Patents Examined by Damon J. Pierce
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Patent number: 11691070Abstract: An in-vehicle performance device is an in-vehicle performance device that performs a game that is played by an occupant in a vehicle, and includes a motion detector configured to detect a motion of the occupant irrelevant to driving the vehicle, a display configured to display an image visually recognizable by the occupant, and a display controller configured to display a response image according to the motion of the occupant on the display on the basis of the motion of the occupant detected by the motion detector, and output a result of a game based on a predetermined rule.Type: GrantFiled: June 15, 2018Date of Patent: July 4, 2023Assignee: HONDA MOTOR CO., LTD.Inventors: Shun Iwasaki, Hisao Asaumi, Kentaro Ishisaka, Izumi Kondo, Satoshi Koike, Tomohisa Manabe, Yo Ito, Yuki Hayashi
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Patent number: 11694510Abstract: Systems, methods, devices, and computer readable media for monitoring card game activities at gaming tables, such as for example, counting the number of card hands at gaming tables. The devices may include a sensor array network to detect game events; a microcontroller for running logic level code for checking sensors of the sensors of the sensor array network for pre-defined thresholds defining the detected game events and in response generating game event data; and a connection cable for coupling to a server device for transmitting the game event data. Systems may connect client hardware devices with sensors for monitoring card game activities. A game monitoring server may collect, process and aggregate hand event data received from the client hardware devices to generate hand count data for gaming tables. A front end interface device may receive notifications relating to hand count data for provision to end user systems.Type: GrantFiled: June 11, 2021Date of Patent: July 4, 2023Assignee: ARB LABS INC.Inventors: Adrian Bulzacki, Vlad Cazan
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Patent number: 11694515Abstract: One aspect of the disclosure relates to providing durational promotions to players in an online game. The system may adjust the outcome probabilities of winning in a slot machine type of game once the player's content drops below a predetermined threshold so that the player will experience some substantial winning in the initial period. The system may adjust the outcome probabilities of winning in the slot machine type of game for a period of time once a player has purchased content to continue to play the game. This may temporarily adjusting outcome probabilities within the game in favor of a player that has recently made a purchase. This may facilitate positive player experiences subsequent to making purchases, thereby increasing further purchases and/or the likelihood thereof.Type: GrantFiled: January 20, 2022Date of Patent: July 4, 2023Assignee: Kabam, Inc.Inventor: Harmanpal Dhaliwal
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Patent number: 11684860Abstract: This invention allows the players of multiplayer games like poker, chess, backgammon, go, board games, and video games to play the game online while commenting on the game and explaining their strategies to an online audience without sharing that information with their opponents.Type: GrantFiled: May 19, 2022Date of Patent: June 27, 2023Assignee: Good Beat Games, Inc.Inventor: Robert M. Zeidman
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Patent number: 11684859Abstract: This invention allows the players of multiplayer games like poker, chess, backgammon, go, board games, and video games to play the game online while commenting on the game and explaining their strategies to an online audience without sharing that information with their opponents.Type: GrantFiled: July 10, 2022Date of Patent: June 27, 2023Assignee: Good Beat Games, Inc.Inventor: Robert M. Zeidman
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Patent number: 11682266Abstract: Gaming machines and systems are configured to distribute of viral events, such as viral gaming events, amongst devices. The devices can present the viral events. The devices can, for example, be gaming machines and/or mobile devices. According to one embodiment, once a viral event is triggered, it is presented at one or more first devices at a first time. The viral event spreads to other devices, such as one or more second devices where it can be presented at a later time. The viral event may continue to spread to numerous other devices. Feedback or metrics may be used to control the devices to which the viral event spreads and/or the rate of spread.Type: GrantFiled: September 3, 2019Date of Patent: June 20, 2023Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
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Patent number: 11673052Abstract: The present invention provides a game system including a server and a client terminal. The server includes: a means for controlling an action of a non-player object and sending first NPC action information indicating the content of the action of the non-player object to the client terminal; a means for managing a first parameter value in association with the non-player object and each of a plurality of player objects; a means for setting a target object on the basis of the first parameter value, the target object being a target on which the non-player object performs a predetermined action; and a means for issuing a notification for permitting action control for the non-player object to the client terminal that controls the action of the player object set as the target object. The client terminal includes a means for controlling an action of the non-player object based on the notification.Type: GrantFiled: January 15, 2021Date of Patent: June 13, 2023Assignee: CYGAMES, INC.Inventor: Mitsuaki Uehara
