Patents Assigned to Sony Interactive Entertainment America LLC
  • Patent number: 10949054
    Abstract: A virtual reality network provides access to a number of virtual reality representations, each virtual reality representation representing a location in a virtual universe and defined by VR data stored on the network. The VR data can be in a simplified data format and include data from an intelligent personal assistant and knowledge navigator (IPAKN). The IPAKN receives queries about a VR representation of a location and generate a new VR data set based on information downloaded from web sources about the location. A database server that provides access to the VR data is updated with the new VR data set.
    Type: Grant
    Filed: August 14, 2014
    Date of Patent: March 16, 2021
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: John Cronin
  • Patent number: 10835819
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: January 30, 2018
    Date of Patent: November 17, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Patent number: 10783690
    Abstract: Systems and methods for image retargeting are provided. Image data may be acquired that includes motion capture data indicative of motion of a plurality of markers disposed on a surface of a first subject. Each of the markers may be associated with a respective location on the first subject. A plurality of blendshapes may be calculated for the motion capture data based on a configuration of the markers. An error function may be identified for the plurality of blendshapes, and it may be determined that the plurality of blendshapes can be used to retarget a second subject based on the error function. The plurality of blendshapes may then be applied to a second subject to generate a new animation.
    Type: Grant
    Filed: March 6, 2018
    Date of Patent: September 22, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Mark Andrew Sagar, Tim Szu-Hsien Wu, Frank Filipe Bonniwell, Homoud B. Alkouh, Colin Joseph Hodges
  • Patent number: 10762717
    Abstract: A method and system that dynamically partitions a 3-D model into multiple regions. The method determines the vertices to be included in each region according to values assigned to an appropriate color channel for each vertex. After partitioning the 3-D model into different regions, the method allows a user to assign different weights to each region to specify a contribution by a driving shape for deforming that region. Dynamic partitioning may be used on multiple color channels to partition the three dimensional model into more than two regions.
    Type: Grant
    Filed: September 29, 2016
    Date of Patent: September 1, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA, LLC
    Inventor: Homoud B. Alkouh
  • Patent number: 10709988
    Abstract: Methods and systems for predicting instant play includes pre-loading one or more instances of select ones of games on one or more game consoles on a cloud game server. The loading of instances is based on usage history of the games. Users are assigned to select ones of the instances of the games loaded on the one or more game consoles, in response to user interaction detected at the select ones of the games exceeding a pre-defined threshold value. User interactions are monitored at the instances of the select ones of games assigned to the users. Based on the monitored interactions, the number of instances of the games loaded on the one or more game consoles are dynamically adjusted. The dynamic adjustment includes scaling up or scaling down the number of instances of the games loaded on the one or more game consoles.
    Type: Grant
    Filed: March 2, 2016
    Date of Patent: July 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Paul Robert Schultz, Roelof Roderick Colenbrander, Ryan Hamilton Breed
  • Patent number: 10709980
    Abstract: A method is provided, including the following method operations: rendering, by a client device, game title icons in a gaming platform interface to a display device, the game title icons identifying video games that are accessible through the gaming platform interface using the client device; receiving, by the client device, user selection data indicating selection of a game title icon and identifying a corresponding video game for exploration of related Internet content; generating a search query based on the identified video game, transmitting the search query over the network to a search engine, and receiving results of the search query over the network from the search engine, the results identifying Internet content items related to the video game; generating preview images of at least some of the Internet content items; rendering the preview images in association with the identified video game via the gaming platform interface.
    Type: Grant
    Filed: April 8, 2016
    Date of Patent: July 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Posin, Anthony Nwokafor, Ari Schwartz, Dan Manez, Daniel Jordan, David Rivera, Joshua Kennedy, Kyle Neil Averack, Nathanael Ferrero
  • Patent number: 10695665
    Abstract: A method is provided, including: recording gameplay metadata generated from execution of a first session of a video game, the execution of the first session being driven by interactive gameplay of the video game by a first user using a first head-mounted display (HMD), wherein the execution of the first session renders a first view of a virtual environment from a first location determined by the interactive gameplay, and based on tracked movement of the first HMD; transmitting the gameplay metadata to a client device; tracking movement of a second HMD; executing, by the client device, a second session of the video game using the gameplay metadata to recreate gameplay events, wherein the execution of the second session renders a second view of the virtual environment from a second location that is determined based on the first location, and based on the tracked movement of the second HMD.
    Type: Grant
    Filed: March 16, 2018
    Date of Patent: June 30, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Ken Miyaki
  • Patent number: 10695670
    Abstract: A system and method for entering text within a video game application are described.
    Type: Grant
    Filed: September 11, 2018
    Date of Patent: June 30, 2020
    Assignee: Sony Interactive Entertainment America, LLC
    Inventor: Stephen G. Perlman
  • Patent number: 10695673
    Abstract: The system is directed towards an interactive events platform. The interactive events platform may discover current in-game events associated with different video games currently available (or active). The platform may further notify a user of the discovered in-game events associated with different video games and facilitate the user joining a particular in-game event. The interactive events platform may also discover and notify the user of future in-game events associated with different video games. In some embodiments, the discovery and notification of any in-game events are based on games currently being played (or registered) with the user.
