Patents Assigned to Sony Interactive Entertainment America LLC
  • Patent number: 10052556
    Abstract: A method includes multicasting by a server center of streaming interactive video/audio streams to multiple destinations via an outbound Internet traffic interface. A given video/audio stream is routed to multiple destinations simultaneously. At least one of the video/audio streams is received at a delay buffer of the server center, the delay buffer storing a replayable portion of at least one of the video/audio streams.
    Type: Grant
    Filed: February 24, 2015
    Date of Patent: August 21, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Patent number: 10057631
    Abstract: Browsing and displaying content over multiple devices, including: displaying a graphical user interface program on a second device; associating the second device with a main device; receiving transactions performed by a user on the second device with the graphical user interface; sending at least one command to the main device after the transactions performed by the user on the second device with the graphical user interface are received by the second device; and executing the at least one command on the main device. Keywords include visual BIVL interface and IPTV client without GUI.
    Type: Grant
    Filed: March 31, 2011
    Date of Patent: August 21, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Ling Jun Wong, True Xiong, Charles McCoy, Leo Pedlow
  • Patent number: 10046239
    Abstract: A targeted in-game advertising system is provided where advertising content may be delivered to a video game network environment. Advertisements may be delivered through the tagging of advertising assets in the video game environment according to one or more characteristics including user geographical location, personal preferences, a personal profile, video game preferences or video game genre. Methodologies for tracking advertising impressions are also provided based on monitoring the video game environment to determine the quality of impression to which the user is exposed in the video game environment.
    Type: Grant
    Filed: April 4, 2013
    Date of Patent: August 14, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Glen Van Datta, Gary Zalewski
  • Patent number: 10046236
    Abstract: A method includes: receiving, from a browser executed by a client device, a request to initiate gameplay of a cloud video game; responsive to the request, transmitting to the client device a web application, and initiating execution of the cloud video game by a cloud game machine to generate a first video stream including video content of the cloud video game that is encoded in a compressed video format and encrypted; transmitting the first video stream from the cloud game machine to a streaming server; decrypting the first video stream by the streaming server to generate encoded video content; transmitting, by the streaming server, the encoded video content using a secure protocol to the web application, thereby defining a second video stream, the web application being configured to receive and process the second video stream to provide the video content of the cloud video game for rendering to a display.
    Type: Grant
    Filed: June 22, 2016
    Date of Patent: August 14, 2018
    Assignee: Sony Interactive Entertainment America, LLC
    Inventor: David Posin
  • Patent number: 10046238
    Abstract: Methods and systems for providing gaming services are provided. One system includes a operating system for executing a first game logic that is configured to define a game environment in response to game commands for a first user as well as for executing a second instance of game logic for the game environment for the game. The system also includes virtual drivers associated with the operating system, a non-virtual driver associated with a hardware graphics processing unit (GPU), and a shared memory. The GPU is configured to render a first video stream for the first game logic and a second video stream for the second game logic. One or more dynamic encoding pipelines (DEPs) are used for encoding video frames of the second video stream for transmission to a client device of the second user. The gaming system also includes an I/O device for communicating the first video stream to a display of the first user and for communicating the second video stream to the client device.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: August 14, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Andrew Buchanan Gault, Rui Filipe Andrade Pereira
  • Patent number: 10042987
    Abstract: Systems and methods are described for, e.g., providing a statutory audio content service on a portable device that complies with the provisions of the Digital Millennium Copyright Act (DMCA). The user can select a playlist subject to DMCA restrictions but cannot access individual items. Content playback, including skipping of content, is restricted to enforce relevant DMCA provisions. Encryption used to implement digital rights management (DRM) may be modified to enforce such content play rules or, alternatively, an additional layer of encryption may be imposed. Limitations on playback are stored along with the playlist structure in a form that is protected against modification. Information logging content playback is maintained in protected form to be uploaded and relayed to the service provider for the purpose of calculating royalty payments.
    Type: Grant
    Filed: December 27, 2016
    Date of Patent: August 7, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Murgesh Navar, Andrey Yruski, Rajiv Puranik, Michael Hsu
  • Patent number: 10039978
    Abstract: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. An add-on manager is provided to facilitate the use of add-ons to extend the functionality of the computer program. The add-on manager is responsive to commands received from the client and is configured to associate individual add-ons and add-on data with specific user accounts. The add-ons can be located on the server or some other location remote from the client.
    Type: Grant
    Filed: September 13, 2011
    Date of Patent: August 7, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Andrew Buchanan Gault, Rui Filipe Andrade Pereira, David Perry
  • Patent number: 10045180
    Abstract: An electronic kiosk receives a plurality of messages. The kiosk has a transceiver to utilize a set of radio communication technologies to detect and establish a radio communication link with a mobile computing device when the mobile computing device is located within proximity of the electronic kiosk. An application specific software program executes on a processor in the kiosk to provide as output one or more of the received plurality of messages depending on the location of the mobile computing device within the proximity of the electronic kiosk.
    Type: Grant
    Filed: August 6, 2014
    Date of Patent: August 7, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Clayton Anthony Pacelli, John Joseph Casey, Elan Benjamin Samuel
  • Patent number: 10039979
    Abstract: A system and method for saving at least a portion of a game with the comments that were made by one or more spectators to the user's live gaming session. The saved portion of the gaming session can be played back at a later time. One or more play back viewer's comments can be associated to the recorded gaming session. The associated play back viewer's comments can be associated corresponding in time with a timing reference within the game. The play back viewer's comments can include the play back viewer's identification. All of the comments to the user's game play can be filtered and shared according to a friend list or other sharing protocol.
