Patents Assigned to Sony Interactive Entertainment
  • Patent number: 12194387
    Abstract: A method including executing game logic of a video game to generate a plurality of video frames for a game play of the video game by a player, wherein game state data is generated during the executing the game logic. The method including determining a current context in the game play of the video game based on the game state data. The method including determining a user sentiment of the player towards the current context in the game play of the video game. The method including determining that the user sentiment of the player is inconsistent with an expected user sentiment for the current context. The method including generating an in-game effect for the current context. The method including presenting the in-game effect simultaneous with one or more video frames associated with the current context in the game play of the video game.
    Type: Grant
    Filed: July 27, 2022
    Date of Patent: January 14, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Celeste Bean, Victoria Dorn
  • Patent number: 12194377
    Abstract: A game device 10 wirelessly transmits an SSID, and a terminal device 6 acquires the SSID from the game device 10. The game device 10 generates a passcode and displays information associated with the passcode on a display. The terminal device 6 acquires the passcode from an image having been displayed on the display. The terminal device 6 makes a wireless connection to the game device 10 by using the acquired SSID and passcode and transmits, to the terminal device 6, setting information for a wireless connection to an access point. The terminal device 6 registers the setting information for the wireless connection to the access point.
    Type: Grant
    Filed: September 23, 2020
    Date of Patent: January 14, 2025
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Shin Yanai, Satoru Matsuda, Takuya Sato
  • Patent number: 12194619
    Abstract: A floor reaction force to a foot of a legged mobile robot is detected with a suitable degree of accuracy, by use of a strain sensor having comparatively low sensitivity. The foot includes an upper frame connected to a movable leg, a lower frame which is disposed under the upper frame and contacts with a walking surface, a strain generating member which is connected to the upper frame and the lower frame at different positions from each other in top plan view and undergoes bending deformation according to a change in distance or inclination between the instep member and the sole member, and a plurality of strain sensors disposed at positions different from each other on the strain generating member.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: January 14, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Koichi Obana, Yuta Koda
  • Patent number: 12197844
    Abstract: Methods and system for generating an image for a user prompt provided by a user includes receiving the user prompt from the user. The user prompt is analyzed to detect text input and keywords included within. Keyword variations are provided to one or more keywords for user selection. An adjusted user prompt is generated by replacing keywords in the user prompt with keyword variations selected by the user. An image customized for the adjusted user prompt is generated to include image features that are influenced by content of the adjusted user prompt. The customized image providing a visual representation of the adjusted prompt is returned to a client device for rendering.
    Type: Grant
    Filed: December 7, 2022
    Date of Patent: January 14, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Warren Benedetto, Charlie Wayne Denison
  • Publication number: 20250014536
    Abstract: A motion detection section detects a motion exceeding a permissible limit in a wide-viewing-angle image displayed on a head-mounted display. A field-of-view restriction processing section restricts a field of view for observing the wide-viewing-angle image in a case in which the motion exceeding the permissible limit has been detected in the wide-viewing-angle image. An image provision section provides, for the head-mounted display, the wide-viewing-angle image in which the field of view has been restricted.
    Type: Application
    Filed: September 19, 2024
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Yasushi OKUMURA
  • Publication number: 20250010178
    Abstract: Provided is an operating device having a high degree of freedom of operation by a user. The operating device outputs a signal to a computer according to a change of the posture by an operation of a user, and includes a plurality of link shafts, a plurality of node mechanism sections which form a lattice shape together with the plurality of link shafts, and each of which holds one ends of at least two or more link shafts among the plurality of link shafts such that the postures of the two or more link shafts can be changed, and a three-dimensional magnetic sensor that detects respective directions in which the two or more link shafts extend relative to the node mechanism sections.