    Type: Grant
    Filed: February 20, 2018
    Date of Patent: June 30, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Jon Webb
  • Patent number: 10687333
    Abstract: A communication device communicates with an originating device during an originating session and receives originating data from the originating device over a wireless communication link and then communicates with a receiving device during a receiving session and sends the originating data to the receiving device over a wireless communication link, such that the originating session and the receiving session occur at different times, and at least one of the sessions is an ad hoc communication session.
    Type: Grant
    Filed: April 9, 2018
    Date of Patent: June 16, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Adam Harris, William McCarroll
  • Patent number: 10668377
    Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.
    Type: Grant
    Filed: September 13, 2017
    Date of Patent: June 2, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Gary
  • Patent number: 10668382
    Abstract: Methods and systems are provided for augmenting a video game with an avatar of a real world person. A method provides for executing a video game being played by a user via a head mounted display (HMD). The method includes operations for identifying a generic spectator within the video game and determining virtual coordinates associated with the generic spectator. The method also provides receiving data associated with an avatar of a real world person that is usable to display the avatar within the video game in three-dimensional (3D) form. The method provides removing the generic spectator from view within the video game and inserting the avatar into the video game at the virtual coordinates associated with the generic spectator. The method further provides rendering a virtual reality (VR) presentation of the video game for the user having a view of the avatar and sending the VR presentation to an HMD of the user for display.
    Type: Grant
    Filed: February 26, 2018
    Date of Patent: June 2, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Matt DeVico, Shawn He
  • Patent number: 10671239
    Abstract: A method for editing. The method includes receiving a sequence of interactive VR scenes of digital content, each interactive VR scene showing a 3D gaming environment. The method includes placing the sequence of interactive VR scenes within a 3D editing space. The method includes sending a view of the 3D editing space including at least one of the sequence of interactive VR scenes to an HMD for viewing by the user. The method includes receiving at least one input editing command from a device of the user. The method includes modifying the sequence of interactive VR scenes in response to the input editing command, wherein the at least one editing command is provided through an input enabled while wearing the HMD and viewing the 3D editing space via the HMD so as to provide real-time views showing modifications made to the sequence of interactive VR scenes.
    Type: Grant
    Filed: December 18, 2017
    Date of Patent: June 2, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Stuart Platt, Mohammed Aafaq Khan
  • Patent number: 10665265
    Abstract: Methods and systems are provided for generating an event reel based on spectator reaction data, the event reel is temporally synchronized to a music track. A method includes receiving a video file for video content and receiving spectator reaction data related to reactions generated by spectators while viewing the video content. The method includes processing the spectator reaction data to identify video time slices from the video content that correspond to segments of interest of the video content. The method includes processing a music track to identify markers for the music track that correspond to beats of the music track and generating an event reel having a video component defined by a sequence of the video time slices that is temporally synchronized to the markers of the music track.
    Type: Grant
    Filed: February 2, 2018
    Date of Patent: May 26, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Warren Benedetto
  • Patent number: 10659500
    Abstract: The present invention relates to an application that is configured to be operated in a multi-participant environment on a computer network. The application manages participants in an online session of a multi-user application so that if one of the participants exits the session, the session can continue without interruption. The application initiates an online session of the multi-user application, wherein the online session includes two or more participants comprised of network computers that are communicatively linked to a computer network.
    Type: Grant
    Filed: September 12, 2017
    Date of Patent: May 19, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Masayuki Chatani, Glen Van Datta
  • Patent number: 10652629
    Abstract: A video generation system is configured to provide streaming video as a cloud processed service to viewers over a computing network. In response to a request from a viewer, a video source is configured to provide video and an identifier source is configured to provide an identifier for inclusion in the video. A video encoder is configured to convert the video from a first format to a second format, apply the identifier to the video, and otherwise encode the video in real-time while streaming the encoded video to the viewer. The identifier may be stored in association with the account information of the viewer and used for identifying the viewer a source of an unauthorized video copy.
    Type: Grant
    Filed: January 30, 2018
    Date of Patent: May 12, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: David Perry
  • Patent number: 10632378
    Abstract: A determination is made, using a computer, of an amount of game code data to be included in a data packet containing streaming game video data. A data packet is generated to contain the streaming game video data and to include the amount of game code data. The generated data packet is transmitted from a server computer system to a client computer system.
    Type: Grant
    Filed: December 6, 2016
    Date of Patent: April 28, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 10621784
    Abstract: In some implementations, a method is provided, including the following operations: receiving, over a network from a client device, a request to spectate a live event through a head-mounted display by a virtual reality spectator; assigning the virtual reality spectator to a seat in a venue in which the live event takes place; receiving a plurality of video feeds from a plurality of cameras positioned in the venue; accessing video processing parameters that are stored in association with the seat; using the video processing parameters to select and stitch selected ones of the video feeds to generate a composite video that provides a view of the venue from a perspective that is substantially defined by a 3D location of the seat in the venue; transmitting the composite video over the network to the client device for rendering to the head-mounted display.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Bhaswar Sarkar
  • Patent number: 10617946
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
    Type: Grant
    Filed: December 14, 2015
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 10617947
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: July 13, 2018
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry