Patents Assigned to Square Enix Co., Ltd.
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Patent number: 11516284Abstract: An interactive system includes a terminal apparatus that is connected to a server apparatus via a network. The terminal apparatus requests the server apparatus to code a game image related to a game program. The server apparatus codes the game image related to the game program in response to an input operation signal from the terminal apparatus, and transmits coded moving image data of the game image to the terminal apparatus. The server apparatus includes an execution memory storing the coded moving image data requested by the terminal apparatus. In a case where communication with the terminal apparatus is stopped, the server apparatus suspends coding of the game image and holds the coded moving image data in the execution memory as suspended data.Type: GrantFiled: June 25, 2020Date of Patent: November 29, 2022Assignee: SQUARE ENIX CO., LTD.Inventor: Hidetoshi Aoyagi
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Publication number: 20220351479Abstract: A style transfer program causes a server to implement an acquisition function of acquiring buffer data from a buffer used for rendering, a style transfer function of applying style transfer based on one or more style images to the buffer data, and an output function of outputting data after the style transfer is applied,Type: ApplicationFiled: April 27, 2022Publication date: November 3, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Edgar Handy, Youichiro Miyake, Shinpei Sakata
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Patent number: 11478710Abstract: A computer functions as: an individual performance data receiver that receives a plurality of pieces of individual performance data from two or more performer user terminals connected via a network, each of the pieces of individual performance data being generated in accordance with a performance operation by a user on the corresponding performer user terminal and transmitted during a performance; a synthetic performance data generator that generates synthetic performance data by synthesizing pieces of individual performance data in an identical time slot, of the plurality of pieces of individual performance data received from the performer user terminals, during the performance, the synthetic performance data being used to reproduce sound in which individual performance contents on the two or more performer user terminals are mixed; and a synthetic performance data transmitter that transmits the synthetic performance data to at least one appreciator user terminal connected via the network during the performaType: GrantFiled: September 9, 2020Date of Patent: October 25, 2022Assignee: SQUARE ENIX CO., LTD.Inventors: Kiyotaka Akaza, Yosuke Hayashi, Kei Odagiri
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Publication number: 20220331697Abstract: A non-transitory computer-readable medium storing a video game processing program for causing a server to perform functions to control progress of a video game according to an operation of a player is provided. The functions comprise: ejecting an object from a position corresponding to the player in a virtual space based on the operation of the player; determining whether to update a degree of uplift of a predetermined region based on a positional relation between the ejected object and the predetermined region in the virtual space referring to storage storing uplift information related to the degree of uplift of the predetermined region and updating the uplift information according to a first update rule related to the object and the predetermined region.Type: ApplicationFiled: April 18, 2022Publication date: October 20, 2022Applicant: SQUARE ENIX CO., LTD.Inventor: Chikara SAITOU
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Patent number: 11465058Abstract: A game program causing a computer to execute a function of controlling progress of a video game based on an operation input of a user causes the computer to implement a first control function of controlling operation of a first reference object having a predetermined shape and an enlarging and reducing object that is repeatedly enlarged and reduced between a state of being contained in the first reference object and a state of containing the first reference object, a second control function of displaying a game image that is an image of a game space including the first reference object and the enlarging and reducing object on a display unit, and a decision function of deciding an arrival location of a moving object released from a predetermined position in the game space based on a state of the enlarging and reducing object if a decision operation is performed.Type: GrantFiled: July 28, 2020Date of Patent: October 11, 2022Assignee: SQUARE ENIX CO., LTD.Inventor: Yui Sawada
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Patent number: 11452937Abstract: To provide a game program of high interest is an object. Switching between a manual control and an automatic control of a first player character. Performing an automatic control of a second player character acting as an ally of the first player character. The automatic control of the first player character is executed based on different action setting from the automatic control of the second player character.Type: GrantFiled: February 25, 2021Date of Patent: September 27, 2022Assignee: SQUARE ENIX CO., LTD.Inventors: Naoki Hamaguchi, Teruki Endo
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Patent number: 11439914Abstract: To provide a game program of sufficient interest having high strategic quality. The program, given that a predetermined host object among host objects is defined as a first object and furthermore, a host object different from the first object is defined as a second object, in a case where the one or more host objects having the predetermined first relationship with the one enemy object is/are not present, and a case where none of the host objects having the predetermined first relationship with the one enemy object is the first object or the second object having the predetermined second relationship with the first object, controls the predetermined action to be non-executable on the one enemy object.Type: GrantFiled: July 13, 2020Date of Patent: September 13, 2022Assignee: SQUARE ENIX CO., LTD.Inventor: Jun Katou