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Patent number: 11660525Abstract: An in-vehicle performance device is an in-vehicle performance device that performs a game that is played by an occupant in a vehicle, and includes a motion detector configured to detect a motion of the occupant irrelevant to driving the vehicle, a display configured to display an image visually recognizable by the occupant, and a display controller configured to display a response image according to the motion of the occupant on the display on the basis of the motion of the occupant detected by the motion detector, and output a result of a game based on a predetermined rule.Type: GrantFiled: June 15, 2018Date of Patent: May 30, 2023Assignee: HONDA MOTOR CO., LTD.Inventors: Shun Iwasaki, Hisao Asaumi, Kentaro Ishisaka, Izumi Kondo, Satoshi Koike, Tomohisa Manabe, Yo Ito, Yuki Hayashi
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Patent number: 11660540Abstract: Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects. Players may share power centers, character hierarchies, non-player characters, and related quests involving the shared objects with other players playing separate and unrelated game instances over a computer network, with the outcome of the quests reflected in different the games. Various configurations of game machines are used to implement the methods.Type: GrantFiled: February 23, 2021Date of Patent: May 30, 2023Assignee: WARNER BROS. ENTERTAINMENT INC.Inventors: Michael de Plater, Christopher Herman Hoge, Robert Kenyon Hull Roberts, Daniel Paul Valerius, Rocky Albert Newton, Kevin Leslie Stephens
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Patent number: 11660541Abstract: A method, an apparatus, a devices and a storage medium for controlling game states is provided in the disclosure, wherein the method includes: obtaining a video stream of a game area; performing a detection on the video stream to determine a number of game items and identification information of each of the game items in the game area; in a case that the number of the game items in the game area reaches a first predetermined value, generating a game result according to the number of the game items, the identification information of each of the game items, and a preset game result generation condition; and in response to that the game result is generated, switching the game to a result processing state.Type: GrantFiled: June 30, 2021Date of Patent: May 30, 2023Assignee: SENSETIME INTERNATIONAL PTE. LTD.Inventors: Xinxin Wang, Fei Xie, Shuai Zhang
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Patent number: 11654361Abstract: Systems and methods for prioritizing content packets based on a dynamically updated list of content filtering rules are described. A system is configured to identify an application executing on a client device to which to transmit content, the application associated with an account and determine that the application is configured with a configuration setting to apply a content filtering policy corresponding to a list of players including one or more players included in one or more lineups associated with the account. The system can receive a content item from a content source and determine one or more player tags associated with the content item. The system can determine that the content item includes a player tag corresponding to a player included in the list of players and transmit the content item to the client device for insertion in a content feed provided by the application responsive to the determination.Type: GrantFiled: May 28, 2021Date of Patent: May 23, 2023Assignee: DRAFTKINGS, INC.Inventors: Jonathan Nguyen, Daniel Kesack, William Hester, Sophie Dasinger, Edward Zaleski, Ethan Haskell, Corey Shtasel-Gottlieb
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Patent number: 11648466Abstract: Provided are a data transmission method and related apparatuses. The method is applicable to an electronic device established with a plurality of wireless communication links and includes the following. A game running scene is detected. in response to a game application running in a foreground. A scene data packet of the game running scene is acquired. At least two target wireless communication links are selected from the plurality of wireless communication links based on the game running scene and performing shunt transmission on the scene data packet.Type: GrantFiled: July 8, 2021Date of Patent: May 16, 2023Assignee: GUANGDONG OPPO MOBILE TELECOMMUNICATIONS CORP., LTD.Inventor: Yuan Huang
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Patent number: 11633666Abstract: Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers.Type: GrantFiled: May 18, 2021Date of Patent: April 25, 2023Assignee: TimePlay Inc.Inventors: Jonathan Ira Hussman, Jon Hayes Snoddy, John Andrew Race, Mark Rider
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Patent number: 11620876Abstract: Systems, methods and apparatus for game play using virtual players, sometimes referred to herein as vBots, where they may have images including those of real world personalities, such as sports personalities, is disclosed. In one aspect, a system for electronic game play involves the use of the system wherein one or more virtual players are displayed to the player of the game, preferably, the virtual players have differing play characteristics, receiving from the user association with a selection of a virtual player, displaying a simulated game using the virtual players, identifying a subset of the virtual players as being winners of the simulated game, and awarding a win to the lottery user if the selected virtual player is in the subset of virtual players. In one aspect, a team may be formed in which real life sports personalities images are utilized.Type: GrantFiled: July 1, 2022Date of Patent: April 4, 2023Assignee: MILESTONEENTERTAINMENT, LLCInventors: Randall M. Katz, Gary Dawson
