Abstract: Methods and systems for awarding experience points to players of video games are disclosed. A video game such as a vehicle-based combat game may award experience of different classes, which allows control over the pace at which certain players advance through the game. Users may be awarded multiple classes of experience points, where a first class of experience may be restricted for use only in unlocking objects in a tech tree of the vehicle in which the first class of experience was earned vehicle, whereas a second class of experience may used to unlock any vehicle or module, not limited by tech tree. In some aspects, experience and/or vehicles/modules may be exported between video games.
Abstract: Methods and systems for providing multiple viewing modes of a simulated environment are described herein. The different viewing modes may include a magnified view of the environment, an unmagnified view, and/or a magnified view combined with an unmagnified view. The different viewing modes may include a model of a user controlled object which mimics the movement of the user controlled object to provide the user with information regarding the positioning or orientation of the user controlled object with respect to the user's current view. In the different viewing modes, a potential damage indicator may be provided on a targeted object to indicate potential damage to the targeted object based on a current weapon selection.
Abstract: Methods and systems for providing user control of objects or vehicles simulated in a simulated environment or virtual world are described herein. The user control may include various types of touch controls that may be used by a player to move the object or vehicle in a direction and/or at a velocity. The user, in some embodiments, may be able to select which type of touch control is used in the user interface. In some arrangements, the touch control may include a touch zone arrangement that can be changed based on a condition of the virtual world or a player interaction with a user interface. Additionally, in some embodiments, the user control may include one or more controls for removing one or more statuses that may be received by the vehicle.