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Patent number: 11425312Abstract: A non-transitory computer-readable medium including an image processing program is provided. To control synthesis of a real space image and a virtual object image, the image processing program causes a server to: obtain positional information of a real space image and a user terminal with a photographing device from the user terminal; refer to a storing unit storing information defined in advance as light source related information and positional information so as to be associated with each other, to specify the light source related information corresponding to positional information of the user terminal; set a virtual light source for a virtual object on a basis of the specified light source related information; generate a virtual object image on a basis of the set virtual light source; and output a synthetic image obtained by synthesizing the generated the virtual object image and the real space image.Type: GrantFiled: August 25, 2020Date of Patent: August 23, 2022Assignee: SQUARE ENIX CO., LTD.Inventor: Kazuyuki Ikumori
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Publication number: 20220261874Abstract: A non-transitory computer readable medium storing an event provision program causing a server to implement an object display function of displaying a first object that is a virtual object on a display device in a superimposed manner on a real space, a representation control function of controlling a representation using one or more virtual objects including the first object, and a permission acquisition information display function of displaying information (permission acquisition information) for causing a user to acquire a predetermined permission for a product or a service related to the object, the event, or the representation on the display device is provided.Type: ApplicationFiled: February 2, 2022Publication date: August 18, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: MAKOTO TSUDA, KEITA SHIBATA, MANAMI FUSHIKI
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Patent number: 11406898Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions regarding a search of a moving route in a virtual space is provided. The functions includes: a setting function configured to set a navigation mesh corresponding to a movable area of an object in a virtual space; an arranging function configured to arrange a plurality of waypoints on the set navigation mesh in accordance with a predetermined arrangement rule; a generating function configured to generate a plurality of regions by grouping the plurality of waypoints arranged in the virtual space based on a predetermined classification rule; a determining function configured to determine movable regions based on arrangement of the plurality of regions thus generated; and a searching function configured to search a moving route of the object based on the waypoints included in the determined movable regions.Type: GrantFiled: August 28, 2020Date of Patent: August 9, 2022Assignee: SQUARE ENIX CO., LTD.Inventors: Youichiro Miyake, Makoto Hasegawa
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Publication number: 20220245716Abstract: A non-transitory computer readable medium storing a virtual store management program causing a server to implement an augmented reality diorama display function of displaying an augmented reality diorama superimposed on a real space on a display device, a space region link function of linking one or more virtual space regions to the augmented reality diorama, and a space region display function of displaying the space region linked to the augmented reality diorama on the display device is provided.Type: ApplicationFiled: February 1, 2022Publication date: August 4, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: MAKOTO TSUDA, KEITA SHIBATA, MANAMI FUSHIKI
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Publication number: 20220237877Abstract: A non-transitory computer readable medium including an augmented reality processing program causing a server to implement a controllable object display data output function of outputting display data for displaying, in a superimposed manner on a real space, a controllable object that is a virtual object controllable by a user, and a controllable object control function of controlling at least one of an operation, movement, and a state change of the controllable object in accordance with an operation input provided by the user.Type: ApplicationFiled: January 26, 2022Publication date: July 28, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: MAKOTO TSUDA, KEITA SHIBATA, MANAMI FUSHIKI
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Publication number: 20220233959Abstract: Provided is a non-transitory computer readable medium including an object linking program causing a server to implement, in a case where one of a real space and a virtual space augmented from the real space is a first space, and the other is a second space, a change information obtaining function of obtaining change information indicating a change in parameter or form of a first object in the first space, and a change linking processing function of performing a process causing a parameter or a form of one or more second objects in the second space to correspond to the first object after change based on the change information.Type: ApplicationFiled: January 26, 2022Publication date: July 28, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: MAKOTO TSUDA, KEITA SHIBATA, MANAMI FUSHIKI
