Patents Assigned to Sony Interactive Entertainment America LLC
  • Patent number: 10668382
    Abstract: Methods and systems are provided for augmenting a video game with an avatar of a real world person. A method provides for executing a video game being played by a user via a head mounted display (HMD). The method includes operations for identifying a generic spectator within the video game and determining virtual coordinates associated with the generic spectator. The method also provides receiving data associated with an avatar of a real world person that is usable to display the avatar within the video game in three-dimensional (3D) form. The method provides removing the generic spectator from view within the video game and inserting the avatar into the video game at the virtual coordinates associated with the generic spectator. The method further provides rendering a virtual reality (VR) presentation of the video game for the user having a view of the avatar and sending the VR presentation to an HMD of the user for display.
    Type: Grant
    Filed: February 26, 2018
    Date of Patent: June 2, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Matt DeVico, Shawn He
  • Patent number: 10665265
    Abstract: Methods and systems are provided for generating an event reel based on spectator reaction data, the event reel is temporally synchronized to a music track. A method includes receiving a video file for video content and receiving spectator reaction data related to reactions generated by spectators while viewing the video content. The method includes processing the spectator reaction data to identify video time slices from the video content that correspond to segments of interest of the video content. The method includes processing a music track to identify markers for the music track that correspond to beats of the music track and generating an event reel having a video component defined by a sequence of the video time slices that is temporally synchronized to the markers of the music track.
    Type: Grant
    Filed: February 2, 2018
    Date of Patent: May 26, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Warren Benedetto
  • Patent number: 10659500
    Abstract: The present invention relates to an application that is configured to be operated in a multi-participant environment on a computer network. The application manages participants in an online session of a multi-user application so that if one of the participants exits the session, the session can continue without interruption. The application initiates an online session of the multi-user application, wherein the online session includes two or more participants comprised of network computers that are communicatively linked to a computer network.
    Type: Grant
    Filed: September 12, 2017
    Date of Patent: May 19, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Masayuki Chatani, Glen Van Datta
  • Patent number: 10652629
    Abstract: A video generation system is configured to provide streaming video as a cloud processed service to viewers over a computing network. In response to a request from a viewer, a video source is configured to provide video and an identifier source is configured to provide an identifier for inclusion in the video. A video encoder is configured to convert the video from a first format to a second format, apply the identifier to the video, and otherwise encode the video in real-time while streaming the encoded video to the viewer. The identifier may be stored in association with the account information of the viewer and used for identifying the viewer a source of an unauthorized video copy.
    Type: Grant
    Filed: January 30, 2018
    Date of Patent: May 12, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: David Perry
  • Patent number: 10632378
    Abstract: A determination is made, using a computer, of an amount of game code data to be included in a data packet containing streaming game video data. A data packet is generated to contain the streaming game video data and to include the amount of game code data. The generated data packet is transmitted from a server computer system to a client computer system.
    Type: Grant
    Filed: December 6, 2016
    Date of Patent: April 28, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 10617946
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
    Type: Grant
    Filed: December 14, 2015
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, David Perry, Andrew Buchanan Gault
  • Patent number: 10621784
    Abstract: In some implementations, a method is provided, including the following operations: receiving, over a network from a client device, a request to spectate a live event through a head-mounted display by a virtual reality spectator; assigning the virtual reality spectator to a seat in a venue in which the live event takes place; receiving a plurality of video feeds from a plurality of cameras positioned in the venue; accessing video processing parameters that are stored in association with the seat; using the video processing parameters to select and stitch selected ones of the video feeds to generate a composite video that provides a view of the venue from a perspective that is substantially defined by a 3D location of the seat in the venue; transmitting the composite video over the network to the client device for rendering to the head-mounted display.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Bhaswar Sarkar
  • Patent number: 10617947
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: July 13, 2018
    Date of Patent: April 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Patent number: 10610778
    Abstract: A controller for interfacing with a computing device is provided, including the following: a main body; a first extension extending from a first end of the main body; a second extension extending from a second end of the main body; wherein the first extension and the second extension are configured as handles; a button positioned on a surface of the main body, the button being configured to activate a sharing interface for sharing gameplay.
