Patents Assigned to WMS Gaming
  • Patent number: 8721458
    Abstract: Systems and methods are used to manage the contents of NVRAM in a wagering game machine. NVRAM may be pre-allocated for various purposes prior to loading a first wagering game on a the wagering game machine. A second wagering may be loaded on the wagering game machine. The second wagering game reuses the pre-allocated NVRAM portions for the same purposes as the first wagering game.
    Type: Grant
    Filed: November 7, 2008
    Date of Patent: May 13, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Jorge Luis Shimabukuro, Srinivyasa M. Adiraju, Mark J. Saletnik, Ranjan Dasgupta
  • Patent number: 8721440
    Abstract: Systems and methods resize images for a wagering game. The images are resized by analyzing the content of the image, and removing or adding data from/to the image in accordance with the content analysis. The content analysis may include determining an energy level, where portions of the image having a low energy level are adjusted, and portions having a higher energy level are not adjusted, or adjusted less.
    Type: Grant
    Filed: January 21, 2009
    Date of Patent: May 13, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Matthew J. Ward, David Michael Pryor, John Lee Griffin
  • Patent number: 8721446
    Abstract: Software is download to a gaming device as a background operation while the gaming application runs in the foreground. An authorization operation may be completed before the download operation to prevent unauthorized installation of software. New games, software updates, and advertising content can be downloaded to the gaming machine in a background operation.
    Type: Grant
    Filed: December 8, 2005
    Date of Patent: May 13, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Steven Lee, Craig J. Sylla, James E. Sutton, Faith LeBrun, Jerome Carpenter
  • Patent number: 8721436
    Abstract: Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming machine is disclosed for communicatively coupling to peer gaming machines via a peer-to-peer network. The gaming machine includes a display device(s), a processor(s), and a memory device(s) storing instructions that cause the gaming machine to: store a first set of data indicative of the gaming machine's configuration parameters and a second set of data indicative of the gaming machine's performance; receive from one or more peer gaming machines a third set of data indicative of the peer gaming machine's(s') configuration parameters and a fourth set of data indicative of the peer gaming machine's(s') performance; analyze the third and fourth data sets to determine modifications to the gaming machine's configuration parameters to improve machine performance; and, automatically modify at least one configuration parameter of the gaming machine based upon the analysis.
    Type: Grant
    Filed: February 26, 2013
    Date of Patent: May 13, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Vernon W. Hamlin, Craig J. Sylla, Paul A. Quaglia, Scot W. Salzman, Srinivyasa M. Adiraju, Mark C. Pace
  • Patent number: 8715076
    Abstract: A gaming system for conducting a wagering game includes an input device for receiving a wager to play a wagering game. The gaming system further includes at least one display for displaying a plurality of game elements. The at least one display is adapted to display a first three-dimensional view of the plurality of game elements from a first viewpoint and a second three-dimensional view of at least one of the plurality of game elements indicating a randomly-selected outcome from a second viewpoint. The first three-dimensional view and the second three-dimensional view are rendered in real-time.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Donald F. Dixon
  • Patent number: 8715055
    Abstract: A gaming system for conducting a wagering game includes an input device for receiving a wager to play a wagering game. The gaming system further includes at least one display for displaying a plurality of game elements. The at least one display is adapted to display a first three-dimensional view of the plurality of game elements from a first viewpoint and a second three-dimensional view of at least one of the plurality of game elements indicating a randomly-selected outcome from a second viewpoint. The first three-dimensional view and the second three-dimensional view are rendered in real-time.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Donald F. Dixon
  • Patent number: 8715073
    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving application data provided from multiple applications on a wagering game machine. The application data can indicate needs by the multiple applications to present content on the wagering game machine. The operations can also include prioritizing the presentation of the content based on control rules that govern interoperability between the multiple applications. The operations can also include determining access rights, subscription levels, or other limitations on the multiple applications to present the content and access to each other's application data. The operations can further include presenting controls so that player accounts can modify the manner or priority of presenting the content.
    Type: Grant
    Filed: October 9, 2009
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Srinivyasa M. Adiraju, Dale R. Buchholz, Mark B. Gagner, Damon E. Gura, Mark C. Pace, Larry J. Pacey
  • Patent number: 8715079
    Abstract: An apparatus comprises a video device configured to output a video image. The apparatus comprises a curved beam splitter positioned in optical alignment with the video device, wherein a convex surface of the curved beam splitter is configured to receive the video image being output from the video device. The apparatus also includes a rotationally symmetrical mirror positioned in optical alignment with the curved beam splitter such that a part of the video image from the video device is directed to the rotationally symmetrical mirror, wherein the part of the video image reflected off the rotationally symmetrical mirror produces a curved aerial image.
    Type: Grant
    Filed: April 14, 2012
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming, Inc.
    Inventor: Timothy C. Loose
  • Patent number: 8715065
    Abstract: Described herein are processes and devices that utilize non-volatile memory on a wagering game machine. One of the devices described is a wagering game system. The wagering game system can receive a request to activate a first wagering game on a wagering game machine, receive critical data for the first wagering game and store the critical data to a fixed-size block within a non-volatile memory store so that the non-volatile memory store includes critical data for only that wagering game. The wagering game system can then copy the critical data for the wagering game to a backing store, verify that the copied critical data on the backing store matches the critical data in the non-volatile memory, activate the first wagering game, present results for the wagering game, and update the backing store with changes made to the critical data on the non-volatile memory store during a game session.