    Type: Application
    Filed: October 25, 2021
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Hideki MORI, Koichi SHIONO, Yoshihisa TAKAHASHI, Hirofumi KANEKO
  • Publication number: 20250014336
    Abstract: System, process and device configurations are provided for analyzing video data, such as electronic game data, and generating scoring data for video data. Processes and device configurations include training a video data analysis model to generate scoring parameters, and for an evaluation tool for video data. Highly viewed and popular videos may be used as training input to the video analysis model. At least one score parameter may be determined for scoring videos. For electronic games, at least one score may be associated with a game scene, gameplay storylines, and for scoring video data in general. Analysis of game titles and game design may be performed during design to ensure that game scenes will have a high likelihood of user interest. Embodiments may also include modifying gameplay and gameplay storylines, and evaluating game promotional videos.
    Type: Application
    Filed: July 3, 2023
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Sergey Bashkirov, Celeste Bean, Sudha Krishnamurthy, Masanori Omote, Sagar Sudhakara
  • Publication number: 20250010191
    Abstract: Disclosed herein is a computer-implemented method for generating reverb on an audio signal in a video game environment during gameplay. The method comprises receiving data from a virtual camera arranged in the video game environment during gameplay. The method also comprises processing the virtual camera data to determine one or more features of the video game environment that influence the reverb on an audio signal within the video game environment. The method further comprises generating reverb on an audio signal based on the one or more features of the video game environment.
    Type: Application
    Filed: July 3, 2024
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Philip Cockram, Calum Armstrong, Danjeli Schembri
  • Publication number: 20250010192
    Abstract: A computer-implemented method for outputting a sound effect during video game gameplay is disclosed. The method comprises the steps of: determining a sound effect to be output; retrieving a source sound and a sound-editing operator from a memory device, wherein the sound-editing operator comprises an edit that, when applied to the source sound, generates the sound effect to be output; applying the sound-editing operator to the source sound to generate the sound effect to be output; and outputting the sound effect.
    Type: Application
    Filed: July 3, 2024
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Nick Ward-Foxton, Andrew William Walker, Calum Armstrong, Juuso Tolonen
  • Publication number: 20250010179
    Abstract: To provide an input device that can make control comfortable for users who have difficulty in feeling comfortable controlling existing input devices. A controller includes a body of the controller, a first control button having a top surface portion for placing a hand and attached to the body, and a plurality of second control buttons arranged along an outer circumferential edge of the first control button, and attached to the body. The plurality of second control buttons have outer circumferential portions extending outward beyond an outer circumferential edge of the body.
    Type: Application
    Filed: October 21, 2022
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: So MORIMOTO, Katsuhisa TADANO, Glenn BLACK, Arthur KWUN
  • Publication number: 20250010189
    Abstract: A method includes performing, using processing circuitry, a data processing task in response to operation of one or more user controls; generating video material for display to provide guidance to a user in the operation of the user controls to control performance of the data processing task; replaying the video material in response to operation of the one or more user controls; detecting one or more replay confirmation points with respect to the video material; and pausing replay of the video material at a given confirmation point and requesting user confirmation to continue replay of the video material beyond the given confirmation point.
    Type: Application
    Filed: June 11, 2024
    Publication date: January 9, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Alexei Smith, Thriveni Vemula
  • Patent number: 12190851
    Abstract: A method of generating audio assets, comprising the steps of: receiving an input audio asset having a first duration, generating an input image representative of the input audio asset, training a generative model on the input image and implementing the trained generative model to generate an output image representative of an output audio asset having a second duration different to the first duration, and generating the output audio asset based on the output image.
    Type: Grant
    Filed: July 15, 2022
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Europe Limited
    Inventor: Adrian Barahona Rios
  • Patent number: 12186658
    Abstract: A method for executing a game by a computing system that uses a central processing unit (CPU) and graphics processing unit (GPU) for generating video frames. A draw call is generated for a video frame by the CPU. At bind time, i.e. writing of the GPU commands by the CPU using a GPU API, asset aware data (AAD) is written to the command buffer, and loading of one or more level of detail (LOD) data from an asset store to system memory is requested. The GPU executes the draw call for the frame using LOD data written to the system memory, the GPU using at least a minimum of LOD data based on the AAD. Additionally, the GPU uses information regarding the LOD load state when executing the draw call, in order to avoid access to LODs not yet loaded.
    Type: Grant
    Filed: August 21, 2023
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Mark E. Cerny
  • Patent number: 12189837
    Abstract: Systems and methods for determining movement of a hand-held controller (HHC) with respect to a head-mounted display (HMD) are described. A camera is located at a lower region of the HMD for capturing images of the HHC. The images of the HHC are used to determine a position and an orientation of the HHC with reference to the HMD. Also, the camera or another camera can be used to determine a position and orientation of the HMD with respect to a real-world environment. The position and orientation of the HMD and the position and orientation of the HHC are used to change to state of an application executed on a game cloud.
    Type: Grant
    Filed: April 27, 2022
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Jeffrey Roger Stafford, Todd Tokubo
  • Patent number: 12186672
    Abstract: Privacy of a conversation between a computer game player and an entity such as a person or virtual assistant is preserved by various techniques so that other players of the computer game who are not part of the conversation cannot apprehend the conversation. The conversation may be voice or txt but is not an online chat associated with the computer game.
    Type: Grant
    Filed: August 3, 2022
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Steven Osman, Olga Rudi, Mahdi Azmandian, Jorge Arroyo Palacios
  • Patent number: 12186667
    Abstract: A method for modifying user sentiment is described. The method includes analyzing behavior of a group of players during a play of a game. The behavior of the group of players is indicative of a sentiment of the group of players during the play of the game. The method includes accessing a non-player character (NPC) during the play of the game. The NPC has a characteristic that influences a change in the sentiment of the group of players. The method includes placing the NPC into one or more scenes of the game during the play of the game for a period of time until the change in the sentiment of the group of players is determined. The change in the sentiment of the group of players is determined by analyzing of the behavior of the group of players during said play of the game.
    Type: Grant
    Filed: September 20, 2022
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jorge Arroyo Palacios
  • Patent number: 12190013
    Abstract: Computer game sound effects (SFX) are provided to customers in a container that includes not only the audio file (such as a .wav file) of the SFX but also the information underlying the SFX, so that the customer can alter the SFX at run time or offline without having to purchase a new sound or go back to the sound provider to ask them to make the desired changes.
    Type: Grant
    Filed: July 9, 2020
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Simon Ashby
  • Patent number: 12190849
    Abstract: Provided are a display control apparatus, a display control method, and a program that enable developers to implement application programs without needing to be aware of a safe area. An image acquisition section (42) acquires an image that is drawn in a frame buffer by an application program. A safe area setting specification section (44) specifies the setting of a safe area in a display section. An image generation section (48) generates a display target image including, as a part, the image sized according to the setting of the safe area. A display control section (50) causes the display section to display the display target image.
    Type: Grant
    Filed: July 21, 2020
    Date of Patent: January 7, 2025
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Toru Ogiso, Masato Mitsutake, Sachiyo Aoki, Michiko Matsumura
  • Patent number: 12189850
    Abstract: A method for updating information for a graphics pipeline including executing in the first frame period an application on a CPU to generate primitives of a scene for a first video frame. Gaze tracking information is received in a second frame period for an eye of a user. In the second frame period a landing point on an HMD display is predicted at the CPU based at least on the gaze tracking information. A late update of the predicted landing point to a buffer accessible by the GPU is performed in the second frame period. Shader operations are performed in the GPU in the second frame period to generate pixel data based on the primitives and based on the predicted landing point, wherein the pixel data is stored into a frame buffer. The pixel data is scanned out in the third frame period from the frame buffer to the HMD.
    Type: Grant
    Filed: September 19, 2023
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Andrew Young, Javier Fernandez Rico
  • Patent number: 12189120
    Abstract: An assembly includes a movable laser projector configured to project images and to also act as a mapping apparatus such as a LIDAR apparatus configured to generate a data structure representing a three-dimensional map of a space. A head mount (HM) includes a camera to generate signals representing the gaze direction of the wearer of the HM. The laser projector moves according to the signals to project images in the space using the data structure generated by the mapping apparatus.
    Type: Grant
    Filed: March 12, 2021
    Date of Patent: January 7, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dennis Castleman