    Type: Grant
    Filed: February 11, 2019
    Date of Patent: April 7, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Ryuji Nakayama, Ennin Huang, Nathan Gary
  • Patent number: 10599707
    Abstract: Systems and methods for enabling a visitor to access VR representations authored by different authors of locations in a virtual universe via a computer network are provided. A plurality of VR data sets may be stored. Each VR data set may define a VR representation of a location, as well as world wide web data and may be independently authored by a respective author different from the other authors. One or more VR data servers may be adapted to access and transmit the VR data sets, and each VR data set may be associated with a VR data server for access to the VR data set. A domain server may be adapted to access and transmit domain data comprising the location within the universe of each VR representation and the network address of the VR data server associated with the VR representation.
    Type: Grant
    Filed: August 14, 2014
    Date of Patent: March 24, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: John Cronin
  • Patent number: 10583366
    Abstract: A method for an online video game or application service system includes running a video game or application on an application host server at a data center, an uncompressed video stream being produced therefrom. The uncompressed video stream is encoded into compressed video stream, which is then transmitted over the Internet to an output client device of a user. The output client device decompresses the compressed video stream and displays live video on a screen. User control input transmitted from an input client device is delivered to the application host server. The user control input includes game or application commands. The input client device is associated with the user and is separate from the output client device. Responsive to receiving the game or application commands, the application host server generates a new uncompressed video stream.
    Type: Grant
    Filed: May 16, 2018
    Date of Patent: March 10, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Tim Cotter
  • Patent number: 10583360
    Abstract: A method is provided, including: receiving, over a network by a cloud gaming server computer, a request from a client device to initiate gameplay of a cloud video game; assigning the client device to a data center from which to stream the cloud video game; loading a cloud gaming machine at the data center with the cloud video game; substantially simultaneous with the loading of the cloud gaming machine, performing a stream test between the data center and the client device to determine a quality of service of the streaming of the cloud video game; after completion of the loading and the stream test, initiating interactive gameplay of the cloud video game by streaming video data, generated from execution of the cloud video game by the cloud gaming machine, to the client device, and receiving input data from the client device to drive the execution of the cloud video game.
    Type: Grant
    Filed: June 8, 2018
    Date of Patent: March 10, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Christian Rickeby
  • Patent number: 10580459
    Abstract: Systems and methods are provided for linking time-based metadata to media content so that as the metadata changes in synchronicity with media content during play, information associated with the media content can be outreached in the context of the media presentation. More particularly, according to one embodiment of the present invention, a media player device is provided that renders media content and retrieves and displays appropriate metadata information associated with the media content at an appropriate time to an ancillary metadata viewer device during play of a media resource.
    Type: Grant
    Filed: August 23, 2007
    Date of Patent: March 3, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Gary M. Zalewski
  • Patent number: 10565249
    Abstract: A virtual reality network provides access to a number of virtual reality representations, each virtual reality representation representing a location in a virtual universe and defined by VR data stored on the network. The VR data can be in a simplified data format. A database stores the network address and the location in the universe of each virtual reality representation. A database server provides access to the database. The database server generates a list of locations in response to a location query from a visitor, and provides the network address of the virtual reality representation of a selected location. A visitor connects to the database server with a client host to visit the locations in the virtual universe.
    Type: Grant
    Filed: August 14, 2014
    Date of Patent: February 18, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: John Cronin
  • Patent number: 10561942
    Abstract: A system, method, and processor-readable storage medium for providing metronome signals are disclosed. An example method includes receiving at least one metronome timing profile, obtaining an audio stream of a computer game, receiving a player instruction or software instruction, and generating, based on the player or software instruction, metronome signals according to the at least one metronome timing profile. The metronome signals and the audio stream can be combined and output simultaneously. The players can also provide settings for the metronome signals such as a selection of a sound or a frequency. The players can also create and edit metronome timing profiles. The metronome timing profiles can be also shared among players.