    Type: Grant
    Filed: June 30, 2015
    Date of Patent: August 7, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: David Perry
  • Patent number: 10037266
    Abstract: A system and method of fuzz testing an on-line gaming system includes a host test bench system capable of generating a protocol template that can be used for identifying primitives in the data communications between a client device and the online gaming servers. The protocol template can then be used to identify primitives in initial communications between the client device and the online gaming servers and perform generation fuzz testing of those initial communications. The system also includes a game stream interceptor that can intercept streaming online gaming data in both directions between the client device and the online gaming system. The intercepted streaming online gaming data can be mutated to test the client device and the servers in the online gaming system.
    Type: Grant
    Filed: April 1, 2016
    Date of Patent: July 31, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Tylor Allison, Geoffrey Poer
  • Patent number: 10035064
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.
    Type: Grant
    Filed: March 29, 2016
    Date of Patent: July 31, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Patent number: 10034171
    Abstract: A machine readable quick response (QR) code or, if this fails, a human-readable passcode is presented on a display of a server device for scanning (or reading and human input) into a mobile device. The mobile device computes a response and returns it to the server. If the response is correct WiFi setup information, which can include PII, is exchanged in an encrypted form between the two devices to support subsequent WiFi communication.
    Type: Grant
    Filed: October 14, 2015
    Date of Patent: July 24, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Bryan Cotta
  • Patent number: 10019214
    Abstract: A wearable computing device includes a head-mounted display (HMD) that provides a field of view in which at least a portion of the environment of the wearable computing device is viewable. The HMD is operable to display images superimposed over the field of view. When the wearable computing device determines that a target device is within its environment, the wearable computing device obtains target device information related to the target device from a programmed local tag. The target device information may include information that defines a virtual control interface for controlling the target device and an identification of a defined area of the target device on which the virtual control image is to be provided. The wearable computing device controls the HMD to display the virtual control image as an image superimposed over the defined area of the target device in the field of view.
    Type: Grant
    Filed: September 5, 2017
    Date of Patent: July 10, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: John Cronin
  • Patent number: 10016677
    Abstract: A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.
    Type: Grant
    Filed: August 29, 2017
    Date of Patent: July 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Patent number: 10010797
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: August 15, 2017
    Date of Patent: July 3, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Patent number: 10001645
    Abstract: Methods for extending a viewing area of a display device for displaying content include detecting presence of an eye glass computing device proximate to a primary computing device. The primary computing device has a primary display that is configured to render content. The eye glass computing device includes a secondary device. The eye glass computing device is linked to the primary computing device. A view direction of the eye glass computing device is detected relative to the primary display. Additional content is rendered in the secondary display that is in addition to the content rendered in the primary display. The secondary display is an extension of the primary display for viewing the content beyond the content rendered on the primary display.
    Type: Grant
    Filed: January 17, 2014
    Date of Patent: June 19, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Christopher Norden
  • Patent number: 10003876
    Abstract: Planar magnetic headphones include a single layer of parallel elongated magnets spaced from each other and supported on a magnet holder matrix. The holder matrix can be plastic or it can be a metallic permeability plate, with the magnets being on the inside (toward the ear) of the plate. Inboard of the magnets is a plastic dampening matrix that supports a first continuous disk-shaped dampening membrane. A serpentine circuit trace is established on a thin diaphragm that is outboard of the magnets to excite the magnets and move the diaphragm to produce sound according to the current in the trace. Still further outboard of the circuit race and positioned against a hard plastic outer cover is a second continuous disk-shaped dampening membrane. A circular pattern of holes is formed through the outer cover.
    Type: Grant
    Filed: August 22, 2016
    Date of Patent: June 19, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Shai Messingher
  • Patent number: 9993729
    Abstract: A method is provided, including: receiving, over a network by a cloud gaming server computer, a request from a client device to initiate gameplay of a cloud video game; responsive to the request, assigning the client device to a first data center from which to stream the gameplay of the cloud video game; responsive to the request, initiating transfer of user save data over the network from a second data center to the first data center; loading the cloud video game on a cloud gaming machine at the first data center, the loading of the cloud video game including loading of generic save data; initiating interactive gameplay of the cloud video game with the generic save data; during the interactive gameplay, completing the transfer of the user save data to the first data center; applying the user save data to update the execution of the cloud video game.
    Type: Grant
    Filed: January 29, 2016
    Date of Patent: June 12, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Christian Rickeby
  • Patent number: 9987556
    Abstract: A computer-implemented system for providing a virtualized application hosting environment comprising: a plurality of application/game servers each having a memory for storing application program code and data and a processor for executing the application program code and processing the data on behalf of a client; a virtualization service executed on each of the application/game servers, the virtualization service comprising a file redirection module for redirecting file system operations generated by the application program code to one or more virtualized file locations; and a registry redirection module for intercepting registry operations generated by the application program code and executing the registry operations on behalf of the application program code at one or more virtualized registry locations.
    Type: Grant
    Filed: June 12, 2017
    Date of Patent: June 5, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Vinod Mamtani, Jay Markello, Brett McLarnon
  • Patent number: 9984388
    Abstract: Systems and methods for verifying an advertisement impression in a digital environment are provided. In some aspects, methods of the subject technology include operations for defining a portion of the digital environment as an impression area, wherein the impression area is associated with a tagged advertisement area, providing a stream of an advertisement to the tagged advertisement area, and updating advertising impression information stored in memory regarding the advertisement, wherein an advertising impression is based on the identification of the character within the impression area and the availability of an unobstructed line-of-sight between the character and the tagged advertisement area. In some aspects, computer readable media are also provided.
    Type: Grant
    Filed: October 5, 2016
    Date of Patent: May 29, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Glen van Datta, Gary Zalewski