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Patent number: 11386612Abstract: A non-transitory computer-readable medium including a program is provided. The program causes a computer connected to an image capturing apparatus to: specify a virtual space; generate a virtual space image obtained by photographing the virtual space including at least one virtual object; output a synthetic image of the captured image and the virtual space image to a display device with a touch panel; determine a content of a user operation against the touch panel; update a position or a posture of each of the virtual camera and the virtual object when the user operation is a first operation in which a touch position against the touch panel does not move after the touch panel is touched; and rotate the virtual object in a predetermined direction when the user operation is a second operation in which the touch position is slid on the touch panel.Type: GrantFiled: June 30, 2020Date of Patent: July 12, 2022Assignee: SQUARE ENIX CO., LTD.Inventor: Masato Hayashi
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Publication number: 20220184504Abstract: A game program for getting a computer to execute such a routine that playing characters battle each other in a three dimensional virtual space so as to obtain battle points, the obtained battle points are collected as total values, and the total values are ranked, the playing character belonging to one of two or more groups, each group being divided into two or more teams . The game program for getting the computer to execute a routine of dividing the playing characters into specific teams within the group, a routine of storing data showing to which team the playing character belongs; a routine of battling between the teams of the different groups; a routine of totalizing and storing the battle points obtained by the respective playing characters in the battle for every team; a routine of totalizing the battle point every group for all teams and storing the results, respectively giving a ranking; and a routine of outputting the ranking.Type: ApplicationFiled: December 9, 2021Publication date: June 16, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Tomohiro HASEGAWA, Yusuke IKEDA
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Publication number: 20220184508Abstract: A game program instructions executable by a processor to perform operations comprising: placing a predetermined number of nonplayer characters in a battle space; controlling the battle between the nonplayer character and the playing character in the battle space; rendering the battle state with a virtual camera and displaying on the display; the operations further comprising: counting the number of playing characters placed in the battle space; excluding a defeated nonplayer character from battle when the nonplayer character is defeated; relocating the excluded nonplayer character to the battle space after a predetermined respawn time elapsed; calculating the respawn time according to the counted number of playing characters and controlling the time to reposition the excluded nonplayer character to the battle space based on the respawn time calculated.Type: ApplicationFiled: December 9, 2021Publication date: June 16, 2022Applicant: SQUARE ENIX CO., LTD.Inventor: Takashi HIRARO
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Publication number: 20220176249Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to select an action regarding an object of a character on a basis of predetermined selection criteria is provided. At least one usage purpose is set to the object as an action. The functions include: an extracting function configured to extract a similar object similar to a new object among selection criterion stored object, the character having already stored selection criteria for each selection criterion stored objects; and an inheriting function configured to set a selection probability of each action in the selection criteria stored so as to be associated with the new object based on a selection probability of each action in the selection criteria stored so as to be associated with the similar object with respect to at least actions set in common between the similar and new objects.Type: ApplicationFiled: December 8, 2021Publication date: June 9, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Shinpei Sakata, Youichiro Miyake, Gautier Boeda, Gustavo Marting
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Publication number: 20220176243Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character in progress of a video game is provided. The functions includes: a utilization permitting function configured to permit utilization of object property information for controlling the character, a property of an object being expressed in the object property information, the property of the object being stored in a specific storage region associated with the object as a first storage region; and an information utilizing function configured to utilize the object property information, whose utilization is permitted, for controlling the character.Type: ApplicationFiled: December 8, 2021Publication date: June 9, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Shinpei Sakata, Youichiro Miyake, Gautier Boeda
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Publication number: 20220176247Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character during progress of a video game is provided. The functions include: a selecting function configured to select a combination of objects in accordance with a progress status of the video game, the objects being to be used for satisfying a predetermined condition in the video game as an in-game condition; and a using function configured to cause the character to use the combination of the objects selected by the selecting function in order to satisfy the in-game condition.Type: ApplicationFiled: December 8, 2021Publication date: June 9, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Shinpei Sakata, Youichiro Miyake, Gautier Boeda
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Publication number: 20220168650Abstract: A new game program that increases a degree of freedom of a player and provides a higher degree of satisfaction is provided. A game program causes a game to be able to progress under a second mode having a lower degree of difficulty than a first mode in a case where a predetermined condition is satisfied.Type: ApplicationFiled: November 22, 2021Publication date: June 2, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Shunnosuke ANDO, Hiroaki OHNO, Tsuyoshi YOKOZAWA