    Type: Grant
    Filed: May 15, 2017
    Date of Patent: February 18, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Alvin Daniel
  • Patent number: 10556185
    Abstract: Methods and systems are provided for delivering a virtual reality (VR) experience of a real world space to a remote user via a head mounted display (HMD). A method provides for sending a request for the VR experience of the real world space and identifying a seat selection made by the user. The method includes operations for mapping the seat selection to a real world capture system for capturing video and audio at a location that corresponds to the seat selection and receiving real world coordinates for the real world capture system. Further, the method accesses a user profile of the user and receives a video stream of the real world space captured by the real world capture system. The method is able to identify and reskin a real world object with a graphical content element by overlaying the graphical content item in place of the image data associated with the real world object.
    Type: Grant
    Filed: February 21, 2018
    Date of Patent: February 11, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Mohammed Khan, Miao Li, Ken Miyaki
  • Patent number: 10549203
    Abstract: Systems and methods for synchronizing game play of a video game include detecting selection of a video game for game play at a game server. In response, an instance of the video game is executed at the game server. The execution causes the game play to be provided to a game client for rendering on a main portion of a display screen of the game client. A pre-recorded video associated with the video game is provided for rendering in a second portion of the display screen while the game play is being rendered on the main portion of the display screen. The pre-recorded video rendering in the second portion is dynamically synchronized with the game play of the video game rendering in the main portion so that a game scene rendering in the pre-recorded video matches to a game scene of the game play rendering in the main portion of the display screen.
    Type: Grant
    Filed: September 16, 2016
    Date of Patent: February 4, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: David Perry
  • Patent number: 10549204
    Abstract: Systems and methods for sharing game play of a video game includes detecting selection of a video game for game play at a game cloud system. The video game is associated with a pre-recorded video of a game play session of a player and metadata related to game play of the video game. In response, the video game is executed at the game server. The execution causes the game play of the video game to be provided for rendering on a main portion of a display screen of a game client and the pre-recorded video associated with the video game provided for rendering in a second portion of the display screen while the game play is being rendered on the main portion of the display screen. The rendering of the pre-recorded video adjusted so that a game scene of the pre-recorded video matches to a game scene of the game play rendering in the main portion of the display screen.
    Type: Grant
    Filed: September 16, 2016
    Date of Patent: February 4, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: David Perry
  • Patent number: 10543425
    Abstract: Systems and methods for indicating that a boundary is crossed during execution of a video game are described. One of the methods includes generating, by a camera, a field-of-view, the field-of-view encompassing a plurality of boundaries that define a volume. The method further includes capturing, by the camera, one or more images of a head-mounted display (HMD) within the field-of-view. The method includes identifying, by a processor, a position of the HMD in a real-world environment from the one or more images. The method includes determining, by the processor, whether the HMD at the position has crossed one of the boundaries. The method includes generating one or more video frames including a guard rail upon determining that the HMD has crossed the one of the boundaries and sending the one or more video frames to the HMD for display.
    Type: Grant
    Filed: May 11, 2018
    Date of Patent: January 28, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Seth Luisi, Mark Rogers
  • Patent number: 10547670
    Abstract: Systems and methods of the present invention for maintaining network data distribution are provided. Network data may be distributed in such as manner as to allow a network session to weather interrupted communications between host and clients without significant loss of data. Embodiments of the present invention provide for one or more clients to serve as backup host(s) for the network session. When the other clients transmit data to the host, they may also transmit the data to one or more backup hosts if there are any indications of interrupted communication.
    Type: Grant
    Filed: July 27, 2018
    Date of Patent: January 28, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Mark Lester Jacob, Ronald Joseph Roy, Adam Pierce Harris