    Type: Grant
    Filed: February 12, 2009
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming, Inc.
    Inventor: Jason A. Smith
  • Publication number: 20140121015
    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting initiation of a wagering game and determining, in response to the detecting the initiation of the wagering game, first content and second content to present for the wagering game. The operations can further include providing the first content for presentation on a display device, the first content being viewable through the gaming eyewear, and providing the second content for presentation as a virtual image via the gaming eyewear.
    Type: Application
    Filed: March 7, 2013
    Publication date: May 1, 2014
    Applicant: WMS Gaming, Inc.
    Inventors: Scott A. Massing, Damon E. Gura, Daniel P. Louie, Jesse M. Smith, Jamie W. Vann
  • Patent number: 8708801
    Abstract: According to one embodiment of the present invention, a system and method for conducting a wagering game on a plurality of gaming machines is disclosed. A first community event is triggered and two or more gaming machines from the plurality of gaming machines are selected to participate in the first community event. A second community event is triggered—prior to completion of the first community event—and at least one gaming machine is selected from the plurality of gaming machines to participate in the second community event. The at least one gaming machine being different from the two or more gaming machines selected to participate in the first community event. A substitute-community-event award is provided to the at least one gaming machine without playing the second community event.
    Type: Grant
    Filed: November 15, 2011
    Date of Patent: April 29, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Jeremy M. Hornik, Michael W. Mastropietro
  • Patent number: 8708798
    Abstract: Systems described herein include wagering game machines having a cabinet memory mounted or affixed to a cabinet or cabinet component. The cabinet memory provides configuration data and manufacturing data for the cabinet and cabinet components. The configuration data may be used during operation of the wagering game machine to properly configure the components and operation of the wagering game machine.
    Type: Grant
    Filed: November 8, 2010
    Date of Patent: April 29, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Stephen A. Canterbury, Victor Mercado, Charles R. Bleich, Timothy C. Loose, Jorge Luis Shimabukuro
  • Patent number: 8713652
    Abstract: Systems and methods provide a gaming machine that is protected from the introduction of rogue code. One aspect of the systems and methods includes disabling a user access feature, such as a login or network access feature of an operating system executing on the gaming machine. A further aspect of the systems and methods includes removing debuggers and debugging information from an operating system or application executing on the gaming machine.
    Type: Grant
    Filed: May 5, 2005
    Date of Patent: April 29, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Craig J. Sylla
  • Patent number: 8705739
    Abstract: Systems, apparatus and methods for on-the-fly encryption of data storage on a computerized wagering gaming machine are described herein. In some embodiments, a method includes accessing, using an on-the-fly encryption operation, data from a nonvolatile data storage in a computerized wagering gaming machine.
    Type: Grant
    Filed: August 15, 2006
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Steven M. Campbell
  • Patent number: 8702508
    Abstract: A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s).
    Type: Grant
    Filed: August 23, 2012
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Damon E. Gura, Alfred Thomas
  • Patent number: 8702497
    Abstract: The present invention is a video poker terminal comprising a housing, first mechanical buttons, and second mechanical buttons. The housing has a horizontal plane that is generally parallel to a floor. The first mechanical buttons are generally located on a plane that intersects the horizontal plane at a first angle ? that is in a range from approximately 10° to 45°. Each of the first buttons produces an output signal in response to a predetermined movement of the button, and includes a variable display for displaying a card. The second mechanical buttons are located below the first mechanical buttons. Each of the second mechanical buttons is located on a plane that intersects the horizontal plane at a second angle ? that is less than the first angle ?. The first mechanical buttons rotate around a pivotable axis that is located on their ends opposite of the second mechanical buttons.
    Type: Grant
    Filed: November 16, 2009
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Christopher W. Chudek, Paul M. Lesley
  • Patent number: 8702487
    Abstract: A method and apparatus for playing a wagering game with a winning game outcome determined by the selection of at least two groups from a plurality of groups. Each group having a plurality of possible game outcomes, with the possible game outcomes duplicated in some or all of the groups. The winning or selected game outcome is the game outcome associated with each of the selected groups. The selected game outcome may be determined by the intersection of the selected groups, or may be the game outcome that is common to each of the selected groups.
    Type: Grant
    Filed: September 30, 2005
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Alfred Thomas
  • Patent number: 8702502
    Abstract: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.
    Type: Grant
    Filed: November 9, 2006
    Date of Patent: April 22, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Srinivyasa M. Adiraju, Peter R. Anderson, Steven Mark Campbell, Mark B. Gagner, William Hoefferle, Mark C Pace, Chad A. Ryan, Craig J. Sylla
  • Patent number: D704273
    Type: Grant
    Filed: September 26, 2012
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Christopher W. Chudek
  • Patent number: D704275
    Type: Grant
    Filed: July 8, 2013
    Date of Patent: May 6, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Paul M. Lesley, Larry J. Pacey, Norman R. Wurz