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Patent number: 11612809Abstract: An input interface system for a game wherein the game progresses in the virtual world based on points that are applied corresponding to the distance of travel of a user in the real world, and event processes that are generated accompanying travel of the user are carried out sequentially, comprising: inputting means for receiving an input of a user operation in respect to a virtual object that appears in an event process, and event execution processing means for progressing the game by defining that an event process has been performed when a user operation is inputted correctly into the inputting means, wherein: the user operation is a path inputting operation wherein a path is drawn on a touch screen, and the event execution processing means perform an event process based on the shape of the path that was drawn in the path inputting operation and on the relative positioning with a virtual objectType: GrantFiled: October 31, 2018Date of Patent: March 28, 2023Inventors: Kouichi Nakamura, Kazuya Asano
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Patent number: 11602695Abstract: A method includes storing a plurality of scores and a plurality of session identifiers for a game. The plurality of scores are generated by monitoring player activity during game sessions identified by the plurality of session identifiers and by applying rules of the game to determine scoring events based on the player activity. The method also includes generating, during a game session, a code for a player, providing the code to the player before the player leaves the game, and receiving, from a device, a target session identifier generated by the device based on the code and in response to receiving the target session identifier. The method further includes retrieving a score of the plurality of scores generated during a game session identified by a session identifier of the plurality of session identifiers that matches the target session identifier and communicating, to the device, the retrieved score.Type: GrantFiled: April 26, 2021Date of Patent: March 14, 2023Assignee: Disney Enterprises, Inc.Inventors: Jeffrey L. Elbert, Brent D. Strong, Bob Hickman, Robert J. Peitzman
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Patent number: 11587400Abstract: In accordance with a method and system for facilitating redemption of monetary value gaming tickets, such as issued by a gaming device upon cash-out, a ticket is presented, such as to a redemption kiosk. If the ticket is validated and has a monetary value which includes a fractional currency value, then the player is presented a wagering game based upon a wager comprising at least the fractional currency value of the ticket. If the outcome of the game is losing, then the player is paid a first whole currency value comprising the monetary value less the wager and when an outcome of the wagering game is winning, then the player is paid a second whole currency value which is greater than the monetary value (such as by including a winning amount), or the first whole currency value plus separate winnings, such as in the form of an award ticket.Type: GrantFiled: April 22, 2021Date of Patent: February 21, 2023Assignee: EVERI GAMES INC.Inventors: Jim McHugh, William Ramsour, Travis Bussey, Timothy Richards, Michael Aughney
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Patent number: 11583779Abstract: Systems and methods directed to detecting user selection of an application icon, retrieving a first and second category of applications in response to detecting the user selection of the application icon, and generating an application interface associated with a chat interface, that concurrently displays the first and second category of applications, as well as a selection mechanism that includes a game selector, commercial selector, and a collective selector.Type: GrantFiled: June 29, 2020Date of Patent: February 21, 2023Assignee: Snap Inc.Inventors: Laurent Desserrey, Dylan Shane Eirinberg, Matthew Colin Grantham, David Whyte, William Wu
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Patent number: 11563513Abstract: Described herein are, among other things, techniques, devices, and systems for streaming pixel data from a host computer to a wireless display device with low latency. In some embodiments, a user mode driver is executed in user mode of the host computer to configure a wireless network interface controller of the host computer to operate in a low latency manner. The display device may use a Forward Error Correction (FEC) algorithm to reconstruct a frame from the data packets it receives from the host computer. Also disclosed are techniques for scrambling the transmission of a series of data packets using different antenna configurations, as well as setting a modulation and coding scheme (MCS) rate based at least in part on the amount of pixel data to be transmitted to the display device. The display device may comprise a head-mounted display (HMD) that renders virtual reality (VR) game imagery.Type: GrantFiled: September 9, 2020Date of Patent: January 24, 2023Assignee: Valve CorporationInventor: Charles N. Lohr
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Patent number: 11547940Abstract: Systems and methods for dynamically generating event cards from message streams is provided. A system receives a message of a sequence of messages from a content source, determine, from the message, the game condition of the game, compare the game condition with a previous game condition and determines events that occurred in the game based on the message and the comparison. The system can determine, for each event of the one or more events, an event type and individual player contributions of one or more players and assign, for each event of the one or more events, to each player that contributed in the event, a points allocation corresponding to the player's contribution in the event based on the points assignment policy and the event type. The system can generate event cards and transmit the event cards to emote devices according to a content filtering policy.Type: GrantFiled: August 17, 2020Date of Patent: January 10, 2023Assignee: DraftKings, Inc.Inventors: Daniel Kesack, William Hester, Jessie Haffey, Jonathan Nguyen