via a user interface. According to the method a custom gesture may be generated for the avatar. The gesture may be associated with one or more user interface signals.
    Type: Grant
    Filed: March 5, 2007
    Date of Patent: July 22, 2014
    Assignees: Sony Computer Entertainment America LLC, Sony Computer Entertainment Europe Limited
    Inventors: Gary Zalewski, Tomas Gillo, Mitchell Goodwin, Scott Waugaman, Attila Vass
  • Patent number: 8771071
    Abstract: A system and method relating to, in one aspect, detecting the position or orientation of a device, in the physical domain, during a processor-implemented game, and displaying the game substantially simultaneously with displaying a graphic representing the position or orientation of the device.
    Type: Grant
    Filed: November 21, 2007
    Date of Patent: July 8, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Gary Zalewski
  • Patent number: 8771061
    Abstract: A system and method for passively validating network game users is provided. Data indicative of game behavior and actions at one or more nodes interacting with a network game in a network game community are monitored. The data is evaluated to determine whether the one or more nodes are adhering to one or more rules associated with the network game. Data indicative of illicit game behavior may trigger various responses including invalidation of the node engaged in the illicit behavior. Alternatively, a query may be generated to further identify the nature and/or actual existence of illicit behavior at the node. Monitoring of game data may occur at a server, a peer, as part of a peer group or combinations thereof, which may be based on routine schedule or part of constant game behavior monitoring.
    Type: Grant
    Filed: May 1, 2006
    Date of Patent: July 8, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Adam P. Harris, Steve C. Schneider